UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C.  20549

 

FORM 10-K

 

ý ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE

SECURITIES EXCHANGE ACT OF 1934

For the fiscal year ended June 30, 2004

 

o TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE

SECURITIES EXCHANGE ACT OF 1934 (No Fee Required)

For the transition period from            to           

 

Commission File Number 0-4281

 

ALLIANCE GAMING CORPORATION

(Exact name of registrant as specified in its charter)

 

NEVADA

 

88-0104066

(State or other jurisdiction of
incorporation or organization)

 

(I.R.S. Employer
Identification No.)

 

6601 S. Bermuda Rd. Las Vegas, Nevada 89119

(Address of principal executive offices)

 

Registrant’s telephone number: (702) 270-7600

Registrant’s website: www.alliancegaming.com

 

Securities registered pursuant to Section 12(b) of the Act:

None

 

Securities registered pursuant to Section 12(g) of the Act:

Common Stock, $0.10 par value

 

(Title of Class)

 

Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.

ý  Yes   o  No

 

Indicate by check mark if disclosure of delinquent filers pursuant to Item 405 of Regulation S-K is not contained herein, and will not be contained, to the best of registrant’s knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-K or any amendment to this Form 10-K.  o

 

Indicate by check mark whether the registrant is an accelerated filer (as defined in the Exchange Act Rule 12b-2).

ý  Yes   o  No

 

The aggregate market value of the common equity held by non-affiliates of the registrant was approximately $847,446,308 as of September 2, 2004.

 

The number of shares of Common Stock, $0.10 par value, outstanding as of September 2, 2004, according to the records of registrant’s registrar and transfer agent, was 51,035,660.

 

 



 

ALLIANCE GAMING CORPORATION

FORM 10-K

 

Year Ended June 30, 2004

 

DOCUMENTS INCORPORATED BY REFERENCE

 

Portions of the Registrant’s definitive Proxy Statement for its Annual Meeting of Stockholders will be filed with the Securities and Exchange Commission within 120 days of the end of our fiscal year and are incorporated by reference into Part III of this Form 10-K.

 

PART I

 

ITEM 1.               BUSINESS

 

General

 

Operating under the name Bally Gaming and Systems, we are a worldwide leader in designing, manufacturing and distributing traditional and nontraditional gaming machines, having marketed over 100,000 gaming machines during the past five years. We define traditional gaming machines as being Class III, casino-style games, and nontraditional gaming machines such as games that are centrally determined or Video Lottery Terminals (“VLT”). We also design, integrate and sell highly specialized computerized monitoring systems that provide casinos with networked accounting and security services for their gaming machines with over 270,000 game monitoring units (“GMUs”) installed worldwide.  We also own and operate a dockside casino in Vicksburg, Mississippi, which has approximately 12 table games and approximately 930 gaming devices (“Casino Operations”). Further information about our business units is contained in the notes to the Consolidated Financial Statements.

 

As is more fully discussed below, in July 2003 we announced our intention to dispose of certain non-core businesses, including our route operations in Nevada and Louisiana, and our Bally Wulff wall machine and amusement games business in Germany. In December 2003, we also announced our intention to sell Rail City Casino. The sale of Bally Wulff was completed on July 18, 2003; the sale of Rail City Casino was completed on May 3, 2004; and the sale of our Nevada route operations was completed on June 30, 2004.

 

During the current fiscal year, we also completed a number of acquisitions to complement our core business units.  On December 31, 2003, we acquired 100% of the assets of U.K. based Crown Gaming from Crown Leisure Limited (“Crown”).  The acquisition, which includes Crown’s distributorship agreements for a wide variety of automated table games and video bingo machines, strategically builds on the Company’s focus towards future growth projected in England.

 

On February 19, 2004, we completed the acquisition of substantially all of the assets and liabilities of MindPlay LLC (“MindPlay”), a leading developer of advanced table game technologies. The MindPlay technologies are designed to provide casino operators data and information to improve customer service, provide enhanced security, and increase profitability by lowering cost of operation and enhancing the patron experience.

 

On March 2, 2004, the Company acquired 100% of the shares of privately held Sierra Design Group (“SDG”), a leading supplier of Class II and Class III gaming devices, systems and technology.   Class II gaming consists of bingo, pull-tabs and bingo games that are played against other players, rather than against the house as in traditional Class III gaming environments.

 

We were incorporated in Nevada on September 30, 1968, under the name Advanced Patent Technology. We changed our name to Gaming and Technology, Inc., in 1983, to United Gaming, Inc., in 1988 and to Alliance Gaming Corporation on December 19, 1994. We conduct our gaming operations through directly and indirectly owned subsidiaries. The terms “the Company,” “we,” and “our” as used herein refer to Alliance Gaming Corporation and subsidiaries unless the context otherwise requires. Our principal executive offices are located at 6601 South Bermuda Road, Las Vegas, Nevada 89119; telephone (702) 270-7600.  Our internet address is www.alliancegaming.com.  We make available free of charge through our website our Annual Reports on Form 10-K, Quarterly Reports on Form 10-Q, Current Reports on Form 8-K and all amendments to those reports as soon as reasonably practicable after such material is electronically filed with or furnished to the Securities and Exchange Commission.

 

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Acquisitions

 

On March 2, 2004, we purchased 100 percent of the outstanding stock of SDG for consideration of approximately $108.6 million in cash and 662,000 shares of our Common Stock. In addition, we assumed approximately $8 million of debt, plus transaction fees and expenses, resulting in total initial consideration of $126.4 million. Additional contingent consideration of up to $95.6 million may become payable, in equal portions of cash and stock, over the next three fiscal years upon the SDG business unit achieving certain significant revenue and EBITDA targets.

 

On February 19, 2004, we acquired substantially all of the assets and liabilities of MindPlay.  The consideration consisted of $9 million in cash, a note payable totaling $4.0 million, the assumption and subsequent payment of $2.0 million of long-term debt, warrants to purchase 100,000 shares of Alliance common stock (valued at $0.9 million), and $0.9 million for the present value of the minimum guaranteed earn out payments described below.  The earn out is payable based upon 10% of gross margin from the sale of MindPlay products for the first seven years, and 4.25% of gross margin for the subsequent 6 years, subject to adjustments pursuant to the conditions contained in the sale agreement.

 

On December 31, 2003, we acquired 100 percent of the assets of U.K. based Crown Gaming.  The total cash consideration was $3.9 million. The acquisition, which includes distributorship agreements for a wide variety of automated table games and video bingo machines, strategically builds on the Company’s focus towards projected future growth in England.

 

Dispositions and Discontinued Operations

 

During Fiscal Year 2004 we completed three divestitures in accordance with our plan to sell our “non-core” businesses, which was a strategy we announced in July 2003.  On July 18, 2003, we completed the sale of Bally Wulff to a private equity investor and received $16.5 million in cash.  On June 30, 2004, we completed the sale of United Coin Machine Co. (“UCMC”), our Nevada route operations, to Century Gaming, Inc. and received approximately $100 million in cash and the assumption by Century Gaming of approximately $5 million in debt.    On May 3, 2004, we completed the sale of Rail City Casino to The Sands Regent and received $37.9 million in cash.  The sale of our Louisiana route operations was not consummated pursuant to the previously announced sale terms and the agreement with the proposed buyer was cancelled.  We intend to continue our efforts to divest our interest in this subsidiary and therefore will continue to carry these assets as a discontinued operation.

 

Bally Gaming and Systems

 

Overview

 

The Bally Gaming and Systems business unit consists of three separate divisions: Gaming Products, Gaming Operations and Gaming Systems. The following table sets forth the percentages of revenues provided by each of these divisions for the periods indicated:

 

Revenue by division

 

Percentage of Revenues
Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

Gaming Products

 

54

%

56

%

47

%

Gaming Systems

 

28

 

27

 

29

 

Gaming Operations

 

18

 

17

 

24

 

 

 

100

%

100

%

100

%

 

Gaming Products

 

We design, manufacture and sell a variety of electronic slot, video and centrally determined gaming machines. Gaming machines are differentiated from one another by graphic design and theme, cabinet style and size, pay table, reel-type

 

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design, betting denomination and minimum/maximum betting amount. Slot machines are normally produced to specific order, with design and configuration customized to a customer’s particular requirements. Customers may also change from one gaming model to another gaming model by ordering a “conversion kit” consisting of artwork, reel strips, and a computer chip. Our video gaming machines are designed to simulate various card games, video reel-spinning games, and keno through a video display, and can offer the player the chance to play a multitude of different games. New games and themes are introduced periodically to satisfy customer demand and to compete with product designs introduced by competitors. The gaming products created are a result of a comprehensive product development effort. The development process includes extensive testing of the new products in-house and on casino floors for reliability and player appeal.

 

In March 1998, we introduced the first major upgrade to our ProSeries™ game and upgraded the Game Maker® product line that is capable of multi-line video and multi-coin functionality. Revenues from sales of ProSeries machines were approximately $103.4 million, $95.4 million and $36.4 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

We also offer a variety of video gaming devices which can offer up to ten different video games within one gaming device, or can be configured as a dedicated single title game. The games can be selected by the casino from a game library that has over 200 games. The games simulate various card games, keno and popular reel-spinning games. These video machines are available in upright, bar top, slim-line and slant top cabinets.  Revenues from sales of these machines were approximately $25.0 million, $17.0 million and $30.4 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

We commenced development of a new game platform in January 2000, with the intent of creating enhanced audio and video capabilities for our video product line. We engaged Microsoft to assist in the development of an NTÔ based graphics and audio package addition to the legacy video game board. The result was the Evolution platform, or EVOÔ, that offers improved audio and graphic capabilities on the wealth of Windows® based software and content programmers available in the marketplace.  The first EVOÔ products were marketed in the mid summer of 2001, with sales totaling $19.0 million, $41.4 million and $17.5 million for years ended June 30, 2004, 2003 and 2002, respectively.

 

We typically offer a 90-day parts and labor warranty for new gaming machines sold and are actively involved in customer service after the original installation. We provide several after-sale, value-added services to our customers including customer education programs, a 24-hour customer service telephone hot-line, an Internet web site for technical support, field service support programs, and spare parts programs. Our historical warranty expense as a percentage of revenues has been less than 1%.

 

In addition, we sell and service used gaming machines and sell parts for existing machines. We often accept used machines as trade-ins toward the purchase of new gaming equipment. While a small secondary market exists in the United States, used machines are typically resold into the international market. Some used equipment is reconditioned for direct sale, but much is sold in container lots on an “as is” basis through independent brokers. Sale of used equipment was approximately $7.2 million, $7.2 million and $4.8 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

Gaming machines have a mechanical life that can exceed ten years. However, in the established markets, our experience is that casino operators usually replace gaming machines after a much shorter period. The factors that result in replacement of gaming machines earlier than their mechanical life include technological advances, development of new entertaining games, new sound and visual features and changing preferences of casino patrons. Casinos typically recoup the purchase cost of their electronic gaming machines in a few months, which allows casinos to replace machines with new models that are popular with casino patrons.

 

During 2004, we completed two strategic acquisitions in the gaming area: Crown, and SDG. The acquisition of Crown, which includes Crown’s distributorship agreements for a wide variety of automated table games and video bingo machines, strategically builds on the Company’s focus towards future growth projected in England. SDG is a leading supplier of Class II and Class III gaming devices, systems and technology. This acquisition has positioned the Company to take advantage of significant opportunities in both the domestic and international markets, from the technology advances in traditional casino style gaming to the Class II environments with central determination features.  Revenue from SDG products since the acquisition date of March 2, 2004 totaled $61.5 million.

 

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In fiscal year 2003, Bally Gaming and Systems responded to a proposal by the New York Lottery to provide VLT devices at race tracks in the state of New York.  Through the competitive bidding process, we were awarded approximately 25% of the initial VLT’s to be installed.  The financial model for this market requires the manufacturer to build, deploy and maintain the VLT’s in return for a share of the net win from the VLT’s.  The first games were installed at the Saratoga race track in January 2004, and have since been followed by installations at three additional tracks.  SDG was also a successful bidder in the New York Lottery VLT market, having been awarded approximately 27% of the units.  The successful SDG proposal was accomplished in the period before SDG was acquired by Alliance, and the combined share for Bally and SDG in this market is currently approximately 52%, or approximately 2,610 units.  Certain operational efficiencies have been realized by combining the service groups in this market.

 

Gaming Systems

 

We design and sell casino enterprise systems (“CES”) which provide casino operators integrated modules across multiple platforms. Our primary products include slot monitoring, casino management and cashless systems designed to streamline casino business processes through the use of technology.  Our slot monitoring products are comprised of (i) hardware consisting of micro controller based printed circuit boards installed within the slot machines as well as card readers, displays and keypads which provide casinos the ability to track player gaming activity through our casino management systems and monitor employee access to slot machines, (ii) firmware developed by us, which provides access to the slot machines’ and player’s activity data gathered by the micro controller hardware; and (iii) slot monitoring business applications developed by us which manages the slot machine activity including security events, revenue, expenses and other financial reporting metrics. Our casino management systems provide casino operators patron loyalty solutions which are similar to frequent guest programs offered in other leisure industries; table games accounting including the calculation of all revenue and expense related items; and cage and credit accountability for all extensions of credit and cage cash balancing functions.  Our cashless systems provide a suite of products for casino operators to provide bonusing and cashless gaming activity to casino patrons.  Bally products operate on Windows, AS/400 (iSeries), and UNIX platforms allowing our customers to choose a technology solution that meets their existing or future infrastructure requirements.  Gaming Systems generated revenues of approximately $124.3 million, $91.5 million and $64.8 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

During 2002, we completed two strategic acquisitions in the systems area: Casino Marketplace and Advanced Casino Systems Corporation (“ACSC”). These acquisitions expanded our product offerings to include player marketing and bonusing software. The ACSC product remains the only fully integrated AS/400 (iSeries) solution available in the casino industry. This has strategic importance as the AS/400 (iSeries) solution remains the popular technology platform used in the gaming industry

 

During 2003, we completed three strategic acquisitions in the systems area: CMS, LLC (“CMS”), Micro Clever Consulting (“MCC”) and Honeyframe Software Development Ltd. (“HSD”). These acquisitions again expanded our system product offerings and expanded the number of platforms such products operate on.

 

During 2004, the Company completed the acquisition of substantially all of the assets and liabilities of MindPlay, a leading developer of advanced table game technologies. Under the protection of a number of patents, we envision a series of new table game products that can potentially redefine the market with the advances of automation and powerful new gaming features to attract and retain players.

 

Gaming Operations

 

The proprietary gaming operations division of offers games which are either linked on a wide-area progressive system, operate on a proprietary near-area progressive system or are non-linked niche games, which are games that generally offer more complex features such as bonus rounds. These gaming machines are placed in casinos and earn recurring revenues and cash flows for us rather than being sold on a one-time basis. These gaming machines are generally more

 

5



 

profitable as a result of the recurring nature of the revenue derived from such games, but they require us to invest capital in the cost of manufacturing the gaming machines, obtaining intellectual property, and in purchasing signs and seating, and are dependent on the success of the game in order for it to stay deployed for an extended period of time. Gaming Operations generated revenues of approximately $79.1 million, $55.6 million and $53.2 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

We received regulatory approval from the Nevada Gaming Control Board of our wide-area progressive jackpot system named “Thrillions™” in November 1998. The Thrillions system has been designed to allow patrons playing nickel, quarter and dollar machines to compete for the same progressive jackpot with the odds of winning the jackpot adjusted based on the amount wagered. Separate wide-area progressives are being operated by us in Nevada, Mississippi and Native American lands, and by a separate third-party trust arrangement in Atlantic City, New Jersey.

 

As of June 30, 2004, the following was the installed base of our wide-area progressive games:

 

 

 

Date
Introduced

 

Installed Base

 

Betty Boop

 

March 1999

 

404

 

Blondie

 

March 2001

 

123

 

Millionaire 777’s

 

June 2001

 

386

 

Popeye

 

August 2001

 

58

 

Cash For Life

 

March 2003

 

441

 

Quartermillions

 

March 2004

 

314

 

 

 

 

 

1,726

 

 

As an alternative to wide-area games, we also offer customers the option of purchasing gaming devices and our providing the customer with near-area progressive technology, allowing the customer to create their own branded progressive links, for which we also collect a daily fee.  Currently, Caesar’s Entertainment utilizes the Thrillions system as a platform for their near-area progressive networks of linked games for their properties in Nevada and Mississippi markets, as does Isle of Capri in Mississippi.  We have also utilized certain web-based technologies, such as virtual private networks (“VPN’s”) to be able to monitor wide-area progressives operating in non-domestic markets, such as the 160 game link currently being operating in Russia.

 

We also offer a variety of non-linked daily fee games. These games have been marketed under such titles as Playboy (Playboy and Rabbit Head Design are marks of Playboy and used under license by Bally Gaming, Inc.), Monte CarloÔ,  Saturday Night LiveÔ, and others, all of which are approved in most major gaming markets. We also earn recurring revenues from 715 devices deployed at horseracing facilities under agreements with the Delaware State Lottery Commission. As of June 30, 2004, we had a total installed base of daily fee games totaling 7,985 units.

 

Additionally, our SDG unit has a base of centrally determined games operating primarily in Washington, Florida, and Oklahoma.  Generally these games have been sold to the customer, with SDG retaining a daily fee for its central determination software license, although straight participation arrangements are also popular with certain customers.  As of June 30, 2004, the installed base for such games totaled 17,995 units.

 

Product Development

 

We believe that providing games and systems with high entertainment value that are preferred by the casino patron is a key to meeting the demands of casinos. We believe that the use of existing computer technology is accelerating which can give newer gaming machines and systems that incorporate this technology a competitive advantage over older gaming machines and systems. Total spending on product research and development by the Bally Gaming and Systems business unit was approximately $36.6 million, $20.0 million and $15.0 million during the years ended June 30, 2004, 2003 and 2002, respectively. The increase in research and development spending in the year ended June 30, 2004, is a result of the EVOÔ platform development and advance product development efforts.

 

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We develop our products for both the domestic and international market. Our product development process is divided into two areas: hardware and software. Major areas of hardware development include cabinet style, electronic capability, printer capability, and coin and currency handling. Hardware development efforts are focused on player appeal, product reliability and ease of maintenance. Development cycles for hardware can range from a few days for simple enhancements to more than a year for new electronics or new mechanical packages.

 

The software development process for new games, which includes graphics development, involves a continuous effort requiring relatively significant human resource allocations.  Creativity in software development is an important element in product differentiation, as the major manufacturers tend to deploy similar hardware and related technology. Ideas for new models are generated internally, from customers and from other third parties, many of whom have entered into strategic relationships with us. On an annual basis, we expect to introduce more than ninety new models to the market. However, no assurance can be made with respect to the rate of new model introductions or our ability to obtain regulatory approvals for them.

 

All new or modified hardware and software are designed to satisfy all applicable testing standards. Typically, new products require regulatory approval for most North American jurisdictions, but many jurisdictions outside North America generally do not require approval. For Nevada, new gaming machine platforms must be filed with the state gaming laboratory which tests the products for two to three months or more before a mandatory 30 to 60 day field test is conducted in a casino. The Nevada State Gaming Control Board and the Nevada Gaming Commission must each approve new product platforms at their monthly, public meetings. For modifications of existing products or casino associated equipment, the process in Nevada is similar to new platforms, except a field test is usually not required and the Nevada State Gaming Control Board staff can approve the product administratively. Each jurisdiction that requires regulatory approval of new products has its own filing requirement and process. Once products are approved by the gaming regulators, customers may require a 30 to 90 day field trial of the product in their casinos with the right to return the product at any time during the field trial period. We do not recognize revenue until the customer ends the field trial and accepts the gaming machines.

 

Product development for casino enterprise systems is also divided into hardware and software. The major areas of hardware development include micro controller circuit board design and programming as well as user interface devices such as card readers, keypads, and displays. Systems has developed a modular and extendible hardware and software architecture, which focuses development on achieving greater functionality, product reliability, and ease of maintenance for the casino operator and ease of use for the slot player. In addition, the architecture allows customers to upgrade existing components or add new components with minimal impact. Development cycles for hardware can vary between a few months for minor revisions to more than a year for major design changes or for changes made by various slot manufacturers with which Systems’ product must communicate and be physically integrated. Software development results in (i) periodic product releases that include new features that extend and enhance casino enterprise systems; (ii) periodic maintenance releases that enable casino operators to correct problems or improve the usability of the system; and (iii) documentation needed to install and use the system.

 

We have developed a series of cashless products marketed under the Bally eSERIES name.  The eSERIES products represent an integrated set of cashless features to enhance the gaming experience of casino patrons.  These products allow the transfer of funds using bar coded coupons and/or encrypted pin numbers to download either restricted or unrestricted credits to the gaming device.  These products allow casino operators to reduce cash and coin handling expenses and minimize overall operating expenditures.  Our cashless products are in use in Nevada, Michigan, New Jersey, Mississippi, Louisiana, Iowa, Colorado, Missouri, Indiana and various Native American jurisdictions encompassing many states.

 

The software development process for our systems includes the design and development of features to meet various regulatory standards.  The regulatory standards vary by jurisdiction forcing us to develop multiple software settings based on the individual state and tribal gaming standards.  Each jurisdiction requires the approval of any software modifications or new products prior to deploying at casino locations.  Approval processes can vary significantly by jurisdiction, based on the software changes developed, technology enhancements, and regulator resources.

 

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Product Markets

 

We believe that the domestic installed base of traditional Class III gaming devices now exceeds 750,000 units. The state of Nevada has the largest installed base, totaling approximately 200,000 units as of June 30, 2004.

 

The gaming industry continues to expand in international markets. Our primary international markets are Europe, U.K., Canada, Latin America and, to a lesser extent, the Far East and the Caribbean. We conduct our business in Canada through our staff based in the United States. We also distribute gaming machines, manufactured by Bally Gaming, through direct and indirect subsidiaries: Bally Gaming International, GmbH (“GmbH”), from our sales office in Hannover, Germany principally to customers in Europe and Russia; Bally Gaming de Puerto Rico, Inc., principally to customers in Puerto Rico; and Bally Gaming and Systems, SA, in Montevideo, Uruguay and its branches in Peru and Argentina, principally to customers in South America.

 

Presently, Class II gaming devices are marketed to certain Native American gaming markets.  We believe the domestic installed base of Class II gaming devices now exceeds 21,000. Class II gambling, specifically excludes all banked card games.

 

Casino enterprise systems are composed of various software and hardware products affecting departments throughout the casino. We market our casino enterprise solutions through Bally Gaming and Systems under the names SDS, ACSC, CMP, CMS, MCC, HSD and MindPlay table games systems.

 

The primary markets for casino enterprise systems are the United States and, to a lesser extent, Canada, Latin America, Europe and the Caribbean. Markets for systems within the United States include traditional land-based casinos predominantly in Nevada and Atlantic City, New Jersey, Native American casinos and riverboats and dockside casinos. Domestically, our market for casino enterprise systems is new casinos and existing or new customers who either (a) acquire casinos with a competitor’s system, which is replaced with our system, or (b) expand their casino floors or upgrade their hardware or software to a new product release. Unlike the United States market, where most jurisdictions require the implementation of systems, there have been few international markets to do so. Management believes, however, that the international market for such systems is increasing, and if that expansion occurs that our Gaming Systems’ sales to such markets are likely to increase accordingly.

 

Sales and Marketing

 

Bally Gaming and Systems uses a direct sales force and, to a lesser extent, an independent distributor network to distribute our products. Bally Gaming and Systems’ North America sales staff consists of approximately 44 people in offices in Nevada, New Jersey, Mississippi, Illinois, California and Florida.

 

Bally Gaming and Systems’ direct sales force generated approximately, 80%, 98% and 76% of new unit sales for the years ended June 30, 2004, 2003 and 2002, respectively. On a limited basis, Bally Gaming and Systems uses distributors for sales to certain international jurisdictions. The agreements with distributors do not specify minimum purchases but generally provide that we may terminate such agreements if certain performance standards are not met. These independent distributors generated approximately, 20%, 2% and 24% of new gaming machine unit sales for the years ended June 30, 2004, 2003, and 2002, respectively.

 

As of June 30, 2004, we had approximately 279,000 game monitoring units installed in 219 locations, of which approximately 92% are in the United States. Substantially all of System’s revenues are generated by our direct sales force.

 

We sell gaming equipment and systems on normal credit terms (generally 2%, net 30) and also offers financing to qualified customers for periods generally between 6 and 48 months with interest at rates ranging from 8% to 14%.   International sales are generally consummated on a cash basis backed by a letter of credit or financed over three years or less. In addition, in certain situations we have participated in the financing of other gaming-related equipment manufactured by third parties in emerging markets. For casino enterprise system sales, we generally offer limited financing terms, normally less than one year, for sales to new installations. Most sales, however, are invoiced on a net 30-day basis. Management believes that financing of customer sales is an important factor in certain emerging markets.

 

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For casino enterprise system sales, we offer our customers the option of signing separate hardware and software maintenance agreements at the time of sale. These agreements are for periods of one year and automatically renew unless otherwise canceled in writing by the customer or us. After an initial warranty period, typically 90 days, the customer is invoiced a monthly hardware and software maintenance fee which provides essentially for repair or replacement of malfunctioning hardware and software, software version upgrades, and on-call support for software.

 

Customers

 

The demand for slot machines and video gaming machines varies depending on the level of new construction and renovation of casinos and other facilities and the corresponding need for new equipment as well as the replacement of existing machines.   These machines generally have an average replacement cycle of three to seven years. For the year ended June 30, 2004, the ten largest customers (including corporate customers with multiple casino properties) accounted for approximately 33% of the Bally Gaming and Systems’ new unit sales, with the largest single customer accounting for 6% of new unit sales.

 

In addition we provide games to original equipment manufactures (“OEM’s”) that in turn provide games primarily to the Class II non-traditional gaming markets. Typically the OEM also purchases the rights to certain Bally themes, which entitles them to certain Bally proprietary game themes and redesigns these game themes to be compatible with its operating system configurations. Sales of base gaming devices to OEM’s totaled approximately $14.4 million, $7.9 million, and $10.7 million for years ended June 30, 2004, 2003 and 2002, respectively, and sales of game themes to the OEM’s totaled approximately $4.0 million, $3.2 million and $1.2 million for the years ended June 30, 2004, 2003 and 2002, respectively.

 

The demand for casino enterprise systems is driven by regulatory requirements in a given jurisdiction and by a casino operators’ competitive need to properly track machine and player activity and to establish and compile individual machine and player profitability and other demographic information. All of this enables casinos to develop or enhance marketing strategies. Revenues for casino enterprise systems are derived from selling to new installations and to new or existing customers who either (a) acquire casinos with a competitor’s system, which is replaced with our system or (b) expand their casino floors or upgrade their hardware to a new product release. For the year ended June 30, 2004, the ten largest casino enterprise system customers (which include certain multi-site casino operators that have corporate agreements) accounted for approximately 59% of game monitoring unit sales revenues.

 

Future growth of Bally Gaming and Systems will be based on continued penetration in the international markets, further expansion in the established and emerging markets, as well as continued development efforts to provide customers with new and innovative hardware and software product offerings.

 

Assembly Operations

 

Bally Gaming and Systems’ Las Vegas primary facility was completed in 1990 specifically for the design, assembly and distribution of gaming equipment. The 150,000-square foot facility was designed to meet fluctuating product design demands and volume requirements, and management believes the facility enables Bally Gaming and Systems to increase production without significant capital expenditures.

 

Management believes our assembly operations allow for rapid generation of different models to fill orders quickly and efficiently. Another major advantage of the existing plant operation is that machines can be altered in many ways including the size, type and color of glass, sound and payoff patterns to produce a “customized” product for each customer. Bally Gaming and Systems keeps an inventory of parts that allow machines to be altered quickly to conform to a particular customer’s design/feature request. Bally Gaming and Systems produces products for individual customer orders, thereby reducing the risk of a backlog of finished goods inventories. Bally Gaming and Systems designs all of the major assemblies that are incorporated into the final machine configuration.

 

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Competition

 

The market for gaming machines and progressive systems in North America is dominated by a single competitor, International Game Technology, Inc. (“IGT”), with WMS Industries, Inc. (“WMS”) recently launching a progressive system as well. Worldwide there are a number of other well-established, well-financed and well-known companies producing gaming machines that compete with each of our lines in each of our markets. The other major competitors are AC Coin and Slot, Aristocrat Leisure Limited (“Aristocrat”), Atronic Casino Technology LTD (“Atronic”), Mikohn Gaming Corporation (“Mikohn”), Sigma Games, Inc., Universal Distributing of Nevada, Inc., WMS, Konami Co Ltd (“Konami”), Multimedia Gaming (“MGAM”), and Rocket Gaming.  Many of these companies look to expand their market share by decreasing our current market share. Besides Bally Gaming, IGT, Aristocrat and Mikohn offer wide-area progressive systems, and others may enter this market. Competition among gaming product manufacturers, particularly with respect to sales of gaming machines into new and emerging markets, is vigorous. The competition is based on which machines generate the most net win to the casinos, competitive customer pricing and financing terms, quality of the product and the existence of an extensive distribution, sales and support network.

 

The main competition in casino enterprise systems currently consists of IGT, Acres Gaming, Aristocrat, MIS Grips and to a lesser extent, Konami and Mikohn. Competition is keen in this market due to the number of providers and the limited number of casinos and jurisdictions in which they operate. Pricing, product feature and function, accuracy, and reliability are all key factors in determining a provider’s success in selling its system. Management believes the future success of our operations will be determined by our ability to bring new and innovative products to the market while maintaining our base of loyal existing customers.

 

Casino Operations

 

Rainbow Casino

 

The Rainbow Hotel Casino, located in Vicksburg, Mississippi, began operations in July 1994.  The facility includes a 33,000-square foot casino, with 930 gaming devices and 12 table games as well as a 310-seat restaurant/buffet and 20,000-square foot conference center. The facility also includes the 89-room Rainbow Hotel, which is owned and operated by a third party. Rainbow Casino is marketed as a “locals” casino and draws customers principally from within a 75-mile radius of Vicksburg. The Vicksburg casino market generated approximately $243 million in gaming revenue in the twelve months ended June 30, 2004, representing a growth rate of 2%.

 

We are the general partners of Rainbow Casino Vicksburg Partnership, L.P. (“RCVP”), the limited partnership that operates the Rainbow Casino. The limited partner, Rainbow Corporation, an independent third party, is entitled to receive 10% of the net available cash flows after debt service and other items, as defined (which amount increases to 20% of such amount for the proportional revenues above $35.0 million) each year through December 31, 2010. The Company holds the remaining economic interest in the partnership.

 

Sales and Marketing

 

The Rainbow Casino targets the mid-level gaming customers in the market. We promote the casino primarily through direct mail, special promotional events, and by providing quality food at reasonable prices.

 

Competition

 

Gaming of all types is available throughout Mississippi in numerous locations, including many locations that compete directly or indirectly with our casino. The operation of casinos is a highly competitive business. The principal competitive factors in the industry include the quality and location of the facility, the nature and quality of the amenities and customer services offered and the implementation and success of marketing programs. The Rainbow Casino faces substantial direct competition for gaming customers from the three other gaming facilities in Vicksburg, as well as other gaming operations throughout Mississippi.

 

Discontinued Operations

 

Rail City Casino

 

In April 1990, the Company purchased, for an aggregate purchase price of $9.5 million, substantially all of the assets of the Rail City Casino (formerly the Plantation Station Casino), a 20,000 square-foot casino located near the border between the cities of Reno and Sparks in northern Nevada. The sale of Rail City Casino to the Sands Regent was completed on May 3, 2004. We received $37.9 million in cash.  We reported a gain on the sale before income taxes of $23.1 million, or $14.3 million after tax.

 

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Route Operations

 

Our route operations involve the selection, ownership, installation, operation and maintenance of video poker devices, reel-type slot machines and other electronic gaming machines in local establishments such as taverns, restaurants, supermarkets, drug stores, convenience stores and casinos operated by third parties (“local establishments”).  Our route operations target residents who generally frequent local establishments close to their homes.

 

Nevada Operations

 

In July 2003 we announced that we had entered into an agreement to sell our Nevada route operations, UCMC, to Century Gaming, Inc., a privately held route operator based in Montana, which disposition was completed on June 30, 2004.  We received approximately $100 million in cash and the assumption by Century Gaming of approximately $5 million in debt.  We reported a gain on the sale before income taxes of $15.3 million, or $9.1 million after tax.

 

Louisiana Operations
 

Overview.  In March 1992 we obtained a contract to operate video poker gaming machines in the greater New Orleans, Louisiana area through a subsidiary, VSI. VSI operates pursuant to an agreement with Fair Grounds Corporation and its affiliates, Jefferson Downs Corporation and Finish Line Management Corporation (collectively, “Fair Grounds”), pursuant to which VSI is the exclusive operator of video poker machines at the only racetrack in the greater New Orleans area and nine associated off-track betting parlors (“OTB’s”). We operate the game rooms where the video poker machines are located for each of the nine facilities owned by Fair Grounds, for which we pay a percentage of the revenue generated by the machines. As of June 30, 2004, we had approximately 740 video poker machines in Louisiana.

 

Under the Louisiana gaming laws and regulations, the majority stockholder of any entity operating video poker machines in Louisiana must be a domiciled resident of the State of Louisiana. As a result, we own 49% of the common stock of VSI and three prominent members of the Louisiana business and legal community own the remaining 51%. We, however, own all the voting stock of VSI and all of VSI’s officers and directors are Company employees. We are also entitled to receive 71% of the dividends declared by VSI.

 

We also formed two other Louisiana subsidiaries, Southern Video Services, Inc. (“SVS”) and Video Distributing Services, Inc. (“VDSI”).  Both SVS and VDSI are structured in a manner similar to VSI except that we are entitled to receive 60% of any SVS dividends.  Under the terms of our contract with Fair Grounds, we must conduct any additional video poker operations in Louisiana other than gaming at racetracks or OTB parlors through SVS.  To date, SVS and VDSI have not engaged in business in Louisiana.

 

We are prohibited by the Louisiana Video Draw Poker Device Control Law and the rules and regulations promulgated there under (“the Louisiana Act”) from engaging in both the manufacture and operation of video poker gaming in Louisiana and, therefore, we do not manufacture our own video poker machines for use in Louisiana.

 

In July 2003 we announced that we entered into an agreement to sell our interest in VSI to Gentilly Gaming, LLC to be effective June 30, 2004. Gentilly eventually decided not to proceed with the transaction, resulting in a cancellation of the sale agreement and VSI has obtained another extension of the current operation agreement to June 30, 2005.  We intend to continue our efforts to divest our interest in this subsidiary and as such will continue to carry the assets as a discontinued operation.

 

Wall Machines and Amusement Games

 

On July 18, 2003, we completed the sale of our Bally Wulff wall machine and amusement game business unit to a third party equity investor for $16.5 million in cash, and recorded a loss on sale totaling $25.4 million.

 

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Patents, Copyrights and Trade Secrets

 

Bally Gaming, Inc. is the copyright owner (or has licenses to use) game software, artwork and video presentations. Some games, cash handling mechanisms, and other gaming device mechanisms (either currently used or reserved for future development) are covered either by pending patent applications or issued patents, both foreign and domestic. The expiration dates of these patents vary and are based on their filing or issue dates.  In addition, many of the games have trademarks registered with the U.S. Patent and Trademark Office, state trademark registries, or both. Together with our subsidiaries, we have over four hundred registered or pending trademark applications in the United States and around the world.

 

Bally Gaming, Inc., is obligated under several licensing agreements to pay royalties ranging from approximately $10 to $500 per machine depending on the components in the gaming machines. In addition, we have obtained the rights to certain game ideas and intellectual property that require Bally Gaming and Systems to pay royalties based on either fixed amounts or variable amounts based upon the number of units sold or leased. Royalty expense for Bally Gaming and Systems for the years ended June 30, 2004, 2003 and 2002 was $6.2 million, $4.2 million, and $2.8 million, respectively, and is included in cost of gaming and systems in the Consolidated Financial Statements.

 

Employees and Labor Relations

 

As of June 30, 2004, we and our subsidiaries employed approximately 1,735 persons (excluding employees of discontinued operations and subsidiaries sold as of June 30, 2004, which include approximately 1,210 persons in Nevada, 420 persons in Mississippi, 60 persons in Louisiana, 5 persons in various other states and 100 in various foreign countries). These employees are not covered by collective bargaining agreements. We believe we have satisfactory relationships with our employees.

 

Gaming Regulations and Licensing

 

General.  The manufacture and distribution of gaming machines and the operation of gaming facilities are subject to extensive federal, state, local, and foreign regulation. Although the laws and regulations of the various jurisdictions in which we operate and may expand our gaming operations vary in their technical requirements and are subject to amendment from time to time, virtually all of these jurisdictions require licenses, permits, documentation of qualification, including evidence of financial stability, and other forms of approval for companies engaged in the manufacture and distribution of gaming machines and the operation of gaming facilities, as well as the individual licensing of officers, directors, major stockholders and key personnel of such companies.

 

Any person who acquires a controlling interest in the Company would have to meet the requirements of all governmental bodies that regulate our gaming businesses. A change in the make-up of our board of directors and management may require the various gaming authorities to examine the qualifications of the new board and management.

 

Nevada. The ownership and operation of casino gaming facilities in Nevada are subject to (i) the Nevada Gaming Control Act and the regulations promulgated thereunder (the “Nevada Act”); and (ii) various local ordinances and regulations. Our gaming, manufacturing, and distributing operations (collectively referred to as “gaming machine operations”) are subject to the licensing and regulatory control of the Nevada State Gaming Control Board (the “Nevada Board”), the Nevada Gaming Commission (the “Nevada Commission”), the Clark County Liquor and Gaming Licensing Board (the “Clark County Board”), and various other county and city regulatory agencies, all of which are collectively referred to as the “Nevada Gaming Authorities.”

 

The laws, regulations, and supervisory procedures of the Nevada Gaming Authorities are based on declarations of public policy concerned with, among other things: (i) the prevention of unsavory and unsuitable persons from having any involvement with gaming; (ii) the strict regulation of all persons, locations, practices, associations and activities

 

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related to the operation of licensed gaming establishments and the manufacture and distribution of gaming machines, cashless wagering systems and associated equipment; (iii) the establishment and maintenance of responsible accounting practices and procedures; (iv) the maintenance of effective control over the financial practices of licensees, including the establishment of minimum procedures for internal fiscal affairs and the safeguarding of assets and revenues, providing reliable record-keeping and requiring the filing of periodic reports with the Nevada Gaming Authorities; (v) the prevention of cheating and fraudulent practices; and (vi) providing a source of state and local revenues through taxation and licensing fees. Change in such laws, regulations and procedures could have an adverse effect on our gaming-related operations.

 

Alliance is registered with the Nevada Commission as a publicly traded corporation (a “Registered Corporation”). Its direct and indirect subsidiaries that manufacture or distribute gaming devices or conduct gaming operations at various locations (collectively, the “Nevada Subsidiaries”) are required to be licensed by the Nevada Gaming Authorities. The licenses held by the Nevada Subsidiaries require periodic payments of fees and taxes and are not transferable. The Company, through registered intermediary companies (individually an “Intermediary Company” and collectively the “Intermediary Companies”), has been found suitable to own the stock of the Nevada Subsidiaries, each of which is a corporate licensee (individually a “Corporate Licensee” and collectively the “Corporate Licensees”) under the terms of the Nevada Act. As a Registered Corporation, we are required periodically to submit detailed financial and operating reports to the Nevada Gaming Authorities and furnish any other information the Nevada Gaming Authorities may require.  No person may become a stockholder of or receive any percentage of the profits from the Corporate Licensees without first obtaining licenses and approvals from the Nevada Gaming Authorities. The Company, the Intermediary Companies, and the Corporate Licensees have obtained from the Nevada Gaming Authorities the various registrations, findings of suitability, approvals, permits, and licenses required to engage in gaming activities, gaming machine operations, and in the manufacture and distribution of gaming devices for use or play in Nevada or for distribution outside of Nevada.

 

All gaming machines and cashless wagering systems manufactured, sold, or otherwise distributed for use or play in Nevada or for distribution outside of Nevada must be manufactured by licensed manufacturers and distributed or sold by licensed distributors. All gaming machines manufactured for use or play in Nevada must be approved by the Nevada Commission before they are distributed or exposed for play. The approval process for gaming machines and cashless wagering systems includes rigorous testing by the Nevada Board, a field trial, and a determination as to whether the gaming machines or cashless wagering systems meet strict technical standards set forth in the regulations of the Nevada Commission. Associated equipment (as defined in the Nevada Act) must be administratively approved by the chairman of the Nevada Board before it is distributed in Nevada.

 

The Nevada Gaming Authorities may investigate any individual who has a material relationship or material involvement with us, the Intermediary Companies or the Corporate Licensees to determine whether that individual is suitable or should be licensed as a business associate of a gaming licensee.  Officers, directors, and key employees of the Company and the Intermediary Companies who are actively and directly involved in the licensed activities of the Corporate Licensees are or may be required to be licensed or found suitable by the Nevada Gaming Authorities. A finding of suitability is comparable to licensing, and both require submission of detailed personal and financial information followed by a thorough investigation.  The applicant for licensing or a finding of suitability must pay all the costs of the investigation.  Changes in licensed positions must be reported to the Nevada Gaming Authorities, and in addition to their authority to deny an application for a finding of suitability or licensing, the Nevada Gaming Authorities have jurisdiction to disapprove a change in a corporate position.  The Nevada Gaming Authorities may deny an application for licensing or finding of unsuitability for any cause they deem reasonable.

 

If the Nevada Gaming Authorities were to find an officer, director, or key employee unsuitable for licensing or unsuitable to continue having a relationship with the Intermediary Companies, the Corporate Licensees, or us, the companies involved would have to sever all relationships with that person.  In addition, the Nevada Commission may require the Intermediary Companies, the Corporate Licensees or us to terminate the employment of any person who refuses to file appropriate applications.  Licensing and suitability determinations are not subject to judicial review in Nevada.

 

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We and the Corporate Licensees that hold non-restricted licenses are required to submit detailed financial and operating reports to the Nevada Commission. A non-restricted license is a license for an operation consisting of sixteen or more slot machines, or for any number of slot machines together with any other game, gaming device, race book, or sports pool at one establishment. Substantially all material loans, leases, sales of securities, and similar financing transactions by the Corporate Licensees that hold non-restricted licenses must be reported to or approved by the Nevada Commission.

 

If it were determined that a Corporate Licensee had violated the Nevada Act, the licenses it holds could be limited, conditioned, suspended, or revoked, subject to compliance with certain statutory and regulatory procedures. In addition, the Company, the Intermediary Companies, the Corporate Licensees, and the persons involved could be subject to substantial fines for each separate violation of the Nevada Act at the discretion of the Nevada Commission. Further, a supervisor could be appointed by the Nevada Commission to operate any non-restricted gaming establishment operated by a Corporate Licensee and, under certain circumstances, earnings generated during the supervisor’s appointment (except for reasonable rental of the casino property) could be forfeited to the state.  Limitation, conditioning, or suspension of the gaming licenses of the Corporate Licensees or the appointment of a supervisor could, and revocation of any gaming license would, materially adversely affect the gaming-related operations of the Company.

 

The Gaming Authorities may, at their discretion, require the holder of any of our securities to file applications, be investigated, and be found suitable to own our securities if the Nevada Commission has reason to believe that the holder’s ownership would be inconsistent with the declared policies of Nevada.  The applicant must pay all costs of investigation incurred by the Nevada Gaming Authorities in conducting any such investigation.

 

The Nevada Act requires any person who acquires more than 5 percent of any class of a Registered Corporation’s voting securities to report the acquisition to the Nevada Commission.  The Nevada Act requires that beneficial owners of more than 10 percent of any class of a Registered Corporation’s voting securities apply to the Nevada Commission for a finding of suitability within thirty days after the chairman of the Nevada Board mails written notice requiring such filing. Under certain circumstances, an “institutional investor,” as defined in the Nevada Act, that acquires more than 10 percent, but not more than 15 percent (19 percent if such additional ownership results from a stock repurchase program conducted by the Registered Corporation, subject to certain conditions), of a class of a Registered Corporation’s voting securities may apply to the Nevada Commission for a waiver of finding of suitability if the institutional investor holds the securities for investment purposes only.  An institutional investor shall not be deemed to hold voting securities for investment purposes unless the voting securities were acquired and are held in the ordinary course of business as an institutional investor and not for the purpose of causing, directly or indirectly, the election of a majority of the members of the board of directors of the Registered Corporation, any change in the corporate charter, bylaws, management, policies, or operations of the Registered Corporation or any of its gaming affiliates, or any other action the Nevada Commission finds to be inconsistent with holding the Registered Corporation’s voting securities for investment purposes only.  Activities that are not deemed to be inconsistent with holding voting securities for investment purposes only include: (i) voting on all matters voted on by stockholders; (ii) making financial and other inquiries of management of the type normally made by securities analysts for informational purposes and not to cause a change in the Registered Corporation’s management, policies, or operations; and (iii) such other activities as the Nevada Commission may determine to be consistent with investment-only intent.  If the beneficial holder of voting securities who must be found suitable is a corporation, partnership, or trust, it must submit detailed business and financial information including a list of beneficial owners.  The applicant is required to pay all costs of investigation.

 

Any person who fails or refuses to apply for a finding of suitability or a license within thirty days after being ordered to do so by the Nevada Commission or the chairman of the Nevada Board may be found unsuitable.  The same restrictions apply to a record owner if the record owner, after request, fails to identify the beneficial owner.  Any stockholder found unsuitable and who holds, directly or indirectly, any beneficial ownership of the common stock beyond such period of time as may be prescribed by the Nevada Commission may be guilty of a criminal offense.  We are subject to disciplinary action if, after we receive notice that a person is unsuitable to be a stockholder or to have any other relationship with the Company, the Intermediary Companies, or the Corporate Licensees, we (i) pay that person any dividend or interest upon voting securities of the Company; (ii) allow that person to exercise, directly or

 

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indirectly, any voting right conferred through securities held by that person; (iii) pay remuneration in any form to that person for services rendered or otherwise; or (iv) fail to pursue all lawful efforts to require such unsuitable person to relinquish his or her voting securities, including, if necessary, the immediate purchase of said voting securities for cash at fair market value. Additionally, the Clark County Board has taken the position that it has the authority to approve all persons owning or controlling the stock of any corporation controlling a gaming license.

 

The Nevada Commission may in its discretion require the holder of any debt securities of a Registered Corporation to file applications, be investigated, and be found suitable to own the debt security if the Nevada Commission has reason to believe that such ownership would be inconsistent with the declared policies of Nevada.  If the Nevada Commission determines that a person is unsuitable to own such security, then pursuant to the Nevada Act, the Registered Corporation can be sanctioned, including the loss of its approvals if, without the prior approval of the Nevada Commission, it (i) pays the unsuitable person any dividend, interest or any distribution whatsoever; (ii) recognizes any voting right by such unsuitable person in connection with such securities; (iii) pays the unsuitable person remuneration in any form; or (iv) makes any payment to the unsuitable person by way of principal, redemption, conversion, exchange, liquidation, or similar transaction.

 

We are required to maintain in Nevada a current stock ledger, which may be examined by the Nevada Gaming Authorities at any time. If any securities are held in trust by an agent or by a nominee, the record holder may be required to disclose the identity of the beneficial owner to the Nevada Gaming Authorities. A failure to make such disclosure may be grounds for finding the record holder unsuitable. We are also required to render maximum assistance in determining the identity of the beneficial owner. The Nevada Commission has the power to impose a requirement that a Registered Corporation’s stock certificates bear a legend indicating that the securities are subject to the Nevada Act. The Nevada Commission previously imposed this requirement on the Company but removed it in June 2004.

 

We may not make a public offering of our securities without the prior approval of the Nevada Commission if the securities or proceeds there from are intended to be used to construct, acquire, or finance gaming facilities in Nevada or to retire or extend obligations incurred for such purposes.  In addition, (i) a Corporate Licensee may not guarantee a security issued by a Registered Corporation pursuant to a public offering without the prior approval of the Nevada Commission; and (ii) restrictions on the transfer of an equity security issued by a Corporate Licensee or Intermediary Company and agreements not to encumber such securities (collectively, “Stock Restrictions”) are ineffective without the prior approval of the Nevada Commission.

 

Changes in control of the Company through merger, consolidation, stock or asset acquisitions, management or consulting agreements, or any act or conduct whereby a person or entity acquires control may not occur without the prior approval of the Nevada Commission. Entities seeking to acquire control of a Registered Corporation must satisfy the Nevada Board and Nevada Commission on a variety of stringent standards before assuming control of the Registered Corporation. The Nevada Commission may also require controlling stockholders, officers, directors, and other persons having a material relationship or involvement with the entity proposing to acquire control to be investigated and licensed as a part of the approval process relating to the transaction.

 

The Nevada Legislature has declared that some corporate acquisitions opposed by management, repurchases of voting securities, and corporate defense tactics affecting Nevada corporate gaming licensees and Registered Corporations that are affiliated with those operations may be injurious to stable and productive corporate gaming.  The Nevada Commission has established a regulatory scheme to ameliorate the potentially adverse affects of these business practices on Nevada’s gaming industry and to promote Nevada’s policy to: (i) assure the financial stability of corporate gaming licensees and their affiliates; (ii) preserve the beneficial aspects of conducting business in the corporate form; and (iii) promote a neutral environment for orderly governance of corporate affairs.  Approvals are, in certain circumstances, required from the Nevada Commission before a Registered Corporation can make exceptional repurchases of voting securities above the current market price (commonly called “ greenmail”) and before a corporate acquisition opposed by management can be consummated. The Nevada Act also requires prior approval of a plan of recapitalization proposed by the Registered Corporation’s board of directors in response to a tender offer made directly to the Registered Corporation’s stockholders for the purpose of acquiring control of the Registered Corporation.

 

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License fees and taxes, computed in various ways depending on the type of gaming or activity involved, are payable to the State of Nevada and to the counties and cities in which the licensees conduct their operations.  Depending upon the particular fee or tax involved, these fees and taxes are payable, either monthly, quarterly, or annually and are based on either (i) a percentage of the gross revenues received; (ii) the number of gaming devices operated; or (iii) the number of games operated. A casino entertainment tax is also paid by casino operations where entertainment is furnished in connection with the selling of food or refreshments. The Corporate Licensees that hold gaming device route operator licenses or manufacturer or distributor licenses also pay certain fees to Nevada.

 

Any person who is licensed, required to be licensed, registered, required to be registered, or who is under common control with such persons (collectively, “Licensees”), and who proposes to become involved in a gaming venture outside of Nevada, is required to deposit with the Nevada Board and thereafter maintain a $25,000 revolving fund to pay the expenses of investigation by the Nevada Board of the Licensee’s participation in such foreign gaming. The revolving fund is subject to increase or decrease in the discretion of the Nevada Commission. Thereafter, Licensees are required to comply with certain reporting requirements imposed by the Nevada Act. Licensees are also subject to disciplinary action by the Nevada Commission if they knowingly violate any laws of the foreign jurisdiction pertaining to the foreign gaming operation, fail to conduct the foreign gaming operation in accordance with the standards of honesty and integrity required of Nevada gaming operations, engage in activities that are harmful to the State of Nevada or its ability to collect gaming taxes and fees, or employ a person in the foreign operations who has been denied a license or finding of suitability in Nevada on the ground of personal unsuitability.

 

Mississippi.  The manufacture and distribution of gaming and associated equipment and the ownership and operation of casino facilities in Mississippi are subject to extensive state and local regulation, but primarily the licensing and regulatory control of the Mississippi Gaming Commission (the “Mississippi Commission”).

 

The Mississippi Gaming Control Act (the “Mississippi Act”), which legalized dockside casino gaming in Mississippi, is similar to the Nevada Gaming Control Act. The Mississippi Commission has adopted regulations that are also similar in many respects to the Nevada gaming regulations.

 

The laws, regulations and supervisory procedures of Mississippi and the Mississippi Commission are based on declarations of public policy that are concerned with, among other things: (i) the prevention of unsavory or unsuitable persons from having direct or indirect involvement with gaming at any time or in any capacity; (ii) the establishment and maintenance of responsible accounting practices and procedures; (iii) the maintenance of effective controls over the financial practices of licensees, including the establishment of minimum procedures for internal fiscal affairs and safeguarding of assets and revenues, providing for reliable record keeping and requiring the filing of periodic reports with the Mississippi Commission; (iv) the prevention of cheating and fraudulent practices; (v) providing a source of state and local revenues through taxation and licensing fees; and (vi) ensuring that gaming licensees, to the extent practicable, employ Mississippi residents. The regulations are subject to amendment and interpretation by the Mississippi Commission. We believe our compliance with the licensing procedures and regulatory requirements of the Mississippi Commission will not affect the marketability of our securities. Changes in Mississippi law or regulations may limit or otherwise materially affect the types of gaming that may be conducted, and such changes, if enacted, could have an adverse effect on us and our Mississippi gaming operations.

 

The Mississippi Act provides for legalized dockside gaming in each of the fourteen counties that border the Gulf Coast or the Mississippi River, but only if the voters in the county have not voted to prohibit gaming in that county. Currently, dockside gaming is permissible in nine of the fourteen eligible counties in the state, and gaming operations have commenced in seven counties. Under Mississippi law, gaming vessels must be located on the Mississippi River or on navigable waters in eligible counties along the Mississippi River, or in the waters of the State of Mississippi lying south of the state in eligible counties along the Mississippi Gulf Coast. The Mississippi Act permits unlimited stakes gaming on permanently moored vessels on a 24-hour basis and does not restrict the percentage of space that may be utilized for gaming.

 

The Mississippi Act permits substantially all traditional casino games and gaming devices. The Company, RCVP, Bally Gaming, Inc. (“BGI”), and their affiliates are subject to the licensing and regulatory control of the Mississippi Commission. We are registered under the Mississippi Act as a publicly traded corporation (a “Registered

 

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Corporation”) and holding company of RCVP and BGI. As a Registered Corporation, we are required periodically to submit detailed financial and operating reports to the Mississippi Commission and furnish any other information the Mississippi Commission may require. If we are unable to continue to satisfy the registration requirements of the Mississippi Act, we and our affiliates cannot own or operate gaming facilities or continue to act as a manufacturer and distributor in Mississippi.  No person may become a stockholder of, or receive any percentage of profits from, a licensed subsidiary of a Registered Corporation or a holding company without first obtaining licenses and approvals from Mississippi Commission. We and our affiliates have obtained the necessary licenses and approvals from the Mississippi Commission. RCVP must maintain a gaming license from the Mississippi Commission to operate a casino in Mississippi and BGI must maintain a manufacturer and distributor license from the Mississippi Commission to manufacture and distribute gaming products and a wide-area progressive operator license to operate its progressive slot system. Such licenses are issued by the Mississippi Commission subject to certain conditions, including continued compliance with all applicable state laws and regulations.

 

There are no limitations on the number of licenses that may be issued in Mississippi. Gaming and manufacturer and distributor licenses are not transferable, are issued for a three-year period (and may be renewed for two additional three-year periods) and must be renewed or continued thereafter. In June 2003, RCVP was granted a three-year renewal of its gaming license by the Mississippi Commission, and BGI was granted three-year renewals of its manufacturer and distributor license and its wide-area progressive operator license.

 

Certain of our officers and employees and the officers, directors, and certain key employees of our licensed subsidiaries must be found suitable or be licensed by the Mississippi Commission. We believe we have obtained, applied for, or are in the process of applying for all necessary findings of suitability with respect to such persons affiliated with us, RCVP or BGI, although the Mississippi Commission, in its discretion, may require additional persons to file applications for findings of suitability. In addition, any person having a material relationship or involvement with us may be required to be found suitable, in which case those persons must pay the costs and fees associated with such investigation. The Mississippi Commission may deny an application for a finding of suitability for any cause it deems reasonable. Changes in certain licensed positions must be reported to the Mississippi Commission.  In addition to its authority to deny an application for findings of suitability, the Mississippi Commission can disapprove a change in a licensed position.  The Mississippi Commission has the power to require the Company and its registered or licensed subsidiaries to suspend or dismiss officers, directors and other key employees or sever relationships with other persons who refuse to file appropriate applications or whom the authorities find unsuitable to act in such capacities.

 

Determinations of suitability or questions pertaining to licensing are not subject to judicial review in Mississippi. At anytime, the Mississippi Commission has the power to investigate and require the finding of suitability of any record or beneficial stockholder of the Company. The Mississippi Act requires any person who acquires more than 5 percent of any class of voting securities of a Registered Corporation, as reported to the Securities and Exchange Commission (“SEC”), to report the acquisition to the Mississippi Commission, and such person may be required to be found suitable. Also, any person who becomes a beneficial owner of more than 10 percent of any class of voting securities of a Registered Corporation, as reported to the SEC, must apply for a finding of suitability by the Mississippi Commission. The Mississippi Commission generally has exercised its discretion to require a finding of suitability of any beneficial owner of more than 5 percent of any class of voting securities of a Registered Corporation. However, the Mississippi Commission has adopted a policy that permits certain institutional investors to own beneficially up to 15 percent of a class of voting securities of a Registered Corporation without a finding of suitability. If a stockholder who must be found suitable is a corporation, partnership, or trust, it must submit detailed business and financial information including a list of beneficial owners.

 

Any record or beneficial stockholder required to apply for a finding of suitability must pay all investigative fees and costs of the Mississippi Commission in connection with the investigation. Any person who fails or refuses to apply for a finding of suitability or a license within 30 days after being ordered to do so by the Mississippi Commission may be found unsuitable. The same restrictions apply to a record owner if the record owner, after request, fails to identify the beneficial owner. Any person found unsuitable and who holds, directly or indirectly, any beneficial ownership of such securities beyond such time as the Mississippi Commission prescribes may be guilty of a misdemeanor. We may be subject to disciplinary action if, after receiving notice that a person is unsuitable to be a stockholder or to have any

 

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other relationship with us or our Mississippi gaming subsidiaries, the company involved: (i) pays the unsuitable person any dividend or other distribution on that person’s voting securities; (ii) recognizes the exercise, directly or indirectly, of any voting rights conferred by securities held by the unsuitable person; (iii) pays the unsuitable person any remuneration in any form for services rendered or otherwise, except in certain limited and specific circumstances; or (iv) fails to pursue all lawful efforts to require the unsuitable person to divest himself of the securities, including, if necessary, the immediate purchase of the securities for cash at a fair market value.

 

We may be required to disclose to the Mississippi Commission on request the identities of the holders of any of our debt or other securities.  In addition, under the Mississippi Act, the Mississippi Commission may in its discretion require the holders of any debt security of a Registered Corporation to file an application, be investigated, and be found suitable to own the debt security if the Mississippi Commission has reason to believe that the ownership would be inconsistent with the declared policies of the state of Mississippi. Although the Mississippi Commission generally does not require the individual holders of obligations such as notes to be investigated and found suitable, the Mississippi Commission retains the discretion to do so for any reason, including but not limited to a default or where the holder of the debt instrument exercises a material influence over the gaming operations of the entity in question. Any holder of debt securities required to apply for a finding of suitability must pay all investigative fees and costs of the Mississippi Commission in connection with the investigation. If the Mississippi Commission determines that a person is unsuitable to own a debt security, then the Registered Corporation may be sanctioned, including the loss of its approvals, if without the prior approval of the Mississippi Commission it: (i) pays to the unsuitable person any dividend, interest, or any distribution whatsoever; (ii) recognizes any voting right by the unsuitable person in connection with those securities; (iii) pays the unsuitable person remuneration in any form; or (iv) makes any payment to the unsuitable person by way of principal, redemption, conversion, exchange, liquidation, or similar transaction.

 

RCVP and BGI must maintain in Mississippi a current ledger with respect to the ownership of their equity securities, and we must maintain a current list of stockholders in the principal office of RCVP, which list must reflect the record ownership of each outstanding share of any class of our equity securities. The ledger and stockholder lists must be available for inspection by the Mississippi Commission at any time.  If any securities are held in trust by an agent or by a nominee, the record holder may be required to disclose the identity of the beneficial owner to the Mississippi Commission. A failure to make such disclosure may be grounds for finding the record holder unsuitable. We must also render maximum assistance in determining the identity of the beneficial owner.

 

The Mississippi Act requires that the certificates representing securities of a Registered Corporation bear a legend indicating that the securities are subject to the Mississippi Act and the regulations of the Mississippi Commission. We have received from the Mississippi Commission a waiver of this legend requirement. The Mississippi Commission has the power to impose additional restrictions on the holders of our securities at any time.

 

Substantially all material loans, leases, sales of securities and similar financing transactions by a Registered Corporation or a licensed gaming subsidiary must be reported to or approved by the Mississippi Commission. A licensed gaming subsidiary may not make a public offering of its securities, but may pledge or mortgage casino facilities. A Registered Corporation may not make a public offering of its securities without the prior approval of the Mississippi Commission if any part of the proceeds of the offering is to be used to finance the construction, acquisition or operation of gaming facilities in Mississippi or to retire or extend obligations incurred for one or more such purposes. Such approval, if given, does not constitute a recommendation or approval of the investment merits of the securities subject to the offering.

 

Under the regulations of the Mississippi Commission, a Mississippi gaming subsidiary may not guarantee a security issued by an affiliated company pursuant to a public offering, or pledge its assets to secure payment or performance of the obligations evidenced by the security issued by the affiliated company, without the prior approval of the Mississippi Commission.  A pledge of the stock of a Mississippi gaming subsidiary and the foreclosure of such a pledge are ineffective without the prior approval of the Mississippi Commission. Moreover, restrictions on the transfer of an equity security issued by a Mississippi gaming subsidiary and agreements not to encumber such securities are ineffective without the prior approval of the Mississippi Commission.

 

18



 

Changes in control of the Company through merger, consolidation, acquisition of assets, management or consulting agreements, or act or conduct by a person by which he or she obtains control, may not occur without the prior approval of the Mississippi Commission. Entities seeking to acquire control of a Registered Corporation must satisfy the Mississippi Commission in a variety of stringent standards prior to assuming control of the Registered Corporation. The Mississippi Commission may also require controlling stockholders, officers, directors, and other persons having a material relationship or involvement with the entity proposing to acquire control to be investigated and licensed as part of the approval process relating to the transaction.

 

The Mississippi legislature has declared that some corporate acquisitions opposed by management, repurchases of voting securities and other corporate defense tactics that affect corporate gaming licensees in Mississippi and Registered Corporations may be injurious to stable and productive corporate gaming. The Mississippi Commission has established a regulatory scheme to ameliorate the potentially adverse effects of these business practices upon Mississippi’s gaming industry and to promote Mississippi’s policy to: (i) assure the financial stability of corporate gaming operators and their affiliates; (ii) preserve the beneficial aspects of conducting business in the corporate form; and (iii) promote a neutral environment for the orderly governance of corporate affairs.

 

Approvals are, in certain circumstances, required from the Mississippi Commission before a Registered Corporation may make exceptional repurchases of voting securities  (such as repurchases that treat holders differently) in excess of the current market price and before a corporate acquisition opposed by management may be consummated. Mississippi’s gaming regulations also require prior approval by the Mississippi Commission of a plan of recapitalization proposed by a Registered Corporation’s board of directors in response to a tender offer made directly to the stockholders for the purpose of acquiring control of the Registered Corporation.

 

Neither we nor any of our subsidiaries may engage in gaming activities in Mississippi while also conducting gaming operations outside of Mississippi without approval of the Mississippi Commission. The Mississippi Commission may require determinations that, among other things, there are means for the Mississippi Commission to have access to information concerning the out-of-state gaming operations of the Company and its affiliates. We have previously obtained a waiver of foreign gaming approval from the Mississippi Commission for operations in other states and will be required to obtain the approval or a waiver of such approval from the Mississippi Commission prior to engaging in any additional future gaming operations outside of Mississippi.

 

If the Mississippi Commission determined that we or a licensed gaming subsidiary violated a gaming law or regulation, the Mississippi Commission could limit, condition, suspend, or revoke our approvals and the license of the subsidiary. In addition, we, the licensed subsidiary, and the persons involved could be subject to substantial fines for each separate violation. Because of such violations, the Mississippi Commission could seek to appoint a supervisor to operate our casino facilities. Limitation, conditioning or suspension of any gaming license or approval or the appointment of a supervisor could (and revocation of any gaming license or approval would) materially adversely affect us and RCVP’s gaming operations or BGI’s manufacturer, distributor, and wide-area progressive operations, as the case may be.

 

License fees and taxes, computed in various ways depending on the type of gaming involved, are payable to the State of Mississippi and to the counties and cities in which a licensed gaming subsidiary’s operations are conducted.  Depending on the particular fee or tax involved, these fees and taxes are payable either monthly, quarterly, or annually and are based on (i) a percentage of the gross gaming revenues received by the casino operation; (ii) the number of gaming devices operated by the casino; or (iii) the number of table games operated by the casino. The license fee payable to the State of Mississippi is based upon “gaming receipts” (generally defined as gross receipts less payouts to customers as winnings), and equals four percent (4%) of gaming receipts of $50,000 or less per month, six percent (6%) of gaming receipts that exceed $50,000 but do not exceed $134,000 per month, and eight percent (8%) of gaming receipts that exceed $134,000 per month.  The foregoing license fees we pay are allowed as a credit against our Mississippi income tax liability paid for the year. The gross revenue fee imposed by the City of Vicksburg, Mississippi, where RCVP’s casino operations are located, equals approximately 4 percent of gaming receipts.

 

19



 

The Mississippi Commission’s regulations require as a condition of licensing or license renewal that an existing licensed gaming establishment’s plan include a 500-car parking facility in close proximity to the casino complex and infrastructure facilities that amount to at least 25% of the casino cost. We believe the Rainbow Casino is in compliance with this requirement. The Mississippi Commission adopted a change to this regulation increasing the infrastructure requirement to 100 percent; however, the regulation grandfathers existing licensees and applies only to new casino projects and casinos that are not operating at the time of acquisition or purchase by new owners.

 

In recent years, certain anti-gaming groups proposed for the adoption, through the initiative and referendum process, certain amendments to the Mississippi Constitution that would prohibit gaming in the state. The proposals were declared illegal by the Mississippi courts on constitutional and procedural grounds. The latest ruling was appealed to the Mississippi Supreme Court, which affirmed the decision of the lower court. If another such proposal were to be offered and if a sufficient number of signatures were to be gathered to place a legal initiative on the ballot, it is possible for the voters of Mississippi to consider such a proposal in November 2006.  While we are unable to predict whether such an initiative will appear on a ballot or the likelihood of such an initiative being approved by the voters, if such an initiative were passed and gaming were prohibited in Mississippi, it would have a significant adverse effect on us and our Mississippi gaming operations.

 

The sale of alcoholic beverages by the Rainbow Casino owned and operated by RCVP is subject to the licensing, control and regulation by both the City of Vicksburg and the Alcoholic Beverage Control Division (the “ABC”) of the Mississippi State Tax Commission. The Rainbow Casino area has been designated as a special resort area, which allows the Rainbow Casino to serve alcoholic beverages on a 24-hour basis. The ABC has the full power to limit, condition, suspend or revoke any license for the serving of alcoholic beverages or to place such a licensee on probation with or without conditions. Any such disciplinary action could (and revocation would) have a material adverse effect on the RCVP’s operations. Certain officers and managers of RCVP must be investigated by the ABC in connection with its liquor permits, and changes in certain positions must be approved by the ABC.

 

New Jersey. BGI is licensed by the New Jersey Casino Control Commission (the “New Jersey Commission”) as a gaming-related casino service industry (“CSI”) in accordance with the New Jersey Casino Control Act (the “Casino Control Act”). We are a holding company, as that term is defined by the Casino Control Act, of BGI and thus are a qualifier in connection with BGI’s CSI license and have been approved as such by the New Jersey Commission.

 

The New Jersey Commission requires the officers, directors, key personnel, financial sources, and stockholders (in particular those with holdings in excess of 5 percent) of a CSI license holder and its holding and intermediary companies to qualify in accordance with the Casino Control Act. BGI is required to notify the New Jersey Commission of any appointment, nomination, election, resignation, termination, incapacitation, or death of any person or entity otherwise required to qualify pursuant to the Casino Control Act. Such persons and entities may be investigated and may be required to make certain regulatory filings and to disclose and/or to provide consents to disclose personal and financial data. The costs associated with such investigation are typically borne by the applicant.

 

Louisiana. The manufacture, distribution, servicing, and operation of video draw poker devices (“Devices”) in Louisiana are subject to the Louisiana Video Draw Poker Devices Control Law and the rules and regulations promulgated thereunder (the “Louisiana Act”). Licensing and regulatory control is maintained by a single gaming control board for the regulation of gaming in Louisiana. This Board, created on May 1, 1996, is called the Louisiana Gaming Control Board (the “Louisiana Board”) and oversees all licensing for all forms of legalized gaming in Louisiana (including all regulatory enforcement, and supervisory authority that exists in the state as to gaming on Native American lands). The Video Gaming Division of the Gaming Enforcement Section of the Office of State Police within the Department of Public Safety and Corrections (the “Division”) performs the investigative functions for the Louisiana Board. The laws and regulations of Louisiana are based on policies of maintaining the health, welfare, and safety of the general public and protecting the video gaming industry from elements of organized crime, illegal gambling activities, and other harmful elements, as well as protecting the public from illegal and unscrupulous gaming to ensure the fair play of devices.

 

20



 

Video Services, Inc. VSI, the indirect operating subsidiary for our gaming operations in Louisiana, has been granted a license as a device owner by the Division. VSI is a Louisiana Licensee under the terms of the Louisiana Act. The license held by VSI expired at midnight on June 30, 2004, and is subject to renewal for five-year terms thereafter. Annual fees must be paid on or before July 1 in each year regardless of the license expiration date.  (Another subsidiary, Southern Video Services, Inc., has been dormant and so the Company allowed its license to lapse.)

 

The Louisiana Board may deny, impose a condition on, or suspend or revoke a license, renewal, or application for a license for violations of any rules and regulations of the Louisiana Board or any violations of the Louisiana Act. In addition, fines for violations of gaming laws or regulations may be levied against the Louisiana Licensees and the persons involved for each violation of the gaming laws. The license is deemed a pure and absolute privilege and issuance, condition, denial, suspension or revocation of a license is at the discretion of the Louisiana Board under the provisions of the Louisiana Act. A license is not property or a protected interest under the constitution of either the United States or Louisiana.

 

The Division has the authority to conduct overt and covert investigations of any person involved directly or indirectly in the video gaming industry in Louisiana. These investigations have extended to information regarding a prospective licensee’s and his or her spouse’s immediate family and relatives and their affiliations with certain organizations or other business entities. The investigation may also extend to any person who has or controls more than a 5 percent ownership of, or interest in income or profits in, an applicant for or holder of a license or who is a key employee or who has the ability to exercise significant influence over the licensee. All persons or entities investigated must meet all suitability requirements and qualifications for a licensee. The Louisiana Board may deny an application for licensing for any cause it may deem reasonable. The applicant for licensing must pay a filing fee, which applies to the cost of the investigation.

 

In order for a corporation to be licensed as an operator or distributor of video poker gaming devices by the Louisiana Board, a majority of the stock of the corporation must be owned by persons who have been domiciled in Louisiana for at least two years prior to the date of the application.

 

Bally Gaming has an application pending to renew our license as a manufacturer of devices under the Louisiana Gaming Law. In the past, a manufacturer would have to obtain a separate permit to do business with video poker, riverboat, and land-based casino licensees. However, recent changes have been enacted to Louisiana’s Gaming Law to allow manufacturers to apply for and obtain one permit to be able to conduct business in the different gaming venues.

 

Federal Registration.  The operating subsidiaries of the Company that are involved in the manufacture, sale, distribution, or operation of gaming machines are required to register annually with the Attorney General of the United States. All currently required filings have been made.

 

From time to time, certain legislators have proposed the imposition of a federal tax on gross gaming revenues.  No specific proposals for the imposition of such a federal tax are currently pending. However, no assurance can be given that such a tax will not be imposed in the future. Any such tax could have a material adverse effect on our businesses, financial conditions, or results of operations.

 

Additional Jurisdictions.  We, in the ordinary course of our business, routinely consider business opportunities to expand our gaming operations into additional jurisdictions. Although the laws and regulations of the various jurisdictions in which we operate or into which we may expand our gaming operations vary in their technical requirements and are subject to amendment from time to time, virtually all of those jurisdictions require licenses, permits, documentation of qualification, including evidence of financial stability, and other forms of approval for companies engaged in the manufacture, distribution and operation of gaming machines as well as for the officers, directors, major stockholders, and key personnel of such companies.

 

We and our key personnel have obtained, or applied for, all government licenses, registrations, findings of suitability, permits, and approvals necessary for the manufacture, distribution and, where permitted, operation of gaming machines in the jurisdictions in which we do business. We and the holders of our securities may be subject to the provisions of the gaming laws of each jurisdiction where we or our subsidiaries are licensed or are applying for licensing or conduct business, including, without limitation, Arizona, California, Colorado, Connecticut, Delaware, Florida,  Illinois, Indiana, Iowa, Louisiana, Michigan, Minnesota, Mississippi, Missouri, Montana, Nevada, New

 

21



 

Jersey, New Mexico, New York, Oklahoma, Pennsylvania, Puerto Rico, South Dakota, Washington, West Virginia, Wisconsin, and the local regulatory authorities within each such state, as well as Australian, Canadian, and other foreign gaming jurisdictions in which Bally Gaming International, Inc. (“BGII”) and its subsidiaries are licensed or conduct business.

 

Holders of common stock of an entity licensed to manufacture and sell gaming machines, and in particular those with holdings in excess of 5 percent, should note that local laws and regulations may affect their rights regarding the purchase of such common stock and may require such persons or entities to make certain regulatory filings or seek licensing, findings of qualification, or other approvals. In some cases this process may require the holder or prospective holder to disclose or provide consents to disclose personal and financial data in connection with necessary investigations, the costs of which are typically borne by the applicant. The investigative and approval process can take three to six months to complete under normal circumstances.

 

22



 

ITEM 2.                             PROPERTIES

 

The following table sets forth information regarding our leased properties for our Bally Gaming and Systems business unit, and our casino operations as of June 30, 2004, all of which are fully utilized unless otherwise noted (dollars in 000s):

 

Location

 

Use

 

Building
Square Feet

 

Annual
Rental
Payments

 

 

 

 

 

 

 

 

 

Sparks, NV

 

Administrative offices and warehousing

 

33,384

 

$

401

 

Atlantic City, NJ

 

Sales offices and warehousing

 

15,800

 

136

 

Biloxi, MS

 

Sales offices

 

5,000

 

47

 

Westchester, IL

 

Sales offices

 

4,900

 

44

 

Hollywood, FL

 

Sales offices

 

3,400

 

8

 

Temecula, CA

 

Sales offices

 

2,000

 

20

 

Huntington Beach, CA

 

Offices

 

3,340

 

52

 

Atlantic City, NJ

 

Administrative offices

 

750

 

10

 

San Juan, P R

 

Sales offices

 

2,135

 

27

 

Las Vegas, NV

 

Warehousing

 

86,300

 

549

 

Las Vegas, NV

 

Offices

 

20,640

 

273

 

Absecon, NJ

 

Direct mail office

 

5,300

 

63

 

Egg Harbor Township, NJ

 

General and research and development office

 

15,500

 

332

 

Slidell, LA

 

Offices

 

1,250

 

13

 

Reno, NV

 

Office/warehouse

 

30,500

 

412

 

Reno, NV

 

Office

 

20,284

 

365

 

Reno, NV

 

Warehousing

 

9,626

 

81

 

Fife, WA

 

Office/warehouse

 

3,105

 

23

 

Fife, WA

 

Warehousing

 

1,530

 

13

 

Marysville, WA

 

Warehousing

 

4,400

 

26

 

Las Vegas, NV

 

Office

 

2,939

 

48

 

Sommerville, NJ

 

Warehousing

 

1,000

 

12

 

Sommerville, NJ

 

Lease terminated 8/1/04

 

 

73

 

Bellevue, WA

 

Administrative offices

 

7,581

 

91

 

Pleasanton, CA

 

Office and storage

 

3,176

 

50

 

Cheektowage, NY

 

Offices

 

1,143

 

7

 

Vicksburg, MS

 

Storage

 

3,000

 

21

 

Vicksburg, MS

 

Administrative offices

 

1,500

 

10

 

Las Vegas, NV (1)

 

Ground Lease

 

 

365

 

Shropshire, England

 

Administrative offices

 

3,000

 

15

 

Hannover, Germany

 

Administrative offices and warehousing

 

13,292

 

80

 

Hannover, Germany

 

Administrative offices

 

248

 

10

 

Graz, Austria

 

Administrative offices

 

1,184

 

11

 

Nice, France

 

Administrative offices

 

5,500

 

127

 

Montevideo, Uruguay

 

Administrative offices

 

1,367

 

28

 

Province of Cordoba, Argentina

 

Administrative offices

 

969

 

4

 

Lima, Peru

 

Administrative offices

 

2,928

 

15

 

 


(1)                                  Lease consists of ground lease for parking.

 

23



 

The following table sets forth information regarding properties owned by us as of June 30, 2004 for our casino operation business unit, all of which are fully utilized unless otherwise noted:

 

Location

 

Use

 

Building
Square Feet

 

Vicksburg, MS

 

Casino

 

33,000

 

Vicksburg, MS

 

Entertainment facility

 

20,000

 

Vicksburg, MS

 

Administrative offices

 

3,200

 

Vicksburg, MS

 

Vacant-Land

 

 

 

See Note 12 to the Consolidated Financial Statements for information as to our lease commitments with respect to the foregoing rental properties. We believe our facilities are suitable for our needs and we have no future expansion plans that would make these properties inadequate.

 

The following table sets forth information regarding our discontinued operations leased properties as of June 30, 2004 (exclusive of space leases), all of which are fully utilized unless otherwise noted (dollars in 000s):

 

Location

 

Use

 

Building
Square Feet

 

Annual
Rental
Payments

 

New Orleans, LA

 

Louisiana route operations

 

6,000

 

$

72

 

Metairie, LA

 

OTB operation

 

5,000

 

$

57

 

LaPlace, LA

 

OTB operation

 

2,500

 

$

51

 

Harahan, LA

 

OTB operation

 

2,300

 

$

72

 

 

ITEM 3.                             LEGAL PROCEEDINGS

 

Litigation

 

On September 25, 1995, Bally Gaming International Inc, (“BGII”) was named as a defendant in a class action lawsuit filed in Federal District Court in Nevada, by Larry Schreirer on behalf of himself and all others similarly situated. The plaintiffs filed suit against BGII and approximately forty-five other defendants. Each defendant is involved in the gaming business as a gaming machine manufacturer, distributor, or casino operator. The class action lawsuit arises out of alleged fraudulent marketing and operation of casino video poker machines and electronic slot machines. The plaintiffs allege that the defendants have engaged in a course of fraudulent and misleading conduct intended to induce people into playing their gaming machines based on a false belief concerning how those machines actually operate as well as the extent to which there is actually an opportunity to win on any given play. The plaintiffs allege that the defendants’ actions constitute violations of the Racketeer Influenced and Corrupt Organizations Act (RICO) and give rise to claims of common law fraud and unjust enrichment. The plaintiffs are seeking monetary damages in excess of $1.0 billion, and are asking that any damage awards be trebled under applicable Federal law. In June 2002, the Federal district court denied the plaintiffs’ motion for class action certification. On August 10, 2004, the Ninth Circuit Court of Appeals affirmed the district court’s denial of class action certification. Plaintiffs have until early November 2004 to ask the U.S. Supreme Court to consider the case. Management believes the plaintiffs’ lawsuit to be without merit. We will continue to pursue all legal defenses available to us.

 

In June 2004, putative class actions were filed against Alliance Gaming Corporation and its officers, Robert Miodunski, Robert Saxton, Mark Lerner, and Steven Des Champs, in the Federal District Court for the District of Nevada.  The nearly identical complaints allege violations of the Securities Exchange Act of 1934 stemming from revised earnings guidance, declines in the stock price, and sales of stock by insiders.  Plaintiffs have filed a motion to consolidate all of the cases and appoint a lead plaintiff.  A hearing date has not been scheduled.  Alliance believes the lawsuits are without merit and intends to vigorously defend itself and its officers.  In addition, in July 2004 two derivative lawsuits were filed in Nevada state court against the members of the board of directors and the officers listed above.  The Company is named as a nominal defendant in the derivative lawsuits as the claims are purportedly asserted for the benefit of the Company.  These lawsuits assert claims for breach of fiduciary duty and waste of corporate assets arising out of the same events as those giving rise to the class actions described above.  These two cases have been consolidated and plaintiffs have until September 20, 2004 to file a consolidated complaint.

 

24



 

We are also a party to various lawsuits relating to routine matters incidental to our business.  Management does not believe that the outcome of such litigation, including the matters above, in the aggregate, will have a material adverse effect on our financial position.

 

ITEM 4.                             SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS

 

Not applicable.

 

PART II

 

ITEM 5.                             MARKET FOR REGISTRANT’S COMMON EQUITY AND RELATED SHAREHOLDER MATTERS

 

On December 12, 2002 our common stock became listed on the New York Stock Exchange under the symbol “AGI”.  Formerly our common stock was traded on the NASDAQ Index under the symbol “ALLY”.  The following table sets forth the high and low closing bid price of the Common Stock as reported by the NYSE or NASDAQ for the periods indicated.

 

 

 

Price Range of
Common Stock

 

 

 

High

 

Low

 

 

 

 

 

 

 

Fiscal Year Ended June 30, 2004

 

 

 

 

 

1st Quarter

 

$

23.78

 

$

19.01

 

2nd Quarter

 

27.37

 

20.72

 

3rd Quarter

 

33.45

 

23.27

 

4th Quarter

 

34.00

 

15.63

 

 

 

 

 

 

 

Fiscal Year Ended June 30, 2003

 

 

 

 

 

1st Quarter

 

$

16.06

 

$

11.55

 

2nd Quarter

 

18.01

 

13.31

 

3rd Quarter

 

17.30

 

13.38

 

4th Quarter

 

19.03

 

14.50

 

 

As of September 1, 2004, we had approximately 1,000 holders of record of our Common Stock.

 

We have never declared or paid cash dividends on our Common Stock.  We intend to follow a policy of retaining earnings, if any, to finance growth of our business and do not anticipate paying any cash dividends in the foreseeable future. The declaration and payment of future dividends on the Common Stock will be at the sole discretion of our Board of Directors and will depend on our profitability, our ability to pay dividends under the terms of our bank credit agreement and our financial condition, capital requirements, statutory and contractual restrictions, future prospects and other factors deemed relevant.

 

25



 

Equity Compensation Plans

 

The following table sets forth information as of June 30, 2004 with respect to our equity compensation plans that provides for the issuance of stock options to purchase our common stock:

 

 

 

Number of Securities
to be issued upon
exercise of outstanding
options and restricted
stock units

 

Wt. average
exercise price
of outstanding
options, excluding
restricted stock units

 

Number of Securities
available for future
issuance under equity
compensation plans
(excluding securities
reflected in the first
column)

 

 

 

 

 

 

 

 

 

Plan Category

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Equity compensation plans approved by security holders

 

5,702,733

 

$

15.50

 

2,721,932

 

 

 

 

 

 

 

 

 

Equity compensation plans not approved by security holders

 

 

 

 

Total

 

5,702,733

 

$

15.50

 

2,721,932

 

 

26



 

ITEM 6.                             SELECTED FINANCIAL DATA

 

The following selected financial data has been derived from our audited consolidated financial statements.  The table should be read in conjunction with “Management’s Discussion and Analysis of Financial Condition and Results of Operations” and the Consolidated Financial Statements and Notes thereto. The amounts shown below have been restated to conform to present the route operations, Bally Wulff and Rail City Casino businesses as discontinued operations.

 

 

 

Fiscal Years Ended June 30,

 

 

 

2004

 

2003

 

2002

 

2001

 

2000

 

 

 

(In 000s, except per share amounts)

 

Statement of Operations Data

 

 

 

 

 

 

 

 

 

 

 

Total revenues from continuing operations

 

$

488,876

 

$

386,381

 

$

275,914

 

$

214,098

 

$

184,005

 

Unusual items (1)

 

12,293

 

 

 

6,489

 

2,164

 

Operating income

 

98,722

 

84,972

 

52,203

 

29,449

 

5,789

 

Income (loss) from continuing operations before income taxes

 

67,918

 

57,718

 

23,654

 

(7,627

)

(28,232

)

Income tax expense (benefit) (2)

 

24,293

 

20,556

 

(38,440

)

(1,313

)

(940

)

Net income (loss) from continuing operations

 

43,625

 

37,162

 

62,094

 

(6,314

)

(27,292

)

 

 

 

 

 

 

 

 

 

 

 

 

Discontinued Operations:

 

 

 

 

 

 

 

 

 

 

 

Loss on sale of wall machines and amusement games unit, net (3)

 

 

(25,358

)

 

 

 

Gain on sale of Rail City Casino, net

 

14,329

 

 

 

 

 

Gain on sale of Nevada Route, net

 

9,124

 

 

 

 

 

Income (loss) from discontinued operations of wall machines and amusement games unit, net (4)

 

(2,172

)

(895

)

(17,167

)

2,453

 

(5,740

)

Income from discontinued operations of Nevada Route, net

 

14,539

 

4,059

 

12,580

 

12,339

 

11,677

 

Income from discontinued operations of Louisiana Route, net

 

1,768

 

1,288

 

1,439

 

1,540

 

2,438

 

Income from discontinued operations of Rail City, net

 

3,301

 

3,267

 

4,903

 

4,464

 

3,882

 

Income (loss) from discontinued operations

 

40,889

 

(17,639

)

1,755

 

20,796

 

12,257

 

Net income (loss)

 

$

84,514

 

$

19,523

 

$

63,849

 

$

14,482

 

$

(15,035

)

 

 

 

 

 

 

 

 

 

 

 

 

Basic earning (loss) per share:(5)

 

 

 

 

 

 

 

 

 

 

 

Continuing operations

 

$

0.87

 

$

0.76

 

$

1.34

 

$

(0.14

)

$

(0.66

)

Discontinued operations

 

$

0.82

 

$

(0.36

)

$

0.04

 

$

0.49

 

$

0.29

 

Total

 

$

1.69

 

$

0.40

 

$

1.38

 

$

0.35

 

$

(0.37

)

 

 

 

 

 

 

 

 

 

 

 

 

Diluted earning (loss) per share:(5)

 

 

 

 

 

 

 

 

 

 

 

Continuing operations

 

$

0.85

 

$

0.74

 

$

1.30

 

$

(0.14

)

$

(0.66

)

Discontinued operations

 

$

0.80

 

$

(0.35

)

$

0.04

 

$

0.48

 

$

0.29

 

Total

 

$

1.65

 

$

0.39

 

$

1.34

 

$

0.34

 

$

(0.37

)

 

27



 

 

 

As of June 30,

 

 

 

2004

 

2003

 

2002

 

2001

 

2000

 

 

 

(In 000s)

 

Balance Sheet Data

 

 

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

$

172,726

 

$

38,884

 

$

31,800

 

$

29,129

 

$

10,914

 

Working capital (6)

 

281,956

 

152,965

 

101,788

 

53,297

 

56,914

 

Total assets

 

750,654

 

525,165

 

459,880

 

371,017

 

352,930

 

Total long term debt, including current maturities

 

428,955

 

345,215

 

341,793

 

339,540

 

321,601

 

Total stockholders’ equity (deficiency)

 

200,803

 

91,630

 

45,986

 

(39,205

)

(50,795

)

 


(1)                                  The Company has recorded the following unusual items:

 

                  During the year ended June 30, 2004, we recorded a refinancing charge of $12.3 million which is more fully disclosed in Note 8 in the Consolidated Financial Statements.

 

                  During the year ended June 30, 2001, the Company incurred costs and expenses to sell the Nevada route operations totaling $6.5 million consisting primarily of the break-up fee paid by the Company to terminate the sale.

 

                  During the year ended June 30, 2000, gains for the sale of certain gaming management and development rights totaled $4.0 million.

 

                  During the year ended June 30, 2000, restructuring and related charges totaled approximately $6.2  million.  The restructuring and related costs were incurred pursuant to a plan adopted by the Company for staff reductions throughout the Company.

 

(2)                                  During the year ended June 30, 2002, we recorded a tax benefit resulting from the reduction of previously recorded valuation reserves against net deferred tax assets, primarily net operating loss carry forwards, totaling $37 million.

 

(3)                                  In June 30, 2003, we entered into a definitive agreement for the sale of Bally Wulff and we wrote down the carrying value of the remaining net assets of Bally Wulff to the sale price of $16.5 million, resulting in a charge of $25.4 million, net of tax (included in discontinued operations).

 

(4)                                  During the year ended June 30, 2002, we recorded a non-cash charge to write-down goodwill and other long-lived assets of Bally Wulff, totaling $24.1 million (included in discontinued operations).

 

(5)                                  The earnings per share amounts have been restated for all periods presented to reflect the two-for-one stock splits effective August 21, 2001 and April 9, 2002.

 

(6)                                  Excludes assets and liabilities of discontinued operations held for sale.

 

28



 

ITEM 7.

MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS

 

Forward-Looking Statements

 

Certain matters in this Form 10-K and our other filings with the Securities and Exchange Commission, including, without limitation, certain matters discussed in this Management’s Discussion and Analysis of Financial Condition and Results of Operations and in Quantitative and Qualitative Disclosures about Market Risk, constitute “forward-looking statements” within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and are subject to the safe harbor created thereby.  Those statements reflect the intent, belief or current expectations of the Company, its directors or its officers with respect to, among other things, future events and financial trends affecting the Company.

 

Forward-looking statements are typically identified by the words “believes,” “expects,” “anticipates,” and similar expressions.  In addition, any statements that refer to expectations or other characterizations of future events or circumstances are forward-looking statements.  Readers are cautioned that any such forward-looking statements are not guarantees of future performance and that matters referred to in such forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause actual results, performance or achievements of the Company to be materially different from any future results, performance or achievements expressed or implied by such forward-looking statements.  Such factors include, among other things, the impact of competition and uncertainties concerning such matters as the Company’s ability to service debt, product development, customer financing, sales to non-traditional gaming markets, foreign operations, dependence on key personnel, the ability to integrate future acquisitions, strict regulation by gaming authorities, the outcome of pending litigation matters including the pending securities class actions, gaming taxes, currency fluctuations and market risk.  Certain of these factors are discussed in the “Risk Factors” section below.  The Company undertakes no obligation to publicly update or revise these forward-looking statements because of new information, future events or otherwise.

 

Introduction

 

Operating under the name Bally Gaming and Systems, we are a worldwide leader in designing, manufacturing and distributing traditional and nontraditional gaming machines, having marketed over 100,000 gaming machines during the past five years, and computerized monitoring systems for gaming facilities. We also own and operate a dockside casino in Vicksburg, Mississippi, which has approximately 12 table games and approximately 930 gaming devices (“Casino Operations”). Further information about our business units is contained in the notes to the Consolidated Financial Statements and the “Business” section.

 

Sources of Revenue

 

We recognize revenue from the following sources:  sales of gaming machines, operation of wide-area progressive systems and lease of gaming machines, sales of computerized monitoring systems and related recurring hardware and software maintenance revenue, and from casino operations.

 

Revenue from sales of gaming machines is generally recognized at the time products are shipped and title has passed to the customer. Games placed with customers on a trial basis are not recognized as revenue until the trial period ends and the customer accepts the games. The Company sells gaming equipment on normal credit terms (generally 2%, net 30) and offers financing to qualified customers for periods generally between 6 and 48 months.

 

Our gaming operations division earns revenues from recurring revenue sources that consist of the operation of wide-area progressive jackpot systems and revenues from gaming machines placed in a casino on a daily lease or rental basis. Revenue from these sources is recognized based on the contractual terms of the participation or rental agreements and is generally based on a share of money wagered, a share of the net winnings, or on a fixed daily rental rate basis.

 

In fiscal year 2003, Bally Gaming and Systems responded to a proposal by the New York Lottery to provide VLT devices at race tracks in the state of New York.  Through the competitive bidding process, we were awarded approximately 25% of the initial VLT’s to be installed.  The financial model for this market requires the manufacturer to build, deploy and maintain the VLT’s in return for a share of the net win from the VLT’s.  The first games were installed at the Saratoga race track in January 2004, and have since been followed by installations at three additional tracks.  SDG was also a successful bidder in the New York Lottery VLT market, having been awarded approximately 27% of the units.  The successful SDG proposal was accomplished in the period before SDG was acquired by Alliance, and the combined share for Bally and SDG in this market is currently approximately 52%.

 

29



 

Revenue from sales of computerized monitoring systems is recognized in accordance with the AICPA’s Statement of Position 97-2 (“SOP 97-2”) “Software Revenue Recognition”, and Emerging Issues Task Force (“EITF”) issue 00-21, “Revenue Arrangements with Multiple Deliverables” (“EITF 00-21”).  In accordance with the provisions of SOP 97-2 and EITF 00-21, the contracts for the sale of computerized monitoring units are considered to have “multiple elements” because they include hardware, software, installation, supervision, training, and post-contract customer support. Accordingly, revenues from the sale of systems are deferred and begin to be recognized at the point when the system is deemed to be functionally operational, and the residual method is used to recognize revenue for the remaining elements as they are delivered, each having vendor-specific objective evidence of relative fair values. Post-contract customer support revenues are recognized over the period of the support agreement (generally one year).

 

In accordance with industry practice, we recognize gaming revenues in our casino operations as the net win from gaming machine operations, which is the difference between coins and currency deposited into the machines and payments to customers.

 

Components of Expenses

 

Our most significant expenses are (1) cost of sales, (2) research and development expenses, (3) advertising and promotional expenses and (4) administrative expenses.  We strive to control these expenses by working closely with division unit leaders and by centralizing functions such as finance, accounting, legal, human resources and management information systems.  We also use our market presence and purchasing power to negotiate favorable rates with vendors and suppliers.

 

Our research and development costs are driven by the development cycle for hardware which vary between a few months for minor revisions to more than a year for major design changes or for changes made by various slot manufacturers with which Systems’ product must communicate and be physically integrated. Software development results in (i) periodic product releases that include new features that extend and enhance casino enterprise systems; (ii) periodic maintenance releases that enable casino operators to correct problems or improve the usability of the system; and (iii) documentation needed to install and use the system.

 

Depreciation and amortization of tangible and intangible assets historically have been significant factors in determining our overall profitability.  Based on intangible assets currently held by us and the preliminary allocation of the aggregate purchase price of acquisitions completed during the year ended June 30, 2004, we expect the total amortization expense incurred will continue to increase.

 

Basis of Presentation

 

Our results include the accounts of Alliance Gaming Corporation, and its wholly-owned and partially-owned, controlled subsidiaries.

 

30



 

Overall Consolidated Operating Results

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

% Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions, except earnings per share)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Revenues

 

$

488.9

 

100

%

$

386.4

 

100

%

$

275.9

 

100

%

27

%

40

%

Gross profit

 

291.2

 

60

%

220.8

 

57

%

156.2

 

57

%

32

%

41

%

Income from operations

 

98.7

 

20

%

85.0

 

22

%

52.2

 

19

%

16

%

63

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Income from continuing operations

 

$

43.6

 

9

%

$

37.2

 

10

%

$

62.1

 

22

%

17

%

(40

)%

Income (loss) from discontinued operations

 

40.9

 

8

%

(17.6

)

(5

)%

1.8

 

1

%

332

%

(1,078

)%

Net income

 

$

84.5

 

17

%

$

19.6

 

5

%

$

63.9

 

23

%

331

%

(69

)%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Diluted earnings (loss) per share:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Continuing operations

 

$

0.85

 

 

 

$

0.74

 

 

 

$

1.30

 

 

 

 

 

 

 

Discontinued operations

 

0.80

 

 

 

(0.35

)

 

 

0.04

 

 

 

 

 

 

 

Net income

 

$

1.65

 

 

 

$

0.39

 

 

 

$

1.34

 

 

 

 

 

 

 

 

Fiscal 2004 vs Fiscal 2003

 

                  Revenues from continuing operations increased primarily due to the following:

                  Acquisition of SDG which contributed $61.5 million in revenues including $49.6 million in game sale revenues, and $11.9 million from its gaming operations.

                    Decrease in Bally Gaming new unit sales revenues of $4.7 million primarily due to weaknesses in the European markets (particularly in Russia), partially offset by stronger domestic unit sales.  The reduced sales in Europe are due to a variety of factors including changes in certain sales executives who cover this area, and poor performance of certain product features which were more successful in domestic markets.  Although we are expending significant resources to improve the product offerings in the non-domestic markets, there can be no assurance that we will be able to return to historical unit sales levels in those markets.

                  Increase in Gaming Systems revenue of $32.8 million driven by strong growth in both hardware and software sales driven by strong sales to certain multi-property operators.  Given the size of the investments by casino operators in such systems, there can be no assurances that such sales to multi-property operators will continue at such levels in the future.

                  Increase in Gaming Operations revenue which contributed an incremental $11.6 million driven by the larger installed base of recurring revenue games.

 

                  Gross profit improved due to increases in higher margin system sales and gaming operations sales.

 

                  Income from operations as a percentage of revenue decreased primarily as a result of higher research and development costs.

 

                  Net Income, including discontinued operations, totaled $84.5 million or $1.65 per diluted share, compared to $19.5 million or $0.39 in the prior year which included a loss on the sale of Bally Wulff of $25.4 million, or $0.51 per diluted share.

 

Fiscal 2003 vs Fiscal 2002

 

                  Revenues from continuing operations  increased due to the following:

      Gaming unit sales revenue increased $111.7 million or 50% due to an increase in game sale revenues driven by a 49% increase in new units sold.

      Gaming Systems revenues increased $26.7 million or 41% driven by higher hardware sales and sales of software licenses for the industry’s leading single-wire ticket-in, ticket out (“TITO”) cashless solution, eTICKET™.

      Increase in Gaming Operations revenue driven by an increase of 11% in the average installed base of wide-area progressive (WAP) and daily-fee games deployed.

 

                  Gross profit increased primarily due to the increase in higher margin system sales and recurring revenue through our gaming operations division.

 

31



 

                  Total net income decreased to $19.5 million or $0.39 per diluted share in fiscal 2003 from $63.8 million or $1.34 per diluted share in fiscal 2002 primarily as a result of a provision for income taxes of $20.6 million in fiscal 2003 compared to a one-time tax benefit due to the reduction of reserves against its net operating loss carryforwards of $37.0 million in the fiscal 2002.

 

Operating Expenses

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

% Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

Selling, general and administrative

 

$

122.0

 

25

%

$

93.9

 

24

%

$

72.5

 

26

%

30

%

29

%

Depreciation and amortization

 

31.6

 

6

%

20.5

 

5

%

13.9

 

5

%

54

%

47

%

Research and development

 

36.6

 

7

%

20.0

 

5

%

15.0

 

5

%

83

%

33

%

Provision for bad debts

 

2.3

 

1

%

1.4

 

1

%

2.5

 

1

%

64

%

(44

)%

Total

 

$

192.5

 

39

%

$

135.8

 

35

%

$

103.9

 

37

%

42

%

31

%

 

Fiscal 2004 vs Fiscal 2003

 

Fiscal 2004 operating expenses increased over 2003 primarily due to the acquisitions of SDG, Mindplay and Crown and to the launch of the New York Lottery resulting in increases in all operating expense categories.  Fiscal 2004 operating expenses also increased as a result of:

 

                  Legal costs related to the protection of our intellectual property rights.

                  Higher payroll and payroll related cost primarily in product development and customer service.

                  Increase in our investment in research and development costs primarily as a result of the EVO TM platform development and advance product development.

                  Depreciation and amortization due to an increase in our installed base of proprietary gaming units.

 

Fiscal 2003 vs Fiscal 2002

 

Fiscal 2003 operating expenses increased over 2002 as a result of:

                  Legal costs related to the protection of our intellectual property rights.

                  Higher payroll and payroll related costs primarily in product development and manufacturing.

                  Increase in our investment in research and development costs.

 

Other Income (Expense) and Taxes

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

% Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

Interest income

 

$

2.3

 

1

%

$

0.2

 

 

$

0.4

 

 

1,050

%

(50

)%

Interest expense

 

(17.9

)

(4

)%

(25.6

)

(7

)%

(28.2

)

(10

)%

(30

)%

(9

)%

Minority interest

 

(2.3

)

(1

)%

(2.0

)

(1

)%

(1.9

)

(1

)%

15

%

5

%

Refinancing Charge

 

(12.3

)

(2

)%

 

 

 

 

 

 

Miscellaneous, net

 

(0.5

)

 

0.2

 

 

1.2

 

 

(150

)%

(117

)%

Total other income (expense)

 

(30.7

)

(6

)%

(27.2

)

(7

)%

(28.5

)

(11

)%

(13

)%

3

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Provision for income taxes

 

24.3

 

5

%

20.6

 

5

%

(38.4

)

(14

)%

18

%

(153

)%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Tax rate

 

35.8

%

 

 

35.6

%

 

 

6.1

%

 

 

 

 

 

 

 

Fiscal year 2004 other expense increased to $30.7 million from $27.6 million in the fiscal year 2003 primarily as a result of refinancing our debt in September 2003 which resulted in a charge of $12.3 million.  This charge was offset by a reduction in interest expense of $7.7 million as a result of the refinancing.

 

Our effective income tax rate in fiscal 2003 was 36%.  In fiscal 2002, we reversed the reserves against our net operating loss carry forwards, and recorded a one time tax benefit of $37.0 million.

 

32



 

Liquidity and Capital

 

As of June 30, 2004, we had $173 million in cash and cash equivalents.  In addition we had net working capital of approximately $282 million (excluding assets and liabilities of discontinued operations), an increase of approximately $129 million from June 30, 2003, which is explained in the working capital section below. Consolidated cash and cash equivalents at June 30, 2004, include approximately $2.1 million of cash utilized in our Casino Operations that is held in vaults, cages or change banks. Additionally, pursuant to various state gaming regulations, we maintain certain cash accounts to ensure availability of funds to pay wide-area progressive jackpot awards, which totaled approximately $15.6 million at June 30, 2004.  In addition, we purchase U.S. Treasury Strip Securities for the benefit of jackpot winners who elect to receive annual instalment payments.  These securities are presented as restricted long-term investments in the accompanying consolidated balance sheets, and totaled $2.5 million and $0.9 million as of June 30, 2004 and 2003, respectively.

 

In September 2003, we completed a refinancing of our senior bank credit facility, which now consists of a $275.0 million term loan (later increased to $350.0 million), and a $125.0 million revolving credit facility (“the Refinancing”).  Proceeds from the term loan were used to repay our existing bank term loans totaling approximately $188 million, repay $150.0 million of our 10% Senior Subordinated Notes and to pay transaction fees and expenses. The new term loan has a 1% per year mandatory principal amortization, with a 6 year maturity and bears interest at LIBOR plus 2.75% (later reduced to 2.50%). The revolving credit facility commitment decreases ratably over the 5 year term of the commitment to a 60% balloon and bears interest at LIBOR plus 2.50%. The bank loan contains certain financial and operational covenants, however there are no borrowing base requirements. As of June 30, 2004 we are in compliance with the covenants.

 

Our new credit facility contains a number of significant covenants that, among other things, restrict our ability and certain of our subsidiaries to dispose of assets, incur additional indebtedness and issue preferred stock, pay dividends or make other distributions, enter into certain acquisitions, repurchase equity interests or subordinated indebtedness, issue or sell equity interests of our subsidiaries, engage in mergers or consolidations, or engage in certain transactions with subsidiaries and affiliates and otherwise restrict corporate activities. There can be no assurance that such restrictions will not adversely affect our ability to finance our future operations or capital needs or engage in other business activities that may be in our interest. In addition, the bank credit facility also requires us to maintain compliance with certain financial ratios. Our ability to comply with such ratios may be affected by events beyond our control. A breach of any of these covenants or our inability to comply with the required financial ratios could result in a default under the bank credit facility. In the event of any such default, the lenders under the credit facility could elect to declare all borrowings outstanding under the bank credit facility, together with accrued interest and other fees, to be due and payable and to require us to apply all of our available cash to repay such borrowings.  If we were unable to repay any such borrowings when due, the lenders could proceed against our collateral. If the indebtedness under the bank credit facility were to be accelerated, there can be no assurance that our assets would be sufficient to repay such indebtedness in full.

 

Our obligation to make principal and interest payments on outstanding indebtedness, and to comply with the covenants in the agreements governing borrowings under the bank credit facility, will have several important effects on our future operations including the following: (i) the portion of our cash flow from operations which will be dedicated to the payment of principal and interest on our indebtedness will not be available for other purposes; (ii) the bank facility borrowings are at variable rates of interest, which could result in higher expense in the event of increases in interest rates; (iii) we may be more vulnerable to downturns in our business or in the general economy and may be restricted from making acquisitions, introducing new technologies or exploiting business opportunities; and (iv) our ability to obtain additional financing in the future for working capital, capital expenditures, general corporate or other purposes may be impaired.  Additionally, our ability to meet our debt service obligations and to reduce our total debt will be dependent upon our future performance, which will be subject to general economic and regulatory conditions and to financial, business and other factors affecting our operation, many of which are beyond our control.

 

As a result of the sale of UCMC and Rail City, the terms of the bank loan agreement requires us to use approximately 50% of the net proceeds (as defined in the agreement) to reduce the term loan and revolver principal balances on a pro rata basis.  See also Contingent Commitments section.

 

Cash flows from operating activities are derived from the cash receipts from the sale of goods and services, from the operation of wide area progressive systems, lease payments and monthly cash receipts from maintenance agreements for our casino systems customers.  In addition, we generate cash through our casino operations.   We utilize our cash to acquire materials for the manufacture of goods for resale or lease, payroll and all other selling, general and administrative expenses.  Management believes that cash flows from operating activities, cash and cash equivalents held and the availability of the revolving credit facility commitment will provide us with sufficient capital resources and liquidity. At June 30, 2004, we had no material commitments for capital expenditures.

 

Working Capital

 

The following table presents the components of consolidated working capital at June 30, 2004 and 2003, excluding assets and liabilities of discontinued operations (dollars in 000s):

 

 

 

Balance at June 30,

 

 

 

 

 

2004

 

2003

 

Change

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

$

172,726

 

$

38,884

 

$

133,842

 

Accounts and notes receivable, net

 

129,779

 

98,368

 

31,411

 

Inventories, net

 

61,135

 

32,102

 

29,033

 

Deferred tax assets, net

 

20,054

 

44,821

 

(24,767

)

Other current assets

 

12,420

 

8,010

 

4,410

 

Total current assets

 

396,114

 

222,185

 

173,929

 

 

 

 

 

 

 

 

 

Accounts payable

 

37,515

 

22,726

 

14,789

 

Jackpot liabilities

 

12,075

 

10,588

 

1,487

 

Accrued liabilities

 

51,469

 

31,438

 

20,031

 

Taxes payable

 

7,233

 

931

 

6,302

 

Current maturities of long-term debt

 

5,866

 

3,537

 

2,329

 

Total current liabilities

 

114,158

 

69,220

 

44,938

 

Net working capital

 

$

281,956

 

$

152,965

 

$

128,991

 

 

33



 

The primary fluctuations contributing to the increase in working capital were:

 

                  A net increase in accounts and notes receivable resulting from an increase in revenue and the acquisition of SDG in the Bally Gaming and Systems business unit.

                  An increase in inventory due to a larger backlog of participation units.

                  A decrease in deferred tax assets due primarily to the sale of  our Nevada route operations and Rail City.

                  The impact of foreign exchange fluctuations between the dollar and the euro dollar on all working capital categories.

                  Cash received upon sale of the Nevada route, Rail City and Bally Wulff.

 

Cash Flow

 

During the year ended June 30, 2004, we generated $110.3 million of cash flows from operating activities of continuing operations, compared to $38.1 million in the prior year.  This increase in cash flow was driven by the increased revenue,  gross margins, accounts payable, and accrued liabilities in 2004, offset by the increase in accounts receivable and inventory.

 

During the year ended June 30, 2004, cash flow used in investing activities totaled $32.8 million due to the following:

 

                  Cash provided from the sale of the Nevada route operations of $100 million, Rail City of $37.9 million and Bally Wulff of $16.5 million.

                  Cash used in acquisitions as follows (see Note 3 to the Consolidated Financial Statements for assets and liabilities assumed in the acquisitions)

                  SDG totaled $108.6 million

                  MindPlay totaled $11.0 million

                  Crown totaled $3.9 million

                  Capital expenditures of $11.8 million

                  Costs incurred to produce participation games totaling $38.1 million

                  Additions to other long-term assets of $14.5 million

 

During the year ended June 30, 2004, $73.8 million cash was provided by financing activities of continuing operations resulting from a $70 million increase in term loans and $350.0 million of proceeds from the issuance of long-term debt and $7.3 million of cash provided from the exercise of stock options, offset by the $337.6 million payoff of debt from refinancing, $7.0 million of refinancing costs and $5.4 million of premium paid on the early redemption of the subordinated notes and principal payments on long term debt totaling $3.5 million.

 

Customer Financing

 

Management believes that customer financing terms and leasing have become an increasingly important competitive factor for the Bally Gaming and Systems business units. Competitive conditions sometimes require Bally Gaming and Systems to grant extended payment terms on gaming machines, systems and other gaming equipment, especially for sales in emerging markets. While these financings are normally collateralized by such equipment, the resale value of the collateral in the event of default may be less than the amount financed. Accordingly, we have greater exposure to the financial condition of our customers in emerging markets than had historically been the case in established markets like Nevada and Atlantic City.

 

Euro Currency Conversion

 

Our European subsidiaries use the euro as its functional currency. The euro currency replaced the primarily all other European currencies after a phase in period, which began January 1, 1999 and was fully adopted in January 2002.

 

34



 

Results of Operations

 

The following table reconciles our earnings before interest, taxes, depreciation and amortization and refinance charge (“EBITDA”) to our consolidated net income from continuing operations (in 000s):

 

 

 

Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Net income from continuing operations

 

$

43,625

 

$

37,162

 

$

62,094

 

Income tax expense (benefit)

 

24,293

 

20,556

 

(38,440

)

Other expense

 

2,830

 

1,829

 

698

 

Interest expense, net

 

15,681

 

25,425

 

27,851

 

Refinancing charge

 

12,293

 

 

 

Operating income

 

98,722

 

84,972

 

52,203

 

Depreciation and amortization

 

31,565

 

20,462

 

13,929

 

EBITDA from continuing operations

 

$

130,287

 

$

105,434

 

$

66,132

 

 

The following tables reconcile operating income by business segment to EBITDA:

 

For the year ended June 30, 2004 (in 000s):

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Bally Gaming and Systems

 

$

96,034

 

$

27,260

 

$

123,294

 

Casino Operations

 

16,942

 

2,780

 

19,722

 

Corporate expenses

 

(14,254

)

1,525

 

(12,729

)

 

 

$

98,722

 

$

31,565

 

$

130,287

 

 

 

 

 

 

 

 

 

For the year ended June 30, 2003 (in 000s):

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Bally Gaming and Systems

 

$

82,879

 

$

16,002

 

$

98,881

 

Casino Operations

 

15,306

 

2,174

 

17,480

 

Corporate expenses

 

(13,213

)

2,286

 

(10,927

)

 

 

$

84,972

 

$

20,462

 

$

105,434

 

 

 

 

 

 

 

 

 

For the year ended June 30, 2002 (in 000s):

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Bally Gaming and Systems

 

$

47,172

 

$

10,236

 

$

57,408

 

Casino Operations

 

17,593

 

1,491

 

19,084

 

Corporate expenses

 

(12,562

)

2,202

 

(10,360

)

 

 

$

52,203

 

$

13,929

 

$

66,132

 

 

35



 

The following table reconciles our earnings before interest, taxes, depreciation and amortization  (“EBITDA”) to our consolidated net income (loss) from our discontinued operations (in 000s):

 

 

 

Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Net income (loss) from discontinued operations

 

$

40,889

 

$

(17,639

)

$

1,755

 

Income tax expense (benefit)

 

26,319

 

(8,665

)

2,563

 

Other expense

 

(785

)

654

 

825

 

Gain on sale

 

(36,759

)

 

 

 

 

Interest (income) expense, net

 

1,004

 

(926

)

(955

)

Operating income (loss)

 

30,668

 

(26,576

)

4,188

 

Depreciation and amortization

 

565

 

17,892

 

17,923

 

EBITDA from discontinued operations

 

$

31,233

 

$

(8,684

)

$

22,111

 

 

In accordance with generally accepted accounting principles, depreciation and amortization for these discontinued operations ceased as of July 1, 2003 as a result of their designation as assets held for sale.

 

For the year ended June 30, 2004 (in 000s):

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Route Operations

 

$

25,281

 

$

 

$

25,281

 

Rail City Casino

 

5,387

 

565

 

5,952

 

 

 

$

30,668

 

$

565

 

$

31,233

 

 

 

 

 

 

 

 

 

For the year ended June 30, 2003 (in 000s):

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Wall Machines and Amusement Games

 

$

(1,875

)

$

2,731

 

$

856

 

Route Operations

 

9,063

 

14,020

 

23,083

 

Rail City Casino

 

4,964

 

1,141

 

6,105

 

Asset impairment charges

 

(38,728

)

 

(38,728

)

 

 

$

(26,576

)

$

17,892

 

$

(8,684

)

 

During the year ended June 30, 2003, we recorded a charge of $38.7 million to write down the assets of Bally Wulff to the sales price.

 

For the year ended June 30, 2002 (in 000s):

 

 

 

Operating
Income
(Loss)

 

Depreciation
and
Amortization

 

EBITDA

 

 

 

 

 

 

 

 

 

Wall Machines and Amusement Games

 

$

7,942

 

$

5,213

 

$

13,155

 

Route Operations

 

15,470

 

12,069

 

27,539

 

Rail City Casino

 

4,905

 

641

 

5,546

 

Asset impairment charges

 

(24,129

)

 

(24,129

)

 

 

$

4,188

 

$

17,923

 

$

22,111

 

 

36



 

During the year ended June 30, 2002 we recorded a charge of $24.1 million to write down the goodwill and other long-lived assets of Bally Wulff.

 

We believe that the analysis of EBITDA is a useful adjunct to operating income, net income, cash flows and other GAAP-based measures. However, EBITDA should not be construed as an alternative to net income (loss) or cash flows from operating, investing and financing activities determined in accordance with GAAP or as a measure of liquidity. EBITDA is a common measure of performance in the gaming industry but may not be comparable to similarly titled measures reported by other companies. We disclose EBITDA primarily because it is a performance measure used by management in evaluating the performance of our business units and is one of several performance measures used in our management incentive plan.  Additionally, EBITDA is utilized as a performance measure in covenants for our bank credit agreement.

 

37



 

Bally Gaming and Systems

 

Summary financial results and operating statistics:

 

 

 

Year Ended June 30,

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

%Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions)

 

 

 

 

 

Revenues

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Game sales

 

$

233.1

 

53

%

$

188.3

 

56

%

$

105.7

 

47

%

24

%

78

%

System sales

 

124.3

 

29

%

91.5

 

27

%

64.8

 

29

%

36

%

41

%

Gaming operations

 

79.1

 

18

%

55.6

 

17

%

53.2

 

24

%

42

%

5

%

Total revenues

 

$

436.5

 

100

%

$

335.4

 

100

%

223.7

 

100

%

30

%

50

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Gross Margin

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Game sales

 

$

107.8

 

25

%

$

81.8

 

24

%

$

40.7

 

18

%

32

%

101

%

System sales

 

94.4

 

22

%

70.1

 

21

%

48.3

 

22

%

35

%

45

%

Gaming operations

 

56.8

 

13

%

39.2

 

12

%

36.0

 

16

%

45

%

9

%

Total gross margin

 

$

259.0

 

60

%

$

191.1

 

57

%

$

125.0

 

56

%

36

%

53

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Selling, general and administrative

 

$

99.1

 

23

%

$

72.2

 

22

%

$

52.6

 

23

%

37

%

37

%

Research and development costs

 

36.6

 

8

%

20.0

 

6

%

15.0

 

7

%

83

%

33

%

Depreciation and amortization

 

27.3

 

6

%

16.0

 

5

%

10.2

 

5

%

71

%

57

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating income

 

$

96.0

 

22

%

$

82.9

 

25

%

$

47.2

 

21

%

16

%

76

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating Statistics:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

New Gaming Devices Sold

 

20,350

 

 

 

19,634

 

 

 

13,183

 

 

 

4

%

49

%

Game Monitoring Units Sold

 

46,432

 

 

 

35,500

 

 

 

40,545

 

 

 

31

%

(12

)%

End of period installed base

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WAP

 

1,726

 

 

 

1,910

 

 

 

2,283

 

 

 

(10

)%

(16

)%

Daily-fee games

 

7,985

 

 

 

2,483

 

 

 

1,352

 

 

 

222

%

84

%

Centrally determined games

 

17,995

 

 

 

 

 

 

 

 

 

 

 

 

Fiscal 2004 vs Fiscal 2003

 

Total revenues increased $101.1 million or 30% due to the following:

 

                  Bally Gaming revenue increased by $44.8 million or 24% primarily due to the acquisition of SDG which contributed an incremental $49.6 million and higher domestic new unit sales, offset by a decrease in international new unit sales.

 

                  Bally System revenue increased by $32.8 million or 36% primarily as a result of:

                  Increased sales of software licenses for our TITO solution, as well as its bonusing and promotions software.

                  Recurring hardware and software maintenance revenues increased by 23% to $20.7 million for the fiscal year, resulting from the larger base of installed units, which now stands at approximately 279,000.

 

                  Gaming Operations revenues increased 42% for fiscal 2004 compared to 2003 due to the following:

                  An increase of  222% in the installed base of daily-fee games deployed, which increased to 7,985 units installed.  This increase is primarily a result of the launch of the New York Lottery and the acquisition of SDG.

 

38



 

                  Gross Margin improved to 60% as a result of higher margin systems sales and gaming operations revenue as proportion of total sales.

 

                  Selling, general and administrative expenses increased 37% in fiscal 2004 over 2003 primarily due to the acquisitions of SDG, MindPlay and Crown and to the launch of the New York Lottery resulting in increases in all operating expense categories except bad debt.  In addition, SG&A expenses also increased as a result of:

 

                  Legal costs related to the protection of our intellectual property rights.

                  Higher payroll and payroll related costs primarily in customer service.

 

                  Research and development costs increased as a result of increased headcount and the acquisition of SDG.

 

                  Depreciation and amortization increased as a result of  our installed base of proprietary gaming units and amortization related to the current year acquisitions.

 

Fiscal 2003 vs Fiscal 2002

 

Total revenues increased due to the following:

 

                  Bally Gaming revenue increased $82.6 million or 78% primarily as a result of an increase in game units sold of 6,451 and the average new-unit selling price increased 10% (excluding OEM games).

 

                  Bally System revenue increased $26.7 million or 41% primarily as a result of:

                  Increased sales of software licenses for our cashless software as well as its bonusing and promotions software and a 32% increase in the average selling price per unit, offset by a 12% decrease in game monitoring units shipped.

                  Bally Systems recurring hardware and software maintenance revenues increased to $16.9 million for the fiscal year, resulting from the larger base of installed systems.

 

                  Gaming Operations revenues increased $2.4 million or 5% primarily due to the following:

                  An increase of  21% in the average installed base of wide-area progressive (WAP) and daily-fee games deployed, which totaled 1,910 and 2,483, respectively, offset by a decrease in the average revenue per unit.

                  The placements included the continued roll out of “Cash for Life” which in addition to the Nevada link, was launched in both Mississippi and Native American casinos in June 2003.

 

                  Gross Margin increased slightly to 57% compared to 56% in the prior year as a result of  higher

margin system revenues.

 

                  Selling, general and administrative expenses increased 37% for the year-to-date period primarily due to:

                  Legal costs related to the protection of our intellectual property rights.

                  Higher payroll and payroll related costs due to increased headcount.

 

                  Research and development costs increased as a result of the increase in hardware and software engineers added during fiscal 2003.

 

                  Depreciation and amortization expense increased primarily as a result of the increase in the installed base of wide-area progressive and daily fee games, which have displaced certain fully depreciated games in the field.

 

39



 

Rainbow Casino Operations

 

Summary financial results and operating statistics:

 

 

 

Year Ended June 30,

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

%Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Revenue

 

$

52.3

 

100

%

$

50.9

 

100

%

$

52.2

 

100

%

3

%

(2

)%

Gross Margin

 

32.2

 

62

%

29.7

 

58

%

31.2

 

60

%

8

%

(5

)%

Selling, general and administrative

 

12.5

 

24

%

12.2

 

24

%

12.1

 

23

%

3

%

1

%

Depreciation and amortization

 

2.8

 

5

%

2.2

 

4

%

1.5

 

3

%

28

%

46

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating income

 

$

16.9

 

32

%

$

15.3

 

30

%

$

17.6

 

34

%

11

%

(13

)%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating Statistics:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Average Number of Gaming Devices

 

930

 

 

 

930

 

 

 

975

 

 

 

 

(5

)%

Average Number of Table Games

 

12

 

 

 

15

 

 

 

16

 

 

 

(20

)%

(6

)%

 

Fiscal 2004 vs Fiscal 2003

 

                  Rainbow Casino revenues increased following the remodeling project completed in fiscal 2003.

 

                  Gross margin improved to 62% as a result of increases in slot and table wins per day per unit.

 

                  The overall selling, general and administrative expenses remained relatively stable year over year as a percentage of revenue.

 

                  Depreciation and amortization expense increased 28% for the fiscal 2004 period resulting from additional capital improvements made to the Rainbow Casino late in fiscal 2003.

 

Fiscal 2003 vs Fiscal 2002

 

                  Rainbow Casino revenues decreased as a result of a 5% decrease in the average number of gaming machines offset by a 2% increase in net win per day to $144 from $141.

 

                  Gross margin decreased to 58% as a result incremental increases in certain direct costs of casino operations.  Costs of casino revenue include gaming taxes, rental costs and direct labor including payroll taxes and benefits.

 

                  The overall selling, general and administrative expenses increased due to a increase in advertising and promotional expenses.

 

                  Depreciation and amortization expense increased as a result of additional capital improvements made to the Rainbow Casino in the current year.

 

40



 

Parent Company and other unallocated  income (expense)

 

Summary financial results:

 

 

 

Year Ended June 30,

 

Increase/(Decrease)

 

 

 

2004

 

% Rev

 

2003

 

% Rev

 

2002

 

%Rev

 

04 vs 03

 

03 vs 02

 

 

 

(dollars in millions)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

General and administrative

 

$

12.7

 

3

%

$

10.9

 

3

%

10.4

 

4

%

17

%

5

%

Depreciation and amortization

 

1.5

 

 

2.3

 

1

%

2.2

 

1

%

(35

)%

4

%

Total Parent company expense

 

$

14.2

 

3

%

$

13.2

 

3

%

$

12.6

 

5

%

8

%

5

%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Other income (expense):

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Interest income

 

2.3

 

1

%

0.2

 

 

0.4

 

 

1050

%

(50

)%

Interest expense

 

(17.9

)

(4

)%

(25.6

)

(7

)%

(28.2

)

(10

)%

(30

)%

(9

)%

Minority interest

 

(2.3

)

(1

)%

(2.0

)

(1

)%

(1.9

)

(1

)%

15

%

5

%

Refinancing Charge

 

(12.3

)

(3

)%

 

 

 

 

 

 

Other, net

 

(0.5

)

 

0.2

 

 

1.2

 

 

(350

)%

(84

)%

Total other income (expense)

 

$

(30.7

)

(6

)%

$

(27.2

)

(7.0

)%

$

(28.5

)

(11

)%

13

%

(5

)%

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Income tax expense (benefit)

 

$

24.3

 

5

%

$

20.6

 

5

%

$

(38.4

)

(14

)%

18

%

(153

)%

 

Fiscal 2004 vs Fiscal 2003

 

                  General and administrative expenses increased primarily as a result of:

                  Increase in general corporate legal costs.

                  Increase in general liability and director and officer insurance costs resulting from market conditions.  Such increases in insurance costs are expected to continue in fiscal 2005.

 

                  Total other expense increased as a result of the refinancing which occurred in September 2003.  The refinancing charge of $12.3 million was partially offset by decreases in our net interest expense as a result of the lower interest rates achieved in the refinancing.  Virtually all of our debt is floating rate, therefore future interest expense will be impacted by future changes in the LIBOR which is the base rate for our interest payments.

 

Fiscal 2003 vs Fiscal 2002

 

                  General and administrative expenses increased 5% for fiscal 2003 period as a result of:

                  The incurrence of higher director and officer and general liability insurance premiums, offset by lower accruals for certain elements of our incentive based compensations plan.

 

                  Depreciation expense increased 4% for the year-to-date period due to increases in technology capital expenditures.

 

                  Interest expense (net of interest income) decreased 9% for the year-to-date-period due to lower interest rates on our LIBOR-based bank credit facility.

 

                  Income tax expense (benefit) decreased largely due to:

                  Management conducts periodic recoverability assessments of these deferred tax assets, which includes evaluating both positive and negative evidential matter to determine if it is “more likely than not” that the deferred tax assets will be realizable. On June 30, 2002, management conducted a recoverability assessment and determined that $37 million in previously reserved deferred tax assets were realizable due to our profitable operating results in 2001 and 2002 and projected future taxable income. Until the fourth quarter of fiscal year 2002, management did not believe

 

41



 

sufficient evidence existed that it was “more likely than not” that such profitable operating results would allow such deferred tax assets to be realized.

                  Beginning July 1, 2002, the Company began recognizing Federal income tax expense based on 35% of pre-tax domestic income and state income taxes at a rate of approximately 2% of domestic income.

                  For the twelve months ended June 30, 2002, the domestic earnings were offset against net operating loss carry forwards resulting in no Federal income tax expense.

 

Unusual Items

 

                  During the fiscal year ended June 30, 2004, we recorded the following unusual item:

                  Refinancing charge of $12.3 million, which is more fully described in Note 8 of the Consolidated Notes to the Financial Statements.

 

                  During the fiscal year ended June 30, 2002, we recorded the following unusual item:

                  The $37.0 million tax benefit discussed above.

 

Discontinued Operations:

 

As previously discussed, during fiscal 2004 we sold our Nevada route operations, the Rail City Casino and Bally Wulff.  The sale of VSI, our Louisiana route operation, was not consummated pursuant to the previously announced sale agreement and the agreement was cancelled.  We intend to continue our efforts to divest of this subsidiary and as such will continue to carry the assets as a discontinued operation. The Nevada route operation (“UCMC”) disposition was completed on June 30, 2004, the Rail City disposition was completed on May 3, 2004 and the Bally Wulff disposition was completed in July 2003.

 

The Louisiana route operations revenues totaled $17.0 million, $14.9 million and $15.1 million for the years ended June 30, 2004, 2003 and 2002, respectively.  For the same period, operating income totaled $2.8 million, $2.0 million and $2.2 million, respectively.

 

On June 30, 2004, we completed the sale of UCMC to Century Gaming, Inc. and received approximately $100 million in cash and the assumption by Century Gaming of approximately $5 million in debt.  Additionally, Century Gaming has agreed to acquire a certain number of gaming devices from our Bally Gaming and Systems business unit over a five-year period.  UCMC revenues totaled $220.9 million, $202.4 million and $208.9 million for the years ended June 30, 2004, 2003 and 2002, respectively.  For the same periods, operating income totaled $22.5 million, $7.0 million and $13.2 million, respectively.  We reported a gain on the sale before income taxes of $15.3 million, or $9.1 million after tax.

 

The sale of the Rail City Casino to the Sands Regent was completed on May 3, 2004. Total consideration was $37.9 million in cash.  Rail City revenues totaled $19.2 million, $21.2 million and $20.2 million for the years ended June 30, 2004, 2003 and 2002, respectively.  For the same periods, operating income totaled $5.4 million, $5.0 million and $5.0 million, respectively.  We reported a gain on the sale before income taxes of $23.1 million, or $14.3 million after tax.

 

Bally Wulff revenues totaled $60.2 million and $74.7 million for the years ended June 30, 2003 and 2002, respectively.  For the same periods, operating losses totaled $40.6 million and $16.2 million.

 

42



 

Contractual Commitments

 

We are committed to make future payments pursuant to various contracts and agreements. A summary of those contractual obligations existing as of June 30, 2004, is as follows (in $000s):

 

 

 

2005

 

2006

 

2007

 

2008

 

2009

 

Thereafter

 

Total

 

Debt:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Term Loan Facility (a)

 

$

3,312

 

$

3,500

 

$

3,500

 

$

3,500

 

$

3,500

 

$

332,688

 

$

350,000

 

Revolving credit facility

 

 

 

 

 

 

70,000

 

70,000

 

Other Debt

 

2,553

 

3,803

 

599

 

2,000

 

 

 

8,955

 

 

 

5,865

 

7,303

 

4,099

 

5,500

 

3,500

 

402,688

 

428,955

 

Other commitments:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net minimum rentals

 

2,877

 

1,596

 

1,323

 

721

 

553

 

33

 

7,103

 

SDG earn-out (b)

 

 

 

 

 

 

 

 

Mindplay earn-out (c)

 

 

 

 

 

 

 

 

Purchase commitments (d)

 

 

 

 

 

 

 

 

Employment agreements (e)

 

735

 

980

 

980

 

245

 

 

 

2,940

 

Kirkland consulting agreement (f)

 

600

 

600

 

600

 

300

 

 

 

2,100

 

Total commitments

 

$

10,077

 

$

10,479

 

$

7,002

 

$

6,766

 

$

4,053

 

$

402,721

 

$

441,098

 

 


(a) As a result of the sale of UCMC and Rail City, the terms of the bank loan agreement requires us to use approximately 50% of the net proceeds (as defined in the agreement) to reduce the term loan and revolver principal balances on a pro rata basis.  The revolver commitment of $125 million remains unaffected.  The exact amount of the debt repayment is subject to final adjustment in December 2004, however in August 2004 the Company made an estimated term loan pay down of $31.6 million, and used additional excess cash to reduce the balance of the revolver from $70 million to zero.  These debt paydowns are not reflected in the table above.

 

(b) On March 2, 2004 we completed the acquisition of SDG, the details of the purchase are more fully described in Note 3 of the Notes to the Consolidated Financial Statements.  As part of the purchase agreement additional contingent consideration of up to $95.6 million may become payable in equal portions of cash and stock over the next three fiscal years upon the SDG business achieving certain significant revenue and EBITDA targets.  Since the timing of such payments if any, are not known, they are not reflected in the table shown above.

 

(c) Pursuant to the MindPlay purchase agreement, the Company is obligated to make certain earn-out payments to the former principals of MindPlay LLC.  The Company is required to make guaranteed earn-out payments of at least $1,000,000 over the first two year period of the agreement.

 

(d) Except in certain rare instances, Bally Gaming and Systems is not required by its suppliers to enter into quarterly commitments for products.

 

(e) The Company has employment agreements with most of its employees with positions of Vice President or above.  These agreements generally provide for an initial rate of pay and the terms of the severance benefits generally range from three to twelve months salary continuation with similar non-compete periods.  Almost all such agreements contain language that the employee is still an “at will” employee, and as such can be terminated at anytime subject to the individual termination provisions.  The only multi-year arrangement is with Richard Haddrill, our CEO effective October 1, 2004, which covers a three-year term, with a base salary of $980,000.  Only Mr. Haddrill’s compensation is reflected in the table above.

 

(f) Pursuant to an original agreement entered into in 1997 between the Company and Kirkland Investment Corporation (“Kirkland,” 100% owned by Joel Kirschbaum who is a director of Alliance, and therefore treated as a “related party”), Kirkland provides the Company with certain consulting services.  Pursuant to a new Advisory Agreement dated July 1, 2004, the Company agreed to pay Kirkland $600,000 annually for a period of 3.5 years for consulting services.

 

In addition to the items discussed above, we have cash obligations for interest payments on our debt and for income taxes.  Our long-term debt is virtually all floating rate, and therefore future interest payments will be impacted by future LIBOR rate changes as well as the balance of debt outstanding in those future periods.  Interest payments for fiscal year 2004 totaled $23.8 million.  We have made no significant income tax payments during the last three years as we utilized our net operating loss carry forwards, which have now been reduced almost completely as of June 30, 2004.  We expect to begin making quarterly Federal income tax payments beginning on September 15, 2004.  The amount of such future income tax payments is dependent on the levels of our future taxable income.

 

43



 

The payment obligations in the above table are based on the contractually scheduled due dates. The only payment acceleration that could be demanded of us would generally be in the event of a default under the bank credit agreement that was not cured within the provisions set forth in that agreement.

 

Pursuant to our bank credit agreement, in certain circumstances we can enter into guarantee agreements on behalf of customers to third party creditors.  The total of such guarantees currently outstanding is less than $0.2 million as of June 30, 2004.

 

Critical Accounting Policies and Estimates

 

We prepare our Consolidated Financial Statements in conformity with accounting principles generally accepted in the United States of America. Certain of our accounting policies, including valuations utilized in asset impairment tests, acquisitions accounting, revenue recognition, allowance for doubtful accounts, capitalized costs, reserves for inventory, and deferred tax reserves require that we apply significant judgement in defining the appropriate assumptions for calculating financial estimates. These judgements are subject to an inherent degree of uncertainty. There can be no assurance that the actual results will not differ from our estimates. Additional information regarding our significant accounting policies is presented below.

 

Inventories

 

Inventories are stated at the lower of cost, determined on a first-in, first-out basis, or market.  Cost elements included for work-in-process and finished goods include raw materials, freight, direct labor and manufacturing overhead.  Given the size of the account balance, and the subjective nature of “market” values, management has determined that inventories represent critical accounting policies.  Accordingly we regularly review inventory quantities and quality and record charges for both obsolete product and for product that may have become impaired for a variety of reasons, including changes in technology, product demand, etc.  Additional valuation charges could result in the future as a result of these factors.

 

Property, plant and equipment and leased gaming equipment

 

Property, plant and equipment are stated at cost and depreciated over the estimated useful lives or lease terms, if less, using the straight line method.  Leased gaming equipment is stated at cost and depreciated over estimated useful lives ranging from 3-4 years.

 

Significant replacements and improvements are capitalized; other maintenance and repairs are expensed. The cost and accumulated depreciation of assets retired or otherwise disposed of are eliminated from the accounts and any resulting gain or loss is credited or charged to income as appropriate.

 

Given the size of the account balances, the changes in technology, customer preferences and competitive products offered by other suppliers, we regularly review and evaluate the recoverability of our investment in such assets, as well as the estimated useful lives used to depreciate these assets.  There is the potential for acceleration of future depreciation, or even an asset write-down, if such factors were determined to have an adverse impact on our ability to realize our full investment in such assets.

 

Intangible assets

 

Intangible assets consist primarily of deferred issuance costs for financings which are amortized over the life of the related financing, and acquisition-related software and trademarks, which are amortized over 3-13 years, and goodwill which is not amortized. Significant judgement is used in the estimation of future cash flows of such assets and in determining their estimated useful lives.

 

We regularly review and evaluate the recoverability of such intangible assets, many of which were acquired in our various business acquisitions.  Some of the intangibles represent products that have been deployed (i.e. SDG’s central-determination games) and others that are just now being deployed (i.e. MindPlay’s table game technology).  The success or failure of such products and their ability to generate future cash flows will have a significant impact on the timing of amortization expense and/or write-downs in those future periods.

 

Impairment of Long-lived Assets

 

The Company reviews long-lived assets (and goodwill) for impairment annually or whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable.  Recoverability of long-lived assets to be held and used are measured by a comparison of the carrying amount of an asset to future net cash flows expected to be generated by the asset, undiscounted and without interest and such estimations involve significant judgements.  If such assets are determined to be impaired, the impairment to be recognized is measured by the amount by which the carrying amount of the assets exceeds the fair value of the assets.

 

Revenue recognition

 

Revenue from sales of gaming machines is generally recognized at the time products are shipped and title has passed to the customer. Games placed with customers on a trial basis are not recognized as revenue until the trial period ends and

 

44



 

the customer accepts the games. The Company sells gaming equipment on normal credit terms (generally 2%, net 30) and offers financing to qualified customers for periods generally between 6 and 48 months.  Game sales to large, multi-property operators, are generally made pursuant to corporate agreements which contain standard sales terms and conditions and therefore generally do not involve significant judgments or estimates in recognizing revenue.  Sales to smaller operators are generally made in accordance with individual sales orders with terms and conditions that are negotiated with the customer, and therefore require additional review to ensure that revenue is recorded in the proper period.  Specific attention is paid to shipping terms (i.e. FOB Las Vegas or destination), discounting, and payment terms and conditions, and can require a significant level of review by management.  The failure to meet all of the revenue recognition conditions pursuant to the accounting standards would result in deferral of revenue to a future accounting period until all such conditions for revenue recognition have been met.

 

Revenue from sales of computerized monitoring systems is recognized in accordance with the AICPA’s Statement of Position 97-2 (“SOP 97-2”) “Software Revenue Recognition.”  In accordance with the provisions of SOP 97-2, the contracts for the sales of computerized monitoring units are considered to have “multiple elements” because they include hardware, software, installation, supervision, training, and post-contract customer support. Accordingly, revenues from the sale of systems are deferred and begin to be recognized at the point when the system is deemed to be functionally operational, and the residual method is used to recognize revenue for the remaining elements as they are delivered, each having vendor-specific objective evidence of relative fair values. Post-contract customer support revenues are recognized over the period of the support agreement (generally one year).

 

Revenue recognition for systems sales often involve both judgements and estimates, and accordingly such transactions are subjected to additional levels of internal review each reporting period.  Failure to meet all of the revenue recognition criteria in a reporting period could result in a deferral of revenue to a future period.

 

Allowances For Collection and Other Losses

 

Allowances for losses are maintained at levels determined by the Company’s management to adequately provide for collection losses and any other-than-temporary declines in other asset values.  In determining estimated losses, the Company’s management considers economic conditions, the activity in gaming markets, the financial condition of customers, changes in technology and other factors which management believes are relevant.  If a loss is indicated, the loss to be recognized is measured by the amount by which the carrying amount of the asset exceeds the estimated net realizable value of the asset.  Asset charge-offs are recorded upon the disposition of the underlying assets.  Management reviews the Company’s assets on a quarterly basis to determine the adequacy of the allowances for losses.

 

Capitalized Costs

 

During fiscal year 2004, Bally Gaming and Systems has experienced an almost four fold increase in the volume of product submissions to the various domestic regulatory bodies, each of which charges fees for the testing and approval of each product. Product testing costs are capitalized once technological feasibility has been established and are amortized, generally over a three year period once the product is placed in service. Product testing costs related to projects that are discontinued are expensed when such determination is made. The year to date fees incurred for such regulatory approvals totaled approximately $8.5 million. Of these amounts incurred, the Company capitalized a total of $4.8 million that was directly attributable to products.

 

Given the subjective nature of such capitalized costs, we have instituted a strict review process which includes a full review of the costs incurred and the nature and prospects of the related product.  After costs are capitalized, they are monitored to ensure that they are earning revenues through product sales.  Future write-offs are possible if such products do not produce adequate cash flows.

 

45



 

Income taxes

 

Income taxes are accounted for under the asset and liability method. Deferred tax assets and liabilities are recognized for the future tax consequences attributable to differences between the financial statement carrying amounts of assets and liabilities and their respective tax bases. Deferred tax assets and liabilities are measured using enacted tax rates expected to apply to taxable income in the years in which those temporary differences are expected to be recovered or settled. The effect on deferred tax assets and liabilities of a change in tax rates is recognized in the period that includes the enactment date. Taxes on income of the Company’s foreign subsidiaries are provided at the tax rates applicable to the tax jurisdictions in which they are located.

 

The accounting for income taxes involves significant judgements and estimates and deals with complex tax regulations.  The recoverability of certain deferred tax assets is based in part on estimates of future income and the timing of temporary differences, and the failure to fully realize such deferred tax assets could result in a higher tax provision in future periods.

 

Risk Factors

 

Competition

 

Bally Gaming and Systems.  The market for gaming machines is extremely competitive, and there are a number of established, well-financed and well-known companies producing machines that compete with each of the Bally Gaming and Systems product lines in each of the Bally Gaming and Systems markets. The domestic market for gaming machines is dominated by a single competitor, International Game Technology (“IGT”), with a number of smaller competitors in the field. In addition, certain technology-oriented companies have recently entered or may enter the gaming machine market. Management believes that some of these competitors have greater capital resources than we do. Competition among gaming machine manufacturers, particularly with respect to sales of gaming machines to new and emerging markets, is based on competitive customer pricing and financing terms, appeal to the player, product quality, and having an extensive distribution and sales network. Sales to established casinos in Nevada normally require completion of a successful trial period for the machines in the casino.

 

The competition for casino enterprise systems currently consists of IGT, Aristocrat, Acres Gaming, Inc., MIS, and, to a lesser extent, Konami and Mikohn Gaming Corporation.  Competition is keen in this market due to the number of providers and the limited number of casinos and the jurisdictions in which they operate. Pricing, product feature and function, accuracy, and reliability are all main factors in determining a provider’s success in selling its system. Bally

 

46



 

Gaming and Systems believes the future success of our operations will be determined by our ability to bring new and innovative products to the marketplace while at the same time maintaining the base of loyal existing customers.

 

Casino Operations.  The operation of casinos is also a highly competitive business. The principal competitive factors in the industry include the quality and location of the facility, the nature and quality of the amenities and customer services offered and the implementation and success of marketing programs. Our Rainbow Casino in Vicksburg, Mississippi faces intense direct competition from other gaming facilities serving the Vicksburg market. Competition from casinos in nearby locations may also be reducing the market from which Vicksburg casinos draw most of their patrons. Moreover, additional potential gaming sites remain in and around Vicksburg; some of these sites may be closer to larger population centers and, if developed, might enjoy a competitive advantage over our casinos.

 

Route Operations (Discontinued Operations).  In Louisiana, our route operations at the racetrack and OTBs compete with various truck stops and locations with liquor licenses throughout the New Orleans area, as well as riverboat gaming and one land-based casino.

 

Product Development

 

Our future success depends to a large extent upon our ability to design, manufacture and market technologically sophisticated and entertaining products that achieve high levels of player acceptance. The development of a successful new product or product design by a competitor could adversely affect sales of our products and force us to attempt to respond quickly with our own competing products. Response speed is lower in jurisdictions requiring product approvals prior to commercialization. Our plan with respect to the introduction of more sophisticated technology into the electronic gaming machine market is designed to lead to an increase in market share and profitability for us. However, there is no assurance that any such products will be developed, or that if developed they will receive necessary regulatory approvals or be commercially successful. Although we are developing a number of new products, there can be no guarantee of commercial acceptance of any of our products.

 

The gaming industry is employing new technology in many new areas, and we and our competitors continue to file for patents protecting such technologies. Although we are not aware of any patent violations, there can be no assurances that patents currently pending will not be determined to have infringed upon an existing patent held by a third party.

 

Bally Gaming and Systems continues to deploy new products that are placed in casinos and earn recurring revenues and cash flows. The amount of revenues earned is dependent on the earning power of the game. The games will likely have a shorter life than more traditional games, and we will have to continue to design and deploy successful games to maintain this stream of revenue. There can be no assurance that the games recently deployed will be successful or that we will be able to design and deploy new recurring revenue games.

 

Intellectual Property Litigation

 

We may incur significant litigation expenses protecting our intellectual property or defending our use of intellectual property, which may have an adverse effect on our future cash flow and results of operations.

 

Competitors and other third parties may infringe on our intellectual property rights or may allege that we have infringed on their intellectual property rights, resulting in significant litigation expenses, which would reduce our cash flow.

 

Sales to Non-Traditional Gaming Markets

 

The continued growth of the non-traditional markets outside of Nevada and Atlantic City for electronic gaming machines is contingent on the public’s acceptance of these markets and an ongoing regulatory approval process by federal, state and local governmental authorities. We cannot predict which new jurisdictions or markets, if any, will approve the operation of electronic gaming machines, the timing of any such approval or the level of our participation in any such markets, or whether jurisdictions currently permitting gaming will continue to do so in the future.

 

Customer Financing

 

Management believes that customer financing terms and leasing have become increasingly important competitive factors for Bally Gaming and Systems. Competitive conditions sometimes require Bally Gaming and Systems to grant extended payment terms on gaming machines, systems and other gaming equipment, especially for sales in emerging markets.  While such equipment normally collateralizes these financings, the resale value of the collateral in the event of default may be less than the amount financed. Accordingly, we have greater exposure to the financial condition of our customers in emerging markets than had historically been the case in established markets like Nevada and Atlantic City.

 

47



 

Foreign Operations

 

Our business in foreign markets is subject to the risks customarily associated with such activities. These risks include fluctuations in foreign currency exchange rates and controls, expropriation, nationalization and other economic, tax and regulatory policies of local governments as well as the laws and policies of the United States affecting foreign trade and investment. As of June 30, 2004, Bally Gaming and Systems has $17.8 million of receivables from customers in countries outside of the United States most of which are denominated in U.S. dollars. We do not generally enter into foreign exchange contracts to hedge our exposure to foreign exchange rate fluctuations.

 

Ability to Service Debt, Liquidity

 

As of June 30, 2004, the aggregate outstanding principal amount of our debt outstanding totaled $429.0 million. Upon the completion of the Refinancing in September 2003, we replaced our existing bank debt and 10% Senior Subordinated Notes with approximately $275 million of term loans, and $70 million drawn on the revolving credit facility. During the December 2003 quarter the Company increased the term loan by $75 million, to a total of $350 million outstanding.  The proceeds were used primarily to fund the acquisition SDG.  As a result the Company incurred an additional $1.3 million in debt issuance costs, which have been capitalized and will be amortized over the remaining term of the loan.

 

As a result of the sale of UCMC and Rail City, the terms of the bank loan agreement requires the use approximately 50% of the net proceeds (as defined in the agreement) to reduce the term loan and revolver principal balances on a pro rata basis.  The revolver commitment of $125 million remains unaffected.  The exact amount of the debt repayment is subject to final adjustment in December 2004, however in August 2004 the Company made an estimated term loan pay down of $31.6 million, and used additional excess cash to reduce the balance of the revolver from $70 million to zero.

 

Our new credit facility contains a number of significant covenants that, among other things, restrict our ability and certain of our subsidiaries to dispose of assets, incur additional indebtedness and issue preferred stock, pay dividends or make other distributions, enter into certain acquisitions, repurchase equity interests or subordinated indebtedness, issue or sell equity interests of our subsidiaries, engage in mergers or consolidations, or engage in certain transactions with subsidiaries and affiliates and otherwise restrict corporate activities. There can be no assurance that such restrictions will not adversely affect our ability to finance our future operations or capital needs or engage in other business activities that may be in our interest. In addition, the bank credit facility also requires us to maintain compliance with certain financial ratios. Our ability to comply with such ratios may be affected by events beyond our control. A breach of any of these covenants or our inability to comply with the required financial ratios could result in a default under the bank credit facility. In the event of any such default, the lenders under the credit facility could elect to declare all borrowings outstanding under the bank credit facility, together with accrued interest and other fees, to be due and payable and to require us to apply all of our available cash to repay such borrowings.  If we were unable to repay any such borrowings when due, the lenders could proceed against our collateral. If the indebtedness under the bank credit facility were to be accelerated, there can be no assurance that our assets would be sufficient to repay such indebtedness in full.

 

Our obligation to make principal and interest payments on outstanding indebtedness, and to comply with the covenants in the agreements governing borrowings under the bank credit facility, will have several important effects on our future operations including the following: (i) the portion of our cash flow from operations which will be dedicated to the payment of principal and interest on our indebtedness will not be available for other purposes; (ii) the bank facility borrowings are at variable rates of interest, which could result in higher expense in the event of increases in interest rates; (iii) we may be more vulnerable to downturns in our business or in the general economy and may be restricted from making acquisitions, introducing new technologies or exploiting business opportunities; and (iv) our ability to obtain additional financing in the future for working capital, capital expenditures, general corporate or other purposes may be impaired.  Additionally, our ability to meet our debt service obligations and to reduce our total debt will be dependent upon our future performance, which will be subject to general economic and regulatory conditions and to financial, business and other factors affecting our operation, many of which are beyond our control.

 

No assurance can be given that we will be able to generate the cash flow necessary to permit us to meet our fixed charges and repayment obligations. Any inability of us to service our fixed charges and repayment obligations would have a significant adverse effect on us.

 

Dependence on Key Personnel

 

Our success will be dependent, to a significant extent, on the continued services of a relatively small group of executive personnel. The loss or unavailability of one or more of such executive officers or the inability to attract or retain key employees in the future could have an adverse effect on our operations. On July 1, 2004 the Company

 

48



 

announced that Richard Haddrill has been appointed President and Chief Executive Officer effective October 1, 2004. Mr. Haddrill succeeds Robert Miodunski who will remain CEO until September 30, 2004, and will serve thereafter as a consultant to the Board of Directors. The Company has also formed of the Office of the Chairman to oversee seamless transition and management succession. The Office of the Chairman consists of Board members David Robbins and Joel Kirschbaum, Mr. Haddrill, and Mr. Miodunski.

 

Strict Regulation by Gaming Authorities

 

The manufacture and distribution of gaming machines and the conduct of gaming operations are subject to extensive federal, state, local, and foreign regulation by various gaming authorities (each, a “Gaming Authority”). Although the laws and regulations of the various jurisdictions in which we operate vary in their technical requirements and are subject to amendment from time to time, virtually all these jurisdictions require licenses, permits, documentation of the qualification, including evidence of integrity and financial stability, and other forms of approval for companies engaged in gaming operations and the manufacture and distribution of gaming machines as well as for the officers, directors, major stockholders, and key personnel of such companies. The Company and our key personnel have obtained, or applied for, all government licenses, registrations, findings of suitability, permits and approvals necessary for the manufacture and distribution, and operation where permitted, of its gaming machines in the jurisdictions in which it currently does business. However, there can be no assurance those licenses, registrations, findings of suitability, permits, or approvals will be given or renewed in the future or that we will obtain the licenses necessary to operate in emerging markets.

 

Additionally, there can be no assurance that any regulatory agency will not enact new rules or change regulations that would negatively impact our ability to operate or our financial results.

 

Gaming Taxes

 

Gaming operators are typically subject to significant taxes and fees in addition to corporate and state income taxes, and such taxes and fees are subject to increase at any time.  Any material increase in these taxes or fees, which could occur prospectively or retroactively, would adversely affect us.

 

We pay and expect to continue to pay taxes and fees in Nevada, and New Jersey. The New Jersey legislature enacted in 2003 an eight percent tax on the proceeds we receive from the operation of wide-area progressive slot machines in Atlantic City casinos. We expect to pay substantial taxes and fees in any other jurisdiction in which we conduct gaming operations. There can be no assurance as to future changes in taxation on gaming operations.

 

Currency Rate Fluctuations

 

We derive revenues from our non-U.S. subsidiaries, all of which revenues are denominated in their local currencies, and their results are affected by changes in the relative values of non-U.S. currencies and the U.S. dollar.  Most of the currencies in countries in which we have foreign operations strengthened versus the U.S. dollar in 2003 and 2004, which resulted in assets and liabilities denominated in local currencies being translated into more dollars. We do not currently utilize hedging instruments.

 

Market risks

 

During the normal course of our business, we are routinely subjected to a variety of market risks, examples of which include, but are not limited to, interest and currency rate movements, collectibility of accounts and notes receivable, and recoverability of residual values on leased assets. We constantly assess these risks and have established policies and practices designed to protect against the adverse effects of these and other potential exposures.  Although we do not anticipate any material losses in these risk areas, no assurances can be made that material losses will not be incurred in these areas in the future.

 

49



 

We have performed a sensitivity analysis of our financial instruments, which consist of our cash and cash equivalents and debt. We have no derivative financial instruments. In performing the sensitivity analysis, we define risk of loss as the hypothetical impact on earnings, of changes in the market interest rates or currency exchange rates.

 

The results of the sensitivity analysis at June 30, 2004, are as follows:

 

Interest Rate Risk:

 

We had total debt of approximately $429 million, consisting primarily of the new $350 million term loan and the initial $70 million borrowing on the revolver and other debt at approximately $9.0 million.  The bank facility loans are broken into individual loans with varying terms from one to six months. The interest rate for each loan is set on the borrowing date and is effective for the term outstanding. If the LIBOR rates were to increase or decrease by 100 basis points, with all other factors remaining constant, earnings would decrease or increase by approximately $4.3 million on a pre-tax basis.

 

Foreign Currency Exchange Rate Risk:

 

Our foreign subsidiaries generally use their domestic currency as their functional currency. A 10% fluctuation in the exchange rates of these currencies against the U.S. dollar would result in a corresponding change in earnings reported in the consolidated group of approximately $0.1 million.

 

Estimates

 

Our financial statements are prepared using estimates and assumptions that affect the reported amounts of assets and liabilities. Actual results may differ from these estimates either favorably or unfavorably, which may impact future results.

 

ITEM 7A.

QUANITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK

 

Refer to Item 7 of this Report- “Risk Factors- Currency Rate Fluctuations” and “Market Risks.”

 

ITEM 8.

FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA

 

Our Consolidated Financial Statements, including the notes thereto, and supplementary financial information are listed in Part IV, Item 15, of this Report and are included after the signature page beginning at page F-1.

 

ITEM 9.

CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURE

 

None.

 

ITEM 9a.

CONTROLS AND PROCEDURES

 

The Company’s management, including the Chief Executive Officer and Chief Financial Officer, conducted an evaluation of the effectiveness of the design and operation of the company’s disclosure controls and procedures as defined in Exchange Act Rule 13a-15(e) as described at the end of the period covered by this report.  Based on that evaluation, the Chief Executive Officer and Chief Financial Officer concluded that as of the end of the period covered by this report, the company’s disclosure controls and procedures were effective.  During the period covered by this report there have been no changes in the Company’s internal control over financial reporting that have materially affected, or are reasonably likely to materially affect the Company’s internal control over financial reporting.

 

PART III

 

ITEM 10.

DIRECTORS AND EXECUTIVE OFFICERS OF THE REGISTRANT

 

50



 

ITEM 11.               EXECUTIVE COMPENSATION

 

ITEM 12.               SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT

 

ITEM 13.               CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS

 

ITEM 14.               PRINCIPAL ACCOUNTANT FEES AND SERVICES

 

The information required by items 10, 11, 12, 13 and 14 is incorporated by reference from the Proxy Statement, which will be filed with the Securities and Exchange Commission within 120 days of the end of our fiscal year covered by this report.

 

PART IV

 

ITEM 15.               EXHIBITS AND FINANCIAL STATEMENT SCHEDULES

 

 

Documents filed as part of this report:

 

 

 

 

1.

Financial Statements:

 

 

 

 

 

Report of Independent Registered Public Accounting Firm

 

 

 

 

 

Consolidated Balance Sheets as of June 30, 2004 and 2003

 

 

 

 

 

Consolidated Statements of Operations for the Years Ended June 30, 2004, 2003 and 2002

 

 

 

 

 

Consolidated Statements of Stockholders’ Equity (Deficiency) for the Years Ended June 30, 2004, 2003 and 2002

 

 

 

 

 

Consolidated Statements of Cash Flows for the Years Ended June 30, 2004, 2003 and 2002

 

 

 

 

 

Notes to Consolidated Financial Statements

 

 

 

 

2.

Consolidated Supplemental Schedules:

 

 

Not applicable.

 

 

 

 

3.

Exhibits:

 

 

Exhibit
Number

 

Description

 

 

 

 

 

2.1

 

Agreement and Plan of Merger among Alliance, BGII Acquisition Corp. and BGII, dated as of October 18, 1995, as amended and restated (incorporated herein by reference to Annex I to the prospectus included in Alliance’s Form S-4, Registration Number 333-02799).

 

 

 

 

 

2.2

 

Basic Agreement, dated as of October 29, 1993, among United Gaming, Inc., The Rainbow Casino Corporation, John A. Barrett, Jr. and Leigh Seippel, and exhibits thereto (incorporated herein by reference to Alliance’s Form 8-K dated October 29, 1993).

 

 

 

 

 

2.3

 

Consolidation Agreement dated March 29, 1995 among United Gaming Rainbow, Inc., RCC, RCVP, NGM, HFS, National Gaming Corporation, Rainbow Development Corporation and Leigh Seippel and John A. Barrett, Jr. (incorporated herein by reference to Alliance’s Form 8-K dated March 29, 1995).

 

 

 

 

 

2.4

 

Stock Purchase Agreement for the sale of Bally Wulff (incorporated herein by reference to Alliance’s Form 8-K filed on August 5, 2003).

 

 

51



 

Exhibit
Number

 

Description

 

 

 

 

 

2.5

 

Amended and restated Stock Purchase Agreement by and among Alliance Gaming Corporation, Sierra Design Group, and Robert Luciano, as Trustee for the Robert Luciano Family Trust, dated March 2, 2004 (incorporated by reference to form 8-K dated March 12, 2004)

 

 

 

 

 

2.6

 

Agreement and plan of merger by and among Alliance Gaming Corporation, APT Games, Inc., United Coin Machine Co., and Century Gaming, Inc. dated May 4, 2004 (incorporated by reference to Form 8-K dated July 6, 2004).

 

 

 

 

 

3.1

 

Restated Articles of Incorporation of the Registrant, as amended (incorporated herein by reference to Alliance’s Form S-8 dated May 7, 2004.)

 

 

 

 

 

3.2

 

Revised and Amended By-Laws of the Registrant (incorporated herein by reference to Alliance’s Form 10-Q for the quarter ended December 31, 1997.)

 

 

 

 

 

3.3

 

Certificate of Designations, Preferences, and Relative, Participating, Optional and Other Special Rights of Special Stock and Qualifications, Limitations and Restrictions of 11 1/2% Non-Voting, Pay-in-Kind Special Stock, Series E (incorporated herein by reference to Exhibit 9(c)(5) to Amendment No. 1 to Alliance’s Form S-4 dated May 9, 1996).

 

 

 

 

 

4.1

 

Loan Agreement among Alliance Gaming Corporation and various lenders, and Bank of America, N.A. (Administrative Agent), dated September 3, 2003 (incorporated by reference to Alliance’s 8-K filed on September 12, 2003).

 

 

 

 

 

4.2

 

Rights Agreement dated as of March 9, 1998 between the Company and American Stock Transfer & Trust Company (incorporated herein by reference to Form 8-A dated March 10, 1998).

 

 

 

 

 

4.3

 

First Amendment to the Rights Agreement dated as of September 15, 1998 between the Company and American Stock Transfer & Trust Company (incorporated herein by reference to the Company’s annual report on Form 10-K dated June 30, 1998).

 

 

 

 

 

4.4

 

Form of Certificate of Designations with respect to Series F Special Stock (attached as Exhibit A to the Rights Agreement) (incorporated herein by reference to Form 8-A dated March 10, 1998).

 

 

 

 

 

4.5

 

Form of Right Certificate (attached as Exhibit B to the Rights Agreement) (incorporated herein by reference to Form 8-A dated March 10, 1998).

 

 

 

 

 

4.6

 

Summary of Rights to Purchase Series F Special Shares (attached as Exhibit C to the Rights Agreement) (incorporated herein by reference to Form 8-A dated March 10, 1998).

 

 

 

 

 

10.1

 

Alliance Gaming Corporation 1996 Long Term Incentive Plan (incorporated herein by reference to the Company’s Form S-8 filed August 12, 1997 Registration Number 333-34077).*

 

 

 

 

 

10.4

 

United Gaming, Inc. 1991 Long-Term Incentive Stock Option Plan (incorporated herein by reference to Alliance’s Form S-8 Registration Number 33-45811 and Registration Number 33-75308).*

 

 

 

 

 

10.10

 

Management Agreement, dated as of October 29, 1993, among Rainbow Casino-Vicksburg Partnership, L.P., Rainbow Casino Corporation and Mississippi Ventures, Inc., as manager (incorporated herein by reference to Alliance’s Form 8-K dated October 29, 1993).

 

 

52



 

Exhibit
Number

 

Description

 

 

 

 

 

10.11

 

Letter Agreement, dated as of June 29,1994, among United Gaming, Inc., Rainbow Casino Corporation, John A. Barrett, Jr. and Leigh Seippel, consented to by HFS Gaming Corporation (incorporated herein by reference to Alliance’s Form 8-K dated August 11, 1994).

 

 

 

 

 

10.12

 

Letter Agreement, dated as of July 16, 1994, among United Gaming, Inc., Rainbow Casino Corporation, John A. Barrett, Jr. and Leigh Seippel, consented to by HFS Gaming Corporation (incorporated herein by reference to Alliance’s Form 8-K dated August 11, 1994).

 

 

 

 

 

10.13

 

Second Amendment to Casino Financing Agreement, dated as of August 11, 1994, among United Gaming, Inc., United Gaming Rainbow, Inc., Rainbow Casino-Vicksburg Partnership, L.P., Rainbow Casino Corporation, John A. Barrett, Jr., Leigh Seippel and HFS Gaming Corporation (incorporated herein by reference to Alliance’s Form 8-K dated August 11, 1994).

 

 

 

 

 

10.14

 

Partnership Agreement of Rainbow Casino-Vicksburg Partnership, L.P., dated as of July 8, 1994 (incorporated herein by reference to Alliance’s Form 8-K dated August 11, 1994).

 

 

 

 

 

10.15

 

Second Amended and Restated Agreement of Limited Partnership, dated March 29,1995, between United Gaming Rainbow and Rainbow Casino Corporation (incorporated herein by reference to Alliance’s Form 8-K dated March 29, 1995).

 

 

 

 

 

10.16

 

Letter Agreement, dated March 29, 1995, among United Gaming Rainbow, RCC, Leigh Seippel, John A. Barrett, Jr. and Butler, Snow, O’Mara, Stevens & Cannada  (incorporated herein by reference to Alliance’s Form 8-K dated March 29, 1995).

 

 

 

 

 

10.17

 

Trademark License Agreement, dated November 11, 1991 between Bally Manufacturing Corporation and Bally Gaming International, Inc. (incorporated herein by reference to exhibit 10(i)(d) included in BGII’s Annual Report on Form 10-K for the fiscal year ended December 31, 1991).

 

 

 

 

 

10.18

 

Amended and Restated Trademark License Agreement dated July 8, 1992, by and between Bally Gaming International, Inc. and Bally Manufacturing Corporation (incorporated herein by reference to exhibit 10(i)(d) included in BGII’s Registration Statement on Form S-1 No. 33-48347 filed on July 9, 1992).

 

 

 

 

 

10.19

 

Second Amendment to Trademark License Agreement and Settlement Agreement, dated March 31, 1995, by and between Bally Entertainment Corporation and Bally Gaming International, Inc. (incorporated herein by reference to Exhibit I, included in BGII’s Current Report on Form 8-K dated April 3, 1995).

 

 

 

 

 

10.20

 

Third Amendment to Trademark License Agreement and Settlement Agreement dated May 10, 1996, by and between Bally Entertainment Corporation, Alliance Gaming Corporation and BGII Acquisition Corp. (incorporated by reference to exhibit 10.77 to S-2 Registration Statement No. 333-02147).

 

 

 

 

 

10.27

 

Amended and Restated Employment Agreement, effective April 24, 2001, between the Company and Robert L. Miodunski (incorporated by reference to the Company’s Annual Report on Form 10-K dated June 30, 2001). *

 

 

 

 

 

10.30

 

Employment Agreement between the Company and Richard Haddrill, entered into as of June 30, 2004 (incorporated by reference to Form 8-K dated July 7, 2004).*

 

 

 

 

 

10.31

 

Separation and Consulting Agreement entered into as of June 30, 2004 by and between the Company and Robert L. Miodunski (incorporated by reference to Form 8-K dated July 7, 2004.)

 

 

53



 

Exhibit
Number

 

Description

 

 

 

 

 

10.33

 

Alliance Gaming Corporation 2001 Long-Term Incentive Plan, including amendments No. 1 and  No. 2 (incorporated herein by reference to the Company’s Form S-8 filed January 22, 2002 Registration Number 333-81154).

 

 

 

 

 

10.34

 

Amendment No. 3 to the Alliance Gaming Corporation 2001 Long-Term Incentive Plan (incorporated herein by reference to the Company’s Form S-8 filed May 8, 2003 Registration Number 333-105087).

 

 

 

 

 

10.35

 

Amendment No. 4 to the Alliance Gaming Corporation 2001 Long-Term Incentive Plan (incorporated herein by reference to the Company’s Form S-8 filed May 7, 2004 Registration Number 333-105087).

 

 

 

 

 

10.36

 

Employment Agreement dated July 14, 2000 between the Company and Mark Lerner (incorporated herein by reference to the Company’s Annual Report on Form 10-K dated June 30, 2002). *

 

 

 

 

 

10.37

 

Agreement between the Company and David Robbins effective July 1, 2004 (incorporated by reference to Form 8-K dated July 7, 2004).

 

 

 

 

 

10.38

 

Agreement between the Company and Joel Kirschbaum effective July 1, 2004 (incorporated by reference to Form 8-K dated July 7, 2004).

 

 

 

 

 

10.39

 

Advisory Services agreement between the Company and Kirkland Investment Corporation effective July 1, 2004 (incorporated by reference to Form 8-K dated July 7, 2004).

 

 

 

 

 

21

 

Subsidiaries of the Registrant.

 

 

 

 

 

23.1

 

Consent of Deloitte & Touche LLP

 

 

 

 

 

31.1

 

Certification of Chief Executive Officer, pursuant to Rule 13a-14(a) of the Securities Act of 1934, as amended.

 

 

 

 

 

31.2

 

Certification of Chief Financial Officer, pursuant to Rule 13a-14(a) of the Securities Act of 1934, as amended.

 

 

 

 

 

32.1

 

Certification of Chief Executive Officer, pursuant to 18 U.S.C. Section 1350, as adopted pursuant to section 906 of the Sarbanes-Oxley Act of 2002.

 

 

 

 

 

32.2

 

Certification of Chief Financial Officer, pursuant to 18 U.S.C. Section 1350, as adopted pursuant to section 906 of the Sarbanes-Oxley Act of 2002.

 

 


*

 

Management contract or compensatory plan or arrangement.

 

 

54



 

SIGNATURES

 

Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the Registrant has duly caused this report to be signed on our behalf by the undersigned, thereunto duly authorized.

 

ALLIANCE GAMING CORPORATION

 

DATED: September 10, 2004

 

 

By

/s/ Robert L. Miodunski

 

 

Robert L. Miodunski

 

President and Chief Executive Officer

 

 

(Principal Executive Officer)

 

 

 

By

/s/ Robert L. Saxton

 

 

Robert L. Saxton

 

Executive Vice President, Treasurer and Chief Financial

 

 

Officer (Principal

 

 

Financial and Accounting Officer)

 

 

Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the Registrant and in the capacities and on the dates indicated.

 

Name

 

Title

 

Date

 

 

 

 

 

 

 

/s/ Robert L. Miodunski

 

 

President and Chief Executive Officer

 

September 10, 2004

 

Robert L. Miodunski

 

(Principal Executive Officer), and Director

 

 

 

 

 

 

 

 

 

/s/ Robert L. Saxton

 

 

Executive Vice President, Treasurer and Chief Financial Officer

 

September 10, 2004

 

Robert L. Saxton

 

(Principal Financial and

 

 

 

 

 

Accounting Officer)

 

 

 

 

 

 

 

 

 

/s/ Jacques Andre

 

 

Director

 

September 10, 2004

 

Jacques Andre

 

 

 

 

 

 

 

 

 

 

 

/s/ Anthony DiCesare

 

 

Director

 

September 10, 2004

 

Anthony DiCesare

 

 

 

 

 

 

 

 

 

 

 

/s/ Joel Kirschbaum

 

 

Director

 

September 10, 2004

 

Joel Kirschbaum

 

 

 

 

 

 

 

 

 

 

 

/s/ David Robbins

 

 

Director and Chairman of the Board

 

September 10, 2004

 

David Robbins

 

 

 

 

 

 

 

 

 

 

 

/s/ Robert Miodunski

 

 

Director

 

September 10, 2004

 

Robert Miodunski

 

 

 

 

 

 

 

 

 

 

 

/s/ Kevin Verner

 

 

Director

 

September 10, 2004

 

Kevin Verner

 

 

 

 

 

 

 

 

 

 

 

/s/ Richard Haddrill

 

 

Director

 

September 10, 2004

 

Richard Haddrill

 

 

 

 

 

 

55



 

REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM

 

 

To the Board of Directors and Stockholders of

Alliance Gaming Corporation:

Las Vegas, Nevada

 

We have audited the accompanying consolidated balance sheets of Alliance Gaming Corporation and Subsidiaries (the “Company”) as of June 30, 2004 and 2003, and the related consolidated statements of operations, stockholders’ equity (deficiency), and cash flows for each of the three years in the period ended June 30, 2004.  These financial statements are the responsibility of the Company’s management. Our responsibility is to express an opinion on these financial statements based on our audits.

 

We conducted our audits in accordance with the standards of the Public Company Accounting Oversight Board (United States). Those standards require that we plan and perform the audit to obtain reasonable assurance about whether the financial statements are free of material misstatement.  An audit includes examining, on a test basis, evidence supporting the amounts and disclosures in the financial statements.  An audit also includes assessing the accounting principles used and significant estimates made by management, as well as evaluating the overall financial statement presentation.  We believe that our audits provide a reasonable basis for our opinion.

 

In our opinion, such consolidated financial statements present fairly, in all material respects, the financial position of Alliance Gaming Corporation and Subsidiaries as of June 30, 2004 and 2003, and the results of their operations and their cash flows for each of the three years in the period ended June 30, 2004, in conformity with accounting principles generally accepted in the United States of America.

 

 

DELOITTE & TOUCHE LLP

Las Vegas, Nevada

September 10, 2004

 

F-1



 

ALLIANCE GAMING CORPORATION AND SUBSIDIARIES

CONSOLIDATED BALANCE SHEETS

(In 000s except share amounts)

 

 

 

June 30,
2004

 

June 30,
2003

 

ASSETS

 

 

 

 

 

Current assets:

 

 

 

 

 

Cash and cash equivalents

 

$

172,726

 

$

38,884

 

Accounts and notes receivable, net of allowance for doubtful accounts of $9,722 and $6,962

 

129,779

 

98,368

 

Inventories, net of reserves of $4,914 and $6,503

 

61,135

 

32,102

 

Deferred tax assets, net

 

20,054

 

44,821

 

Other current assets

 

12,420

 

8,010

 

Total current assets

 

396,114

 

222,185

 

Long-term investments (restricted)

 

2,528

 

864

 

Long-term receivables, net of allowance for doubtful accounts of $12 and $15

 

12,518

 

14,865

 

Net investment in sales type leases

 

5,614

 

 

Leased gaming equipment, net of accumulated depreciation of $31,105 and $15,703

 

46,634

 

25,792

 

Property, plant and equipment, net of accumulated depreciation and amortization of $23,127 and $20,495

 

75,838

 

56,894

 

Goodwill, net

 

136,989

 

63,040

 

Intangible assets, net of accumulated amortization of $12,489 and $12,109

 

63,623

 

26,631

 

Assets of discontinued operations held for sale

 

4,442

 

114,314

 

Other assets, net

 

6,354

 

580

 

Total assets

 

$

750,654

 

$

525,165

 

 

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

 

 

 

 

 

 

Current liabilities:

 

 

 

 

 

Accounts payable

 

$

37,515

 

$

22,726

 

Accrued liabilities

 

51,469

 

31,438

 

Jackpot liabilities

 

12,075

 

10,588

 

Taxes payable

 

7,233

 

931

 

Current maturities of long-term debt

 

5,866

 

3,537

 

Liabilities of discontinued operations held for sale

 

4,337

 

14,000

 

Total current liabilities

 

118,495

 

83,220

 

Long-term debt, net

 

423,089

 

341,678

 

Deferred tax liabilities

 

849

 

3,920

 

Other liabilities

 

6,092

 

3,387

 

Minority interest

 

1,326

 

1,330

 

Total liabilities

 

549,851

 

433,535

 

Commitments and contingencies

 

 

 

 

 

Stockholders’ equity:

 

 

 

 

 

Special stock, 10,000,000 shares authorized: Series E, $100 liquidation value; 115 shares and 115 shares issued and outstanding

 

12

 

12

 

Common stock, $.10 par value; 100,000,000 shares authorized; 51,426,000 and 49,993,000 shares issued

 

5,145

 

4,996

 

Treasury stock at cost, 513,000 shares

 

(501

)

(501

)

Deferred compensation (restricted stock units)

 

(6,500

)

 

 

Additional paid-in capital

 

194,040

 

163,267

 

Accumulated other comprehensive income

 

1,524

 

1,287

 

Retained earnings (accumulated deficit)

 

7,083

 

(77,431

)

Total stockholders’ equity

 

200,803

 

91,630

 

Total liabilities and stockholders’ equity

 

$

750,654

 

$

525,165

 

 

See accompanying notes to consolidated financial statements.

 

F-2



 

ALLIANCE GAMING CORPORATION AND SUBSIDIARIES

CONSOLIDATED STATEMENTS OF OPERATIONS

(In 000s, except per share amounts)

 

 

 

Years Ended June 30,

 

 

 

2004

 

2003

 

2002

 

Revenues:

 

 

 

 

 

 

 

Gaming equipment and systems

 

$

436,596

 

$

335,436

 

$

223,703

 

Casino operations

 

52,280

 

50,945

 

52,211

 

 

 

488,876

 

386,381

 

275,914

 

Costs and expenses

 

 

 

 

 

 

 

Cost of gaming equipment and systems

 

177,586

 

144,352

 

98,720

 

Cost of casino operations

 

20,043

 

21,208

 

21,021

 

Selling, general and administrative

 

124,345

 

95,432

 

75,029

 

Research and development costs

 

36,615

 

19,955

 

15,012

 

Depreciation and amortization

 

31,565

 

20,462

 

13,929

 

 

 

 

 

 

 

 

 

 

 

390,154

 

301,409

 

223,711

 

 

 

 

 

 

 

 

 

Operating income

 

98,722

 

84,972

 

52,203

 

 

 

 

 

 

 

 

 

Other income (expense):

 

 

 

 

 

 

 

Interest income

 

2,253

 

220

 

378

 

Interest expense

 

(17,934

)

(25,645

)

(28,229

)

Minority interest

 

(2,309

)

(2,009

)

(1,935

)

Refinancing charge

 

(12,293

)

 

 

Other, net

 

(521

)

180

 

1,237

 

 

 

 

 

 

 

 

 

Income from continuing operations before income taxes

 

67,918

 

57,718

 

23,654

 

Income tax expense (benefit)

 

24,293

 

20,556

 

(38,440

)

Net income from continuing operations

 

43,625

 

37,162

 

62,094

 

 

 

 

 

 

 

 

 

Discontinued operations:

 

 

 

 

 

 

 

Loss on sale of wall machines and amusement games unit, net

 

 

(25,358

)

 

Gain on sale of Rail City Casino, net

 

14,329

 

 

 

Gain on sale of Nevada Route, net

 

9,124

 

 

 

Income (loss) from discontinued operations of wall machines and amusement games business unit, net

 

(2,172

)

(895

)

(17,167

)

Income from discontinued operations of Nevada Route, net

 

14,539

 

4,059

 

12,580

 

Income from discontinued operations of Louisiana Route, net

 

1,768

 

1,288

 

1,439

 

Income from discontinued operations of Rail City Casino, net

 

3,301

 

3,267

 

4,903

 

Income (loss) from discontinued operations

 

40,889

 

(17,639

)

1,755

 

Net income

 

$

84,514

 

$

19,523

 

$

63,849

 

 

 

 

 

 

 

 

 

Basic earnings (loss) per share:

 

 

 

 

 

 

 

Continuing operations

 

$

0.87

 

$

0.76

 

$

1.34

 

Discontinued operations

 

0.82

 

(0.36

)

0.04

 

 

 

$

1.69

 

$

0.40

 

$

1.38

 

 

 

 

 

 

 

 

 

Diluted earnings (loss) per share:

 

 

 

 

 

 

 

Continuing operations

 

$

0.85

 

$

0.74

 

$

1.30

 

Discontinued operations

 

0.80

 

(0.35

)

0.04

 

 

 

$

1.65

 

$

0.39

 

$

1.34

 

 

 

 

 

 

 

 

 

Weighted average common shares outstanding

 

50,113

 

49,153

 

46,281

 

 

 

 

 

 

 

 

 

Weighted average common and common share equivalents outstanding

 

51,248

 

50,139

 

47,507

 

 

See accompanying notes to consolidated financial statements.

 

F-3



 

ALLIANCE GAMING CORPORATION AND SUBSIDIARIES

CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY (DEFICIENCY)

(In 000s)

 

 

 

 

 

 

 

Series E
Special
Stock

 

Treasury
Stock

 

Deferred
Comp.

 

Additional
Paid-in
Capital

 

Accum.
Other
Comprehensive
Income (loss)

 

Retained
Earnings
(Accum.
Deficit)

 

Total
Stockholders’
Equity
(Deficiency)

 

 

 

 

Common Stock

Shares

 

Dollars

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Balances at June 30, 2001

 

21,776

 

$

2,178

 

$

12

 

$

(501

)

$

 

$

147,828

 

$

(27,919

)

$

(160,803

)

$

(39,205

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net income

 

 

 

 

 

 

 

 

63,849

 

63,849

 

Foreign currency translation adjustment

 

 

 

 

 

 

 

8,555

 

 

8,555

 

Total comprehensive income

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

72,404

 

Shares issued upon exercise of options and warrants before 2-for-1 stock split

 

2,809

 

283

 

 

 

 

6,246

 

 

 

6,529

 

Common shares issued upon 2-for-1 stock split

 

24,585

 

2,461

 

 

 

 

(2,461

)

 

 

 

Tax benefit of employee stock option exercises

 

 

 

 

 

 

6,081

 

 

 

6,081

 

Shares issued upon exercise of options and warrants after 2-for-1 stock split

 

57

 

5

 

 

 

 

172

 

 

 

177

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Balances at June 30, 2002

 

49,227

 

$

4,927

 

$

12

 

$

(501

)

$

 

$

157,866

 

$

(19,364

)

$

(96,954

)

$

45,986

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net income

 

 

 

 

 

 

 

 

19,523

 

19,523

 

Foreign currency translation adjustment

 

 

 

 

 

 

 

8,760

 

 

8,760

 

Reversal of foreign currency translation adjustments for Bally Wulff (see Note 4)

 

 

 

 

 

 

 

11,891

 

 

11,891

 

Total comprehensive income

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

40,174

 

Shares issued upon exercise of options

 

706

 

69

 

 

 

 

2,487

 

 

 

2,556

 

Tax benefit of employee stock option exercise

 

 

 

 

 

 

2,914

 

 

 

2,914

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Balances at June 30, 2003

 

49,933

 

$

4,996

 

$

12

 

$

(501

)

$

 

$

163,267

 

$

1,287

 

$

(77,431

)

$

91,630

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net income

 

 

 

 

 

 

 

 

84,514

 

84,514

 

Foreign currency translation adjustment

 

 

 

 

 

 

 

237

 

 

237

 

Total comprehensive income

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

84,751

 

Issuance of Restricted Stock Units

 

 

 

 

 

 

 

 

 

(6,500

)

6,500

 

 

 

 

 

 

Restricted shares issued upon acquisition of SDG

 

662

 

66

 

 

 

 

 

 

11,883

 

 

 

 

 

11,949

 

Additional paid in capital upon issuance of warrants

 

 

 

 

 

 

 

 

 

 

 

886

 

 

 

 

 

886

 

Shares issued upon exercise of options

 

831

 

83

 

 

 

 

 

 

 

7,205

 

 

 

 

 

7,288

 

Tax benefit of employee stock option exercise

 

 

 

 

 

 

 

 

 

 

 

4,299

 

 

 

 

 

4,299

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Balances at June 30, 2004

 

51,426

 

$

5,145

 

$

12

 

$

(501

)

$

(6,500

)

$

194,040

 

$

1,524

 

$

7,083

 

$

200,803

 

 

See accompanying notes to consolidated financial statements.

 

F-4



 

ALLIANCE GAMING CORPORATION AND SUBSIDIARIES

CONSOLIDATED STATEMENTS OF CASH FLOWS

 

(In 000s)

 

 

 

Years Ended June 30,

 

 

 

2004

 

2003

 

2002

 

Cash flows from operating activities of continuing operations:

 

 

 

 

 

 

 

Net income

 

$

84,514

 

$

19,523

 

$

63,849

 

Adjustments to reconcile net income to net cash provided by operating activities of continuing operations:

 

 

 

 

 

 

 

Income from discontinued operations

 

(40,889

)

(7,720

)

(25,884

)

Write down of goodwill and other assets

 

 

38,728

 

24,129

 

Depreciation and amortization

 

31,565

 

20,462

 

13,929

 

Deferred income taxes

 

23,946

 

3,351

 

(37,675

)

Provision for losses on receivables

 

2,357

 

1,537

 

2,498

 

Refinance charge

 

12,293

 

 

 

Other

 

(1,721

)

355

 

(558

)

Change in operating assets and liabilities, net of effects of businesses acquired:

 

 

 

 

 

 

 

Accounts and notes receivable

 

(22,117

)

(50,415

)

(9,579

)

Inventories

 

(7,060

)

1,006

 

(2,034

)

Other current assets

 

(1,049

)

1,320

 

(1,449

)

Accounts payable

 

8,720

 

7,278

 

(4,515

)

Accrued liabilities and jackpot liabilities

 

19,702

 

2,723

 

(79

)

Net cash provided by operating activities of continuing operations

 

110,261

 

38,148

 

22,632

 

 

 

 

 

 

 

 

 

Cash flows from investing activities of continuing operations:

 

 

 

 

 

 

 

Additions to property, plant and equipment

 

(11,840

)

(9,759

)

(6,724

)

Additions to leased gaming equipment

 

(38,109

)

(21,357

)

(15,099

)

Acquisitions, net of cash acquired

 

(123,495

)

(11,528

)

(15,333

)

Additions to other long-term assets

 

(14,587

)

(3,671

)

(132

)

Proceeds from sales of discontinued operations

 

155,212

 

 

 

Net cash used in investing activities of continuing operations

 

(32,819

)

(46,315

)

(37,288

)

 

 

 

 

 

 

 

 

Cash flows from financing activities of continuing operations:

 

 

 

 

 

 

 

Capitalized debt issuance costs

 

(6,954

)

 

(662

)

Proceeds from issuance of long-term debt

 

350,000

 

 

 

Payoff of debt from refinancing

 

(337,625

)

 

 

Reduction of long-term debt

 

(3,484

)

(4,735

)

(1,826

)

Net change in revolving credit facility

 

70,000

 

 

 

Premium paid on early redemption of debt

 

(5,399

)

 

 

Proceeds from exercise of stock options and warrants

 

7,288

 

2,556

 

6,706

 

Net cash provided by (used in) financing activities of continuing operations

 

73,826

 

(2,179

)

4,218

 

 

 

 

 

 

 

 

 

Effect of exchange rate changes on cash

 

174

 

286

 

709

 

 

 

 

 

 

 

 

 

Cash (used in) provided by discontinued operations

 

(17,600

)

17,144

 

12,400

 

 

 

 

 

 

 

 

 

Cash and cash equivalents:

 

 

 

 

 

 

 

Increase for year

 

133,842

 

7,084

 

2,671

 

Balance, beginning of year

 

38,884

 

31,800

 

29,129

 

Balance, end of year

 

$

172,726

 

$

38,884

 

$

31,800

 

 

See accompanying notes to consolidated financial statements.

 

F-5



 

ALLIANCE GAMING CORPORATIONS AND SUBSIDIARIES

NOTES TO CONSOLIDATED FINANCIAL STATEMENTS

 

1.             SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES AND DESCRIPTION OF BUSINESS

 

Description of business

 

Alliance Gaming Corporation (“Alliance” or the “Company”), a Nevada corporation, is a diversified, worldwide gaming company that (i) designs, manufactures and distributes gaming machines and computerized monitoring systems for gaming machines and (ii) owns and operates one regional casino.

 

In July 2003, the Company announced that it had entered into definitive agreements for the sale of its Nevada and Louisiana route operations and Bally Wulff. In December 2003 the Company announced its intention to sell Rail City Casino. The Company completed the disposition of its Nevada Route operations, Rail City and Bally Wulff during the fiscal year ended June 30, 2004. Accordingly, these businesses have been classified as discontinued operations (see Note 4).

 

In fiscal year 2004, the Company completed the acquisition of Crown Gaming (“Crown”), MindPlay LLC (“MindPlay”) and Sierra Design Group (“SDG”) (see Note 3).

 

Principles of presentation and consolidation

 

The accompanying consolidated financial statements include the accounts of Alliance Gaming Corporation, and its wholly owned and partially owned, controlled subsidiaries. In the case of Video Services, Inc. (“VSI”) which is consolidated, the Company owns 100% of the voting stock and is entitled to receive 71% of dividends declared by VSI, if any, at such time that dividends are declared.

 

The Company is the general partner of Rainbow Casino Vicksburg Partnership (“RCVP”) the partnership that operates the Rainbow Casino.  Pursuant to transactions consummated in March 1995, the Rainbow Corporation, which was the former general partner of RCVP became a limited partner entitled to receive 10% of the net available cash flows after debt service and other items, as defined (which amount increases to 20% of such amount when annual revenues exceed $35.0 million but only on such incremental amount), payable quarterly through December 31, 2010.  The Company holds the remaining economic interest in the partnership.

 

The Company consolidates RCVP and records minority interest expense to reflect the portion of the earnings of VSI and RCVP attributable to the minority shareholders.

 

All significant intercompany accounts and transactions have been eliminated in consolidation. Certain reclassifications have been made to prior year financial statements to conform to the current year presentation, and to present Rail City as discontinued operations for all periods presented.

 

Cash and cash equivalents

 

Cash equivalents consist of highly liquid debt instruments purchased with an original maturity of three months or less at the date of purchase and are carried at cost, which approximates market value. Cash and cash equivalents also includes cash utilized in Casino Operations which is held in vaults, cages or change banks which totaled $2.1 million and $2.2 million at June 30, 2004 and 2003, respectively. The Company also maintains jackpot reserve accounts totaling approximately $15.6 million and $14.5 million at June 30, 2004 and 2003, respectively, to ensure availability of funds to pay wide-area progressive jackpot awards.  In addition, the Company purchases U.S. Treasury Strip Securities for the benefit of jackpot winners who elect to receive annual instalment payments.  These securities are presented as restricted long-term investments in the consolidated balance sheets, and totaled $2.5 million and $0.9 million as of June 30, 2004 and 2003, respectively.

 

The Company’s route operations and casino operations cash balances, which are included in discontinued operations, totaled $3.5 million and $28.9 million as of June 30, 2004 and 2003, respectively.  These balances are included in assets of discontinued operations held for sale in the accompanying consolidated balance sheets (see Note 4).

 

F-6



 

Inventories

 

Inventories are stated at the lower of cost, determined on a first-in, first-out basis, or market.  Cost elements included for work-in-process and finished goods include raw materials, freight, direct labor and manufacturing overhead. Inventories, net of valuation reserves, consist of the following (in 000s):

 

 

 

2004

 

2003

 

 

 

 

 

 

 

Raw materials

 

$

26,050

 

$

13,720

 

Work-in-process

 

3,324

 

789

 

Finished goods

 

31,761

 

17,593

 

Total

 

$

61,135

 

$

32,102

 

 

Property, plant and equipment and leased gaming equipment

 

Property, plant and equipment is stated at cost and depreciated over the estimated useful lives or lease term, if less, using the straight line method as follows: buildings and improvements, 28-40 years; gaming equipment, 4-7 years; furniture, fixtures and equipment, 3-7 years; and leasehold improvements, 5-10 years. Leased gaming equipment is stated at cost and depreciated over estimated useful life ranging from 3-4 years.

 

Significant replacements and improvements are capitalized; other maintenance and repairs are expensed. The cost and accumulated depreciation of assets retired or otherwise disposed of are eliminated from the accounts and any resulting gain or loss is credited or charged to income as appropriate.

 

Property, plant and equipment consist of the following (in 000s):

 

 

 

2004

 

2003

 

 

 

 

 

 

 

Land and land improvements

 

$

19,086

 

$

18,816

 

Buildings and leasehold improvements

 

29,937

 

25,964

 

Gaming equipment

 

29,121

 

20,671

 

Furniture, fixtures and equipment

 

20,821

 

11,938

 

Less accumulated depreciation and amortization

 

(23,127

)

(20,495

)

Total property, plant and equipment, net

 

$

75,838

 

$

56,894

 

 

 

 

 

 

 

Leased gaming equipment

 

$

77,739

 

$

41,495

 

Less accumulated depreciation

 

 

(31,105

)

 

(15,703

)

Total leased gaming equipment, net

 

$

46,634

 

$

25,792

 

 

Impairment of Long-Lived Assets

 

The Company reviews long-lived assets for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable.  Recoverability of long-lived assets to be held and used are measured by a comparison of the carrying amount of an asset to future net cash flows expected to be generated by the asset, undiscounted and without interest.  If such assets are considered to be impaired, the impairment to be recognized is measured by the amount by which the carrying amount of the assets exceeds the fair value of the assets.

 

F-7



 

Other Intangible Assets

 

Intangible assets consist primarily of deferred issuance costs for financings which are amortized over the life of the related financing, and acquisition-related software and trademarks, which are amortized over 3-13 years. Deferred debt issuance costs are amortized and included in the accompanying consolidated statements of operations in depreciation and amortization expense.

 

Use of Estimates

 

The preparation of the consolidated financial statements in conformity with generally accepted accounting principles in the United States of America requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities and disclosure of contingent assets and liabilities at the date of the consolidated financial statements and the reported amounts of revenues and expenses during the reporting period. Actual results could differ from those estimates.

 

Revenue recognition

 

Revenue from sales of gaming machines is generally recognized at the time products are shipped and title has passed to the customer. Games placed with customers on a trial basis are not recognized as revenue until the trial period ends and the customer accepts the games. The Company sells gaming equipment on normal credit terms (generally 2%, net 30) and offers financing to qualified customers for periods generally between 6 and 48 months.

 

Revenue from sales of computerized monitoring systems is recognized in accordance with the AICPA’s Statement of Position 97-2 “Software Revenue Recognition” (“SOP 97-2”) and Emerging Issues Task Force (“EITF”) issue 00-21, “Revenue Arrangements with Multiple Deliverables” (“EITF 00-21”).  In accordance with the provisions of SOP 97-2 and EITF 00-21, the contracts for the sales of computerized monitoring units are considered to have “multiple elements” because they include hardware, software, installation, supervision, training, and post-contract customer support. Accordingly, revenues from the sale of systems are deferred and begin to be recognized at the point when the system is deemed to be functionally operational, and the residual method is used to recognize revenue for the remaining elements as they are delivered, each having vendor-specific objective evidence of relative fair values. Post-contract customer support revenues are recognized over the period of the support agreement (generally one year).

 

Our Bally Gaming and Systems business unit earns revenues from recurring revenue sources that consist of the operations of the wide-area progressive jackpot systems and revenues from gaming machines placed in a casino on a daily lease or rental basis. Revenue from these sources is recognized based on the contractual terms of the participation or rental agreement and is generally based on a share of money wagered, a share of the net winnings, or on a fixed daily rental rate basis.

 

In accordance with industry practice, the Company recognizes gaming revenues in its discontinued route operations and casino operations as the net win from gaming machine operations, which is the difference between coins and currency deposited into the machines and payments to customers. The Company recognizes total net win from gaming machines as revenues for route operations, which the Company operates pursuant to revenue-sharing arrangements and revenue-sharing payments (either fixed or variable) as a cost of route operations.

 

F-8



 

Capitalized Costs

 

During fiscal year 2004, Bally Gaming and Systems has experienced an almost four fold increase in the volume of product submissions to the various domestic regulatory bodies, each of which charges fees for the testing and approval of each product. Product testing costs are capitalized once technological feasibility has been established and are amortized, generally over a three year period once the product is placed in service. Product testing costs related to projects that are discontinued are expensed when such determination is made. During fiscal year 2004, fees incurred for such regulatory approvals totaled approximately $8.5 million. Of these amounts incurred, the Company capitalized as an intangible asset, a total of $4.8 million that was directly attributable to products that have been approved and amortization expense for the year ended June 30, 2004 totaled $0.8 million.

 

Promotional allowances

 

The Company accounts for promotional allowances and other cash based incentives in accordance with EITF Issue 00-22, “Accounting for ‘Points’ and certain other Time-Based or Volume-Based Sales Incentive Offers, and Offers For Free Products or Service to be Delivered in the Future.” EITF 00-22 requires that sales incentives such as cash rewards provided to player club members be recorded as a reduction of revenue rather than as an operating expense.

 

Allowances For Collection and Other Losses

 

Allowances for losses are maintained at levels determined by the Company’s management to adequately provide for collection losses and any other-than-temporary declines in other asset values.  In determining estimated losses, the Company’s management considers economic conditions, the activity in gaming markets, the financial condition of customers, changes in technology and other factors which management believes are relevant.  If a loss is indicated, the loss to be recognized is measured by the amount by which the carrying amount of the asset exceeds the estimated net realizable value of the asset.  Asset charge-offs are recorded upon the disposition of the underlying assets.  Management reviews the Company’s assets on a quarterly basis to determine the adequacy of the allowances for losses.

 

Unusual items

 

The Company separately discloses certain income and expense items that are unusual. Generally such items are netted together and shown as a separate component of income from continuing operations; items reflected elsewhere in the consolidated statements of operations are separately identified below.

 

Fiscal 2004

 

      Refinancing charge of $12.3 million, which is more fully described in Note 8.

 

Fiscal 2003:

 

                  None

 

Fiscal 2002:

 

                  A tax benefit resulting from the reduction of previously recorded valuation reserves against net deferred tax assets, primarily net operating loss carry forwards, totaling $37.0 million which is included in the income tax provision in the accompanying consolidated statement of operations (see Note 10).

 

F-9



 

Warranty expense

 

Gaming devices are typically sold with a 90-day parts and labor warranty.  For system sales, the Company provides several after-sales, value-added services to customers including customer education programs, a 24-hour customer service telephone hot-line, an Internet web site for technical support, field service support programs, and spare parts programs.  Historical warranty expense as a percentage of Gaming and Systems segment revenues has been less than 1%, and is charged to cost of sales.

 

Research and development

 

Research and development costs are charged to expense as incurred because the establishment of technological feasibility of products and their availability for sale (pending regulatory approval) have substantially coincided.

 

Deferred Revenue

 

Deferred revenue is included in accrued liabilities on the balance sheet, and consists of amounts collected or billed in excess of recognizable revenue.

 

Foreign currency translation

 

The functional currency of the Company’s foreign subsidiaries is their local currency. Assets and liabilities of foreign operations are translated into U.S. dollars at the rate of exchange at the end of the period, and the income and expense accounts are translated at the average rate of exchange for the period. Translation adjustments are reflected as a separate component of stockholders’ equity. Gains and losses on foreign currency transactions are included in the accompanying consolidated statements of operations.

 

Stock split

 

The Company recorded a 2-for-1 stock split, effective August 21, 2001 and again on April 9, 2002. All share and per share information presented in the Consolidated Financial Statements and notes thereto have been presented to reflect the stock splits.

 

Fair value of financial instruments

 

The fair value of a financial instrument is the amount at which the instrument could be exchanged in a current transaction between willing parties, other than in a forced sale or liquidation. The carrying amounts at June 30, 2004 and 2003 for the Company’s financial instruments, which include accounts and notes receivable, accounts payable and long-term debt, approximate fair value.

 

Income taxes

 

Income taxes are accounted for under the asset and liability method. Deferred tax assets and liabilities are recognized for the future tax consequences attributable to differences between the financial statement carrying amounts of assets and liabilities and their respective tax bases. Deferred tax assets and liabilities are measured using enacted tax rates expected to apply to taxable income in the years in which those temporary differences are expected to be recovered or settled. The effect on deferred tax assets and liabilities of a change in tax rates is recognized in the period that includes the enactment date. Taxes on income of the Company’s foreign subsidiaries are provided at the tax rates applicable to the tax jurisdictions in which they are located.

 

Stock-based compensation

 

The Company accounts for its stock-based employee compensation awards in accordance with Accounting Principles Board Opinion No. 25, “Accounting for Stock Issued to Employees” (“APB 25”). Under APB 25, because the exercise price of the Company’s employee stock options equals or exceeds the market price on date of grant, no compensation expense is recognized.

 

F-10



 

As provided under FASB No. 123 “Accounting for Stock-Based Compensation” (“FASB No. 123”), companies may continue to account for employee stock-based compensation under APB 25, but are required to disclose historical pro-forma net income and earnings per share that would have resulted from the use of the fair value method described in FASB No. 123.

 

In December 2002, the FASB issued FASB No.148, “Accounting for Stock-Based Compensation-Transition and Disclosure”. This Statement amends FASB No. 123, to provide alternative methods of transition for a voluntary change to the fair value based method of accounting for stock-based employee compensation. In addition, this Statement amends the disclosure requirements of FASB No. 123 and APB Opinion No. 28 “Interim Financial Reporting” to require prominent disclosures in both annual and interim financial statements about the method of accounting for stock-based employee compensation and the effect of the method used on reported results.  Under fair value method, compensation costs are measured using an options pricing model and are amortized over the estimated life of the option, which is generally three to ten years, with option forfeitures accounted for at the time of the forfeiture, and all amounts are reflected net of tax.  The historical and pro forma net income (assuming an after-tax charge for stock-based compensation) and related per share data are as follows (in 000s, except per share data) (see Note 9):

 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

Net income

 

 

 

 

 

 

 

As reported

 

$

84,514

 

$

19,523

 

$

63,849

 

Stock-based compensation under FASB No. 123

 

(5,377

)

(3,384

)

(3,012

)

Pro forma net income

 

$

79,137

 

$

16,139

 

$

60,837

 

 

 

 

 

 

 

 

 

Earnings per share:

 

 

 

 

 

 

 

Basic – As reported

 

$

1.69

 

$

0.40

 

$

1.38

 

Basic – Pro forma

 

$

1.58

 

$

0.33

 

$

1.31

 

Diluted – As reported

 

$

1.65

 

$

0.39

 

$

1.34

 

Diluted – Pro forma

 

$

1.54

 

$

0.32

 

$

1.28

 

 

Recently issued accounting principles

 

In January 2003, FASB issued Interpretation No. 46 (“FIN 46”), “Consolidation of Variable Interest Entities,” which addresses consolidation by business enterprises of variable interest entities that either:  (1) do not have sufficient equity investment at risk to permit the entity to finance its activities without additional subordinated financial support, or (2) the company will hold a significant variable interest in, or have significant involvement with, an existing variable interest entity.

 

In December 2003, the Financial Accounting Standards Board published FASB Interpretation No. 46, Consolidation of Variable Interest Entities (revised December 2003) (“FIN46-R”), clarifying FIN 46 and exempting certain entities from the provisions of FIN 46. Generally, application of FIN 46-R is required in financial statements of public entities that have interests in structures commonly referred to as special-purpose entities for periods ending after December 15, 2003, and, for other types of VIEs, for periods ending after December 15, 2004.  The Company has reviewed this pronouncement and determined that the adoption will not have a material impact on the consolidated financial statements.

 

In May 2003, the FASB issued Statement of Financial Accounting Standard No. 150 “Accounting for Certain Financial Instruments With Characteristics of Both Liability and Equity” (“FASB No. 150”).  FASB No. 150 establishes standards for how companies classify and measure certain financial instruments with characteristics of both liabilities and equity.  FASB No 150 is effective for financial instruments entered into or modified after May 31, 2003, and otherwise is effective at the beginning of the first interim period beginning after June 15, 2003.  The Company adopted the standard on July 1, 2003.  The Company has determined that FASB No. 150 did not have any significant impact on its results of operations or financial position.

 

F-11



 

2.             EARNINGS PER SHARE

 

The following computation of basic and diluted earnings (loss) per share from continuing operations, and income (loss) applicable to common shares as adjusted for the stock splits, are as follows (in 000s except per share amounts):

 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Net income from continuing operations

 

$

43,625

 

$

37,162

 

$

62,094

 

Net income (loss) from discontinued operation

 

40,889

 

(17,639

)

1,755

 

Net Income

 

$

84,514

 

$

19,523

 

$

63,849

 

 

 

 

 

 

 

 

 

Weighted average common shares outstanding

 

50,113

 

49,153

 

46,281

 

Effect of dilutive securities

 

1,135

 

986

 

1,226

 

Weighted average common and dilutive shares outstanding

 

51,248

 

50,139

 

47,507

 

 

 

 

 

 

 

 

 

Earnings (loss) per basic share:

 

 

 

 

 

 

 

Income from continued operations

 

$

0.87

 

$

0.76

 

$

1.34

 

Income (loss) from discontinued operations

 

0.82

 

(0.36

)

0.04

 

 

 

$

1.69

 

$

0.40

 

$

1.38

 

Earnings (loss) per diluted share:

 

 

 

 

 

 

 

Income from continued operations

 

$

0.85

 

$

0.74

 

$

1.30

 

Income (loss) from discontinued operations

 

0.80

 

(0.35

)

0.04

 

 

 

$

1.65

 

$

0.39

 

$

1.34

 

 

Diluted earnings per share represents the potential dilution that could occur if all dilutive securities outstanding were exercised. Certain securities do not have a dilutive effect because their exercise price exceeds the fair market value of the underlying stock. Such securities are excluded from the diluted earnings per share calculation and consist of the following (in 000s):

 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Stock options

 

1,498

 

862

 

817

 

Warrants

 

100

 

 

 

 

 

1,598

 

862

 

817

 

 

3.                                      BUSINESS COMBINATIONS

 

Under the purchase method of accounting, the total purchase price is allocated to the net tangible and intangible assets based upon their estimated fair market values as of the date of the acquisitions. The allocation of the purchase price to goodwill and intangibles is subject to change based on final valuation of net assets (including inventory and property, plant and equipment) and is based upon management’s assessments of independent third-party valuations and management’s estimates.

 

SIERRA DESIGN GROUP

 

On March 2, 2004, Alliance completed the acquisition of 100% of the shares of privately held SDG, and the results of SDG are included in the consolidated results of the Company as of that date.  Consideration totaled $126.4 million, and additional contingent consideration of up to $95.6 million may become payable over the next three years upon the SDG business unit achieving certain revenue and EBITDA targets (as defined in the sale agreement).

 

The combination of the core products of Bally Gaming and Systems, with the central-determination technology of SDG should allow the Company to offer a full range of gaming products in the global gaming environment.

 

F-12



 

The fair values assigned to the SDG assets and liabilities acquired were as follows (in 000s):

 

Tangible Assets:

 

 

 

Cash

 

$

1,189

 

Accounts receivable

 

6,949

 

Inventories

 

12,088

 

Deposits

 

1,576

 

Other current assets

 

2,233

 

Investment in sales-type leases

 

8,241

 

Property, plant and equipment

 

22,071

 

Other assets

 

678

 

Deferred tax assets

 

8,421

 

Notes receivable

 

103

 

 

 

63,549

 

Liabilities:

 

 

 

Customer deposits

 

4,973

 

Accounts payable

 

6,110

 

Accrued liabilities

 

10,833

 

Notes payable

 

3,704

 

 

 

25,620

 

Net tangible assets acquired

 

37,929

 

Intangible assets acquired:

 

 

 

Contracts

 

12,320

 

Core technology

 

5,445

 

Trademark

 

5,708

 

 

 

23,473

 

Goodwill (a)

 

64,991

 

Total purchase price

 

$

126,393

 

 


(a) Substantially all of goodwill is non-deductible for tax purposes.

 

F-13



 

The purchase price paid for SDG consists of the following (in thousands):

 

Cash paid to SDG stockholders

 

$

29,846

 

Fair value of restricted Alliance Gaming common stock issued

 

11,949

 

Deferred consideration

 

1,350

 

Transaction fees and expenses

 

4,740

 

Subtotal

 

$

47,885

 

SDG loans to third parties

 

5,688

 

Pre-acquisition loans from Alliance to SDG forgiven by Alliance

 

72,820

 

Acquisition cost

 

$

126,393

 

 

The following intangible assets of SDG are being amortized on a straight-line basis using with the following estimated lives:

 

 

 

Years

 

Contracts

 

10

 

Core technology

 

8

 

Trademark

 

5

 

 

The value assigned to the restricted stock totaled $11.95 million, and was determined by management’s assessment of an appraisal by an independent third-party, and resulted in a 30% discount to the average of the stock price two days before and after the announcement of the acquisition.

 

The following unaudited proforma financial information is presented as if the SDG acquisition had been completed at the beginning of the periods presented below (in 000s, except per share information):

 

 

 

Twelve months ended

 

 

 

(Unaudited)

 

 

 

June 30,
2004

 

June 30,
2003

 

Total revenue

 

$

550,495

 

$

492,513

 

Income from continuing operations before taxes

 

43,718

 

50,965

 

Income from continuing operations

 

27,895

 

30,907

 

 

 

 

 

 

 

Earnings per share from continuing operations

 

 

 

 

 

Basic

 

$

0.56

 

$

0.62

 

Diluted

 

$

0.54

 

$

0.61

 

 

MINDPLAY

 

On February 19, 2004, Alliance completed the acquisition of substantially all of the assets and liabilities of MindPlay.  The consideration consisted of $9.0 million in cash, a note payable totaling $4.0 million, the assumption and subsequent payment of $2.0 million of long-term debt, warrants to purchase 100,000 shares of Alliance common stock valued at $0.9 million, and $0.9 million for the accrual of the present value of the minimum guaranteed earn out described below.  The earn out is payable based upon 10% of gross margin from the sale of MindPlay products for the first seven years, and 4.25% of gross margin for the subsequent 6 years, subject to adjustments pursuant to the conditions contained in the sale agreement.

 

F-14



 

The fair values assigned to the MindPlay assets and liabilities acquired are as follows (in 000s):

 

Tangible Assets:

 

 

 

Cash

 

$

22

 

Accounts receivable

 

41

 

Inventories

 

110

 

Property, plant and equipment

 

143

 

Other Assets

 

43

 

 

 

359

 

Liabilities:

 

 

 

Customer deposits

 

467

 

Net tangible assets acquired

 

(108

)

 

 

 

 

Intangible assets acquired:

 

 

 

Patents

 

9,470

 

Other Intangibles

 

1,015

 

Goodwill

 

6,414

 

Total Purchase Price

 

$

16,791

 

 

The acquired patents, which are classified as intangible assets, are being amortized over the remaining life of the patents, which is approximately 15 years.

 

CROWN GAMING

 

On December 31, 2003, Alliance acquired 100% of the assets of U.K.-based Crown Gaming from Crown Leisure Limited.   The acquisition, which includes Crown’s distributorship agreements for a wide variety of automated table games and video bingo machines, strategically builds on the Company’s focus towards future growth projected in England.  The total cash consideration was $3.9 million of which approximately $2.0 million was used to payoff existing notes payable.

 

The fair values assigned to the Crown assets and liabilities are as follows (in 000s):

 

Tangible Assets:

 

 

 

Inventories

 

$

2,064

 

Other Assets

 

661

 

 

 

2,725

 

Liabilities:

 

 

 

Accounts payable

 

1,295

 

Accrued liabilities

 

21

 

Taxes payable

 

527

 

 

 

1,843

 

 

 

 

 

Net tangible assets acquired

 

882

 

Intangible assets acquired:

 

 

 

Other Intangible assets

 

659

 

Goodwill

 

335

 

Total Purchase Price

 

$

1,876

 

 

The acquired patents, which are classified as intangible assets, are being amortized over the remaining life of the patents, which is approximately 15 years.

 

4.             DISCONTINUED OPERATIONS

 

In July 2003 the Company announced it had entered into definitive sale of its route operations segment consisting of United Coin Machine Co. (“UCMC”) and Video Services, Inc. (“VSI”) and its German wall machine and amusement games segment (Alliance Automaten GmbH & Co. KG dba Bally Wulff). In December 2003 the Company announced its intention to sell Rail City Casino.  In each case, depreciation and amortization expense was ceased as of the date each was designated to be a discontinued operation.

 

F-15



 

On June 30, 2004, the Company completed the sale of UCMC to Century Gaming, Inc. and received approximately $100 million in cash and the assumption by Century Gaming of approximately $5 million in debt.  The Company reported a gain on the sale before income taxes of $15.3 million, or $9.1 million after tax.

 

On May 3, 2004, the Company completed the sale of Rail City Casino to The Sands Regent and subsequently received a total of $37.9 million in cash.    The Company reported a gain on the sale before income taxes of $23.1 million, or $14.3 million after tax.

 

On June 30, 2003 the Company entered into a definitive agreement for the sale of Bally Wulff to a third party equity investor for $16.5 million in cash. The sale was consummated on July 18, 2003.  The Company recorded a charge in June 2003 totaling $25.4 million, net of tax, representing the final write down of the net carrying value of the Bally Wulff assets to the sales price, including the recognition of previously recorded currency translation adjustments totaling $11.9 million.  In June 2004, the Company was notified by the buyer of a claim made against the Company pursuant to an indemnity provision contained in the sale agreement.  The Company has paid the claim totaling $1.7 million, which is included in discontinued operations.  Additionally, the Company accrued $0.5 million for potential tax assessments related to the pre-sale period, which the Company expects to be resolved by September 2004.  Pursuant to the sale agreement, the Company used $5.6 million of the sale proceeds to purchase a 5 million Euro certificate of deposit as collateral for the tax claim discussed above which is included in other assets at June 30, 2004.

 

During fiscal year 2003, the Company entered into a definitive agreement to sell 100 percent of VSI’s stock to Gentilly Gaming, LLC. The all-cash transaction was subject to customary closing conditions, but did not close on June 30, 2004 as expected.  Concurrent with the sale agreement, VSI has entered into a 12-month operating agreement extension under terms and conditions that are the same as the existing agreement with the Fair Grounds Corporation which was subsequently extended for an additional 12 month period ended June 30, 2005.  The Company will continue its efforts to divest this subsidiary, and as such will continue to carry the asset as a discontinued operation.

 

As a result of the transactions described above, each of the four businesses is now treated as discontinued operations, and as of June 30, 2004 only VSI remains as held for sale. However, all four business results are presented net of applicable income taxes within income from discontinued operations in the accompanying consolidated statements of operations. The net assets of the businesses are classified as assets held for sale in the accompanying consolidated balance sheets.

 

Summary operating results for the discontinued operations for UCMC, VSI, Rail City and Bally Wulff are as follows (in 000s):

 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

Net revenues

 

$

257,142

 

$

298,739

 

318,870

 

Asset impairment charges

 

 

38,728

 

24,129

 

Operating income (loss)

 

30,668

 

(26,576

)

4,188

 

Income tax expense (benefit)

 

(26,319

)

(8,665

)(a)

2,563

 

Income (loss) from discontinued operations

 

$

40,889

 

$

(17,639

)

1,755

 

 


(a)                Includes a net deferred tax benefit totaling $13.4 million, which was recorded for the sale of Bally Wulff.

 

F-16



 

The following schedule reflects the net assets held for sale, included in the accompanying consolidated balance sheets consisting of UCMC, Rail City, VSI and Bally Wulff as of June 30, 2003, and VSI as of June 30, 2004 (in 000’s):

 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

Cash and cash equivalents

 

$

3,543

 

$

28,918

 

Accounts and contracts receivable

 

89

 

21,627

 

Other current assets

 

66

 

5,200

 

Property, plant and equipment

 

696

 

33,316

 

Intangible assets

 

 

21,695

 

Other

 

48

 

3,558

 

Total assets

 

4,442

 

114,314

 

 

 

 

 

 

 

Current liabilities

 

4,321

 

9,727

 

Long-term liabilities

 

16

 

4,273

 

Total liabilities

 

4,337

 

14,000

 

 

 

 

 

 

 

Net assets of discontinued operations

 

$

105

 

$

100,314

 

 

5.             RECEIVABLES

 

The Gaming Equipment and Systems business unit grants customers payment terms under contracts of sale. These contracts are generally for terms of one to four years, with interest at prevailing rates, and are generally collateralized by the related equipment sold, although the value of such equipment, if repossessed, may be less than the receivable balance outstanding. See Note 13.

 

The following table represents, at June 30, 2004, scheduled collections of accounts receivable, sales type leases, and notes receivable, and (net of allowances for doubtful accounts) by fiscal year (in 000s):

 

Years ending June 30,

 

 

 

 

 

 

2005

 

 

$

135,731

 

2006

 

 

5,624

 

2007

 

 

4,108

 

2008

 

 

1,313

 

2009

 

 

453

 

2010

 

 

682

 

Thereafter

 

 

 

Total

 

 

$

147,911

 

 

6.             INTANGIBLE ASSETS AND GOODWILL

 

In July 2001, the Company adopted FASB No. 142 “Goodwill and Other Intangible Assets”, which requires companies to cease amortizing goodwill and certain intangible assets with indefinite useful lives.  Instead, goodwill and intangible assets deemed to have indefinite useful lives are to be reviewed for impairment annually at the reporting unit level (Gaming equipment and systems, and casino operations).  There was no impairment of goodwill upon adoption of FASB No. 142. No impairment was charged to goodwill in fiscal 2003 or 2004.

 

F-17



 

The Company evaluates the carrying value of goodwill for impairment annually during the fourth quarter or whenever events or changes in circumstances indicate that the carrying value of goodwill may not be recoverable. Indicators that could trigger an impairment review include changes in legal, regulatory, or economic factors, market conditions or operational performance. Impairment is measured as the difference between the carrying amount and the fair value of the intangible assets and is recognized as a component of income from operations.

 

Intangible assets excluding discontinued operations consist of the following (in 000’s):

 

 

 

 

 

June 30, 2004

 

June 30, 2003

 

 

 

Wt. Avg
Useful Life
(years)

 

Gross
Carrying
Amount

 

Accumulated
Amortization

 

Net
Carrying
Amount

 

Gross
Carrying
Amount

 

Accumulated
Amortization

 

Net
Carrying
Amount

 

Computer Software

 

3

 

$

23,450

 

$

(5,885

)

$

17,565

 

$

20,036

 

$

(3,207

)

$

16,829

 

License Rights

 

3-5

 

2,745

 

(1,979

)

766

 

2,592

 

(1,817

)

775

 

Capitalized regulatory approval costs

 

3

 

4,767

 

(833

)

3,934

 

 

 

 

CRM Project

 

5

 

252

 

(39

)

213

 

106

 

(3

)

103

 

PLM Project

 

5

 

1,585

 

 

1,585

 

845

 

 

845

 

Trademarks

 

5

 

6,688

 

(288

)

6,400

 

980

 

(142

)

838

 

Patents

 

13

 

9,470

 

(307

)

9,163

 

 

 

 

Non-Compete Agreements

 

6

 

275

 

 

275

 

 

 

 

Customer Relationships

 

5

 

740

 

 

740

 

 

 

 

Core Technology

 

8

 

5,445

 

(227

)

5,218

 

 

 

 

Deferred Financing Costs

 

6

 

6,910

 

(1,017

)

5,893

 

13,511

 

(6,470

)

7,041

 

Contracts

 

10

 

12,100

 

(411

)

11,689

 

 

 

 

Other Intangibles

 

7

 

1,685

 

(1,503

)

182

 

670

 

(470

)

200

 

Total

 

 

 

$

76,112

 

$

(12,489

)

$

63,623

 

$

38,740

 

$

(12,109

)

$

26,631

 

 

Amortization expense totaled $6.8 million, $4.7 million and $3.1 million for the fiscal years ended June 30, 2004, 2003 and 2002, respectively. Computer software amortization expense totaled $2.9 million, $1.8 million and $0.8 million for the fiscal year ended June 30, 2004, 2003 and 2002, respectively.

 

Future amortization of intangible assets is scheduled as follows (in 000s):

 

Years ending June 30,

 

 

 

 

 

2005

 

 

$

9,211

 

2006

 

 

8,636

 

2007

 

 

6,778

 

2008

 

 

5,509

 

2009

 

 

4,882

 

Thereafter

 

 

28,607

 

Total

 

 

$

63,623

 

 

F-18



 

Goodwill

 

The changes in the carrying amount of goodwill for the years ended June 30, 2003 and 2004, are as follows (in 000’s):

 

 

 

Total

 

 

 

 

 

Balance as of June 30, 2002

 

$

45,959

 

 

 

 

 

Goodwill acquired during year

 

15,729

 

Foreign currency translation adjustment

 

1,391

 

Goodwill written off due to sale of Bally Wulff

 

(39

)

Balance as of June 30, 2003

 

63,040

 

 

 

 

 

Goodwill acquired during year

 

71,740

 

Adjustments to goodwill from prior year acquisitions

 

1,041

 

Foreign currency translation adjustment

 

1,168

 

Balance as of June 30, 2004

 

$

136,989

 

 

Adjustments to goodwill from prior year acquisitions primarily represent managements final allocation and assessment based upon independent third-party valuations of MicroClever Consulting and Honeyframe Systems Development LTD.

 

7.             ACCRUED AND JACKPOT LIABILITIES

 

Accrued liabilities consist of the following (in 000s):

 

 

 

2004

 

2003

 

 

 

(In 000s)

 

 

 

 

 

 

 

 

 

Payroll and related costs

 

$

11,905

 

$

9,765

 

Interest

 

1,265

 

7,125

 

Professional and consulting fees

 

3,102

 

806

 

Deferred revenues, sales and use taxes

 

5,113

 

5,545

 

Capitalized regulatory approval costs

 

652

 

 

Royalties, rebates, direct mail coupons

 

6,607

 

1,198

 

Customer deposits

 

9,896

 

3,407

 

Acquisition related accruals

 

3,806

 

 

Divestiture related accruals

 

4,377

 

 

Other

 

4,746

 

3,592

 

Subtotal

 

51,469

 

31,438

 

Jackpots accrued not yet awarded

 

12,075

 

10,588

 

Total accrued liabilities

 

$

63,544

 

$

42,026

 

 

The Company recognizes liability for Jackpot expense for the cost to fund these jackpots in the future.  Generally winners may elect to receive a single lump sum payment or may opt to receive payments in equal installments over a specified period of time. The most recent history pattern indicates that approximately 85% of winners will elect the single payment option. The Company funds jackpot installment payments through qualifying U.S. government or agency securities. The present value of the outstanding progressive jackpot liabilities is computed based upon the payment stream discounted at the applicable discount rate.

 

F-19



 

8.                                      LONG-TERM DEBT

 

Long-term debt at June 30, 2004 and 2003 consisted of the following (in 000s):

 

 

 

2004

 

2003

 

Term Loan facility

 

$

350,000

 

$

187,625

 

Revolving credit facility

 

70,000

 

 

10 % Senior Subordinated Notes due 2007, net of unamortized discount of  $0 and $416

 

 

149,663

 

Other, generally unsecured

 

8,955

 

7,927

 

 

 

428,955

 

345,215

 

Less current maturities

 

5,866

 

3,537

 

Long-term debt, less current maturities

 

$

423,089

 

$

341,678

 

 

On September 5, 2003, the Company completed a senior bank debt refinancing transaction (the “Refinancing”) whereby the Company entered into a new $275 million term loan facility and a $125 million revolving credit facility. Proceeds from the new loans were used to repay the existing bank term loans totaling approximately $188 million, repay the 10% Senior Subordinated Notes (“Subordinated Notes”), and to pay transaction fees and expenses totaling $5.0 million which have been capitalized and are being amortized on the straight-line basis, over the remaining term of the loan.  The new term loan had an interest rate of LIBOR plus 2.75%, which was later reduced to LIBOR + 2.50% (or 3.79% as of June 30, 2004), has a 1% per year mandatory principal amortization after the first year, and a 6-year maturity. The revolving credit facility has an interest rate of LIBOR plus 2.50% (or 3.79% as June 30, 2004), and the commitment decreases ratably over its 5-year term to a 60% balloon.  During the December 2003 quarter the Company increased the term loan by $75 million, to a total of $350 million outstanding.  The proceeds were used primarily to fund the acquisition of SDG.  As a result the Company incurred an additional $1.3 million in debt issuance costs, which have been capitalized and will be amortized on the straight-line basis over the remaining term of the loan.

 

As a result of the sale of UCMC and Rail City, the terms of the bank loan agreement requires the use of approximately 50% of the net proceeds (as defined in the agreement) to reduce the term loan and revolver principal balances on a pro rata basis.  The revolver commitment of $125 million remains unaffected.  The exact amount of the debt repayment is subject to final adjustment in December 2004, however in August 2004 the Company made an estimated term loan pay down of $31.6 million, and used additional excess cash to reduce the balance of the revolver from $70 million to zero.

 

On August 13, 2003, the Company initiated a tender offer and consent solicitation for all of the outstanding Subordinated Notes at a price of 103.33% plus a .25% tender premium which was contingent on the closing of the new bank facility.  On September 10, 2003, the tender offer period expired, with $78.6 million of the Subordinated Notes having been tendered.  On September 11, 2003, the Company initiated redemption of the remaining Subordinated Notes at a price of 103.33%, which was completed on September 16, 2003, at which time the Subordinated Notes were fully redeemed.

 

As a result of the Refinancing described above, the Company recorded a pre-tax charge in the quarter ended September 30, 2003 of $12.3 million, which includes a $5.0 million charge for the early extinguishment of the Subordinated Notes, $7.0 million for the non-cash write off of deferred financing costs, and $0.3 million in fees and expenses.

 

The Company’s debt structure at June 30, 2003 consisted primarily of a $190 million term loan facility and a $23.7 million undrawn revolving credit facility and $150 million Subordinated Notes. The term loan had an interest rate of LIBOR plus 3.25%.

 

The new bank facility is collateralized by substantially all domestic property and is guaranteed by each domestic subsidiary of the Company, other than the entity that holds the Company’s interest in its Louisiana and Mississippi operations, and is secured by a Pledge Agreement. The bank facility contains a number of maintenance covenants and other significant covenants that, among other things, restrict the ability of the Company and the ability of certain of its subsidiaries to dispose of assets, incur additional indebtedness and issue preferred stock, pay dividends or make other distributions, enter into certain acquisitions, repurchase equity interests or subordinated indebtedness, issue or sell equity interests of the Company’s subsidiaries, engage in mergers or acquisitions, or engage in certain transactions with subsidiaries and affiliates, and that otherwise restrict corporate activities.  As of June 30, 2004, the Company is in compliance with these covenants.

 

The other debt totaling approximately $9.0 million as of June 30, 2004, consists primarily of the debt owed to the former principles of MCC, MindPlay and CMS totaling $2.4 million, $4.0 million, and $0.7 million, respectively.  The loans are due at various dates between 2005 and 2006 and bear rates of interest between LIBOR + 2% (3.5% as of June 30, 2004) and 6% and are generally unsecured.

 

F-20



 

Maturities of long-term debt, for each of the five fiscal years ending subsequent to June 30, 2004, are as follows (in 000s):

 

Years ending June 30,

 

 

 

 

 

2005

 

 

$

5,866

 

2006

 

 

7,302

 

2007

 

 

4,099

 

2008

 

 

5,500

 

2009

 

 

3,500

 

Thereafter

 

 

402,688

 

Total

 

 

$

428,955

 

 

9.             STOCKHOLDERS’ EQUITY, OPTIONS, WARRANTS AND RIGHTS

 

Stock Option Plans

 

In December 2001, the Company’s shareholders approved the 2001 Long-Term Incentive Plan (the “2001 Plan”), which provides for the issuance of up to 7,500,000 shares (as amended in fiscal year 2004) of common stock to Company employees, directors and designated paid consultants. Generally, options are granted at the fair value of the Company’s common stock at the date of grant and are exercisable over five to ten years.  The 2001 Plan has also been amended to allow for the issuance of restricted stock units (“RSU’s”).  A total of 377,030 RSU’s were granted on June 30, 2004, as part of the employment agreement of the Company’s new Chief Executive Officer.  The RSU’s granted were treated as deferred compensation, and accordingly the deferred compensation charge of $6.5 million was recorded in the Statement of Stockholders’ Equity as of the grant date, which will be amortized over the three years of Mr. Haddrill’s employment agreement.

 

In April 1997, the Company’s shareholders approved the 1996 Long-Term Incentive Plan (the “1996 Plan”), which provides for the issuance of up to 3,428,000 shares of common stock to Company employees, directors and designated paid consultants. Generally, options are granted at the fair value of the Company’s common stock at the date of grant and are exercisable over five to ten years.

 

In 1992, the Company created the 1991 Long Term Incentive Plan (the “1991 Plan”) that, as amended, provides for the issuance of up to 3,428,000 shares of common stock to Company employees and directors. Generally, options are granted at the fair market value of the Company’s Common Stock at the date of the grant and are exercisable over five to ten years.

 

F-21



 

Transactions involving stock options and RSU’s are summarized as follows:

 

 

 

Options Outstanding

 

 

 

Shares

 

Weighted-Average
Exercise Price

 

Balance, June 30, 2001

 

4,898,352

 

$

2.43

 

 

 

 

 

 

 

Granted

 

1,058,370

 

12.62

 

Exercised

 

(2,836,254

)

2.24

 

Canceled

 

(36,496

)

4.04

 

Balance, June 30, 2002

 

3,083,972

 

$

5.93

 

 

 

 

 

 

 

Granted

 

1,037,972

 

16.32

 

Exercised

 

(709,865

)

3.70

 

Canceled

 

(102,453

)

11.40

 

Balance, June 30, 2003

 

3,309,626

 

$

9.51

 

 

 

 

 

 

 

Granted

 

2,985,803

 

22.16

 

Restricted Stock Units granted

 

377,030

 

 

Exercised

 

(834,705

)

8.74

 

Canceled

 

(135,021

)

18.00

 

Balance, June 30, 2004

 

5,702,733

 

$

15.50

 

 

 

 

Shares

 

Weighted-Average
Exercise Price

 

Options exercisable at:

 

 

 

 

 

June 30, 2002

 

2,020,650

 

$

3.52

 

June 30, 2003

 

2,048,132

 

$

6.31

 

June 30, 2004

 

1,846,942

 

$

8.31

 

 

At June 30, 2004, the range of exercise prices for options outstanding was $0.53 to $25.04. The weighted average remaining contractual life, by range of exercise price, for options and RSU’s outstanding and exercisable at June 30, 2004 is as follows:

 

 

 

Options Outstanding

 

 

 

Options Exercisable

 

 

 

Range of
Exercise Prices

 

Weighted-Avg.
Remaining
Contractual Life

 

Shares

 

Weighted-Avg.
Exercise
Price

 

Shares

 

$0.00 - $1.00

 

 

5.6

 

204,620

 

$

0.81

 

204,620

 

$1.01 - $2.00

 

 

5.6

 

34,012

 

1.44

 

34,012

 

$2.01 - $3.00

 

 

4.2

 

17,144

 

2.63

 

17,144

 

$3.01 - $4.00

 

 

2.4

 

738,696

 

3.13

 

738,696

 

$4.01 - $10.00

 

 

4.9

 

119,624

 

6.79

 

99,620

 

$10.01 - $13.00

 

 

7.8

 

104,642

 

12.34

 

69,800

 

$13.01 - $14.00

 

 

7.5

 

432,974

 

13.78

 

241,726

 

$14.01 - $20.00

 

 

8.4

 

1,357,163

 

16.68

 

366,996

 

$20.01 - $33.17

 

 

9.3

 

2,316,828

 

22.16

 

74,328

 

All Options

 

 

7.0

 

5,325,703

 

$

8.31

 

1,846,942

 

 

 

 

 

 

 

 

 

 

 

 

Restricted Stock Units

 

 

 

377,030

 

 

 

 

 

 

 

 

5,702,733

 

 

 

1,846,942

 

 

On the date of grant using the Black-Scholes option-pricing model, the following assumptions were used to estimate the grant-date fair value of the options in the periods indicated:

 

F-22



 

 

 

Fiscal Years ended June 30,

 

 

 

2004

 

2003

 

2002

 

Risk-fee interest rate (weighted average)

 

2.5

%

3.5

%

3.5

%

Expected volatility

 

0.26

 

0.28

 

0.70

 

Expected dividend yield

 

0

%

0

%

0

%

Expected life

 

3-10 years

 

3-10 years

 

3-10 years

 

 

The resulting fair values applied to the options granted were $8.86, $6.19 and $8.34 per share for the years ended June 30, 2004, 2003 and 2002, respectively.

 

Warrants

 

In February 2004, the Company completed the acquisition of substantially all of the assets of MindPlay.  A portion of the consideration consisted of 100,000 stock purchase warrants with a strike price of $24.69, and a term of 7 years.  The warrants were valued at $886,000 and were included as part of the purchase price.

 

Share Repurchase Plan

 

In January 1999 the Company’s Board of Directors approved a share repurchase plan for up to 4.6 million (post-split) shares of its Common Stock. Under the plan, subject to price and market conditions, purchases of shares can be made from time to time in the open market or in privately negotiated transactions using available cash. During the fiscal year ended June 30, 2001 the Company repurchased 416,000 shares of common stock and has not purchased any additional shares in the subsequent fiscal years.

 

Shares Reserved

 

The following shares are reserved for options issued and available for issue under the Company’s stock plans:

 

Stock options and restricted stock units issued and currently outstanding

 

5,702,733

 

Stock options available for future issuance

 

2,721,932

 

Shares underlying Series E Special Stock outstanding

 

2,000

 

Total

 

8,426,665

 

 

Stockholder Rights Plan

 

In February 1998, the Company’s Board of Directors adopted a Stockholder Rights Plan (“Plan”). The Plan is designed to preserve the long-term value of the shareholders’ investment in the Company. Pursuant to the Plan, each shareholder received a distribution of one Right for each share of the Company’s outstanding common stock of record on March 12, 1998. Each Right expires on March 12, 2008, and entitles the holder to purchase one one-hundredth (1/100) of a share of a Series F Special Stock for $87.50. Initially the Rights are represented by the Company’s common stock certificates and are not exercisable. The Rights become exercisable only after a person or group acquires beneficial ownership of 10% or more of the Company’s Common Stock (or 15% if the acquirer is an institutional investor) or publicly announces its intention to commence a tender offer that would result in that beneficial ownership level. Under certain circumstances involving a buyer’s acquisition of 10% of the Company’s Common Stock (or 15% in the case of an institutional investor), all Rights holders except the buyer will be entitled to purchase Common Stock at half price. If the Company is acquired through a merger, after such an acquisition, all Rights holders except the buyer will be entitled to purchase stock in the buyer at half price. The Company may redeem the rights at $0.0035 at any time before a buyer acquires 10% (or 15% in the case of an institutional investor) of the Company’s Common Stock.

 

F-23



 

Special Stock

 

The Company’s Articles of Incorporation authorize the issuance of up to 10,000,000 shares of special stock (“Special Stock”).  To date, there have been four series of Special Stock authorized for issuance: the Initial Series, the Series B, the Series E and the Series F.  Special Stock consists of non-voting stock where no holder of the Special Stock shall be entitled to vote at any meeting of stockholders or otherwise, except as may be specifically provided by law or as approved by the Board of Directors in certain limited circumstances at the time of the stock issuance. The Special Stock may be issued from time to time in one or more series, each series having such designations, preferences and relative, participating, optional or other special rights, qualifications, limitations or restrictions as shall be stated and expressed in the resolution providing for the issuance of Special Stock or any series thereof adopted by the Board of Directors.

 

In June 1996, the Company issued shares of Series E Special Stock to certain holders of the Company’s 7½% Convertible Subordinated Debentures (which were retired in 1996) who elected to receive such stock in lieu of receiving common stock. The holders of shares of Series E Special Stock have no voting rights except as required by law.  A total of 115 shares of Series E Special Stock remain outstanding.

 

10.                               INCOME TAXES

 

The components of the Company’s income tax expense (benefit) for continuing operations for the years ended June 30, 2004, 2003 and 2002 are as follows (in 000s):

 

 

 

2004

 

2003

 

2002

 

Current tax expense (benefit):

 

 

 

 

 

 

 

Federal

 

$

(192

)

$

(418

)

$

(292

)

Foreign

 

683

 

1,644

 

16

 

State

 

1,303

 

982

 

663

 

 

 

1,794

 

2,208

 

387

 

Deferred tax expense (benefit):

 

 

 

 

 

 

 

Federal

 

19,099

 

17,963

 

(37,577

)

Foreign

 

 

17

 

 

State

 

3,400

 

368

 

(1,250

)

 

 

22,499

 

18,348

 

(38,827

)

Total provision for income taxes

 

$

24,293

 

$

20,556

 

$

(38,440

)

 

A reconciliation of the Company’s income tax provision as compared to the tax provision for continuing operations calculated by applying the statutory federal tax rate (35%) to the income (loss) from continuing operations before income taxes for the years ended June 30, 2004, 2003 and 2002 are as follows (in 000s):

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Computed expected income tax expense at 35%

 

$

23,771

 

$

20,201

 

$

9,995

 

Permanent differences

 

1,805

 

133

 

(363

)

Change in valuation allowance

 

(1,809

)

(943

)

(47,470

)

State income taxes, net of federal benefit

 

2,991

 

1,007

 

(819

)

Tax credits, net change

 

(2,106

)

 

 

 

 

Other, net

 

(359

)

158

 

217

 

 

 

$

24,293

 

$

20,556

 

$

(38,440

)

 

F-24



 

The major components of the deferred tax assets and liabilities as of June 30, 2004 and 2003 are presented below (in 000s):

 

 

 

2004

 

2003

 

Deferred tax assets:

 

 

 

 

 

Net operating loss carry forwards

 

$

14,717

 

$

15,721

 

Capital loss carry forwards

 

8,155

 

25,375

 

Foreign tax credit carry forwards

 

 

949

 

Other tax credits

 

10,598

 

4,165

 

Inventory obsolescence reserves

 

2,023

 

2,033

 

Financing lease assets

 

708

 

 

 

Bad debt reserves

 

2,621

 

2,049

 

Accruals not currently deductible for tax purposes

 

14,607

 

9,141

 

Refinancing costs being amortized for tax purposes

 

175

 

2,277

 

Other

 

2,685

 

1,808

 

Total gross deferred tax assets

 

56,289

 

63,518

 

Less:  Valuation allowance

 

(10,483

)

(11,491

)

Deferred tax assets

 

$

45,806

 

$

52,027

 

 

 

 

 

 

 

Deferred tax liabilities:

 

 

 

 

 

Property and equipment, due principally to depreciation differences

 

$

16,397

 

$

7,395

 

Intangible assets

 

5,347

 

1,557

 

Other

 

4,857

 

2,174

 

Total gross deferred tax liabilities

 

26,601

 

11,126

 

Net deferred tax assets

 

$

19,205

 

$

40,901

 

 

Management has considered certain tax planning strategies as permitted by Statement of Financial Accounting Standards No. 109 “Accounting for Income Taxes” (“FASB No. 109”).

 

In connection with the acquisition of SDG in the fiscal year 2004, the Company recorded net deferred tax asset of $8.4 million and a corresponding offset to goodwill (see Note 3 for purchase details).

 

In connection with the acquisitions of Casino Management Systems, Micro Clever Consulting and Honeyframe Systems Development, LTD, each completed in the fiscal year ended June 30, 2003, the Company recorded net deferred tax liabilities of $1.8 million and a corresponding offset to goodwill.

 

At June 30, 2004, the Company had net operating loss carry forwards for federal income tax purposes of approximately $42 million that are available to offset future federal taxable income subject to limitations under Section 382 of the Internal Revenue Code (“IRC Sec. 382”).  As a result of the IRC Sec. 382 limitation, a valuation allowance of approximately ($2.1) million has been placed on the net operating loss deferred tax asset.  This net operating loss will begin to expire in 2022. At June 30, 2004, the Company had no foreign tax credit carry forwards, alternative minimum tax credit (“AMT”) carry forwards of approximately $3.2 million, and a research and development tax credit carry forward of approximately $7.4 million. Foreign tax credits were converted to a net operating loss carry forward as of June 30, 2003. AMT credits are available to be carried forward indefinitely and may be utilized against regular U.S. corporate tax to the extent it does not exceed computed AMT calculations.  Research and developmental credits have a carry forward period of 20 years.

 

In connection with its acquisitions of Casino Market Place and Advanced Casino Systems Corporation in fiscal year 2002, the Company recorded net deferred tax liabilities of $4.4 million and a corresponding reduction in its valuation allowance.

 

At June 30, 2002, the Company performed its annual assessment of the recoverability of its net deferred tax assets. Management determined that tax benefits associated with previously reserved net deferred tax assets were more likely than not realizable through future taxable income and future reversals of existing taxable temporary differences. The assessment was based on financial and taxable income forecasts, which were finalized during the fourth fiscal quarter of 2002. The Company’s assessment indicated that the forecasted taxable income would be

 

F-25



 

sufficient to offset the previously reserved net deferred tax assets. As a result, the Company recorded a tax benefit resulting from the reduction of previously recorded valuation reserves against net deferred tax assets, totaling $37.0 million.

 

11.                               SUPPLEMENTAL CASH FLOW INFORMATION

 

The following supplemental information is related to the consolidated statements of cash flows (in 000s).

 

 

 

2004

 

2003

 

2002

 

 

 

 

 

 

 

 

 

Cash paid for interest

 

$

23,795

 

$

25,897

 

$

27,299

 

Cash paid for income taxes

 

4,954

 

2,751

 

378

 

 

 

 

 

 

 

 

 

Non-cash investing and financing transactions:

 

 

 

 

 

 

 

Reclassify property, plant and equipment to inventory

 

$

7,732

 

$

3,765

 

$

2,496

 

(Favorable) unfavorable translation rate adjustment

 

(63

)

(2,133

)

(7,846

)

Notes payable issued in acquisitions

 

4,000

 

8,073

 

4,000

 

Value of restricted stock issued in SDG acquisition

 

11,949

 

 

 

Value of warrants issued in MindPlay acquisition

 

886

 

 

 

 

12.                               COMMITMENTS AND CONTINGENCIES

 

The Company is obligated under several patent agreements to pay royalties ranging from approximately $10 to $500 per applicable game depending on the components in the gaming machines. Total royalty expense for the Company for the years ended June 30, 2004, 2003 and 2002 was $6.2 million, $4.2 million and $2.8 million, respectively, and is included in the cost of gaming equipment and systems in the accompanying consolidated statement of operations. In addition, the Company has obtained the rights to certain game ideas and intellectual property that call for payment of royalties based on either fixed amounts or variable amounts based on game performance.  The Company also pays $0.5 million annually for the use of the Bally trademark.

 

The Company leases: (a) certain office space, equipment, warehouse and repair facilities and other property locations under non-cancelable operating leases (“Equipment and Office Space Leases”) which are generally included in the selling, general and administrative expense and (b) Route Operations locations where the Company operates gaming devices (“Route Location Leases”), which are included in the cost of route operations. Certain Route Location Leases provide for sharing of the net gaming win between the Company and the location owner and are cancelable at any time by either party, and are deemed “Contingent Route Location Leases”. Operating rental expense for years ended June 30, 2004, 2003 and 2002 was as follows (in 000s):

 

 

 

2004

 

2003

 

2002

 

Continuing Operations:

 

 

 

 

 

 

 

Equipment and Office Space Leases

 

$

4,953

 

$

4,047

 

$

5,804

 

Sublease rental income

 

 

(332

)

 

 

 

$

4,953

 

$

3,715

 

$

5,804

 

 

 

 

 

 

 

 

 

Discontinued Operations:

 

 

 

 

 

 

 

Contingent Route Location Leases

 

$

147,062

 

$

132,062

 

$

135,338

 

Fixed Route Location Leases

 

17,326

 

18,786

 

19,500

 

Equipment and Office Space Leases

 

1,170

 

2,852

 

1,026

 

 

 

165,558

 

153,700

 

155,864

 

Sublease rental income

 

 

(1,812

)

(1,806

)

 

 

$

165,558

 

$

151,888

 

$

154,058

 

 

F-26



 

We are committed to make future payments pursuant to various contracts and agreements.  A summary of those contractual obligations existing as of June 30, 2004, is as follows (in 000s):

 

 

 

2005

 

2006

 

2007

 

2008

 

2009

 

Thereafter

 

Total

 

Debt:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Term Loan Facility(a)

 

$

3,312

 

$

3,500

 

$

3,500

 

$

3,500

 

$

3,500

 

$

332,688

 

$

350,000

 

Revolving credit facility

 

 

 

 

 

 

70,000

 

70,000

 

Other Debt

 

2,553

 

3,803

 

599

 

2,000

 

 

 

8,955

 

 

 

5,865

 

7,303

 

4,099

 

5,500

 

3,500

 

402,688

 

428,955

 

Other commitments:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net minimum rentals

 

2,877

 

1,596

 

1,323

 

721

 

553

 

33

 

7,103

 

SDG earn-out (b)

 

 

 

 

 

 

 

 

Mindplay earn-out (c)

 

 

 

 

 

 

 

 

Purchase commitments (d)

 

 

 

 

 

 

 

 

Employment agreements (e)

 

735

 

980

 

980

 

245

 

 

 

2,940

 

Kirkland consulting agreement (f)

 

600

 

600

 

600

 

300

 

 

 

2,100

 

Interest and income taxes (g)

 

 

 

 

 

 

 

 

Total commitments

 

$

10,077

 

$

10,479

 

$

7,002

 

$

6,766

 

$

4,053

 

$

402,721

 

$

441,098

 

 


(a) As a result of the sale of UCMC and Rail City, the terms of the bank loan agreement requires the use of approximately 50% of the net proceeds (as defined in the agreement) to reduce the term loan and revolver principal balances on a pro rata basis.  The revolver commitment of $125 million remains unaffected.  The exact amount of the debt repayment is subject to final adjustment in December 2004, however in August 2004 the Company made an estimated term loan pay down of $31.6 million, and used additional excess cash to reduce the balance of the revolver from $70 million to zero.  These incremental debt paydowns are not reflected in the table above.

 

(b) On March 2, 2004 we completed the acquisition of SDG, the details of the purchase are more fully described in Note 3.  As part of the purchase agreement additional contingent consideration of up to $95.6 million may become payable in equal portions of cash and stock over the next three fiscal years upon the SDG business achieving certain significant revenue and EBITDA targets.  Since the timing of such payments if any, are not known, they are not reflected in the table shown above.

 

(c) Pursuant to the MindPlay purchase agreement, the Company is obligated to make certain earn-out payments to the former principals of MindPlay LLC.  The Company is required to make guaranteed earn-out payments of at least $1,000,000 over the first two year period of the agreement.

 

(d) Except in certain rare instances, Bally Gaming and Systems is not required by its suppliers to enter into quarterly commitments for products.

 

(e) The Company has employment agreements with most of its employees with positions of Vice President or above.  These agreements generally provide for an initial rate of pay and the terms of the severance benefits generally range from three to twelve months salary continuation with similar non-compete periods.  Almost all such agreements contain language that the employee is still an “at will” employee, and as such can be terminated at anytime subject to the individual termination provisions.  The only multi-year arrangement is with Richard Haddrill, our CEO effective October 1, 2004, which covers a three-year term, with a base salary of $980,000.  Only Mr. Haddrill’s compensation is reflected in the table above.

 

(f) Pursuant to an original agreement entered into in 1997 between the Company and Kirkland Investment Corporation (“Kirkland,” 100% owned by Joel Kirschbaum who is a director of Alliance, and therefore treated as a “related party”), Kirkland provides the Company with certain consulting services.  Pursuant to a new Advisory Agreement dated July 1, 2004, the Company agreed to pay Kirkland $600,000 annually for a period of 3.5 years for consulting services.

 

(g) In addition to the items discussed above, the Company has cash obligations for interest payments on debt and for income taxes.  Long-term debt is virtually all floating rate, and therefore future interest payments will be impacted by future LIBOR rate changes as well as the balance of debt outstanding in those future periods.  Interest payments for fiscal year 2004 totaled $23.8 million.  No significant income tax payments have been made during the last three years as the Company utilized net operating loss carry forwards, which have now been reduced almost completely as of June 30, 2004.  The Company expects to begin making quarterly Federal income tax payments beginning on September 15, 2004.  The amount of such future income tax payments is dependent on the levels of future taxable income.

 

F-27



 

During the year ended June 30, 2003 the Company sold a receivable to a third-party financing company, and provided a residual value guarantee to the buyer totaling $0.3 million.

 

Liabilities for loss contingencies arising from claims, assessments, litigation, fines and penalties, or other sources are recorded when it is probable that a liability has been incurred and the amount of the liability can be reasonably estimated.

 

On September 25, 1995, Bally Gaming International, Inc. (which is a wholly-owned subsidiary of the Company) was named as a defendant in a class action lawsuit filed in Federal District Court in Nevada by Larry Schreirer on behalf of himself and all others similarly situated. The plaintiffs filed suit against BGII and approximately 45 other defendants. Each defendant is involved in the gaming business as a gaming machine manufacturer, distributor, or casino operator. The class action lawsuit arises out of alleged fraudulent marketing and operation of casino video poker machines and electronic slot machines.  The plaintiffs allege that the defendants’ actions constitute violations of the Racketeer Influenced and Corrupt Organizations Act (RICO) and give rise to claims of common law fraud and unjust enrichment. The plaintiffs allege that the defendants have engaged in a course of fraudulent and misleading conduct intended to induce people into playing their gaming machines based on a false belief concerning how those machines actually operate as well as the extent to which there is actually an opportunity to win on any given play. The plaintiffs are seeking monetary damages in excess of $1.0 billion. In July 2002 the Federal judge denied the plaintiff class action status. On August 10, 2004, the Ninth Circuit Court of Appeals affirmed the district court’s denial of class action certification. Plaintiffs have until early November 2004 to ask the U.S. Supreme Court to consider the case. Management believes the plaintiffs’ lawsuit to be without merit. The Company will continue to pursue all legal defenses available to us.

 

In June 2004, putative class actions were filed against Alliance Gaming Corporation and its officers, Robert Miodunski, Robert Saxton, Mark Lerner, and Steven Des Champs, in the Federal District Court for the District of Nevada.  The nearly identical complaints allege violations of the Securities Exchange Act of 1934 stemming from revised earnings guidance, declines in the stock price, and sales of stock by insiders.  Plaintiffs have filed a motion to consolidate all of the cases and appoint a lead plaintiff.  A hearing date has not been scheduled.  Alliance believes the lawsuits are without merit and intends to vigorously defend itself and its officers.  In addition, in July 2004 two derivative lawsuits were filed in Nevada state court against the members of the board of directors and the officers listed above.  The Company is named as a nominal defendant in the derivative lawsuits as the claims are purportedly asserted for the benefit of the Company.  These lawsuits assert claims for breach of fiduciary duty and waste of corporate assets arising out of the same events as those giving rise to the class actions described above.  These two cases have been consolidated and palintiffs have until September 20, 2004 to file a consolidated complaint.

 

The Company is also a party to various lawsuits relating to routine matters incidental to its business.  Management does not believe that the outcome of such litigation, including the matters above, in the aggregate, will have a material adverse effect on the Company.

 

13.                         CONCENTRATION OF CREDIT RISK

 

                                                The Company maintains its cash and cash equivalents in high credit quality financial institutions.  In addition, investment policies have been adopted to limit investments to investment grade securities.  The financial instruments that potentially subject the Company to concentrations of credit risk consist principally of accounts and notes receivable. Each of the Company’s business units conducts business in and the resulting receivables are concentrated in specific legalized gaming regions. The Company also distributes its products through third party distributors resulting in distributor receivables.

 

At June 30, 2004, net accounts and notes receivable by region as a percentage of total net receivables are as follows:

 

 

 

Continuing Operations

 

 

 

Gaming
Equipment
and Systems

 

Casino
Operations

 

Total

 

 

 

 

 

 

 

 

 

South America

 

3.3

 

 

3.3

 

Other international jurisdictions

 

1.7

 

 

1.7

 

Nevada

 

18.0

 

 

18.0

 

Oklahoma

 

9.7

 

 

9.7

 

Washington

 

11.4

 

 

11.4

 

Canada

 

8.6

 

 

8.6

 

New Jersey

 

7.2

 

 

7.2

 

Others individually less than 5%

 

39.9

 

0.2

 

40.1

 

 

 

99.8

%

0.2

%

100.0

%

 

F-28



 

14.                               SEGMENT AND GEOGRAPHICAL INFORMATION

 

The Company currently operates in two business segments (exclusive of the route operations business segment included in discontinued operations): (i) Gaming Equipment and Systems which designs, manufactures and distributes gaming machines and computerized monitoring systems for gaming machines, and (ii) Casino Operations which owns and operates one regional casino. The accounting policies of these segments are consistent with Company’s policies for the Consolidated Financial Statements.

 

The table below presents information as to the Company’s revenues, operating income, identifiable assets, capital expenditures and depreciation and amortization by segment (in 000s):

 

 

 

Years Ended June 30,

 

 

 

2004

 

2003

 

2002

 

Revenues:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

436,596

 

$

335,436

 

$

223,703

 

Casino Operations

 

52,280

 

50,945

 

52,211

 

Total revenues

 

$

488,876

 

$

386,381

 

$

275,914

 

 

 

 

 

 

 

 

 

Intersegment revenues:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

578

 

$

1,164

 

$

 

Casino Operations

 

 

 

 

Total intersegment revenues

 

$

578

 

$

1,164

 

$

 

 

 

 

 

 

 

 

 

Operating income (loss):

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

96,034

 

$

82,879

 

$

47,172

 

Casino Operations

 

16,942

 

15,306

 

17,593

 

Corporate/other

 

(14,254

)

(13,213

)

(12,562

)

Total operating income

 

$

98,722

 

$

84,972

 

$

52,203

 

 

 

 

 

 

 

 

 

Identifiable assets:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

532,401

 

$

315,446

 

 

 

Casino Operations

 

41,790

 

43,399

 

 

 

Corporate/other

 

172,021

 

52,006

 

 

 

Total identifiable assets

 

$

746,212

 

$

410,851

 

 

 

 

 

 

 

 

 

 

 

Goodwill:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

137,889

 

$

63,940

 

 

 

Corporate/other (a)

 

(900

)

(900

)

 

 

Total goodwill

 

$

136,989

 

$

63,040

 

 

 

 

 

 

 

 

 

 

 

Capital expenditures:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

8,396

 

$

3,589

 

$

3,370

 

Casino Operations

 

2,716

 

6,068

 

3,278

 

Corporate/other

 

728

 

102

 

76

 

Total capital expenditures

 

$

11,840

 

$

9,759

 

$

6,724

 

 

 

 

 

 

 

 

 

Depreciation and amortization:

 

 

 

 

 

 

 

Gaming Equipment and Systems

 

$

27,260

 

$

15,656

 

$

10,202

 

Casino Operations

 

2,780

 

2,174

 

1,491

 

Corporate/other

 

1,525

 

2,632

 

2,236

 

Total depreciation and amortization

 

$

31,565

 

$

20,462

 

$

13,929

 

 


(a) Related to the Bally Gaming and Systems acquisition.

 

F-29



 

The Company has operations based primarily in the United States with a significant sales and distribution office based in Germany.

 

The table below presents information as to the Company’s revenues, operating income, identifiable assets capital expenditures and depreciation and amortization by geographic region (in 000s):

 

 

 

Years Ended June 30,

 

 

 

2004

 

2003

 

2002

 

Revenues:

 

 

 

 

 

 

 

United States

 

$

456,973

 

$

342,394

 

$

252,345

 

Germany

 

16,864

 

31,436

 

15,482

 

Other foreign

 

15,039

 

12,551

 

8,087

 

Total revenues

 

$

488,876

 

$

386,381

 

$

275,914

 

 

 

 

 

 

 

 

 

Operating income:

 

 

 

 

 

 

 

United States

 

$

97,153

 

$

79,062

 

$

47,034

 

Germany

 

2,427

 

5,127

 

3,149

 

Other foreign

 

(858

)

783

 

2,020

 

Total operating income

 

$

98,722

 

$

84,972

 

$

52,203

 

 

 

 

 

 

 

 

 

Identifiable assets:

 

 

 

 

 

 

 

United States

 

$

702,374

 

$

364,011

 

 

 

Germany

 

18,415

 

22,814

 

 

 

Other foreign

 

25,423

 

24,026

 

 

 

Total identifiable assets

 

$

746,212

 

$

410,851

 

 

 

 

 

 

 

 

 

 

 

Goodwill:

 

 

 

 

 

 

 

United States

 

$

118,815

 

$

47,393

 

 

 

Germany

 

5,341

 

5,044

 

 

 

Other Foreign

 

12,833

 

10,603

 

 

 

Total goodwill

 

$

136,989

 

$

63,040

 

 

 

 

 

 

 

 

 

 

 

Capital expenditures:

 

 

 

 

 

 

 

United States

 

$

11,145

 

$

9,664

 

$

6,677

 

Germany

 

20

 

90

 

40

 

Other foreign

 

675

 

5

 

7

 

Total capital expenditures

 

$

11,840

 

$

9,759

 

$

6,724

 

 

 

 

 

 

 

 

 

Depreciation and amortization:

 

 

 

 

 

 

 

United States

 

$

30,735

 

$

20,116

 

$

13,895

 

Germany

 

52

 

47

 

15

 

Other Foreign

 

778

 

299

 

19

 

Total depreciation and amortization

 

$

31,565

 

$

20,462

 

$

13,929

 

 

F-30



 

15.                               401(k) PLAN

 

The Company is the sponsor of the Alliance Gaming Corporation 401(k) Savings Plan (the “401(k) Plan”).  The 401(k) Plan was adopted for domestic employees of Alliance Gaming and all its domestic subsidiaries. Employees may enroll in the plan after meeting certain age and length of employment criteria, and plan participants may defer up to 25% of their compensation, up to certain IRS imposed limitations, currently $13,000.

 

The Company matches 50% of any participants’ contributions, up to the first 6% of their compensation (as the term “compensation” is defined in the 401(k) plan document). Company matching contributions totaled approximately, $0.8 million, $1.0 million and $ 0.8 million for the fiscal years ended June 30, 2004, 2003 and 2002, respectively.

 

16.                               CONSOLIDATING FINANCIAL STATEMENTS

 

The following consolidating financial statements are presented to provide certain financial information regarding guaranteeing and non-guaranteeing subsidiaries in relation to the Company’s new bank credit agreement.  The financial information presented includes Alliance (the “Parent”), its wholly-owned guaranteeing subsidiaries (“Guaranteeing Subsidiaries”), and the non-guaranteeing subsidiaries Video Services, Inc., (as reported in discontinued operations) the Rainbow Casino Vicksburg Partnership, L.P. (dba Rainbow Casino) and the Parent’s non-domestic subsidiaries (together the “Non-Guaranteeing Subsidiaries”). The notes to consolidating financial statements should be read in conjunction with these consolidating financial statements.

 

F-31



 

CONSOLIDATING BALANCE SHEETS

June 30, 2004

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

ASSETS

 

 

 

 

 

 

 

 

 

 

 

Current assets:

 

 

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

$

155,347

 

$

7,742

 

$

9,637

 

$

 

$

172,726

 

Accounts and notes receivable, net

 

1,806

 

110,693

 

17,984

 

(704

)

129,779

 

Inventories, net

 

 

55,125

 

6,161

 

(151

)

61,135

 

Deferred tax assets, net

 

1,461

 

18,593

 

 

 

20,054

 

Other current assets

 

744

 

10,531

 

1,145

 

 

12,420

 

Total current assets

 

159,358

 

202,684

 

34,927

 

(855

)

396,114

 

Long-term investment (restricted)

 

 

2,528

 

 

 

2,528

 

Long-term receivables, net

 

254,862

 

9,789

 

22

 

(252,155

)

12,518

 

Lease receivable

 

 

5,614

 

 

 

5,614

 

Leased gaming equipment, net

 

 

50,664

 

(4,030

)

 

46,634

 

Property, plant and equipment, net

 

70

 

33,299

 

42,469

 

 

75,838

 

Goodwill, net

 

(900

)

119,715

 

18,174

 

 

136,989

 

Intangible assets, net

 

5,899

 

52,958

 

4,766

 

 

63,623

 

Investments in subsidiaries

 

345,560

 

74,234

 

 

(419,794

)

 

Deferred tax assets, net

 

5,342

 

 

 

(5,342

)

 

Assets of discontinued operations held for sale

 

39

 

 

4,403

 

 

4,442

 

Other assets, net

 

(122,036

)

143,833

 

(15,443

)

 

6,354

 

 

 

$

648,194

 

$

695,318

 

$

85,288

 

$

(678,146

)

$

750,654

 

 

 

 

 

 

 

 

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

 

 

 

 

 

 

Current liabilities:

 

 

 

 

 

 

 

 

 

 

 

Accounts payable

 

$

974

 

$

34,017

 

$

2,524

 

$

 

$

37,515

 

Accrued liabilities

 

9,744

 

37,391

 

5,052

 

(718

)

51,469

 

Jackpot liabilities

 

 

11,934

 

141

 

 

12,075

 

Taxes payable

 

5,538

 

1,140

 

555

 

 

7,233

 

Current maturities of long-term debt

 

3,313

 

2,553

 

 

 

5,866

 

Liabilities of discontinued operations held for sale

 

3,185

 

 

1,152

 

 

4,337

 

Total current liabilities

 

22,754

 

87,035

 

9,424

 

(718

)

118,495

 

Long term debt, net

 

420,687

 

254,391

 

 

(251,989

)

423,089

 

Deferred tax liabilities

 

 

4,556

 

1,635

 

(5,342

)

849

 

Other liabilities

 

2,624

 

3,468

 

 

 

6,092

 

Minority interest

 

1,326

 

 

 

 

1,326

 

Total liabilities

 

447,391

 

349,450

 

11,059

 

(258,049

)

549,851

 

Commitments and contingencies

 

 

 

 

 

 

 

 

 

 

 

Stockholders’ equity:

 

 

 

 

 

 

 

 

 

 

 

Special stock series E

 

12

 

 

 

 

12

 

Common stock

 

5,145

 

109

 

1,027

 

(1,136

)

5,145

 

Treasury stock

 

(501

)

 

 

 

(501

)

Deferred compensation

 

(6,500

)

 

 

 

(6,500

)

Additional paid-in capital

 

194,040

 

260,813

 

33,415

 

(294,228

)

194,040

 

Accumulated other comprehensive income (loss)

 

1,524

 

1,527

 

2,713

 

(4,240

)

1,524

 

Retained earnings (accumulated deficit)

 

7,083

 

83,419

 

37,074

 

(120,493

)

7,083

 

Total stockholders’ equity

 

200,803

 

345,868

 

74,229

 

(420,097

)

200,803

 

 

 

$

648,194

 

$

695,318

 

$

85,288

 

$

(678,146

)

$

750,654

 

 

See accompanying notes.

 

F-32



 

CONSOLIDATING BALANCE SHEETS

June 30, 2003

(In 000s)

 

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

ASSETS

 

 

 

 

 

 

 

 

 

 

 

Current assets:

 

 

 

 

 

 

 

 

 

 

 

Cash and cash equivalents

 

$

12,730

 

$

18,036

 

$

8,118

 

$

 

$

38,884

 

Accounts and notes receivable, net

 

738

 

70,880

 

27,496

 

(746

)

98,368

 

Inventories, net

 

 

29,801

 

2,518

 

(217

)

32,102

 

Deferred tax assets, net

 

33,182

 

11,639

 

 

 

44,821

 

Other current assets

 

404

 

7,110

 

496

 

 

8,010

 

Total current assets

 

47,054

 

137,466

 

38,628

 

(963

)

222,185

 

Long-term investments (restricted)

 

 

864

 

 

 

864

 

Long-term receivables, net

 

159,723

 

15,113

 

12

 

(159,983

)

14,865

 

Leased gaming equipment, net

 

 

25,792

 

 

 

25,792

 

Property, plant and equipment, net

 

74

 

20,394

 

36,426

 

 

56,894

 

Goodwill, net

 

(900

)

48,293

 

15,647

 

 

63,040

 

Intangible assets, net

 

7,049

 

14,550

 

5,032

 

 

26,631

 

Investments in subsidiaries

 

294,513

 

74,990

 

 

(369,503

)

 

Deferred tax assets, net

 

3,394

 

 

 

(3,394

)

 

Assets of discontinued operations held for sale

 

16,539

 

93,672

 

4,103

 

 

114,314

 

Other assets, net

 

(84,406

)

99,918

 

(14,933

)

1

 

580

 

 

 

$

443,040

 

$

531,052

 

$

84,915

 

$

(533,842

)

$

525,165

 

 

 

 

 

 

 

 

 

 

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

 

 

 

 

 

 

 

 

 

 

 

Current liabilities:

 

 

 

 

 

 

 

 

 

 

 

Accounts payable

 

$

1,295

 

$

19,507

 

$

1,924

 

$

 

$

22,726

 

Accrued liabilities

 

7,278

 

20,734

 

4,177

 

(751

)

31,438

 

Jackpot liabilities

 

 

10,446

 

142

 

 

10,588

 

Taxes payable

 

100

 

(360

)

1,191

 

 

931

 

Current maturities of long-term debt

 

2,395

 

1,124

 

18

 

 

3,537

 

Liabilities of disc. operations held for sale

 

1,000

 

12,172

 

828

 

 

14,000

 

Total current liabilities

 

12,068

 

63,623

 

8,280

 

(751

)

83,220

 

 

 

 

 

 

 

 

 

 

 

 

 

Long term debt, net

 

335,388

 

166,013

 

 

(159,723

)

341,678

 

Deferred tax liabilities

 

 

5,679

 

1,635

 

(3,394

)

3,920

 

Other liabilities

 

2,624

 

753

 

10

 

 

3,387

 

Minority interest

 

1,330

 

 

 

 

1,330

 

Total liabilities

 

351,410

 

236,068

 

9,925

 

(163,868

)

433,535

 

Commitments and contingencies

 

 

 

 

 

 

 

 

 

 

 

Stockholders’ equity:

 

 

 

 

 

 

 

 

 

 

 

Special stock series E

 

12

 

 

 

 

12

 

Common stock

 

4,996

 

478

 

1,027

 

(1,505

)

4,996

 

Treasury stock

 

(501

)

 

 

 

(501

)

Additional paid-in capital

 

163,267

 

190,449

 

33,415

 

(223,864

)

163,267

 

Accumulated other comprehensive income (loss)

 

1,287

 

1,290

 

1,267

 

(2,557

)

1,287

 

Retained earnings (accumulated deficit)

 

(77,431

)

102,767

 

39,281

 

(142,048

)

(77,431

)

Total stockholders’ equity

 

91,630

 

294,984

 

74,990

 

(369,974

)

91,630

 

 

 

$

443,040

 

$

531,052

 

$

84,915

 

$

(533,842

)

$

525,165

 

 

See accompanying notes.

 

F-33



 

CONSOLIDATING STATEMENTS OF OPERATIONS

 

Year ended June 30, 2004

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

Revenues:

 

 

 

 

 

 

 

 

 

 

 

Gaming equipment and systems

 

$

 

$

424,279

 

$

31,903

 

$

(19,586

)

$

436,596

 

Casino operations

 

 

 

58,283

 

(6,003

)

52,280

 

 

 

 

424,279

 

90,186

 

(25,589

)

488,876

 

Costs and expenses:

 

 

 

 

 

 

 

 

 

 

 

Cost of gaming equipment and systems

 

 

178,458

 

18,781

 

(19,653

)

177,586

 

Cost of casino operations

 

 

 

20,043

 

 

20,043

 

Selling, general and administrative

 

12,729

 

89,129

 

28,490

 

(6,003

)

124,345

 

Research and development costs

 

 

35,865

 

750

 

 

36,615

 

Depreciation and amortization

 

1,525

 

26,430

 

3,610

 

 

31,565

 

 

 

14,254

 

329,882

 

71,674

 

(25,656

)

390,154

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating income (loss)

 

(14,254

)

94,397

 

18,512

 

67

 

98,722

 

 

 

 

 

 

 

 

 

 

 

 

 

Earnings in consolidated subsidiaries

 

87,567

 

10,613

 

 

(98,180

)

 

 

 

 

 

 

 

 

 

 

 

 

 

Other income (expense):

 

 

 

 

 

 

 

 

 

 

 

Interest income

 

16,165

 

212

 

17

 

(14,141

)

2,253

 

Interest expense

 

(17,611

)

(14,425

)

(39

)

14,141

 

(17,934

)

Rainbow royalty

 

6,351

 

 

(6,351

)

 

 

Minority interest

 

(2,309

)

 

 

 

(2,309

)

Refinancing charge

 

(12,293

)

 

 

 

(12,293

)

Other, net

 

(72

)

300

 

(843

)

94

 

(521

)

Income (loss) from continuing operations before income taxes

 

63,544

 

91,097

 

11,296

 

(98,019

)

67,918

 

Income tax expense

 

19,919

 

3,691

 

683

 

 

24,293

 

Net income (loss) from continuing operations

 

43,625

 

87,406

 

10,613

 

(98,019

)

43,625

 

 

 

 

 

 

 

 

 

 

 

 

 

Discontinued Operations:

 

 

 

 

 

 

 

 

 

 

 

Loss on sale of wall machines and amusement games unit, net

 

(2,172

)

 

 

 

(2,172

)

Gain on Sale of Rail City

 

14,329

 

 

 

 

14,329

 

Gain on Sale of Nevada Route

 

9,124

 

 

 

 

9,124

 

Income from disc. ops. of Nevada Route, net

 

 

14,539

 

 

 

14,539

 

Income from disc. ops. of Louisiana Route, net

 

 

 

1,768

 

 

1,768

 

Income from disc. ops. of Rail City, net

 

 

3,301

 

 

 

3,301

 

Earnings from consolidated discontinued operations

 

19,608

 

1,768

 

 

(21,376

)

 

Income (loss) from discontinued operations

 

40,889

 

19,608

 

1,768

 

(21,376

)

40,889

 

Net income (loss)

 

$

84,514

 

$

107,014

 

$

12,381

 

$

(119,395

)

$

84,514

 

 

See accompanying notes.

 

F-34



 

CONSOLIDATING STATEMENTS OF OPERATIONS

 

Year ended June 30, 2003

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

Revenues:

 

 

 

 

 

 

 

 

 

 

 

Gaming equipment and systems

 

$

 

$

322,560

 

$

44,057

 

$

(31,181

)

$

335,436

 

Casino operations

 

 

 

57,257

 

(6,312

)

50,945

 

 

 

 

322,560

 

101,314

 

(37,493

)

386,381

 

Costs and expenses:

 

 

 

 

 

 

 

 

 

 

 

Cost of gaming equipment and systems

 

 

145,262

 

30,193

 

(31,103

)

144,352

 

Cost of casino operations

 

 

 

21,208

 

 

21,208

 

Selling, general and administrative

 

10,927

 

65,874

 

25,013

 

(6,382

)

95,432

 

Research and development costs

 

 

18,499

 

1,456

 

 

19,955

 

Depreciation and amortization

 

2,286

 

15,656

 

2,520

 

 

20,462

 

 

 

13,213

 

245,291

 

80,390

 

(37,485

)

301,409

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating income (loss)

 

(13,213

)

77,269

 

20,924

 

(8

)

84,972

 

 

 

 

 

 

 

 

 

 

 

 

 

Earnings in consolidated subsidiaries

 

75,638

 

11,660

 

 

(87,298

)

 

 

 

 

 

 

 

 

 

 

 

 

 

Other income (expense):

 

 

 

 

 

 

 

 

 

 

 

Interest income

 

12,291

 

 

57

 

(12,128

)

220

 

Interest expense

 

(25,433

)

(12,273

)

(67

)

12,128

 

(25,645

)

Rainbow royalty

 

6,216

 

 

(6,216

)

 

 

Minority interest

 

(2,009

)

 

 

 

(2,009

)

Other, net

 

1,726

 

(152

)

(1,394

)

 

180

 

Income (loss) from continuing operations before income taxes

 

55,216

 

76,504

 

13,304

 

(87,306

)

57,718

 

Income tax expense

 

18,055

 

857

 

1,644

 

 

20,556

 

Net income (loss) from continuing operations

 

37,161

 

75,647

 

11,660

 

(87,306

)

37,162

 

 

 

 

 

 

 

 

 

 

 

 

 

Discontinued Operations:

 

 

 

 

 

 

 

 

 

 

 

Loss on sale of wall machines and amusement games unit, net

 

(25,358

)

 

 

 

(25,358

)

Income (loss) from discontinued operations of wall machines and amusement games unit, net

 

1,593

 

(13,101

)

(1,278

)

11,891

 

(895

)

Income from disc. ops. of Nevada Route, net

 

 

4,059

 

 

 

4,059

 

Income from disc. ops. of Louisiana Route, net

 

 

 

1,288

 

 

1,288

 

Income from Disc Ops Rail City, net

 

 

3,267

 

 

 

3,267

 

Earnings from consolidated discontinued operations

 

6,127

 

(36,268

)

 

30,141

 

 

Income (loss) from discontinued operations

 

(17,638

)

(42,043

)

10

 

42,032

 

(17,639

)

Net income (loss)

 

$

19,523

 

$

33,604

 

$

11,670

 

$

(45,274

)

$

19,523

 

 

See accompanying notes.

 

F-35



 

CONSOLIDATING STATEMENTS OF OPERATIONS

 

Year ended June 30, 2002

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

Revenues:

 

 

 

 

 

 

 

 

 

 

 

Gaming equipment and systems

 

$

 

$

216,844

 

$

23,630

 

$

(16,771

)

$

223,703

 

Casino operations

 

 

 

58,812

 

(6,601

)

52,211

 

 

 

 

216,844

 

82,442

 

(23,372

)

275,914

 

Costs and expenses:

 

 

 

 

 

 

 

 

 

 

 

Cost of gaming equipment and systems

 

 

100,407

 

15,023

 

(16,710

)

98,720

 

Cost of casino operations

 

 

 

21,021

 

 

21,021

 

Selling, general and administrative

 

10,360

 

49,220

 

22,111

 

(6,662

)

75,029

 

Research and development costs

 

 

15,012

 

 

 

15,012

 

Depreciation and amortization

 

2,202

 

10,202

 

1,525

 

 

13,929

 

Unusual item

 

 

 

 

 

 

 

 

12,562

 

174,841

 

59,680

 

(23,372

)

223,711

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating income (loss)

 

(12,562

)

42,003

 

22,762

 

 

52,203

 

 

 

 

 

 

 

 

 

 

 

 

 

Earnings in consolidated subsidiaries

 

55,368

 

19,879

 

 

(75,247

)

 

 

 

 

 

 

 

 

 

 

 

 

 

Other income (expense):

 

 

 

 

 

 

 

 

 

 

 

Interest income

 

11,336

 

 

56

 

(11,014

)

378

 

Interest expense

 

(28,172

)

(11,001

)

(70

)

11,014

 

(28,229

)

Rainbow royalty

 

6,380

 

 

(6,380

)

 

 

Minority interest

 

(1,935

)

 

 

 

(1,935

)

Other, net

 

2,180

 

290

 

(1,233

)

 

1,237

 

Income (loss) from continuing operations before income taxes

 

32,595

 

51,171

 

15,135

 

(75,247

)

23,654

 

Income tax expense (benefit)

 

(29,499

)

(8,957

)

16

 

 

(38,440

)

Net income (loss) from continuing operations

 

62,094

 

60,128

 

15,119

 

(75,247

)

62,094

 

 

 

 

 

 

 

 

 

 

 

 

 

Discontinued Operations:

 

 

 

 

 

 

 

 

 

 

 

Income (loss) from discontinued operations of wall machines and amusement games unit, net

 

1,373

 

 

(18,540

)

 

(17,167

)

Income from disc. ops of Nevada Route, net

 

 

11,960

 

 

 

620

 

12,580

 

Income from disc. ops. of Louisiana Route, net

 

 

 

1,439

 

 

1,439

 

Income from disc. ops. of Rail City, net

 

 

4,760

 

 

143

 

4,903

 

Earnings from consolidated discontinued operations

 

382

 

(17,101

)

 

16,719

 

 

Income (loss) from discontinued operations

 

1,755

 

(381

)

(17,101

)

17,482

 

1,755

 

Net income (loss)

 

$

63,849

 

$

59,747

 

$

(1,982

)

$

(57,765

)

$

63,849

 

 

See accompanying notes.

 

F-36



 

CONSOLIDATING STATEMENTS OF CASH FLOWS

 

Year ended June 30, 2004

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

Cash flows from operating activities:

 

 

 

 

 

 

 

 

 

 

 

Net income (loss)

 

$

84,514

 

$

107,014

 

$

12,381

 

$

(119,395

)

$

84,514

 

Adjustments to reconcile net income (loss) to net cash provided by (used in) operating activities:

 

 

 

 

 

 

 

 

 

 

 

(Income) loss from discontinued operations

 

(40,889

)

(19,608

)

(1,768

)

21,376

 

(40,889

)

Depreciation and amortization

 

1,525

 

26,430

 

3,610

 

 

31,565

 

Loss on redemption of debt

 

12,293

 

 

 

 

12,293

 

Deferred income taxes

 

23,301

 

645

 

 

 

23,946

 

Provision for losses on receivables

 

 

2,246

 

111

 

 

2,357

 

Other

 

(105

)

(1,445

)

(171

)

 

(1,721

)

Change in operating assets and liabilities, net of effects of businesses acquired:

 

 

 

 

 

 

 

 

 

 

 

Accounts and notes receivable

 

(2,641

)

(27,379

)

8,038

 

(135

)

(22,117

)

Intercompany accounts

 

(58,818

)

(39,546

)

176

 

98,188

 

 

Inventories

 

 

(5,393

)

(1,600

)

(67

)

(7,060

)

Other current assets

 

(340

)

(719

)

10

 

 

(1,049

)

Accounts payable

 

(319

)

8,441

 

598

 

 

8,720

 

Accrued liabilities and jackpot liabilities

 

17,298

 

2,699

 

(328

)

33

 

19,702

 

Net cash provided by (used in) operating activities

 

35,819

 

53,385

 

21,057

 

 

110,261

 

Cash flows from investing activities:

 

 

 

 

 

 

 

 

 

 

 

Additions to property, plant and equipment

 

(33

)

(6,726

)

(5,081

)

 

(11,840

)

Additions to leased gaming equipment

 

 

(36,233

)

(1,876

)

 

(38,109

)

Additions to other long-term assets

 

(5,580

)

(9,066

)

59

 

 

(14,587

)

Acquisitions, net of cash acquired

 

(119,616

)

(3,879

)

 

 

(123,495

)

Proceeds from sale of discontinued operations

 

155,212

 

 

 

 

155,212

 

Net cash used in investing activities

 

29,983

 

(55,904

)

(6,898

)

 

(32,819

)

Cash flows from financing activities:

 

 

 

 

 

 

 

 

 

 

 

Capitalized new debt fees

 

(6,954

)

 

 

 

(6,954

)

Proceeds from long-term debt

 

350,000

 

 

 

 

350,000

 

Payments of long-term debt (due to refi)

 

(337,625

)

 

 

 

(337,625

)

Reduction of long-term debt

 

(495

)

(2,971

)

(18

)

 

(3,484

)

Change in lines of credit

 

70,000

 

 

 

 

70,000

 

Premium paid on early redemption

 

(5,399

)

 

 

 

(5,399

)

Proceeds from exercise of stock options

 

7,288

 

 

 

 

7,288

 

Dividends received (paid)

 

 

14,588

 

(14,588

)

 

 

Net cash provided by (used in) financing activities

 

76,815

 

11,617

 

(14,606

)

 

73,826

 

Effect of exchange rate changes on cash

 

 

 

174

 

 

174

 

 

 

 

 

 

 

 

 

 

 

 

 

Cash provided by (used in) discontinued operations

 

 

(19,392

)

1,792

 

 

(17,600

)

 

 

 

 

 

 

 

 

 

 

 

 

Increase for the year

 

142,617

 

(10,294

)

1,519

 

 

133,842

 

Balance, beginning of year

 

12,730

 

18,036

 

8,118

 

 

38,884

 

 

 

 

 

 

 

 

 

 

 

 

 

Balance, end of year

 

$

155,347

 

$

7,742

 

$

9,637

 

$

 

$

172,726

 

 

See accompanying notes.

 

F-37



 

CONSOLIDATING STATEMENTS OF CASH FLOWS

 

Year ended June 30, 2003

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

Cash flows from operating activities:

 

 

 

 

 

 

 

 

 

 

 

Net income (loss)

 

$

19,523

 

$

33,604

 

$

11,670

 

$

(45,274

)

$

19,523

 

Adjustments to reconcile net income (loss) to net cash provided by (used in) operating activities:

 

 

 

 

 

 

 

 

 

 

 

(Income) loss from discontinued operations

 

(7,720

)

47,070

 

(10

)

(47,060

)

(7,720

)

Write down of goodwill and other assets

 

38,728

 

 

 

 

38,728

 

Depreciation and amortization

 

2,286

 

15,656

 

2,520

 

 

20,462

 

Deferred income taxes

 

3,903

 

(830

)

278

 

 

3,351

 

Provision for losses on receivables

 

 

1,519

 

18

 

 

1,537

 

Other

 

176

 

180

 

(1

)

 

355

 

Change in operating assets and liabilities, net of effects of businesses acquired:

 

 

 

 

 

 

 

 

 

 

 

Accounts and notes receivable

 

5

 

(39,553

)

(10,867

)

 

(50,415

)

Intercompany accounts

 

(49,881

)

(53,514

)

11,003

 

92,392

 

 

Inventories

 

 

1,032

 

(26

)

 

1,006

 

Other current assets

 

(144

)

(861

)

2,325

 

 

1,320

 

Accounts payable

 

3,767

 

4,392

 

(881

)

 

7,278

 

Accrued liabilities and jackpot liabilities

 

(4,443

)

6,554

 

634

 

(22

)

2,723

 

Net cash provided by (used in) operating activities

 

6,200

 

15,249

 

16,663

 

36

 

38,148

 

Cash flows from investing activities:

 

 

 

 

 

 

 

 

 

 

 

Additions to property, plant and equipment

 

(7

)

(3,589

)

(6,163

)

 

(9,759

)

Additions to leased gaming equipment

 

 

(21,357

)

 

 

(21,357

)

Acquisitions, net of cash acquired

 

 

(11,528

)

 

 

(11,528

)

Additions to other long-term assets

 

(240

)

(3,386

)

(45

)

 

(3,671

)

Net cash used in investing activities

 

(247

)

(39,860

)

(6,208

)

 

(46,315

)

Cash flows from financing activities:

 

 

 

 

 

 

 

 

 

 

 

Reduction of long-term debt

 

(3,900

)

(830

)

(5

)

 

(4,735

)

Bally Austria APIC

 

 

 

36

 

(36

)

 

Net change in revolving credit facility

 

 

 

 

 

 

Proceeds from exercise of stock options

 

2,556

 

 

 

 

2,556

 

Dividends received (paid)

 

 

7,179

 

(7,179

)

 

 

Net cash provided by (used in) financing activities

 

(1,344

)

6,349

 

(7,148

)

(36

)

(2,179

)

Effect of exchange rate changes on cash

 

 

 

286

 

 

286

 

 

 

 

 

 

 

 

 

 

 

 

 

Cash provided by (used in) discontinued operations

 

 

18,884

 

(1,740

)

 

17,144

 

 

 

 

 

 

 

 

 

 

 

 

 

Increase for the year

 

4,609

 

622

 

1,853

 

 

7,084

 

Balance, beginning of year

 

8,121

 

17,414

 

6,265

 

 

31,800

 

 

 

 

 

 

 

 

 

 

 

 

 

Balance, end of year

 

$

12,730

 

$

18,036

 

$

8,118

 

$

 

$

38,884

 

 

See accompanying notes.

 

F-38



 

CONSOLIDATING STATEMENTS OF CASH FLOWS

 

Year ended June 30, 2002

(In 000s)

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

Cash flows from operating activities:

 

 

 

 

 

 

 

 

 

 

 

Net income (loss)

 

$

63,849

 

$

59,747

 

$

(1,982

)

$

(57,765

)

$

63,849

 

Adjustments to reconcile net income (loss) to net cash provided by (used in) operating activities:

 

 

 

 

 

 

 

 

 

 

 

(Income) loss from discontinued operations

 

(1,755

)

381

 

(7,028

)

(17,482

)

(25,884

)

Write down of goodwill and other assets

 

 

 

24,129

 

 

24,129

 

Depreciation and amortization

 

2,202

 

10,202

 

1,525

 

 

13,929

 

Deferred income taxes

 

(43,297

)

5,747

 

(125

)

 

(37,675

)

Provision for losses on receivables

 

 

2,972

 

(474

)

 

2,498

 

Other

 

6,294

 

(6,805

)

(47

)

 

(558

)

Change in operating assets and liabilities, net of effects of businesses acquired:

 

 

 

 

 

 

 

 

 

 

 

Accounts and notes receivable

 

(82

)

(4,383

)

(4,268

)

(846

)

(9,579

)

Intercompany accounts

 

(43,097

)

(28,679

)

(3,483

)

75,259

 

 

Inventories

 

 

(1,608

)

(426

)

 

(2,034

)

Other current assets

 

485

 

(3,155

)

1,221

 

 

(1,449

)

Accounts payable

 

(304

)

(4,685

)

474

 

 

(4,515

)

Accrued liabilities and jackpot liabilities

 

(2,437

)

1,696

 

721

 

(59

)

(79

)

Net cash provided by (used in) operating activities

 

(18,142

)

31,430

 

10,237

 

(893

)

22,632

 

Cash flows from investing activities:

 

 

 

 

 

 

 

 

 

 

 

Additions to property, plant and equipment

 

(28

)

(3,296

)

(3,400

)

 

(6,724

)

Additions to leased gaming equipment

 

 

(15,099

)

 

 

(15,099

)

Acquisitions, net of cash acquired

 

4,000

 

(19,333

)

 

 

(15,333

)

Additions to other long-term assets

 

(10

)

(165

)

43

 

 

(132

)

Net cash provided by (used in) investing activities

 

3,962

 

(37,893

)

(3,357

)

 

(37,288

)

Cash flows from financing activities:

 

 

 

 

 

 

 

 

 

 

 

Capitalized debt issuance costs

 

(662

)

 

 

 

(662

)

Reduction of long-term debt

 

(1,980

)

165

 

(904

)

893

 

(1,826

)

Net change in revolving credit facility

 

 

 

 

 

 

Proceeds from exercise of stock options and warrants

 

6,706

 

 

 

 

6,706

 

Dividends received (paid)

 

 

10,346

 

(10,346

)

 

 

Net cash provided by (used in) financing activities

 

4,064

 

10,511

 

(11,250

)

893

 

4,218

 

Effect of exchange rate changes on cash

 

 

 

709

 

 

709

 

 

 

 

 

 

 

 

 

 

 

 

 

Cash provided by (used in) discontinued operations

 

 

8,188

 

4,212

 

 

12,400

 

 

 

 

 

 

 

 

 

 

 

 

 

Increase (decrease) for the year

 

(10,116

)

12,236

 

551

 

 

2,671

 

Balance, beginning of year

 

18,237

 

5,178

 

5,714

 

 

29,129

 

 

 

 

 

 

 

 

 

 

 

 

 

Balance, end of year

 

$

8,121

 

$

17,414

 

$

6,265

 

$

 

$

31,800

 

 

See accompanying notes.

 

F-39



 

Years Ended June 30, 2003 and 2004

 

Debt and Lines of Credit

 

Long-term debt and lines of credit at June 30, 2004 consist of the following (in 000s):

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

Term Loan Facility

 

$

350,000

 

 

 

 

$

350,000

 

Revolving credit facility

 

70,000

 

 

 

 

70,000

 

Intercompany notes payable

 

 

251,989

 

 

(251,989

)

 

Other

 

4,000

 

4,955

 

 

 

8,955

 

 

 

424,000

 

256,944

 

 

(251,989

)

428,955

 

Less current maturities

 

3,313

 

2,553

 

 

 

5,866

 

Long-term debt, less current maturities

 

$

420,687

 

$

254,391

 

$

 

$

(251,989

)

$

423,089

 

 

Long-term debt and lines of credit at June 30, 2003 consist of the following (in 000s):

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

10% Senior Subordinated Notes due 2007, net of unamortized discount

 

$

149,663

 

$

 

$

 

$

 

$

149,663

 

Term Loan Facility

 

187,625

 

 

 

 

187,625

 

Other subordinated debt

 

495

 

 

 

 

495

 

Intercompany notes payable

 

 

159,723

 

 

(159,723

)

 

Other

 

 

7,414

 

18

 

 

7,432

 

 

 

337,783

 

167,137

 

18

 

(159,723

)

345,215

 

Less current maturities

 

2,395

 

1,124

 

18

 

 

3,537

 

Long-term debt, less current maturities

 

$

335,388

 

$

166,013

 

$

 

$

(159,723

)

$

341,678

 

 

F-40



 

Income Taxes

 

The federal, foreign and state income tax effects of temporary differences that give rise to significant portions of the deferred tax assets and liabilities as of June 30, 2004 are as follows (in 000s):

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

Deferred tax assets:

 

 

 

 

 

 

 

 

 

 

 

Net operating loss carry forwards

 

$

 

$

14,717

 

$

 

$

 

$

14,717

 

Capital loss carry forwards

 

8,155

 

 

 

 

8,155

 

Foreign tax credit carry forwards

 

 

 

 

 

 

Other tax credits

 

3,210

 

7,388

 

 

 

10,598

 

Inventory obsolescence reserves

 

 

2,023

 

 

 

2,023

 

Financing lease assets

 

 

708

 

 

 

708

 

Bad debt reserves

 

26

 

2,595

 

 

 

2,621

 

Accruals not currently deductible for tax purposes

 

182

 

14,425

 

 

 

14,607

 

Refinancing costs being amortized for tax purposes

 

175

 

 

 

 

175

 

Other

 

8,114

 

(5,429

)

 

 

2,685

 

Total gross deferred tax assets

 

19,862

 

36,427

 

 

 

 

56,289

 

Less:  Valuation allowance

 

(8,382

)

(2,101

)

 

 

(10,483

)

Deferred tax assets

 

$

11,480

 

$

34,326

 

$

 

$

 

$

45,806

 

 

 

 

 

 

 

 

 

 

 

 

 

Deferred tax liabilities:

 

 

 

 

 

 

 

 

 

 

 

Property and equipment, principally due to depreciation differences

 

$

13

 

$

16,384

 

$

 

$

 

$

16,397

 

Intangibles

 

(324

)

5,671

 

 

 

5,347

 

Other

 

242

 

2,979

 

1,636

 

 

4,857

 

Total gross deferred tax liabilities

 

(69

)

25,034

 

1,636

 

 

26,601

 

Net deferred tax assets

 

$

11,549

 

$

9,292

 

$

(1,636

)

$

 

$

19,205

 

 

F-41



 

The federal, foreign and state income tax effects of temporary differences that give rise to significant portions of the deferred tax assets and liabilities as of June 30, 2003 are as follows (in 000s):

 

 

 

Parent

 

Guaranteeing
Subsidiaries

 

Non-
Guaranteeing
Subsidiaries

 

Reclas-
sifications
and
Elimina-
tions

 

Alliance
Gaming
Corporation
and
Subsidiaries

 

 

 

 

 

 

 

 

 

 

 

 

 

Deferred tax assets:

 

 

 

 

 

 

 

 

 

 

 

Net operating loss carry forwards

 

$

15,721

 

$

 

$

 

$

 

$

15,721

 

Capital loss carry forwards

 

25,375

 

 

 

 

25,375

 

Foreign tax credit carry forwards

 

 

949

 

 

 

949

 

Other tax credits

 

2,165

 

2,000

 

 

 

4,165

 

Inventory obsolescence reserves

 

(278

)

2,311

 

 

 

2,033

 

Bad debt reserves

 

454

 

1,595

 

 

 

2,049

 

Accruals not currently deductible for tax purposes

 

1,408

 

7,733

 

 

 

9,141

 

Refinancing costs being amortized for tax purposes

 

2,277

 

 

 

 

2,277

 

Other

 

3,581

 

(1,773

)

 

 

1,808

 

Total gross deferred tax assets

 

50,703

 

12,815

 

 

 

 

63,518

 

Less:  Valuation allowance

 

(11,491

)

 

 

 

(11,491

)

Deferred tax assets

 

$

39,212

 

$

12,815

 

$

 

$

 

$

52,027

 

 

 

 

 

 

 

 

 

 

 

 

 

Deferred tax liabilities:

 

 

 

 

 

 

 

 

 

 

 

Property and equipment, principally due to depreciation differences

 

$

3,815

 

$

3,580

 

$

 

$

 

$

7,395

 

Intangibles

 

(1,718

)

3,275

 

 

 

1,557

 

Other

 

539

 

 

1,635

 

 

2,174

 

Total gross deferred tax liabilities

 

2,636

 

6,855

 

1,635

 

 

11,126

 

Net deferred tax assets

 

$

36,576

 

$

5,960

 

$

(1,635

)

$

 

$

40,901

 

 

F-42



 

17.                               RESERVES AND ALLOWANCES

 

The following tables represent the activity for each of the fiscal years ended June 30, 2004, 2003 and 2002 for each of the valuation reserve and allowance accounts (in 000s):

 

 

 

Balance at
Beginning of
Year

 

Additions

 

Deductions

 

Balance at
End of
Year

 

 

 

 

 

 

 

 

 

 

 

Allowance for doubtful accounts:

 

 

 

 

 

 

 

 

 

Year ended June 30, 2002

 

$

8,607

 

$

2,498

 

$

2,669

 

$

8,436

 

Year ended June 30, 2003

 

$

8,436

 

$

1,537

 

$

2,996

 

$

6,977

 

Year ended June 30, 2004

 

$

6,977

 

$

2,771

 

$

14

 

$

9,734

 

 

18.                               INTERIM FINANCIAL INFORMATION (Unaudited)

 

Following is the unaudited quarterly results of the Company for the years ended June 30, 2004 and 2003 (in 000s, except per share data).  Amounts for the fiscal year may not agree to the sum of the quarters due to rounding.

 

 

 

Quarter

 

2004

 

First

 

Second

 

Third

 

Fourth

 

 

 

 

 

 

 

 

 

 

 

Revenues

 

$

101,223

 

$

108,631

 

$

116,239

 

$

162,783

 

Operating income

 

21,933

 

27,534

 

22,152

 

27,104

 

Net income from continuing operations

 

1,848

 

14,218

 

12,241

 

15,319

 

Income (loss) from discontinued operations

 

4,180

 

4,526

 

1,593

 

30,590

 

Basic income per share - continuing

 

$

0.04

 

$

0.29

 

$

0.25

 

$

0.30

 

Diluted income per share - continuing

 

$

0.04

 

$

0.28

 

$

0.24

 

$

0.30

 

Basic income per share

 

$

0.12

 

$

0.38

 

$

0.28

 

$

0.90

 

Diluted income per share

 

$

0.12

 

$

0.37

 

$

0.27

 

$

0.88

 

 

F-43



 

 

 

Quarter

 

2003

 

First

 

Second

 

Third

 

Fourth

 

 

 

 

 

 

 

 

 

 

 

Revenues

 

$

76,206

 

$

98,227

 

$

96,232

 

$

115,716

 

Operating income

 

16,270

 

21,241

 

20,403

 

27,058

 

Net income from continuing operations

 

5,523

 

8,576

 

8,927

 

14,135

 

Income (loss) from discontinued operations

 

735

 

3,277

 

3,853

 

(145

)

Basic income per share - continuing

 

$

0.12

 

$

0.17

 

$

0.18

 

$

0.29

 

Diluted income per share - continuing

 

$

0.12

 

$

0.17

 

$

0.18

 

$

0.28

 

Basic income (loss) per share

 

$

0.13

 

$

0.24

 

$

0.26

 

$

0.28

 

Diluted income (loss) per share

 

$

0.13

 

$

0.24

 

$

0.25

 

$

0.28

 

 

The amounts shown in the tables above differ from those previously reported in the Company’s Form 10-Q’s due to the Company’s decision in June 2003 to report its route operations and Bally Wulff segments as discontinued operations.  In December 2003 the company announced its intention to sell Rail City Casino and at that time it was classified as discontinued operations.

 

F-44