f10ksb0308ea1_redmile.htm


UNITED STATES
  SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
 
-----------------------------------------
FORM 10-KSB
-----------------------------------------
 
x     ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(D) OF THE SECURITIES EXCHANGE ACT OF 1934
 
For Fiscal Year Ended March 31, 2008
 
Commission File #000-51035
 
RED MILE ENTERTAINMENT, INC.
(Exact name of registrant as specified in its charter)
 
Delaware
 
20-4441647
(State or other jurisdiction of incorporation or organization)
 
(IRS Employer Identification Number)
 
223 San Anselmo Way, #3
San Anselmo, CA 94960
 (ADDRESS OF PRINCIPAL EXECUTIVE OFFICES)
 
(415) 339-4240
(ISSUER TELEPHONE NUMBER)
 
Securities registered pursuant to Section 12(b) of the Act:     None
 
Securities registered pursuant to Section 12(g) of the Act:
 
Common Stock, $0.01 par value

(Title of class)
 

(Title of class)
(if changed since last report)
 
Indicate by check whether the issuer is not required to file reports pursuant to Section 13 or 15(A) of the Exchange Act  { }

Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes x No [ ]
 
Indicate by check mark whether the registrant is a shell company as defined in Rule 12b-2 of the Exchange Act. Yes o No [ X ]
 
Check if there is no disclosure of delinquent filers in response to Item 405 of Regulation S-B not contained in this form, and disclosure will be contained, to the best of the registrant's knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-KSB or any amendment to this Form 10-KSB. ( )
 
Revenues for year ended March 31, 2008: $10,244,395

 
Aggregate market value of the voting and non-voting common stock held by non-affiliates of the registrant as of June 10, 2008, was $2,950,079.
 
 
Number of shares of the registrant's common stock outstanding as of June 15, 2008 is: 15,977,941
 
Documents incorporated by reference: None
 
Transitional Small Business Disclosure Format:  Yes {  }   No  {X}
 




 
Table of Contents

 
 
Page
     
ITEM 1.
DESCRIPTION OF BUSINESS
3
     
ITEM 2.
DESCRIPTION OF PROPERTY
15
     
ITEM 3.
LEGAL PROCEEDINGS
15
     
ITEM 4.
SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS
15
     
PART II
   
     
ITEM 5.
MARKET FOR COMMON EQUITY AND RELATED STOCKHOLDER MATTERS AND SMALL BUSINESS ISSUER PURCHASES OF EQUITY SECURITIES
15
     
ITEM 6.
MANAGEMENT’S DISCUSSION AND ANALYSIS OR PLAN OF OPERATIONS
20
     
ITEM 7.
FINANCIAL STATEMENTS
27
     
ITEM 8.
CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURE
27
     
     
ITEM 8A.
CONTROLS AND PROCEDURES
27
     
Item 8B
OTHER INFORMATION
28
     
ITEM 9.
DIRECTORS, EXECUTIVE OFFICERS, PROMOTERS AND CONTROL PERSONS:
28 
 
COMPLIANCE WITH SECTION 16(A) OF THE EXCHANGE ACT
 
     
ITEM 10.
EXECUTIVE COMPENSATION
30
     
ITEM 11.
SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND RELATED STOCKHOLDER MATTERS
32
     
ITEM 12.
CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS AND DIRECTOR INDEPENDENCE
33
     
ITEM 13.
EXHIBITS
35
     
ITEM 14.
PRINCIPAL ACCOUNTANT FEES AND SERVICES
36



 
FORWARD-LOOKING STATEMENTS
 
Most of the matters discussed within this annual report include forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934.  In some cases you can identify forward-looking statements by terminology such as “may,” “should,” “potential,” “continue,” “expects,” “anticipates,” “intends,” “plans,” “believes,” “estimates,” and similar expressions. These statements are based on our current beliefs, expectations, and assumptions and are subject to a number of risks and uncertainties, many of which are set forth in this prospectus. Actual results and events may vary significantly from those discussed in the forward-looking statements.
 
These forward-looking statements may include, among other things, statements relating to the following matters:
 
·  
our ability to realize significant cost savings by outsourcing much of the capital-intensive aspects of our business to others
 
·  
the likelihood that our management team will increase our profile in the industry and create new video games for us
 
·  
our ability to compete against companies with much greater resources than us
 
·  
our ability to obtain various licenses and approvals from the third party hardware manufacturers
 
These forward-looking statements are made as of the date of this annual report, and we assume no obligation to update these forward-looking statement other than as required by law. . In light of these assumptions, risks, and uncertainties, the forward-looking events discussed in this annual report  might not occur.
 
ITEM 1.     DESCRIPTION OF BUSINESS
 
CORPORATE HISTORY
 
We are a Delaware organized corporation that develops and publishes interactive entertainment software. Originally, Red Mile Entertainment, Inc. was organized in the State of Florida on December 21, 2004 (“Red Mile Florida”). On October 20, 2005, Red Mile Florida then purchased all the outstanding stock of Edmonds 1 Inc., a publicly-reporting Delaware corporation. On April 28, 2006, Edmonds 1, Inc. changed its name to Red Mile Entertainment, Inc. (“Red Mile-Edmonds”). On May 3, 2006, Red Mile Florida entered into and closed upon a Merger Agreement among Red Mile Florida and Red Mile-Edmonds, a wholly owned subsidiary, whereby Red Mile-Edmonds merged with and into Red Mile Florida, with Red Mile-Edmonds as the surviving legal entity and Red Mile Florida as the surviving accounting entity (the “merger”). In connection with the merger, each existing holder of Red Mile Florida common stock received one share of Red Mile-Edmonds common stock for every share of Red Mile Florida common stock held by them, each holder of Red Mile Florida Series A, B and C preferred stock received one share of Red Mile-Edmonds Series A, B or C preferred stock for every share of Red Mile Florida Series A, B or C preferred stock held by them, and all then outstanding shares of Red Mile-Edmonds held by Red Mile Florida, as its sole stockholder, were cancelled. In addition, each existing holder of Red Mile Florida warrants and stock options received one warrant and stock option of Red Mile-Edmonds for every warrant and stock option of Red Mile Florida held by them. Unless otherwise indicated, the terms “we”, “us”, “our” or the like, refer to Red Mile-Edmonds as the combined entity following the merger.
 
Red Mile-Edmonds was incorporated in Delaware in August 2004 with the purpose of engaging in selected mergers and acquisitions. Prior to the merger, Red Mile-Edmonds was in the development stage and had no operations other than issuing shares to its original stockholders. Upon the merger, we thereby became a fully reporting public company.  In February 2007, we affected a one for three reverse stock split of our common stock. All figures, including historical comparatives and also including preferred shares have been adjusted to take into account this reverse stock split.
 
From December 2004 through March 2005, we closed on a $2,780,000 private placement to three investors of 926,667 shares of Preferred A Convertible Stock and 926,667 warrants to purchase 593,000 shares of common stock. Each investment unit consisted of one share of Preferred A Convertible Stock and a warrant to purchase .55% of a share of common stock. The preferred shares were convertible into common stock on a one to one basis and the warrants exercisable at $3.30 per share of common stock. All Preferred A shares automatically converted to common shares in May, 2006.
 
In January 2005, we purchased $1.9 million in secured debt of Fluent Entertainment, Inc. (See “Certain Relationships and Related Transactions”) from two third parties for 1,273,333 shares of Preferred A Convertible Stock. In connection with this transaction, we recorded a debt inducement conversion charge of $1,967,917 in our consolidated statement of operations.
 
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Then, in February 2005, the Company purchased certain assets of Fluent Entertainment, Inc. including the title to three video games in development. In connection with this purchase, we retired the previously purchased $1.9 million of secured debt and issued an additional 3,168,275 shares of our common stock. We also assumed the liability to pay the developers that were developing the three video games.
 
In September 2005, the Company issued 666,667 shares of Preferred A Convertible stock to retire $1 million of debt. In connection with this transaction, we recorded a debt inducement conversion charge of $1,000,000 in our consolidated statement of operations.
 
In September and October 2005, we closed on a $1,300,000 private placement to sixteen investors of 433,333 shares of Preferred A Convertible Stock. These investors included both U.S. and non U.S. accredited investors.
 
In September 2005, we acquired 39.9% of 2WG Media, Inc. (“2WG”), a newly formed developer and publisher of personal computer and DVD games, in exchange for a commitment to fund 2WG up to $500,000 in operating expenses and new product development. 2WG LLC owned the remaining 60.1% interest.
 
In December 2005, we merged 2WG into a newly formed wholly-owned subsidiary and exchanged all of the outstanding stock of 2WG owned by 2WG LLC for 66,667 shares of our common stock and an earn-out where we might have issued an
 
additional 166,667 shares of common stock in order to position ourselves to take advantage of relationships which 2WG has developed. (See Description of Our Business-Acquisitions).  The earn-out period has passed and no additional shares were earned.
 
In December 2005, we issued 152,333 investment units outside the U.S. to six non U.S. investors for $571,250. A unit consisted of one share of Series A Convertible Preferred stock and a warrant to purchase an additional share of common stock before May 1, 2008 for $4.50 per share.
 
In March and May 2006, Red Mile issued 845,333 investment units outside the U.S. to thirty two non U.S. investors for $3,170,000. A unit consisted of one share of Series B Convertible Preferred stock and a warrant to purchase an additional share of Series B Convertible Preferred stock before May 1, 2008 for $4.50 per share.
 
From January through March 2006, Red Mile issued 332,953 investment units outside the U.S. to twenty seven  non U.S. investors for $1,248,575. A unit consisted of one share of Series C Convertible Preferred stock and a warrant to purchase an additional share of Series C Convertible Preferred stock before May 1, 2008 for $4.50 per share.
 
In addition, from March through May 2006, nine US investors purchased 100,000 investment units for a total of $375,000. A unit consisted of one share of Series C Convertible Preferred stock and a warrant to purchase an additional share of Series C Convertible Preferred stock before May 1, 2008 for $4.50 per share.
 
On May 15, 2006, 3,452,333 Series A Preferred Shares, representing all our outstanding Preferred A shares, were converted to shares of our common stock pursuant to their terms when we filed our Form SB-2 registration statement.  On December 13, 2006, 845,333 Series B and 432,953 Series C Preferred shares, representing all our outstanding Preferred B and C shares, were converted to shares of our common stock pursuant to their terms when our common shares were approved for trading on the OTC Bulletin Board.

In October and November 2006, we issued an aggregate of $8,224,000 in senior secured convertible debentures to 81 debenture holders. The debentures carried a coupon of 5.5% per annum, non-compounded, with interest payable semi-annually and were secured by all present and future assets of the Company. On July 18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior secured convertible debentures and $155,281 in accrued interest on the debentures, after a proposal brought forth by the Company, voted by way of extraordinary resolution to cancel such debentures and convert the principal and accrued interest amounts of their debentures into shares of the Company’s stock at $2.50 per share, thereby resulting in the conversion of the full principal and interest amounts associated with such debentures into 3,359,713 shares of the Company’s common stock.  With the conversion, the Company recorded a non-cash debt inducement conversion charge of $4,318,286.

 
In January 2007, we acquired all of the assets of Roveractive, Inc., a worldwide distributor and publisher of downloadable PC and PDA-based casual games, in exchange for 33,000 shares of common stock in Red Mile.
 

On June 25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of Convertible Promissory Notes to a total of 19 note holders. All the note holders were residents of Canada. In addition, on June 25, 2007, the Company issued a $350,000 Convertible Promissory Note to one note holder. This note holder was also a resident of Canada. These notes automatically converted into 960,000 Units of the company with one unit consisting of one share of the Company’s common stock, and 0.2 of one warrant . In addition, the Company issued to the note holders warrants to purchase 480,000 shares of the Common Stock at $2.75 per share until July 18, 2009.
 
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On July 18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit consisting of one share of common stock and 0.2 of one warrant  to a total of 69 accredited investors for an aggregate amount of $4,681,500. Of the 69 investors, 67 were residents of Canada, one was a resident of the Bahamas and one was a resident of Argentina. Each whole warrant entitled the holder of the warrant to acquire, for no additional consideration, one share of the Common Stock in the event that the Registrant did not complete by March 18, 2008 a liquidity transaction.

The Company recorded a contingent liability charge of $190,080 in March 2008, related to the value of the Company’s common shares to be delivered upon exercise of the aforementioned warrants.
 
On February 11, 2008, the Company entered into an uncommitted revolving line of credit agreement with Tiger Paw Capital Corporation, a corporation owned and operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount of $1,000,000. The Line is available for working capital requirements. Any amounts drawn on the line are payable on demand but in no event later than 90 days from the date each respective draw is made. The line is an uncommitted obligation where the lender may decline to make advances under the Line, or terminate the line, at any time and for any reason without prior notice to the Company.  The line bears interest at the rate of 10% per annum and is payable to lender on demand. Advances under the line may be pre-paid without penalty. The line is secured by all present and future assets of the Company and carries no financial or operating covenants but is subordinate to The Facility.
 
On May 7, 2008, we entered into a secured credit agreement with Silverbirch Inc, a Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars ("The Facility"). The Facility was made available for development and production of our “Heroes Over Europe” video game and general and administrative purposes. Amounts drawn on the Facility are payable no later than November 7, 2008.  The Facility bears interest at the rate of 10% per annum and is payable to Lender quarterly in arrears. Advances under the Facility may be pre-paid without penalty. The Facility carries a first priority security interest in all of our present and future assets in addition to the securities in the capital of our three wholly owned subsidiaries. The Facility carries no financial or operating covenants.
 
OUR BUSINESS
 
Game development
 
We develop and publish interactive entertainment software games that are playable by consumers on home video game consoles (“Consoles”), personal computers (“PCs”) and handheld video game players (“Handhelds”). Examples of Consoles include Sony PlayStation 2 ® (“PS2”) and Sony PlayStation 3 ® (“PS3”), Microsoft Xbox® and Xbox 360 TM  and Nintendo Wii TM , and examples of Handhelds include Sony PlayStation ® Portable (“PSP”), Nintendo Game Boy ® Advance and Nintendo DS TM . We currently develop and publish for the Sony PS2, PS3, PSP, Microsoft Xbox and Xbox 360, the Nintendo DS, and for PCs.
 
Except for games already completed which we may acquire from other developers, we currently outsource the day-to-day development of all our games to independent third party development studios.
 
Our internal development staff is actively involved in supervising the development of each game at third party development studios. In addition, our internal development and marketing staff contribute to game play concepts and we assist with the design and control of review and approval processes with platform manufacturers. We fund all product development costs, both of our internal development staff and of the third party developers, including their overhead and a profit factor. Once a game has been developed by the third party development studios under our supervision, we directly sell or license the publishing and distribution rights to these games (see game sales, distribution and licensing).

The financial terms of our development arrangements typically will include a cash payment due to the developer upon execution of the agreement, milestone payments to be paid to the developer during the development of the game and royalties to be paid to the developer based on actual performance from sales of the game.

 In some cases, the fees paid during the development process are treated as advances against future royalties to be earned once the game is marketed. In other cases, these fees are purely development fees and are not recoverable from future royalties. These fees, whether upon signing, during development, or advances on royalties, will vary from game to game and from developer to developer.
 
The games that we develop to be played on Consoles and Handhelds are subject to non-exclusive, non-transferable licenses from the manufacturers of these platforms. These licenses provide us with the specifications needed to develop software for these platforms. The licenses require us to pay a license fee and enable us to use the proprietary information and technology that is necessary to develop our games. These platform licensors set the royalty rates that we must pay in order to publish games for their platforms. These royalty rates will vary depending on the expected wholesale price point of the game. We do not require licenses for publishing games for PCs.
 
In general, a product goes through multiple levels of design, production, approvals and authorizations before it may be shipped.
 
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These approvals and authorizations include multi stage concept approvals from the platform licensors of the game concept and product content, approvals from the licensor of the intellectual property of the game design and game play if the game includes licensed intellectual property, and approvals from the platform licensors that the game is free of all material bugs and defects. In addition, all games are rated by the Entertainment Software Rating Board (ESRB) and or the equivalent European rating agencies for their content. Once these approvals and ratings have been obtained, the game can be placed into manufacturing at a manufacturer that must also be approved by the platform licensor. Once a product is manufactured and inspected, it is ready to be shipped.
 
The funds required to develop a new game depend on several factors including; the target release platform, the scope and genre of the game design, the cost of any underlying intellectual property licenses, the length of the development schedule and size of the development team, the complexity of the game, the skill and experience of the development team, the location of the development studio, whether the game being developed has an underlying game engine and is a sequel to an already developed game, and any specialized software or hardware necessary to develop a game. Based on the type and caliber of games we plan on producing, as well as the development studios we plan on utilizing, we estimate the following range of direct costs to complete a game based on platform type: next generation platform (PS3 and Xbox 360) - $5.0 million to $15.0 million; PSP - $1.0 million to $2.0 million; PS2; $1.5 million to $3.0 million; XBOX - $1.5 million to $3.0 million; PC - $1.5 million to $3.0 million.

We focus on the development and publishing of games that we believe have the potential to become franchise games. These can take the form of licensed intellectual properties or original intellectual properties. Franchise games are those games that have sustainable consumer appeal and brand recognition. These games can serve as the basis for sequels, prequels, and related new titles which can be released over an extended period of time, similar to the film industry. We believe that the publishing and distribution of products based in large part on franchise properties will improve the predictability of our revenues.

Under our licensing agreements, when we license the publishing rights for a product from a licensor, these rights will usually entitle us to an exclusive right and license, for a certain duration and territory specified, for certain defined media types, to market, promote, advertise, manufacture, publicly display, distribute, sell and provide customer service and technical support for the product, and to use and display the licensor’s trademarks, and the right to use audio and visual material in connection with the product.
 
In fiscal 2006, we completed development of and shipped three games; Heroes of the Pacific (PS2, Xbox and PC), GripShift (PSP) and Disney’s Aladdin Chess Adventure (PC). Both Heroes of the Pacific and GripShift were developed by third parties under contract for us, while we purchased the rights to the chess game after its development was completed.

In fiscal 2007, we completed development of and shipped two games, Lucinda Green’s Equestrian Challenge (PS2 and PC) and Crusty Demons of Dirt (PS2 and Xbox). We also acquired the rights to and shipped four PC only games.
 
In fiscal 2008, we completed development and shipped Jackass: The game (PS2, PSP, and DS).
 
Our products currently under development include Heroes Over Europe, a sequel to Heroes of the Pacific playable on the Sony PS3, Microsoft Xbox 360 and PC, targeted for shipment in fiscal 2009, and Sin City: The Game (working title), playable on the Sony PS3, Microsoft Xbox 360, and PC, targeted for shipment in fiscal 2011.
 
Games sales, distribution and licensing - North America
 
Prior to fiscal 2007, once one of our games had completed development, we entered into co-publishing arrangements with other publishers whereby the sales, manufacturing, distribution and marketing were subcontracted to larger more established video game publishers. These co-publishing partners assumed the cost and effort of retail marketing, sales, and distribution. The co-publishing partner became responsible for selling the product to the distributor, retailers and consumers and paid us a royalty based on net receipts from products shipped under license. In some cases, our co-publishing partner(s) paid us a fee for developing the product. On our GripShift game, we recognized development revenue for developing the product in addition to royalty revenue received from net receipts of our co-publisher. On our Heroes of the Pacific game, we recognized royalty revenue from net receipts at our co-publishers.

The financial terms of our co-publishing arrangements typically included a cash payment due to us upon execution of the agreement, a cash payment due to us when the development of the game had been completed and was ready to be marketed, or when the game first shipped. In addition, we receive royalty payments, usually based on net receipts of the co-publisher, once the product begins shipping. In some instances, we received guaranteed non-refundable advances against future royalties. Factors which affect the amounts and timing of the fees received from our co-publishers include the stage and progression of development of the games, whether the game has an underlying IP license (movie, TV, book, comic, etc.) attached to it, the platform(s) on which the game is being developed, and the territories being licensed.
 
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In general, the lower the up front cash advances or minimum guarantees we received from co-publishers, the higher the royalty rates we received once the product began shipping. In addition, when we received an advance fee from a co-publisher which was not recoverable by the co-publisher, the royalty rate we would receive once the product was marketed was significantly lower. Each agreement with each co-publisher also defined the measurement base on which the royalty percentage was applied differently. In most cases, the royalty was based on net cash received by the co-publishers from retailers/wholesalers or direct consumer sales, with deductions from net cash received which can include the cost of sales (including hardware manufacturer’s royalty), a reserve for future returns and price protection, a portion of the marketing costs of the game, and distribution costs.

Co-publishing partners were selected on a game by game basis by evaluating several criteria, including the following; (i) the strength of the co-publisher’s sales and distribution infrastructure; (ii) the quality and quantity of advertising the co-publisher was able to dedicate; (iii) the overall fit of the game genre to the portfolio of the co-publisher and whether the game would compete with currently shipping products of the co-publisher; (iv) the number of games the co-publisher was releasing in the launch window our game would be released; (v) the advance payment, if any, the co-publisher would pay us; and (vi) the royalty the co-publisher would pay us.

As part of our long-term strategy, in fiscal 2007 and fiscal 2008, we expanded our business so that we can directly market and distribute our games to the distributor, retailer, and consumer. This expansion allows us to recognize revenue from direct product shipments in place of royalty revenue. This strategy requires additional working capital to fund inventory, accounts receivable and marketing costs.

This strategy, while potentially yielding significantly higher revenues and gross margins, also has greater risk of product failure as we give up the guaranteed minimum royalties received with the licensing model.  In the fourth quarter of fiscal 2008, the Company decided it would seek co-publishing partners for its Heroes Over Europe title and not directly market and distribute our games to the distributor, retailer, and consumer.
 
We have shipped the following Console or Handheld games: (i) Heroes of the Pacific for the PS2, Xbox and PC platforms which first began shipping in September, 2005; (ii) GripShift for the PSP platform which first began shipping in September 2005; (iii) Crusty Demons for the PS2 and Xbox platforms which first began shipping in July 2006; (iv) Lucinda Green’s Equestrian Challenge for the PS2 and PC which first began shipping in November 2006; (v) Jackass for the PS2 and PSP which first began shipping in September 2007 and for the DS platform which first began shipping in January 2008.  On the PC, we have shipped: (i) Disney’s Aladdin Chess Adventures which first began shipping in February 2006; (ii) El Matador, which first began shipping in October 2006; (iii) Dual Sudoku, which first began shipping in September 2006; (iv) Timothy and Titus, which first began shipping in November 2006; (v) Aircraft Power Pack, which first began shipping in December 2006;  (vi)  Lucinda Green’s Equestrian Challenge, which we first began shipping in November 2006; and (vii) Ouba, Pantheon and 10 Talismans which first began shipping in May 2007. We are currently involved in the development of two games: (i) a sequel to Heroes of the Pacific, “Heroes Over Europe” for the Xbox 360, PS3, and PC; and (ii) Sin City: The Game (working title) for the PS3 and Xbox 360.
 
We use third parties to manufacture and warehouse our games. For products other than PC games, the platform manufacturers either perform the manufacturing or have licensed manufacturing rights to a limited number of manufacturers. We then sell the finished products directly to retailers, consign the finished goods to a major distributor(s) who sells to the retailers, or license the product(s) to a co-publishing partner(s). We have retained a major sales representative group to assist in the sales process. For games which we do not license to co-publishing partners, we are responsible for the marketing of the games.
 
We expect to license Heroes Over Europe and Sin City to co-publishing partners in North America whereby our co-publishing partners will be responsible for the costs of marketing, sales, distribution, and manufacturing.
 
Three customers accounted for 90.2% of consolidated revenues during Fiscal 2008.  Navarre Corporation, a major distributor of video games accounted for 54.8% of consolidated revenues, Empire Interactive, a European publisher and distributor accounted for 27.5% of our consolidated revenues, and Funtastic Corporation, an Australian publisher and distributor accounted for 7.9% of our consolidated revenues.  We expect one major co-publishing partner to account for substantially all of our consolidated revenue in Fiscal 2009.  At March 31, 2008, our accounts receivable were an immaterial balance.
 
Games sales, distribution and licensing – rest of world
 
Given the varying requirements (languages, approvals, different channels of distribution, etc.), we believe it is most profitable for us to sub-license the publishing and or distribution rights to larger better capitalized third party publishers or distributors with local operations in these territories for a set minimum guaranteed royalty advance and royalties based on actual sales. These sub-licensing arrangements are very similar to those described for North America.
 
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Under most of our co-publishing or distribution agreements outside of North America, our co-publishing partner(s) or distribution partners(s) are responsible for the costs of marketing, sales, distribution and in some instances, hardware manufacturer approval. In some cases, our co-publishing partners or distribution partners may use sub-distributors in smaller territories to perform all or a portion of these functions in which case the sub-distributor would be responsible for a portion of these costs.
 
Co-publishing partners and distribution partners are located and selected on a game by game basis by evaluating the strength of the sales and distribution infrastructure in the particular territories.
 
Our fiscal year runs from April 1 through March 31. During the year we moved our principal offices to 223 San Anselmo Way #3, San Anselmo, CA 94960. Our telephone number at that address is (415) 339-4240. Our Web Site address is www.redmileentertainment.com. Information provided on our Web Site, however, is not part of this 10-KSB.
 
RISK FACTORS
 
Our business involves a high degree of risk. Therefore, in evaluating us and our business you should carefully consider the risks set forth below.

If we are unable to raise additional financing or receive advances from co-publishing partners, we will be unable to fund our product development and continue our business operations and investors may not receive any portion of their investment back.
 
We have never achieved positive cash flow from operations and there can be no assurance that we will do so in the future. We need additional financing or advances from co-publishing partners to fund our product development costs and our operating costs that we anticipate incurring over the next several quarters. Our current cash on hand together with our expected advances from co-publishing partners and expected draws on our revolving line of credit will enable us to continue operating until the end of our 2009 fiscal year. We anticipate needing an additional $10,000,000 to 15,000,000 to bring our existing products under development to market and finance our day to day operations.  If we are unable to make draws on our line of credit, receive advances from co-publishing partners, or raise additional capital in the next 30 days, we will be unable to continue our business operations and investors may not receive any portion of their investment back.
 
Because we have significant accumulated deficit and negative cash flows from operations, our independent registered accounting firm has qualified its opinion regarding our ability to continue as a going concern.
 
We have a significant accumulated deficit and have sustained negative cash flows from operations since our inception. The opinion of our independent registered accounting firm for the years ended March 31, 2008 and 2007 is qualified subject to uncertainty regarding our ability to continue as a going concern. In fact, the opinion states that these factors raise substantial doubt as to our ability to continue as a going concern. In order for us to operate and not go out of business, we must generate and/or raise capital to stay operational. The continuity as a going concern is dependent upon the continued financial support of our current shareholders, current line of credit lenders, and new investors. There can be no assurance that we will be able to generate income or raise additional capital.

Because we have only recently commenced business operations, it is difficult to evaluate our prospects and we face a high risk of business failure.
 
We were incorporated in August 2004 and shipped our first two games in our second fiscal quarter of 2006 and an additional six games in fiscal 2007. During the year ended March 31, 2008, we shipped Jackass: The Game for the Sony PS2, Sony PSP, and Nintendo DS  platforms and an additional three PC games from our Roveractive, Ltd. casual games subsidiary.  We therefore face the risks and problems associated with businesses in their early stages in a competitive environment and have a limited operating history on which an evaluation of our prospects can be made. Until we develop our business further by publishing and developing more games, it will be difficult for an investor to evaluate our chances for success. Our prospects should be considered in light of the risks, expenses and difficulties frequently encountered in the establishment of any business in a competitive environment and in the video game and publishing spaces.
 
The company has not yet generated any net income and may never become profitable.
 
During the years ended March 31, 2008 and 2007, we incurred net losses of $15,711,149 and $8,038,894, respectively. Our ability to generate revenues and to become profitable depends on many factors, including the market acceptance of our products and services, our ability to control costs and our ability to implement our business strategy. There can be no assurance that we will become or remain profitable.
 
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The company has not yet generated positive gross margins.
 
During the years ended March 31, 2008 and 2007, we incurred negative gross margins of $2,379,902 and $2,655,914, respectively. Our ability to generate positive gross margins depends on many factors, including the market acceptance of our products, the selling prices of our products, our ability to control the costs of developing and manufacturing our products and the costs of royalties paid to licenses of any IPs we have licensed. There can be no assurance that we will begin generating or be able to sustain positive gross margins.

If our business plan fails, our company will dissolve and investors may not receive any portion of their investment back.
 
If we are unable to receive co-publishing advances on our games under development or raise sufficient capital, we will be unable to implement our business strategy. Co-publishing our titles will make it more difficult to achieve profitability and positive cash flow.  In such circumstances, it is likely that we will dissolve and, we would likely not be able to return any funds back to investors.
 
We have breached our development agreement with IR Gurus and have received a breach notice.

On June 3, 2008, we received a breach notice from IR Gurus pertaining to our development contract with them for Heroes Over Europe. Under this contract, if a breach goes uncured for a certain period of time, IR Gurus can terminate our license to publish the Heroes Over Europe game. We believe we will cure this breach within the contractual permitted time but there can be no assurance that we will be able to cure the breach.
 
If we are unable to hire and retain key personnel, then we may not be able to implement our business plan.
 
The success and growth of our business will depend on the contributions of our Chairman and Chief Executive Officer, Chester Aldridge as well as our ability to attract, motivate and retain other highly qualified personnel. Competition for such personnel in the publishing and development industry is intense. We do not have an employment agreement with Mr. Aldridge or any of our other employees. The loss of the services of any of our key personnel, or our inability to hire or retain qualified personnel, could have a material adverse effect on our business.
 
Our business depends on the availability and installed base of current and next  generation video game platforms and will suffer if an insufficient quantity of these platforms is sold.
 
Most of our anticipated revenues will be generated from the development and publishing of games for play on video game platforms produced by third parties.
 
Our business will suffer if the third parties do not manufacture and sell an adequate number of platforms to meet consumer demand or if the installed base of the platforms is insufficient.
 
Our financial performance will suffer if we do not meet our game development schedules.
 
We expect that many of our future games will be developed and published in connection with the releases of related movie titles and other significant marketing events, or more generally in connection with higher sales periods, including our third quarter ending December 31. As such, we will establish game development schedules tied to these periods. If we miss these schedules, we will incur the costs of procuring licenses without obtaining the revenue from sales of the related games.
 
We are currently dependent on a small number of customers, the loss of any of which could cause a significant decrease in our revenue.
 
As of March 31, 2008, we had 3 customers who accounted for 54.8% (Navarre Corporation), 27.5% (Empire Interactive), and 7.9% (Funtastic Limited) of our consolidated revenues. Our accounts receivable balances at March 31, 2008, were an immaterial balance. As of March 31, 2007, we had two customers who accounted for 49.1% (Navarre Corporation) and 28.1% (GameStop) of our accounts receivable and three customers who accounted for 48.1% (Navarre Corporation), 18.1% (GameStop) and 14.7% (Koch Media) of consolidated revenue. If major customers were to decrease their purchase volume or discontinue their relationship with us, our revenue would decrease significantly unless we were able to find new customers or co-publishing partners to replace the lost volume. There can be no assurance that such new customers or co-publishing partners could be found, or if found, that they would purchase the same quantity as the current customers.
 
Because we have not internally developed any of the games that we have sold, our business is dependent upon external sources over which we have very little control.
 
We have not yet internally developed any games that we sell and our business has been derived from the sale of games developed by external development studios. If the external developers of our current games under development were to discontinue their relationship with us, we may not be able to find a replacement. If our external developers were to increase the fees above amounts contractually agreed to, we may be unable to pay the increased fees which could delay or even halt development of our games.
 
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There can be no assurance that we would be able to find alternative developers, or even if such developers are available, that they will be available on terms acceptable to us.
 
Any delays in development of our games could cause our financial projections to be materially different from what was anticipated.

If we do not continually develop and publish popular games, our business will fail.
 
The lifespan of any of our games is relatively short, in many cases less than one year. It is therefore important for us to be able to continually develop games that are popular with the consumers.
 
During the last two fiscal years, we have sold five Console or Handheld games and six PC only games. We are currently involved in the development of two games. If we are unable to continually identify, develop and publish games that are popular with the consumers on a regular basis, our business will suffer and we will ultimately cease our operations. Our business will also suffer if we do not receive additional financing to be used for research and development of new games.
 
We have shipped the following Console or Handheld games: (i) Heroes of the Pacific for the PS2, Xbox and PC platforms which first began shipping in September, 2005; (ii) GripShift for the PSP platform which first began shipping in September 2005; (iii) Crusty Demons for the PS2 and Xbox platforms which first began shipping in July 2006; (iv) Lucinda Green’s Equestrian Challenge for the PS2 and PC which first began shipping in November 2006; and (v) Jackass for the PS2 and PSP which first began shipping in September 2007 and for the DS platform which first began shipping in January 2008.  On the PC, we have shipped: (i) Disney’s Aladdin Chess Adventures which first began shipping in February 2006; (ii) El Matador, which first began shipping in October 2006; (iii) Dual Sudoku, which first began shipping in September 2006; (iv) Timothy and Titus, which first began shipping in November 2006; (v) Aircraft Power Pack, which first began shipping in December 2006;  (vi)  Lucinda Green’s Equestrian Challenge, which we first began shipping in November 2006; and (vii) Ouba, Pantheon and 10 Talismans which first began shipping in May 2007. We are currently involved in the development of two games: (i) a sequel to Heroes of the Pacific, “Heroes Over Europe” for the Xbox 360, PS3, and PC; and (ii) Sin City: The Game (working title) for the PS3 and Xbox 360.
 
In addition, the Entertainment Software Rating Board (ESRB), a non-profit self-regulatory body, assigns various ratings for our games as do the European equivalent rating agencies. If any of our games receive a rating that is different from the rating we anticipated, sales of our games could be adversely effected which could ultimately cause our business to fail.
 
The cyclical nature of video game platforms and the video game market may cause our operating results to suffer, and make them more difficult to predict. We may not be able to adapt our games to the next generation platforms.
 
Video game platforms generally have a life cycle of approximately six to ten years, which has caused the market for video games to also be cyclical. Sony’s PlayStation 2 was introduced in 2000 and Microsoft’s Xbox and the Nintendo GameCube were introduced in 2001. Microsoft introduced the Xbox 360 in 2005, Sony the PlayStation 3 and Nintendo the Wii in 2006. These introductions have created a new cycle for the video game industry which will require us to make significant financial and time investments in order to adapt our current games and develop and publish new games for these new consoles. We cannot assure you that we will be able to accomplish this or that we will have the funds or personnel to do this. Furthermore, we expect development costs for each game on the new consoles to be significantly greater than in the past. If the increased costs we incur due to next generation consoles are not offset by greater sales, we will continue to incur losses.
 
We depend on our platform licensors for the license to publish games for their platforms and to establish the royalty rates for the license.
 
We are dependent on our platform licensors for the license to the specifications needed to develop software for their platforms. These platform licensors set the royalty rates that we must pay in order to publish games for their platforms. These royalty rates will vary based on the expected wholesale price point of the game. Certain of our platform licensors have retained the ability to change their royalty rates. It is possible that a platform licensor may terminate or not renew our license.  Our gross margins and operating margins will suffer if our platform licensors increase the royalty rates that we must pay, terminate their licenses with us, do not renew their licenses with us, or do not grant us a license to publish on the next generation consoles.
 
 In addition, if we are required to issue price protection credits to our customers on slow moving inventory, we are not entitled to receive corresponding credits on the royalty rates to the platform manufacturers for publishing the games.
 
We are also dependent on the platform licensors for multiple approvals on each game in order to publish each game. There can be no assurance that such platform licensors will approve any of our games. Accordingly, we may never be able to ship our games that have completed development if they are not approved by the platform manufacturers.
 
We have the following platform licenses:

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Platform
 
    
Term
 
Microsoft Xbox 360
    
Three years from first commercial release of platform. Then automatic renewal unless noticed 60 days prior to expiration of non-renewal. Royalty rates are fixed during the term.
Microsoft Xbox
    
Initial term expired on November 15, 2007. Then automatic renewal unless noticed 60 days prior to expiration of non-renewal. Royalty may change on July 1st of any year.
Sony PS2 and PSP
    
Initial term expired on March 31, 2007. Then automatic renewal unless noticed 60 days prior to expiration of non-renewal. Royalty rates are subject to change with 60 days notice.
Sony PS3
    
Initial term expires on March 31, 2012. Automatic renewal for one-year terms, unless noticed on or before January 31 of the year in which the term would renew. Royalty rates are subject to change with 60 days notice.
Nintendo Wii and DS
 
Expires June 12, 2010
 
PC
    
There are no platform licenses required for the PCs
 
 
In addition, each platform licensor has its own criteria for approving games for its hardware platform. Each platform licensor also has different criteria depending on the geographical territory of the game release. These criteria are highly subjective. Without such approval, we would not be able to publish our games nor have the games manufactured. Failure to obtain these approvals on the games we are currently developing and any games that we develop in the future will preclude any sales of such products and, as such, negatively affect our margins and profits, and could ultimately cause our business to fail.
 
It may become more difficult or expensive for us to license intellectual property, thereby causing us to publish fewer games.
 
Our ability to compete and operate successfully depends in part on our acquiring and controlling proprietary intellectual property. Our games embody trademarks, trade names, logos, or copyrights licensed from third parties. If we cannot maintain the licenses that we currently have, or obtain additional licenses for the games that we plan to publish or co-publish, we will produce fewer games and our business will suffer.
 
Furthermore, some of our competitors have significantly greater resources than we do, and are therefore better positioned to secure intellectual property licenses. We cannot assure you that our licenses will be extended on reasonable terms or at all, or that we will be successful in acquiring or renewing licenses to property rights with significant commercial value.
 
Infringement claims regarding our intellectual property may harm our business.
 
Our business may be harmed by the costs involved in defending product infringement claims. We can give no assurances that infringement or invalidity claims (or claims for indemnification resulting from infringement claims) will not be asserted or prosecuted against us or that any such assertions or prosecutions will not materially adversely affect our business. The images and other content in our games may unintentionally infringe upon the intellectual property rights of others despite our best efforts to ensure that this does not occur. It is therefore possible that others will bring lawsuits against us claiming that we have infringed on their rights. Regardless of whether any such claims are valid or can be successfully asserted, defending against such lawsuits could be expensive and cause us to stop publishing certain games or require us to license the proprietary rights of third parties. Such licenses may not be available upon reasonable terms, or at all.
 
The content of our games may become subject to increasing regulation and such regulation may limit the markets for our games.
 
Legislation is periodically introduced at the local, state and federal levels in the United States and in foreign countries that is intended to restrict the content and distribution of games similar to the ones that we develop and produce, and could prohibit certain games similar to ours from being sold to minors. Additionally, many foreign countries have laws that permit governmental entities to censor the content and advertising of interactive entertainment software.
 

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We believe that similar legislation will be proposed in many countries that are significant markets for our games, including the United States. If any of this proposed legislation is passed, it could have the effect of limiting the market for our games and/or require us to modify our games at an additional cost to us.
 
If we or others are not successful in combating the piracy of our games, our business could suffer.
 
The games that we develop and publish are often the subject of unauthorized copying and distribution, which is referred to as pirating. The measures taken by the manufacturers of the platforms on which our games are played to limit the ability of others to pirate our games may not prove successful. Increased pirating of our games throughout the world negatively impacts the sales of our games.
 
If any of our games are found to contain hidden, objectionable content, our business may be subject to fines or otherwise be harmed.
 
Some game developers and publishers include hidden content in their games that are intended to improve the experience of customers that play their games. Additionally, some games contain hidden content introduced into the game without authorization by an employee or a non-employee developer. Some of this hidden content has in the past included graphic violence or sexually explicit material. In such instances, fines have been imposed on the publisher of the game and the games have been pulled off the shelves by retailers. The measures we have taken to reduce the possibility of hidden content in the games that we publish may not be effective, and if not effective our future income will be negatively impacted by increased costs associated with fines or decreased revenue resulting from decreased sales volume because of ownership of games that cannot be sold.
 
Our business is subject to economic, political, and other risks associated with international operations.
 
Because we have distribution agreements with entities located in foreign countries, our business is subject to risks associated with doing business internationally.
 
Accordingly, our future results could be harmed by a variety of factors, including less effective protection of intellectual property, changes in foreign currency exchange rates, changes in political or economic conditions, trade-protection measures and import or export licensing requirements. Effective protection of intellectual property rights is unavailable or limited in certain foreign countries. There can be no assurance that the protection afforded our proprietary rights in the United States will be adequate in foreign countries. Furthermore, there can be no assurance that our business will not suffer from any of these other risks associated with doing business in a foreign country.
 
We will incur increased costs as a result of being a public company, which could adversely affect our operating results.

As a public company, we will incur significant legal, accounting and other expenses that we did not incur as a private company. In addition, the Sarbanes-Oxley Act of 2002 and the new rules subsequently implemented by the Securities and Exchange Commissions, the National Association of Securities Dealers, Inc., and the Public Company Accounting Oversight Board have imposed various new requirements on public companies, including requiring changes in corporate governance practices. We expect these rules and regulations to increase our legal and financial compliance costs and to make some activities more time-consuming and costly. We also expect these new rules will require us to incur substantial costs to obtain the same or similar insurance coverage. These additional costs will have a negative impact on our income and make it more difficult for us to achieve profitability. 

Our Games
 
We currently have five games in distribution although we expect future revenues from these games to be minimal. rams

Our Games Under Development
 
The lifespan of any of our games is relatively short, in many cases less than one year. It is therefore important for us to be able to continually develop games that are popular with the consumers.

We are currently involved in the development of two games: (1) Heroes Over Europe, an Xbox 360, PS3 and PC sequel to Heroes of the Pacific, which will be based in the European theatre during World War II. We expect this game to ship in March 2009; and (2) Sin City: The Game (working title) on the PS3 and Xbox 360 platforms which we expect to ship in fiscal 2011.
 
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Manufacturing and Suppliers
 
The suppliers we use to manufacture our games can be characterized in three types:
 
     
 
• 
Manufacturers that press our game disks,
     
 
• 
Companies that print our game instruction booklets, and
     
 
• 
Companies that package the disks and printed game instruction booklets into the jewel cases and boxes for shipping to customers.
 
In most instances, there are multiple potential sources of supply for most materials, except for the disk component of our PS2 and PSP disk products which Sony provides.

To date, neither we, nor our co-publishers have experienced any material difficulties or delays in production of our software and related documentation and packaging. However, a shortage of components, manufacturing delays by Sony, Microsoft, or Nintendo, or other factors beyond our control could impair our ability to manufacture, or have manufactured, our products.
 
Intellectual Property
 
Intellectual property is essential to our business. Some of this intellectual property is in the form of software code, patented technology, and other technology and trade secrets that we use to develop our games and to make them run properly on the platforms. Other intellectual property is in the form of audio-visual elements that consumers can see, hear and interact with when they are playing our games - we call this form of intellectual property “content.”
 
Each of our products embodies a number of separate forms of intellectual property protection: the software and the content of our products are copyrighted; our product brands and names may be trademarks of ours or others; our products may contain voices and likenesses of actors, athletes and/or commentators and often contain musical compositions and performances that are also copyrighted. Our products may also contain other content licensed from others, such as trademarks, fictional characters, storylines and software code. We acquire the rights to include these kinds of intellectual property in our products through license agreements that are typically limited to use of the licensed rights in products for specific time periods.     
 
We own the trademark to the name “Red Mile Entertainment”. This trademark was issued in June 2006.
 
As of June 15, 2008, we have the following significant license agreements:
 
1.  
Heroes of the Pacific – We have the exclusive right from IR Gurus to publish the game for PS2, PCS, Xbox, and PSP worldwide. This license expires as to PS2, PC and Xbox and PSP in September, 2010. In addition, we have the exclusive rights to publish “Heroes Over Europe”, a sequel to Heroes Of The Pacific, on the Xbox 360, PS3 and PC, which will be based in the European theatre during World War II.

On June 3, 2008, IR Gurus sent us a breach notice pertaining to our development contract with them for Heroes Over Europe. Under this contract, if a breach goes uncured for a certain period of time, IR Gurus can terminate our license to publish the Heroes Over Europe game. We believe we will cure this breach within the contractual permitted time.

2.  
GripShift – We have the exclusive right to publish the game on PSP worldwide through September 27, 2008.

3.  
Jackass – We have the exclusive right to use on any gaming platform in any country where MTVN has registered the trademark (all major video game markets). This license expires March 31, 2010 with an extension provision through December 31, 2012. During the fourth quarter of Fiscal 2008, MTVN issued us a notice that they are terminating their license agreement with us. We are currently disputing the termination notice and in the interim, we have discontinued selling all games under license from MTVN.

4.  
Crusty Demons of Dirt – We have the exclusive right to use on video games for any gaming platform, worldwide. This license expires on May 5, 2008 with an extension provision through May 5, 2011.


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5.  
Equestrian Challenge – We have the exclusive right to publish the game on PS2, Personal computers and Xbox worldwide through April 22, 2010.

6.  
Aircraft Power Pack – We have exclusive North American distribution rights on PC through August 23, 2011.


7.  
Marshmallow Gun and Marshmallowville – We have the exclusive right to use on video games for any gaming platform, worldwide.  This license expires 10 years after the initial shipment of the first product at retail.

8.  
Sin City – We have a multi-year exclusive right to use on video games for any gaming platform, worldwide. 

 Competition
 
Our products compete with motion pictures, television, music and other forms of entertainment for the leisure time and money of consumers.
 
We currently compete with Sony, Microsoft, and Nintendo, each of which develop and publish software for their respective console platforms. We also compete with numerous companies which are, like us, licensed by the console manufacturers to develop and publish software games that operate on their consoles. These competitors include Activision, Atari, Capcom, Eidos, Electronic Arts, Koei, Konami, LucasArts, Midway, Namco, Sega, Take-Two Interactive, THQ, Ubisoft and Vivendi Universal Games, among others. Diversified media companies such as Time Warner, Viacom and Disney have also indicated their intent to significantly expand their software game publishing efforts in the future.
 
We believe that the software games segment is best viewed as a segment of the overall entertainment market. We believe that large software companies and media companies are increasing their focus on the software games segment of the entertainment market and as a result, may become more direct competitors. Several large software companies and media companies (e.g., Microsoft and Sony) have been publishing products that compete with ours for a long time, and other diversified media/entertainment companies (e.g., Time Warner, Disney and MTV) have announced their intent to significantly expand their software game publishing efforts in the future.
 
Our competitors vary in size from very small companies with limited resources to very large, diversified corporations with greater financial and marketing resources than ours. Our business requires the continuous introduction of popular games, which require ever-increasing budgets for development and marketing. As a result, the availability of significant financial resources has become a major competitive factor in developing and marketing of software games.
 
In addition to competing for product sales, we face heavy competition from other software game companies to obtain license agreements granting us the right to use intellectual property included in our products. Some of these content licenses are controlled by the diversified media companies, which intend to expand their software game publishing divisions.
 
Finally, the market for our products is characterized by significant price competition and we regularly face pricing pressures from our competitors and customers. These pressures may, from time to time, require us to reduce our prices on certain products. Our experience has been that software game prices tend to decline once a generation of consoles has been in the market for a significant period of time due to the increasing number of software titles competing for acceptance by consumers and the anticipation of the next-generation of consoles.
 
Seasonality
 
Our business is highly seasonal. We typically experience our highest revenue and profits in the calendar year-end holiday season (October through December) and a seasonal low in revenue and profits in our first fiscal quarter (April through June). This seasonal pattern is due to the increased demand for software games during the year-end holiday season and the reduced demand for the games during the summer.

Employees
 
We currently have five full time employees. We also utilize two full-time and one part-time consultant to assist us.  We use a third party sales representative organization to help solicit sales for us.   Our third party developers have approximately 50 employees and consultants working on our games full time.
 
We plan to hire one additional employee in the next 12 months to support our business plan.
 

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 Acquisitions
 
In January 2007, Red Mile entered the “Casual Games” business by acquiring the assets of an existing casual game distribution portal, Roverinteractive.com, which has now become the brand for Red Mile’s wholly owned casual game division under the brand “Rover”.

In connection with the acquisition of assets, Red Mile issued a total of 33,333 shares of its common stock valued at $3.75 per common shares to the sellers of the assets.

Casual Games are different from core games which are typically larger-budget console or PC games in that Casual Games:
 
a)  
Cater to a different demographic; 65% female
b)  
Are relatively small in memory size, typically not larger than 50MB
c)  
Easy to learn but hard to master
d)  
Typically cost $19.99 or less

Casual Games represent one of the fastest-growing segments of the interactive entertainment industry.

In the fourth quarter of Fiscal 2008, we took an impairment charge impairing the full balance in unamortized intangible assets purchased.
 
INVESTOR INFORMATION
 
Currently, we are not required to deliver our annual report to security holders. However, we will voluntarily send an annual report, including audited financial statements, to any shareholder that requests it. We are subject to the information requirements of the Securities Exchange Act of 1934 and in accordance therewith will file reports, proxy statements and other information with the Commission and provide stockholders with the information required under the Securities Act of 1934.
 
You may inspect this Form 10-KSB, exhibits and schedules filed with the Securities and Exchange Commission at the Commission's principal office in Washington, D.C. Copies of all or any part of the Form 10-KSB may be obtained from the Public Reference Room of the Securities and Exchange Commission, 100 F Street, N.E., Washington, D.C. 20549: l-800-SEC-0330.

Please call the Commission at 1-800-SEC-0330 for further information on the operation of the public reference rooms. The Securities and Exchange Commission also maintains a web site at http://www.sec.gov that contains reports, proxy statements and information regarding registrants that file electronically with the Commission.
 
ITEM 2. DESCRIPTION OF PROPERTY
 
Our corporate offices are in leased space in San Anselmo, California of approximately 1,300 square feet at $2.03 per square foot per month. We believe that if we lost this lease, we could promptly relocate within ten miles on similar terms.
 
ITEM 3. LEGAL PROCEEDINGS
 
There is no litigation pending or threatened against us. During the fourth quarter of Fiscal 2008, MTVN issued us a termination notice terminating the merchandise license agreement we had with them for manufacturing, distributing, and marketing video games based on the Jackass property. We are currently disputing the termination notice and the grounds for termination issued by MTVN.


ITEM 4. SUBMISSIONS OF MATTERS TO A VOTE OF SECURITY HOLDERS

No matters were submitted to a vote of stockholders during the last quarter of the year ended March 31, 2008


15

 
PART II

ITEM 5.  MARKET FOR COMMON EQUITY AND RELATED STOCKHOLDER MATTERS

There are no restrictions in our articles of incorporation or by-laws that prevent us from declaring dividends. The Delaware General Corporation Law does, however, prohibit us from declaring dividends where, after giving effect to the distribution of the dividend (1) we would not be able to pay our debts as they become due in the usual course of business or (2) our total assets would be less than the sum of our total liabilities plus the amount that would be needed to satisfy the rights of stockholders who have preferential rights superior to those receiving the distribution. We have not declared any dividends, and we do not plan to declare any dividends in the foreseeable future.

From December 2004 through March 2005, we closed on a $2,780,000 private placement to three investors of 926,667 shares of Preferred A Redeemable Convertible Stock and 926,667 warrants to purchase 593,000 shares of common stock. Each investment unit consisted of one share of Preferred A Redeemable Convertible Stock and a warrant to purchase .55% of a share of common stock.

The preferred shares are convertible into common stock on a one to one basis and the warrants are exercisable at $3.30 per share of common stock. All Preferred A shares automatically converted to shares of our common stock on May 15, 2006, pursuant to their terms, the date the company filed its SB-2 registration statement.
 
In January 2005, we purchased $1.9 million in secured debt of Fluent Entertainment, Inc. (See "Certain Relationships and Related Transactions") from two third parties for 1,273,333 shares of Preferred A Redeemable Convertible Stock. In connection with this transaction, we recorded a debt inducement conversion charge of $1,967,917 in our consolidated statement of operations. Then, in February 2005, the Company purchased certain assets of Fluent Entertainment, Inc. including the title to three video games in development. In connection with this purchase, we retired the previously purchased $1.9 million of secured debt and issued an additional 3,168,275 shares of our common stock. We also assumed the liability to pay the developers that were developing the three video games.

In September 2005, the Company issued 666,667 shares of Preferred A Redeemable Convertible stock to retire $1 million of debt.  In connection with this transaction, we recorded a debt inducement conversion charge of $1,000,000 in our consolidated statement of operations. 

In September and October 2005, we closed on a $1,300,000 private placement to sixteen investors of 433,333 shares of Preferred A Redeemable Convertible Stock. These investors included both U.S. and non U.S. investors. This offering and sale of shares of common stock qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold shares to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, share certificates bearing a legend stating that such shares are restricted. This restriction ensures that these shares will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us/. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.

In September 2005, we acquired 39.9% of 2WG, a newly formed developer and publisher of personal computer games, in exchange for a commitment to fund 2WG up to $500,000 in operating expenses and new product development. 2WG LLC owned the remaining 60.1% interest. In December 2005, we merged 2WG into a newly formed wholly-owned subsidiary and exchanged all of the outstanding stock of 2WG owned by 2WG LLC for 66,667 shares of our common stock and an earn-out where we might have issued an additional 166,667 shares of  common stock in order to position ourselves to take advantage of relationships which 2WG has developed.  The earn-out period has passed and no additional shares were earned.
 
In December 2005, we issued 152,333 investment units outside the U.S. to six non U.S. investors for $571,250. A unit consisted of one share of Series A Redeemable Convertible Preferred stock and a warrant to purchase an additional share of common stock before May 1, 2008 for $4.50 per share. This offering and sale of shares of common stock qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold shares to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, share certificates bearing a legend stating that such shares are restricted. This restriction ensures that these shares will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.
 
In March and May 2006, Red Mile issued 845,333 investment units outside the U.S. to thirty two non U.S. investors for $3,170,000. A unit consisted of one share of Series B Redeemable Convertible Preferred stock and a warrant to purchase an additional share of Series B Redeemable Convertible Preferred stock before May 1, 2008 for $4.50 per share.
 
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This offering and sale of shares of common stock qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering.

The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold shares to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, share certificates bearing a legend stating that such shares are restricted. This restriction ensures that these shares will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us/. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.
 
From January through March 2006, Red Mile issued 332,953 investment units outside the U.S. to twenty seven non U.S. investors for $1,248,575. A unit consisted of one share of Series C Redeemable Convertible Preferred stock and a warrant to purchase an additional share of Series C Redeemable Convertible Preferred stock before May 1, 2008 for $4.50 per share. This offering and sale of investment units qualified for exemption under Section 4(2) of the Securities Act of 1933 and Regulation S promulgated under the Securities Act of 1933 since the issuance did not involve a public offering and was made outside the U.S to a Non-U.S. Persons. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not sell units to a large number of investors.

In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, unit certificates bearing a legend stating that such units are restricted. This restriction ensures that these units will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by the us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Regulation S and Section 4(2) of the Securities Act of 1933 for the transaction.
 
In addition, From March through the beginning of May 2006, nine US investors purchased 100,000 units for a total of $375,000. A unit consisted of one share of Series C Redeemable Convertible Preferred stock and a warrant to purchase an additional share of Series C Redeemable Convertible Preferred stock before May 1, 2008 for $4.50 per share. This offering and sale of units qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold units to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, certificates bearing a legend stating that such units are restricted. This restriction ensures that these units will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.
 
On May 15, 2006, all of Red Mile’s outstanding Preferred A shares automatically converted to common shares when Red Mile filed its registration statement on Form SB-2.  On December 13, 2006, all of Red Mile’s outstanding Preferred B and C shares converted to common shares  when our common shares were approved for trading on the OTC Bulletin Board.  This offering and sale of shares of common stock qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold shares to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, share certificates bearing a legend stating that such shares are restricted. This restriction ensures that these shares will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.

In October and November 2006, we issued an aggregate of $8,224,000 in senior secured convertible debentures to 81 debenture holders. The debentures carried a coupon of 5.5% per annum, non-compounded, with interest payable semi-annually and were secured by all present and future assets of the Company. On July 18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior secured convertible debentures and $155,281 in accrued interest on the debentures, after a proposal brought forth by the Company, voted by way of extraordinary resolution to cancel such debentures and convert the principal and accrued interest amounts of their debentures into shares of the Company’s stock at $2.50 per share, thereby resulting in the conversion of the full principal and interest amounts associated with such debentures into 3,359,713 shares of the Company’s common stock.  With the conversion, the Company recorded a non-cash debt inducement conversion charge of $4,318,286. This offering and sale of shares of common stock qualified for exemption under Section 4(2) of the Securities Act of 1933 since the issuance did not involve a public offering. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not undertake an offering in which we sold shares to a large number of investors. In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, share certificates bearing a legend stating that such shares are restricted.
 
17

 
 
This restriction ensures that these shares will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Section 4(2) of the Securities Act of 1933 for this transaction.

On June 25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of Convertible Promissory Notes to a total of 19 note holders. All the note holders were residents of Canada. In addition, on June 25, 2007, the Company issued a $350,000 Convertible Promissory Note to one note holder. This offering and sale of investment convertible promissory notes  qualified for exemption under Section 4(2) of the Securities Act of 1933 and Regulation S promulgated under the Securities Act of 1933 since the issuance did not involve a public offering and was made outside the U.S to a Non-U.S. Persons. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not sell units to a large number of investors.  In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, unit certificates bearing a legend stating that such units are restricted. This restriction ensures that these units will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by the us. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Regulation S and Section 4(2) of the Securities Act of 1933 for the transaction.

This note holder was also a resident of Canada. These notes automatically converted into 960,000 Units of the company with one unit consisting of one share of the Company’s common stock, and 0.2 of one warrant .

In addition, the Company issued to the note holders warrants to purchase 480,000 shares of the Common Stock at $2.75 per share until July 18, 2009.

On July 18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit consisting of one share of common stock and 0.2 of one warrant  to a total of 69 accredited investors for an aggregate amount of $4,681,500. Of the 69 investors, 67 were residents of Canada, one was a resident of the Bahamas and one was a resident of Argentina. Each whole warrant entitled the holder of the warrant to acquire, for no additional consideration, one share of the Common Stock in the event that the Registrant did not complete by March 18, 2008 a liquidity transaction. The Company recorded a contingent liability charge of $190,080 in March 2008, related to the value of the company’s common shares to be delivered upon exercise of the aforementioned warrants. This offering and sale of  units qualified for exemption under Section 4(2) of the Securities Act of 1933 and Regulation S promulgated under the Securities Act of 1933 since the issuance did not involve a public offering and was made outside the U.S to a Non-U.S. Persons. The offering was not a public offering as defined in Section 4(2) because the offer and sale was made to an insubstantial number of persons and because of the manner of the offering. We did not sell units to a large number of investors.  In addition, these investors had the necessary investment intent as required by Section 4(2) since they agreed to, and received, unit certificates bearing a legend stating that such units are restricted. This restriction ensures that these units will not be immediately redistributed into the market and therefore not be part of a public offering. This offering was done with no general solicitation or advertising by us.. Based on an analysis of the above factors, we believe we met the requirements to qualify for exemption under Regulation S and Section 4(d) of the Securities Act of 1933 for the transaction.
 
On February 11, 2008, the Company entered into an uncommitted revolving line of credit agreement with Tiger Paw Capital Corporation, a corporation owned and operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount of $1,000,000. The Line is available for working capital requirements. Any amounts drawn on the line are payable on demand but in no event later than 90 days from the date each respective draw is made. The line is an uncommitted obligation where the lender may decline to make advances under the Line, or terminate the line, at any time and for any reason without prior notice to the Company.  The line bears interest at the rate of 10% per annum and is payable to lender on demand. Advances under the line may be pre-paid without penalty. The line is secured by all present and future assets of the Company and carries no financial or operating covenants and is subordinate to The Facility.
 
On May 7, 2008, we entered into a secured credit agreement with Silverbirch Inc, a Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars ("The Facility"). The Facility was made available for development and production of our “Heroes Over Europe” video game and general and administrative purposes. Amounts drawn on the Facility are payable no later than November 7, 2008.  The Facility bears interest at the rate of 10% per annum and is payable to Lender quarterly in arrears. Advances under the Facility may be pre-paid without penalty. The Facility carries a first priority security interest in all of our present and future assets in addition to the securities in the capital of our three wholly owned subsidiaries. The Facility carries no financial or operating covenants.

Our authorized capital consists of 100 million shares of common stock, par value $.01 per share and 20 million shares of preferred stock.  As of June 15, 2008, the Company’s capitalization is as follows:

   
 
Number of shares
   
Approximate Number of shareholders
 
Common shares
    15,977,941       400  
                 
TOTAL
    15,977,941          
 
 
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** Additional beneficial owners of our common stock hold shares in street names through brokers and custodians.
 
We have reserved the following common shares for issuance:
 
Exercise of warrants:
    3,374,327  
Exercise of stock options
 
Up to 2,500,000
 
Total
    5,874,327  
 
Equity Compensation Plan Information

 
Number of securities to be issued upon exercise of outstanding stock options
 
 
Weighted average exercise price of outstanding stock options
Number of securities remaining available for future issuance under equity compensation plans
Red Mile Entertainment Amended 2005 Stock Option Plan
 
1,776,007
 
$2.59
 
723,993
 
Holders of our common stock have the right to cast one vote for each share of stock in their name on the books of our company, whether represented in person or by proxy, on all matters submitted to a vote of holders of common stock, including election of directors.  There is no right to cumulative voting in election of directors. Except where a greater requirement is provided by statute or by the articles of incorporation, or in the by-laws, the presence, in person or by proxy duly authorized, of the one or more holders of a majority of the outstanding shares of our common stock, constitutes a quorum for the transaction of business. The vote by the holders of a majority of a class of outstanding shares is required to effect certain fundamental corporate changes such as liquidation, merger, or amendment of our articles of incorporation.

There are no restrictions in our articles of incorporation or by-laws that prevent us from declaring dividends. The Delaware General Corporation Law does, however, prohibit us from declaring dividends where, after giving effect to the distribution of the dividend (1) we would not be able to pay our debts as they become due in the usual course of business or (2) our total assets would be less than the sum of our total liabilities plus the amount that would be needed to satisfy the rights of stockholders who have preferential rights superior to those receiving the distribution. We have not declared any dividends, and we do not plan to declare any dividends in the foreseeable future.

Our stock has been traded on the Over-the-Counter Bulletin Board (“OTCBB”) market since February 26, 2007.  Prior to February 26, 2007, there was no public market for our common stock and our stock had not traded on any listing or exchange. The number of record holders of our common stock as of March 31, 2008 was approximately 400.

The table below represents the range of high and low bid quotations of our Common Stock as reported during the reporting period herein. The following bid price market quotations represent prices between dealers and do not include retail markup, markdown, or commissions; hence, they may not represent actual transactions. For the fiscal year ended March 31, 2008, the common stock was at a High bid price of $.51 and a Low bid price of $.19.

Fiscal Year 2008
 
High
   
Low
 
                First Quarter
  $ 4.00     $ 3.50  
Second Quarter
  $ 3.50     $ 1.50  
Third Quarter
  $ 2.20     $ 0.25  
Fourth Quarter
  $ 1.00     $ 0.25  
                 
                 
  
 
High
   
Low
 
Fiscal Year 2007
               
                First Quarter *
           
Second Quarter *
           
Third Quarter *
           
Fourth Quarter
  $ 5.25     $ 4.00  
 
* The Company began trading on February, 26, 2007, therefore, there is no trading history prior to this date.
 
 
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Unregistered Sales of Equity Securities During Fiscal 2008

On July 18, 2007, holders of more than 66 2/3% of Red Mile’s $8,244,000 principal amount of senior secured convertible debentures and $155,281 in accrued interest on the debentures, after a proposal brought forth by the Company, voted by way of extraordinary resolution to cancel such debentures and convert the principal and accrued interest amounts of their debentures into shares of the Company’s stock at $2.50 per share, thereby resulting in the conversion of the full principal and interest amounts associated with such debentures into 3,359,713 shares of the Company’s common stock.  With the conversion, the Company recorded a non-cash debt inducement conversion charge of $4,318,286.

On June 25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of Convertible Promissory Notes to a total of 19 note holders. All the note holders were residents of Canada. In addition, on June 25, 2007, the Company issued a $350,000 Convertible Promissory Note to one note holder. This note holder was also a resident of Canada. These notes automatically converted into 960,000 Units of the company on July 18, 2007, with one unit consisting of one share of the Company’s common stock, and 0.2 of one warrant . In addition, the Company issued to the note holders warrants to purchase 480,000 shares of the Common Stock at $2.75 per share until July 18, 2009.

On July 18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit consisting of one share of common stock and 0.2 of one warrant  to a total of 69 accredited investors for an aggregate amount of $4,681,500. Of the 69 investors, 67 were residents of Canada, one was a resident of the Bahamas and one was a resident of Argentina. Each whole warrant entitled the holder of the warrant to acquire, for no additional consideration, one share of the Common Stock in the event that the Registrant did not complete by March 18, 2008 a liquidity transaction. The Company recorded a contingent liability charge of $190,080 in March 2008, related to the value of the company’s common shares to be delivered upon exercise of the aforementioned warrants.

ITEM 6. MANAGEMENT’S DISCUSSION AND ANALYSIS AND PLAN OF OPERATIONS
 
FORWARD-LOOKING STATEMENTS
 
Most of the matters discussed within this Form 10-KSB include forward-looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934. In some cases you can identify forward-looking statements by terminology such as "may," "should," "potential," "continue," "expects," "anticipates," "intends," "plans," "believes," "estimates," and similar expressions. These statements are based on our current beliefs, expectations, and assumptions and are subject to a number of risks and uncertainties, many of which are set forth in this Form 10-KSB. Actual results and events may vary significantly from those discussed in the forward-looking statements.
 
These forward-looking statements may include, among other things, statements relating to the following matters:

O
the likelihood that our management team will increase our profile in the industry and create new video games for us.
   
O
our ability to compete against companies with much greater resources than us.
   
O
our ability to obtain various intellectual property licenses as well as development and publishing licenses and approvals from the third party hardware manufacturers.
 
These forward-looking statements are made as of the date of this Form 10-KSB, and we assume no obligation to explain the reason why actual results may differ. In light of these assumptions, risks, and uncertainties, the forward-looking events discussed in this Form 10-KSB might not occur.

Liquidity and Capital resources
 
During Fiscal 2008, we raised $7,081,500 million before agent’s commissions in cash through private offerings.  We have used the proceeds from the offerings for development and marketing of our interactive game franchises and ongoing working capital requirements.
 
On February 11, 2008, we entered into an uncommitted revolving line of credit agreement with Tiger Paw Capital Corporation, a corporation owned and operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount of $1,000,000 ("The Line"). The Line is available for working capital requirements. Any amounts drawn on the Line are payable on demand but in no event later than 90 days from the date each respective draw is made. The Line is an uncommitted obligation where Lender may decline to make advances under the Line, or terminate the Line, at any time and for any reason without prior notice to the Company.  The Line bears interest at the rate of 10% per annum and is payable to Lender on demand. Advances under the Line may be pre-paid without penalty.
 
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The line has a subordinated security interest to all present and future assets of the Company and carries no financial or operating covenants. As of March 31, 2008, we have drawn $500,000 on the Line.
 
On May 7, 2008, we entered into a secured credit agreement with Silverbirch Inc, a Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars ("The Facility"). The Facility was made available for development and production of our “Heroes Over Europe” video game and general and administrative purposes. Amounts drawn on the Facility are payable no later than November 7, 2008.  The Facility bears interest at the rate of 10% per annum and is payable to Lender quarterly in arrears. Advances under the Facility may be pre-paid without penalty.

The Facility carries a first priority security interest in all of our present and future assets in addition to the securities in the capital of our three wholly owned subsidiaries. The Facility carries no financial or operating covenants.

We currently need to raise additional capital in order to continue operating our business. We believe our current cash on hand of approximately $68,000, plus our expected cash received from co-publishing advances and expected draws on the Line and the Facility will allow us to continue our business operations until the end of Fiscal 2009. In the event that we are not successful in receiving co-publishing advances from our Heroes Over Europe game, we will be unable to continue operations.

We anticipate needing an additional $10,000,000 to $15,000,000 to finance our planned operations over the next 24 months. We will be unable to complete development of Heroes Over Europe and Sin City: The Game (working title), or publish any other additional games if we are unable to receive co-publishing advances or raise additional capital.
 
We will also need money to fund the expansion of our staff. It is currently anticipated that we will hire one additional employee in the next twelve months to support our business plan.
 
Results of Operations
 
The results of operations for the fiscal years ending March 31, 2008 and 2007 were as follows:
 
Summary of Statements of Operations
 
   
2008
   
2007
   
% Change
 
Revenue
  $ 10,244,395     $ 1,017,927       906 %
Cost of sales
    12,624,297       3,673,841       244 %
Gross margin
    (2,379,902 )     (2,655,914 )        
Operating expenses
    7,714,250       5,322,841       45 %
Net loss before interest and provision for income taxes
    (10,094,152 )     (7,978,755 )        
Debt conversion inducement costs
    (4,318,286 )     ---          
Beneficial debt conversion costs
    (662,902 )     ---          
Interest income (expense), net
    (81,475 )     (57,739 )        
Amortization of debt issuance costs
    (79,343 )                
Other income (expense), net
    (474,191 )     ---          
Income tax expense
    800       2,400          
Net loss
    (15,711,149 )     (8,038,894 )     95 %
Accretion on redeemable convertible preferred stock
    ---       (101,200        
Net loss attributable to common shareholders
  $ (15,711,149 )   $ (8,140,094 )        
                         
Net loss per common share - Basic and diluted
  $ (1.12 )   $ (.97 )        
Shares used in computing basic and diluted net loss per share (in 000’s)
     14,006,955       8,280,302          
 
Revenues

Revenues were $10,244,395 and $1,017,927 for the fiscal years 2008 and 2007, respectively.  The increase is primarily due to sales of Jackass: The Game in North America, Europe, Australia and Asia in Fiscal 2008.
 
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For fiscal 2008, substantially all of our revenues came from Jackass: The Game on the PS2, PSP, and DS platforms.  For fiscal 2007, our revenue consisted primarily of sales from Aircraft Power Pack (PC), Crusty Demons (Xbox), and Equestrian Challenge (PS2 and PC).

Our revenues are subject to material seasonal fluctuations. In particular, revenues in our third fiscal quarter will ordinarily be significantly higher than other fiscal quarters. Revenues recorded in our third fiscal quarter are not necessarily indicative of what our reported revenues will be for an entire fiscal year.

We currently have two games under development which we anticipate will be ready for shipment in fiscal years 2009 through 2010. We are developing “Heroes Over Europe”, a sequel to Heroes of the Pacific that is set in the European theatre (for the next generation consoles and PC) that we expect to ship in fiscal 2009.  We are also developing Sin City: The Game (working title), and expect to ship this game in fiscal 2011.
 
Three customers accounted for 90.1% of consolidated revenues during Fiscal 2008.  Navarre Corporation, a major distributor of video games accounted for 54.8% of consolidated revenues, Empire Interactive, a European publisher and distributor accounted for 27.5% of our consolidated revenues, and Funtastic Corporation, an Australian publisher and distributor accounted for 7.9% of our consolidated revenues.  We expect one major co-publishing partner to account for substantially all of our consolidated revenue in Fiscal 2009.  At March 31, 2008, our accounts receivable were an immaterial balance.
 
Three customers accounted for 80.9% of consolidated revenues during fiscal 2007.  Navarre Corporation, a major distributor of video games accounted for 48.1% of consolidated revenues, GameStop, a major North American retailer accounted for 18.1% and Koch Media, a European publisher and distributor accounted for 14.7% of our consolidated revenues.  At March 31, 2007, Navarre Corporation and GameStop represented 49.1% and 28.1% of consolidated accounts receivable, respectively.

We record revenues net of Navarre’s distribution fees.

Red Mile may be required to levy European Value Added Tax (“VAT”) and Australian Goods and Services Tax (“GST”) on shipments of  products within the EU member countries, and Australia, respectively. Pursuant to EITF 06-03, “How Taxes Collected from Customers and Remitted to Governmental Authorities Should Be Presented in the Income Statement”, Red Mile has included the taxes assessed by a governmental authority that is directly imposed on a revenue-producing transaction on a gross basis (included in revenues and costs). For fiscal years 2008 and 2007, $176,510 and $0, respectively, in taxes assessed by a governmental authority were included revenue and cost of sales.

Cost of sales

Cost of sales were approximately $12,624,297 and $3,673,841 for fiscal years 2008 and 2007, respectively.  The increase in cost of sales as compared to the prior year is primarily the result of costs of sales from Jackass: The Game.
 
For fiscal 2008, cost of sales primarily include the following: (i) the amortization of software development costs for  Jackass: The Game; (ii) manufacturing costs of Jackass: The Game; (iii) royalties payable on Jackass: The Game; and  (iv) impairment costs on Jackass: The Game.

Cost of sales for fiscal 2008 and 2007 consisted of:
 
   
2008
   
2007
 
Amortization of capitalized software development costs and manufacturing and distribution costs
  $ 9,309,414     $ 630,416  
Royalties
    864,584       234,431  
Write down of inventory costs to net realizable value
    454,434       259,320  
Write down of software development costs and advanced  royalties to net realizable value
    1,819,355       2,549,674  
Taxes Collected from Customers and Remitted to governmental Authorities
    176,510       -  
    Total
  $ 12,624,297     $ 3,673,841  

 
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Operating Expenses
 
Operating expenses for the fiscal years ended March 31, 2008 and 2007, respectively, were as follows:
 
   
Year ended
March 31, 2008
   
 Percent
 of total
   
Year ended
March 31, 2007
   
Percent
of total
   
 
Percent
Increase
Research and development costs
  $ 1,798,246       23.3 %   $ 525,796       9.8 %     242.0 %
General and administrative costs
    3,374,131       43.7 %     3,251,326       61.1 %     3.8 %
Marketing, sales and business development costs
    2,541,873       33.0 %     1,545,719       29.1 %     64.5 %
Total operating expenses
  $ 7,714,250       100.0 %   $ 5,322,841       100.0 %     44.9 %
 
Research and development

Our research and development (R&D) expenses consist of the following: (i) costs incurred at our third party developers for which the game has not yet reached technological feasibility as described in FAS 86; and (ii) costs incurred in our internal development group which are not capitalized into our games under development. All direct game development during the year was performed by third party developers. These external development costs are capitalized upon the company determining that the game has passed the technological feasibility standard of FAS 86 and commencing upon product release, capitalized software development costs are amortized to cost of sales using the greater of the ratio of actual cumulative revenues during the quarter to the total of actual cumulative revenues during the quarter plus projected future revenues for each game or straight-line over the estimated remaining life of the product.

Certain internal costs are capitalized as part of the development costs of a game. For fiscal years 2008 and 2007, approximately $407,000 and $341,000, respectively, of internal costs were capitalized. For fiscal years 2008 and 2007, approximately $1,731,000 and $450,000, respectively, of external costs were expensed as incurred as costs prior to the related game reaching technological feasibility.

Research and development expenses were approximately $1,798,000 in fiscal 2008 as compared to approximately $526,000 in fiscal 2007, an increase of approximately 242%.

Virtually all of the costs for R&D in fiscal 2008 related to costs incurred in the development of Sin City: the Game (working title) and Jackass: The Game for the Nintendo DS prior to the related game reaching technological feasibility. Virtually all of the costs for R&D in fiscal 2007 related to costs incurred in the development of Jackass: The Game for the Nintendo DS prior to the related game reaching technological feasibility

In general, a product goes through multiple levels of design, production, approvals and authorizations before it may be shipped.

These approvals and authorizations include concept approvals from the platform licensors of the game concept and product content, approvals from the licensor of the intellectual property of the game design and game play, and approvals from the platform licensors that the game is free of all material bugs and defects. In addition, all games are required to be rated by the Entertainment Software Rating Board (ESRB) and the European equivalent rating agencies for their content.

Once the aforementioned approvals have been satisfied, the game can be placed into manufacturing at a manufacturer that must also be approved by the platform licensor. Once a product is manufactured and inspected, it is ready to be shipped.
 
One multi-platform product, Lucinda Green’s Equestrian Challenge, shipped in late November 2006 for the PS2 in North America, and shipped in early January 2007 for the PC. This product shipped in July 2007 in Europe and shipped in September 2007 in Australia.

Jackass: The Game for the PSP and PS2 platforms shipped in North America in late September 2007, and in Europe and Australia in November 2007. The Nintendo DS version of the game shipped in January 2008.

In August of 2006, we also began development of a sequel of Heroes of the Pacific set in the European theatre on next generation consoles and PC (“Heroes Over Europe”).  The game is expected to ship in our fiscal 2009 year.

On May 18, 2007, we entered into a multi-year world-wide license agreement with Frank Miller, Inc., a New York Corporation (“FMI”).

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This license grants us the exclusive rights for the development, manufacturing, and publishing of games on multiple platforms based on all current and future Sin City comic books and collections, graphic novels, and other books owned or controlled by FMI, including all storylines of those comic books and graphic novels.
 
The funds required to develop a new game depend on several factors, including: the target release platform, the scope and genre of the game design, the cost of any underlying intellectual property licenses, the length of the development schedule, the size of the development team, the complexity of the game, the skill and experience of the development team, the location of the development studio, whether an underlying game engine is being licensed, and any specialized software or hardware necessary to develop a game.

General and administrative costs

General and administrative costs were approximately $3,374,000 in fiscal 2008 and $3,251,000 in fiscal 2007, an increase of approximately 3.8%. General and administrative (G&A) costs are comprised primarily of the costs of stock options issued to employees and consultants, employee salaries and benefits, professional fees (legal, accounting, investor relations, and consulting), facilities expenses, amortization and depreciation expenses, insurance costs, and travel. During fiscal 2008, we took a bad debt charge in the amount of approximately $380,000 related to one of our customers, Hollywood Video, who filed Chapter 11 protection during the quarter. Other causes of the increase relates to increased employee salaries and the cost of stock option expenses.
 
Marketing, sales and business development costs

Sales, marketing and business development costs were approximately $2,542,000 in fiscal 2008 as compared to $1,546,000 in fiscal 2007, an increase of 64.5%.  Sales, marketing, and business development costs consist primarily of employee salaries, stock option expenses, employee benefits, consulting costs, public relations costs, promotional costs, marketing research, sales commissions, and sales support materials costs.

Sales, marketing, and business development costs increased year over year in fiscal 2008 primarily due to the marketing campaign for Jackass: The Game and sales commissions related to Jackass: The Game.  Marketing costs for Jackass: The Game included costs for print media, online media, TV media, and for public relations and trade promotions.

Debt Conversion Inducement Costs

In fiscal 2008, we took a non-cash debt inducement conversion charge of approximately $4,318,000 related to converting $8,244,000 principal amount of senior secured convertible debentures and approximately $155,000 in accrued interest on the debentures into shares of our common stock at a lower conversion price than the conversion price attached to the debentures.

Beneficial Debt Conversion Costs

In fiscal 2008, we took a non-cash charge of approximately $663,000 on the conversion of $2,400,000 in principal amount of convertible promissory notes into shares of our common stock related to the beneficial value of warrants issued with the common stock at the time of conversion.

Other Income / (Expense)

On July 18, 2007, we issued 1,872,600 units at $2.50 per Unit with each Unit consisting of one share of common stock and 0.2 of one warrant  to a total of 69 accredited investors for an aggregate amount of $4,681,500. Each whole warrant entitled the holder of the warrant to acquire, for no additional consideration, one share of the Common Stock in the event that we did not complete by March 18, 2008 a liquidity transaction. We recorded a contingent liability charge of $190,080 in March 2008, related to the value of our common shares to be delivered upon exercise of the aforementioned warrants.  In the fourth fiscal quarter of 2008, this contingent liability was revalued based on the Company’s closing stock price on March 31 which resulted in a credit to other expenses of approximately $142,000.

Other expense also includes approximately $426,000 in charges related to the Company’s forfeiture of its 18% equity interest in IR Gurus PTY Ltd and the write off of capitalized pre-acquisition costs as the Company determined it would not acquire IR Gurus PTY Ltd during the fourth fiscal quarter.

Indemnification of officers and directors
 
Our Certificate of Incorporation provides that we may indemnify our officers and/or directors for liabilities, which can include liabilities arising under the securities laws. Therefore, our assets could be used or attached to satisfy any liabilities subject to such indemnification.
 
24


Critical Accounting Policies
 
Red Mile's financial statements and related public financial information are based on the application of accounting principles generally accepted in the United States ("GAAP"). GAAP requires the use of estimates; assumptions, judgments and subjective interpretations of accounting principles that have an impact on the assets, liabilities, revenues, expenses, and equity amounts reported.

These estimates can also affect supplemental information contained in our external disclosures including information regarding contingencies, risk and financial condition.

We believe our use of estimates and underlying accounting assumptions adhere to GAAP and are consistently applied. We base our estimates on historical experience and on various other assumptions that we believe to be reasonable under the circumstances. Actual results may differ materially from these estimates under different assumptions or conditions. We continue to monitor significant estimates made during the preparation of our financial statements.
 
Our significant accounting policies are summarized in Note 1 of our consolidated financial statements. While all these significant accounting policies impact our financial condition and results of operations, we view certain of these policies as critical. Policies determined to be critical are those policies that have the most significant impact on our consolidated financial statements and require management to use a greater degree of judgment and estimates. Actual results may differ from those estimates. Our management believes that given current facts and circumstances, it is unlikely that applying any other reasonable judgments or estimate methodologies would cause a material effect on our consolidated results of operations, financial position or liquidity for the periods presented in this report.

Revenue recognition
 
Our  revenue recognition policies are in accordance with the American Institute Of Certified Public Accountants (“AICPA”) Statement of Position (“SOP”) 97-2 “Software Revenue Recognition” as amended by SOP 98-9 ”Modification of SOP 97-2, Software Revenue Recognition, With Respect to Certain Transactions” and SOP 81-1 “Accounting for Performance of Construction Type and Certain Production-Type Contracts”.
 
In most cases, we ship finished products to third party game distributors who will then ship these products to retailers and charge us a distribution fee. Our internal sales force, together with the distributors’ sales force and an  outsourced independent sales group we use,  generate orders from the retailers. In North America, shipments made to an exclusive distributor (Navarre Corporation) are shipped under consignment, and accordingly we do not record any revenue on these shipments until the distributor ships the games to the retailers.  Revenue is recorded net of the distribution fees levied by the distributor.  We also ship directly to a select few specialty retailers and to video rental companies.

Red Mile may receive minimum guaranteed amounts or development advances from its distributors or co-publishers prior to and upon final delivery and acceptance of a completed game.

Under these agreements, such payments do not become non-refundable until such time as the game is completed and accepted by the co-publisher(s). Pursuant to SOP 81-1, the completed contract method of accounting is used and these cash receipts are credited to deferred revenue when received.
 
In cases where the contract with the co-publisher(s) is a development contract, revenue is recognized once the product is completed and accepted by the co-publisher(s). This acceptance by the co-publisher(s) is typically concurrent with approval from the third party hardware manufacturer for those products where approval is required from the third party hardware manufacturer.
 
In cases where the agreement with the distributors or co-publishers calls for these payments to be recouped from revenue share or royalties earned by us from sales of the games, we do not recognize revenue from these payments until the game begins selling. Accordingly, we recognize revenue as the games are sold by the distributors or co-publishers using the stated revenue share or royalty rates and definitions in the respective contract(s). Periodically, we review our deferred revenue balances and if the product is no longer being sold or when our current forecasts show that a portion of the revenue will not be earned out through forecasted sales of the games, the excess balance in deferred revenue is recognized as revenue.
 
Determining when and the amount of revenue to be recognized often involves assumptions and judgments that can have a significant impact on the timing and amount of revenue we report. For example, in recognizing revenue, we must make assumptions as to the potential returns and potential price protection of the product which could result in credits to distributors or retailers for their unsold inventory. Changes in any of these assumptions or judgments could cause a material increase or decrease in the amount of net revenue we report in a particular period.

Our revenues are subject to material seasonal fluctuations.
 
25

 
In particular, revenues in our third fiscal quarter will ordinarily be significantly higher than other fiscal quarters. Revenues recorded in our third fiscal quarter are not necessarily indicative of what our reported revenues will be for an entire fiscal year.

We may be required to levy European Value Added Tax (“VAT”) and Australian Goods and Services Tax (“GST”) on shipments of  products within the EU member countries, and Australia, respectively. Pursuant to EITF 06-03, “How Taxes Collected from Customers and Remitted to Governmental Authorities Should Be Presented in the Income Statement”, Red Mile has included the taxes assessed by a governmental authority that is directly imposed on a revenue-producing transaction on a gross basis (included in revenues and costs).
 
Software Development Costs and Advanced Royalties
 
Software development costs and advanced royalties to developers include milestone payments or advances on milestone payments made to software developers and other third parties and direct labor costs.  Advanced royalties also include license payments made to licensors of intellectual property we license.
 
Software development costs and advanced royalty payments made to developers are accounted for in accordance with Statement of Financial Standards No. 86, “Accounting for the Costs of Computer Software to be Sold, Leased or Otherwise Marketed”.
 
Software development costs and advanced royalty payments to developers are capitalized once technological feasibility of a product is established and such costs are determined to be recoverable. For products where proven technology exists, this may occur very early in the development cycle. Factors we consider in determining when technological feasibility has been established include (i) whether a proven technology exists; (ii) the quality and experience levels of the development studio developing the game; (iii) whether the game is a sequel to an already completed game which has used the same or similar technology; and (iv) whether the game is being developed with a proven underlying game engine. Technological feasibility is evaluated on a product-by-product basis. Capitalized costs for those products that are cancelled or abandoned are charged immediately to cost of sales. The recoverability of capitalized software development costs and advanced royalty payments to developers are evaluated based on the expected performance of the specific products for which the costs relate.
 
Commencing upon a product’s release, capitalized software development costs and advanced royalty payments to developers are amortized to cost of sales using the greater of the ratio of actual cumulative revenues during the quarter to the total of actual cumulative revenues during the quarter plus projected future revenues for each game or straight-line over the remaining estimated life of the product.  For products that have been released in prior periods, we evaluate the future recoverability of capitalized amounts on a quarterly basis or when events or circumstances indicate the capitalized costs may not be recoverable. The primary evaluation criterion is actual title performance.
 
Significant management judgments and estimates are utilized in the assessment of when technological feasibility is established, as well as in the ongoing assessment of the recoverability of capitalized development costs and advanced royalty payments to developers.  In evaluating the recoverability of capitalized software development costs and advanced royalty payments to developers, the assessment of expected product performance utilizes forecasted sales quantities and prices and estimates of additional costs to be incurred or expensed.
 
If revised forecasted or actual product sales are less than and/or revised forecasted or actual costs are greater than the original forecasted amounts utilized in the initial recoverability analysis, the net realizable value may be lower than originally estimated in any given quarter, which could result in a larger charge to cost of sales in future quarters or an impairment charge to cost of sales.
 
Advanced royalty payments made to licensors of intellectual property are capitalized and evaluated for recoverability based on the expected performance of the underlying games for which the intellectual property was licensed. Any royalty payments made to licensors of intellectual property determined to be unrecoverable through future sales of the underlying games are charged to cost of sales.



26

 
ITEM 7.  FINANCIAL STATEMENTS

See pages F-1 through F-25

ITEM 8.  CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURES.

None

ITEM 8A.  CONTROLS AND PROCEDURES

(a) Evaluation of disclosure controls and procedures.
 
Evaluation of Disclosure Controls and Procedures. Our Chief Executive Officer who is our principal executive officer and principal financial officer has evaluated the effectiveness of our disclosure controls and procedures (as such term is defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of 1934, as amended (the “Exchange Act”) as of the end of the period covered by this Annual Report (the “Evaluation Date”).

We do not expect that our disclosure controls or internal controls over financial reporting will prevent all errors or all instances of fraud.  A control system, no matter how well designed and operated, can provide only reasonable, not absolute, assurance that the control system's objectives will be met.  Further, the design of a control system must reflect the fact that there are resource constraints, and the benefits of controls must be considered relative to their costs.  Management is required to apply its judgment in evaluating the cost-benefit relationship of possible controls and procedures. Because of the inherent limitations in all control systems, no evaluation of controls can provide absolute assurance that all control issues and instances of fraud, if any, within our company have been detected.  These inherent limitations include the realities that judgments in decision-making can be faulty, and that breakdowns can occur because of simple error or mistake.  Because of the inherent limitation of a cost-effective control system, misstatements due to error or fraud may occur and not be detected.  Additionally, controls can be circumvented by the individual acts of  some  persons,  by collusion of two or more people or by management override of a control. A design of a control system is also based upon certain assumptions about potential future conditions; over time, controls may become inadequate because of changes in conditions, or the degree of compliance with the policies or procedures may deteriorate. Because of the inherent limitations in a cost-effective control system, misstatements due to error or fraud may occur and may not be detected.

As of March 31, 2008, we carried out an evaluation, under the supervision and with the participation of the Company’s management, including the Company’s Chief Executive Officer who is our principal executive officer and principal financial officer, of the effectiveness of the design and operation of the Company’s disclosure controls and procedures pursuant to Rule 13a-14 of the Securities Exchange Act of 1934 (the “Exchange Act”). Based upon that evaluation, our Chief Executive Officer concluded that as of March 31, 2008, there were material weaknesses in the Company’s disclosure controls and procedures. These items are described in the following paragraph.

The Company does not have an adequate number of independent board members nor therefore an independent audit committee. In addition, the lack of multiple employees results in the Company’s inability to have a sufficient segregation of duties within its accounting and financial activities. These absences constitute material weaknesses in the Company’s internal controls over financial reporting and corporate governance structure.

Management is responsible for establishing and maintaining adequate internal control over financial reporting. The company’s internal control system was designed to provide reasonable assurance to the company’s management and board of directors regarding the preparation and fair presentation of published financial statements. The internal control system over financial reporting includes those policies and procedures that:

 
 
pertain to the maintenance of records that, in reasonable detail, accurately and fairly reflect the transactions and dispositions of the assets of the company;
       
 
 
provide reasonable assurance that transactions are recorded as necessary to permit preparation of financial statements in accordance with generally accepted accounting principles, and that receipts and expenditures of the company are being made only in accordance with authorization of management and directors of the company; and
       
 
 
provide reasonable assurance regarding prevention or timely detection of unauthorized acquisition, use or disposition of the company’s assets that could have a material effect on the financial statements.
     
All internal control systems, no matter how well designed, have inherent limitations. Therefore, even those systems determined to be effective can provide only reasonable assurance with respect to financial statement preparation and presentation.

27

 
An internal control material weakness is a significant deficiency, or aggregation of deficiencies, that does not reduce to a relatively low level the risk that material misstatements in financial statements will be prevented or detected on a timely basis by employees in the normal course of their work. An internal control significant deficiency, or aggregation of deficiencies, is one that could result in a misstatement of the financial statements that is more than inconsequential.

Management assessed the effectiveness of the company’s internal control over financial reporting as of March 31, 2008, and this assessment identified the following material weakness in the company’s internal control over financial reporting.

 The Company does not have an adequate number of independent board members nor therefore an independent audit committee. In addition, the lack of multiple employees results in the Company’s inability to have a sufficient segregation of duties within its accounting and financial activities.

In making its assessment of internal control over financial reporting management used the criteria issued by the Committee of Sponsoring Organizations of the Treadway Commission (COSO) in Internal Control—Integrated Framework. Because of the material weakness described in the preceding paragraph, management believes that, as of  March 31, 2008, the company’s internal control over financial reporting was not effective based on those criteria.

This Annual Report on Form 10-KSB does not include an attestation report of our independent registered public accounting firm regarding internal control over financial reporting. Management’s report was not subject to attestation by our independent registered public accounting firm pursuant to temporary rules of the SEC that permit us to provide only management’s report in this Annual Report on Form 10-KSB.
 
 (b) Changes in internal controls.
 
The Company has made no changes in its internal controls during its fourth quarter or in other factors that could significantly affect the Company’s internal control over financial reporting.

ITEM 8B.  OTHER INFORMATION

None

PART III

ITEM 9.  DIRECTORS, EXECUTIVE OFFICERS, PROMOTERS AND CONTROL PERSONS: COMPLIANCE WITH SECTION 16(A) OF THE EXCHANGE ACT
 
Our directors and officers, as of June 15, 2008, are set forth below. The directors hold office for their respective term and until their successors are duly elected and qualified. Vacancies in the existing Board are filled by a majority vote of the remaining directors. The officers serve at the will of the Board of Directors.
 
The directors, officers and key employees of the company are as follows:
 
Name
    
Age
    
Position
Chester Aldridge
    
36
    
Director, Chairman and Chief Executive Officer
Geoffrey Heath
    
63
    
Director
Kenny Cheung
    
33
    
Director
Simon Price
    
35
    
President and Chief Operating Officer
 
The business experience, principal occupations and employment of each of the above persons during at least the last five years are set forth below.
 

28

 
CHESTER ALDRIDGE. In May 2006, Mr. Aldridge became a member of our board of directors and our Chairman, and Chief Executive Officer. He was Red Mile Florida’s chairman and chief executive officer since its formation in December 2004. Beginning in April 2000, Mr. Aldridge was employed by Fluent Entertainment, Inc. (“Fluent”), a video game developer that assisted in developing such titles as Sim City and Reader Rabbit. Fluent was placed into receivership in mid-2005. From April 2000 until December 2003, Mr. Aldridge was chief executive officer and chairman of Fluent.
 
From January 2004 through December 2004, he was vice president business development of Fluent. Mr. Aldridge is also the managing partner of The Etude Group which is primarily a family-owned investment vehicle.
 
GEOFFREY HEATH. Mr. Heath joined Red Mile Florida’s board of directors in December 2005 and joined our board of directors in connection with the merger. Mr. Heath has been the chief executive officer of NCsoft Europe since September 2004. Prior to that, Mr. Heath was an independent consultant.
 
KENNY CHEUNG. Mr. Cheung joined Red Mile Florida’s board of directors in December 2004 and joined our board of directors in connection with the merger. In 1996, Mr. Cheung founded and remains the sole shareholder of Tiger Paw Capital, which is an investment company primarily involved in oil, gas and real estate ventures.

SIMON PRICE. In March 2008, Mr. Price became our President. Mr. Price has served Red Mile in a consulting role since the company's formation in 2004. He has assisted the company in its efforts to identify and secure rights to key franchise titles, and has provided support on product development strategy. Beginning in 2001, Mr. Price was a market analyst with International Development Group, a video game consulting company based in San Francisco, California, where he provided research and advice to leading video game publishers, hardware manufacturers, retailers and investment banks.

Directors’ Term of Office

Directors will hold office until the next annual meeting of shareholders and the election and qualification of their successors. Officers are elected annually by our board of directors and serve at the discretion of the board of directors.

Independence

 Our board of directors has determined that Mr. Heath is independent. Our board follows NASD Rule 4200(a)(14) in determining whether a director is independent

AUDIT COMMITTEE AND AUDIT COMMITTEE FINANCIAL EXPERT
 
Two of our three board of directors serve on our audit committee, Kenny Cheung and Geoffrey Heath.  The audit committee is responsible for recommending independent auditors and reviewing management actions in matters relating to audit functions. The committee reviews, with independent auditors, the scope and results of its audit engagement, the system of internal controls and procedures and reviews the effectiveness of procedures intended to prevent violations of laws. The audit committee, consistent with the Sarbanes-Oxley Act of 2002 and the rules adopted thereunder, meets with management and the auditors prior to filing of officers certifications with the SEC to receive information concerning, among other things, significant deficiencies in the design or operation of internal controls.

The board has determined that no member of our audit committee is a “financial expert”. Our board of directors concluded that the benefits of retaining an individual who qualifies as an "audit committee financial expert" would be outweighed by the costs of
retaining such a person.

29



 
 
 
 
 
 
 
 
ITEM 10.    EXECUTIVE COMPENSATION
 
Summary Compensation Table
 
The Company currently has two executive officers, Chester Aldridge serves as our Chairman and Chief Executive Officer and Simon Price serves as our President and Chief Operating Officer. During fiscal 2008, 2 Officers of the Company resigned their positions, Glenn Wong, President and Chief Operating Officer and Ben Zadik, Chief Financial Officer, Treasurer, and Corporate Secretary. The following summary compensation table sets forth information concerning compensation for services rendered in all capacities during fiscal 2008 awarded to, earned by or paid to our current executive officers.
 
EXHIBIT A, SUMMARY COMPENSATION TABLE

 
Name and Principal Position
Fiscal Year 
 
Salary
($) 
   
Bonus
($) 
   
Stock Awards
($)
   
Option Awards
($) 
   
Non-Equity Incentive Plan Compensation ($) 
   
Non-Qualified Deferred Compensation Earnings
($) 
   
All Other Compensation
($) 
Totals
($)
                                             
Chester Aldridge
Chairman, Chief Executive Officer
2008
 
$175,000
   
$30,000
   
$0
   
$0
   
    $0
0
 
$0
   
$0
$205,000
Glenn Wong, (1)
President, Chief Operating Officer
2008
 
220,000
   
0
   
0
   
0
   
0
   
0
   
0
220,000
Ben Zadik, (2)
Chief Financial  Officer, Treasurer, and Secretary
2008
 
175,000
   
80,000
   
0
   
0
   
0
   
0
   
0
255,000
Simon Price, (3)
President, Chief Operating Officer
2008
 
120,000
   
6,000
   
0
   
0
   
0
   
0
   
0
126,000
 
(1)  
On February 29, 2008, Mr. Wong resigned his position as an officer with the Company.
 
(2)  
On March 1, 2008. Mr. Zadik resigned his position as an officer with the Company and remains with the Company in a consulting role.
 
(3)  
On March 1, 2008, Mr. Price was appointed President and Chief Operating Officer.


EXHIBIT B, OUTSTANDING EQUITY AWARDS AT FISCAL YEAR-END TABLE

The following table sets forth information concerning unexercised options; stock that has not vested; and equity incentive plan awards for each named executive officer outstanding as of March 31, 2008:


30

 
                                   
   
Option Awards
Stock Awards
Name
(a)
 
 
Number of
Securities
Underlying
Unexercised
Options
(#)
(Exercisable)
(b)
   
Number of
Securities
Underlying
Unexercised
Options
(#)
(Unexercisable)
(c)
   
Equity
Incentive
Plan
Awards:
Number of
Securities
Underlying
Unexercised
Unearned
Options
(#)
(d)
   
Option
Exercise
Price
($)
(e)
 
Option
Expiration
Date
(f)
Number
of Shares
or Units
of Stock
That Have
Not
Vested
(#)
(g)
Market
Value of
Shares or
Units
of Stock
That Have
Not
Vested
($)
(h)
Equity
Incentive
Plan
Awards:
Number
of
Unearned
Shares,
Units or
Other
Rights
That
Have Not
Vested
(#)
(i)
Equity
Incentive
Plan
Awards:
Market
or Payout
Value of
Unearned
Shares,
Units or
Other
Rights
That
Have Not
Vested
($)
(j)
Chester Aldridge
Chairman, Chief Executive Officer
    24,400       0       0     $ 0.66  
03/27/2016
       
      50,000       50,000       0       0.66  
04/01/2016
       
      0       200,000       0       4.00  
04/06/2017
       
                                           
Simon Price,
President, Chief Operating Officer
    33,333       33,333       0       0.66  
04/01/2016
       
      10,000       0       0       0.90  
01/05/2015
       
                                           
                                           

OPTION GRANTS IN FISCAL 2008.

There were no option grants to any of the executive officers named in the Compensation Tables above.
 
OPTION EXERCISES IN FISCAL 2008

There were no option exercises by any of the executive officers named in the Compensation Tables above.
 
EXHIBIT C, DIRECTOR COMPENSATION TABLE
 
                                           
Name
(a)
 
Fees
Earned
or Paid
in
Cash
($)
(b)
   
Stock
Awards
($)
(c)
   
Option
Awards
($)
(d)
   
Non-Equity
Incentive Plan
Compensation
($)
(e)
   
Change in
Pension Value
and
Nonqualified
Deferred
Compensation
Earnings
($)
(f)
   
All Other
Compensation
($)
(g)
   
Total
($)
(h)
 
Chester Aldridge
  $ 0     $ 0     $ 0     $ 0     $ 0       0     $ 0  
Kenny Cheung
    0       0       0       0       0       0     $ 0  
Richard Auchinleck (1)
    0       0       0       0       0       0     $ 0  
Geoff Heath
    0       0       0       0       0       0     $ 0  
James McCubbin (2)
    27,000       0       0       0       0       0     $ 27,000  
 

31

 
(1)  
On March 1, 2008, Richard Auchinleck resigned from the Company’s Board of Directors.
(2)  
On March 1, 2008, James McCubbin resigned from the Company’s Board of Directors.
 
Director Compensation
 
No options were granted or payments made as compensation for services rendered by any of the Company’s directors, with the exception of $27,000 paid  to Mr. James McCubbin, who was compensated for serving in his capacity as Chairman of the Company’s Audit Committee.
 
Employment Agreements
 
The Company has not entered into any employment agreements with its executive or any other employees of the Company.
 
Restricted Stock Agreements
 
The Company has not entered into any restricted stock agreements with its executive employees or directors.
 
Report on Repricing of Options
 
None.
 
ITEM 11.  SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT
 
The following table sets forth certain information regarding the beneficial ownership of our common stock as of March 31, 2008 by the following persons:
 
·
each person who is known to be the beneficial owner of more than five percent (5%) of our issued and outstanding shares of common stock;
 
·
each of our directors and executive officers; and
 
·
all of our directors and executive officers as a group.
 
The following table is computed based on 15,977,941 common shares issued. Except as set forth in the footnotes to the table, the persons names in the table have sole voting and investment power with respect to all shares of common stock shown as beneficially owned by them, subject to community property laws where applicable. A person is considered the beneficial owner of any securities as of a given date that can be acquired within 60 days of such date through the exercise of any option, warrant or right. Shares of common stock subject to options, warrants or rights which are currently exercisable or exercisable within 60 days are considered outstanding for computing the ownership percentage of the person holding such options, warrants or rights, but are not considered outstanding for computing the ownership percentage of any other person.
 
Name And Address(1)
 
Beneficially Owned
   
Percentage Owned
 
Chester Aldridge (2)
    339,400       2.08 %
Simon Price (3)
    76,667       *  
Kenny Cheung  (4)
    2,040,666       12.12 %
Geoff Heath (5)
    28,334       *  
FFFluent Entertainment, Inc.
    2,542,624       15.91 %
 
All current directors and executive officers as a group (4 persons)
    2,485,067       13.5 %
                 
                 
 
32

 
Less than 1% of the outstanding shares of common stock.

 
      (1) Unless otherwise noted, the address for each person is 223 San Anselmo Way #3, San Anselmo, CA 94960
 
      (2) Includes 164,400 options to purchase shares of Common Stock of the Company

(3)  
        Includes 76,667 options to purchase shares of Common Stock of the Company

(4)  
        Includes 431,111 warrants to purchase shares of Common Stock of the Company

(5)  
Includes 25,000 options to purchase shares of Common Stock of the Company

 
Changes in Control
 
None.

ITEM 12.  CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS.
 
Until December 2004, Chester Aldridge, our Director, Chairman and Chief Executive Officer, was an employee of Fluent Entertainment, Inc. (“Fluent”), an undercapitalized developer and publisher of video games.
 
Subsequently, and in connection with the sale to us of certain assets and related liabilities and commitments, Fluent received 18.3% or 2,983,476 of our shares of common stock outstanding and we retired notes payable by Fluent to Red Mile of $1,852,083. The material assets acquired from Fluent were the rights to Jackass: The Game and Crusty Demons of Dirt intellectual properties and prepayments of royalties to the related license holders, the game software code for these two games and the rights to publish the game GripShift, which was also under development at the time. We also accepted responsibility for unpaid milestones and royalty advances due to the developers of these three games. For accounting purposes, we valued the tangible assets acquired, which included fixed assets, a subscription to industry research, a trade show deposit, and a very small investment in a developer at their estimated net realizable value ($76,750). The remainder of the purchase price was allocated to the intangible assets (Jackass and Crusty Demons games under development) based on our forecast of the relative revenue to be derived from the two games. The total value of the purchase price was derived based on the fair value of the equity instruments we issued in addition to the fair value of the liabilities we assumed. Excluding the costs allocated to tangible assets ($76,750), the allocated cost of acquisition, milestones paid on Fluent’s behalf and remaining costs to complete were as follows:
 
   
Amount
allocated to
Software
development
 
Amount
allocated to
Licenses
Fees
 
Milestones
paid on
Fluent’s behalf
 
Costs to
complete
products
(royalty
advances)
Jackass: The Game
    
$
802,431
 
    
$
500,000
 
    
$
287,440
 
    
$
2,300,000
 
Crusty Demons
    
 
324,095
 
    
 
322,205
 
    
 
418,400
 
    
 
980,000
 
GripShift
       
    
 
50,000
 
    
 
9,700
 
    
 
450,000
 
 
    
     
    
     
    
     
    
     
Total
    
$
1,126,526
 
    
$
872,205
 
    
$
715,540
 
    
$
3,730,000
 
                                 
 
    
     
    
     
    
     
    
     
 
This purchase was the result of an arms-length negotiation between the Vice President of Finance of Fluent, the Board of Directors of Fluent, and management of the Company. Neither the Vice President of Finance nor the Board of Directors of Fluent had a financial interest in the Company.
 
 
33

On October 20, 2005, we acquired 100% of the outstanding stock of Edmonds 1, Inc., from David Baker and Joseph Abrams in exchange for $130,000 payable immediately, $70,000 to be paid upon the Company raising $2.0 million in additional equity, 405,348 shares of common stock valued at $267,530, and warrants to purchase 132,667 shares of common stock.
 
At the time of the transaction, Edmonds 1 Inc. was a non-operating, publicly reporting shell corporation.
 
The acquisition was the result of an arms-length negotiation. Following the purchase of Edmonds 1, Inc., Mr. Baker joined our board of directors. Mr. Baker resigned from our board of directors in October 2006.

We made payments to Climax Studios to develop the Crusty Demons video game.  Geoffrey Heath, Director, also sits on the Board of Directors of Climax Studios.

In fiscal 2008, we distributed our Jackass video games in Europe with Empire Interactive. Geoffrey Heath, Director, also sits on the Board of Directors of Empire Interactive.
 
Other than as described above, neither our directors and executive officers nor any person who beneficially owns, directly or indirectly, shares carrying more than 5% of our common stock, nor any members of the immediate family (including spouse, parents, children, siblings, and in-laws) of any of the foregoing persons, has any material interest, direct or indirect, in any transaction that we have entered into since our incorporation or any proposed transaction.
 
COMPLIANCE WITH SECTION 16(A) OF THE EXCHANGE ACT
 
Section 16(a) of the Exchange Act requires our executive officers and directors, and persons who beneficially own more than 10% of our equity securities, to file reports of ownership and changes in ownership with the Securities and Exchange Commission. Officers, directors and greater than 10% shareholders are required by SEC regulation to furnish us with copies of all Section 16(a) forms they file. Simon Price, our President and Chief Operating Officer, has not currently filed Form 3. Fluent Entertainment, Inc. which is a more than ten percent owner of the Company's Common Stock, has not currently filed a Form 3 stating such ownership percentage. Based on our review of the copies of such forms we received, we believe that during the fiscal year ended March 31, 2008, all other such filing requirements applicable to our officers and directors were complied with.
 
CODE OF ETHICS
 
The company has adopted a Code of Ethics applicable to its Chief Executive Officer and President. This Code of Ethics is filed herewith as an incorporated by reference exhibit.


34

 
ITEM 13. EXHIBITS
 
3.1
Articles of Incorporation(1) 
3.2
By-Laws (1)
3.3
Certificate of Amendment to Certificate of Incorporation (2)
4.1
Articles of Merger (3)
4.2
Certificate of Merger (3)
4.3
Certificate of Amendment to Certificate of Incorporation (4)
4.3
Fiscal 2007 Employee Incentive Bonus Plan (5)
10.1
Co-publishing Agreement  with Sony Online Entertainment, Inc. (3)
10.2
Software License Agreement with Ubisoft Entertainment S.A. (3)
10.3
Software Development and Licensing Agreement between Fluent Entertainment, Inc. and Sidhe Interactive including transfer to Registrant (3)
10.4
 Licensing Agreement with the Codemasters Software Company Limited for Heroes of the Pacific (3)
10.5
Software Development and Licensing Agreement with IR Gurus Interactive dated January 21, 2005 (3)
10.6
 Software Development and Licensing Agreement with Sidhe Interactive dated August 11, 2005 (3)
10.7
 MTVN Merchandise License Agreement (3)
10.8
 Software Development and Licensing Agreement with IR Gurus Interactive for Heroes of the Pacific (3)
10.9
 Software Publishing and Distribution Agreement with Strategy First, Inc.(3)
10.10
 Software Development and Licensing Agreement with IR Gurus Interactive dated December 21, 2005 (3)
10.11
 Software Development and Licensing Agreement with IR Gurus Interactive dated March 3, 2006 (3)
10.12
 Development and Publishing Agreement between 2WG and the Cannery for “Who Rocks”(3)
10.13
 Development and Publishing Agreement between 2WG and the Cannery for “Bible Stumpers” (3)
10.14
 Development and Publishing Agreement between 2WG and White Knight Games Pty Ltd. (3)
10.15
 Software Distribution Agreement between 2WG and White Park Bay (3)
10.16
 Software Licensing Agreement between 2WG and Cenega Publishing s.r.o. (3)
10.17
 Software Licensing Agreement with Frank Miller, Inc. (6)
14.1
Code of Ethics (7)
21.1
Subsidiaries of the registrant:
     Name                                                             Place of Incorporation
     2WG Media, Inc.                                         Delaware
     Red Mile Australia PTY LTD                    Australia
     Roveractive Inc.                                          Delaware
31.1     
Certification of Chief Executive Officer pursuant to Section 302 of the Sarbanes-Oxley Act of 2002 (8)
32.1      
Certification of Chief Executive Officer pursuant to Section 906 of the Sarbanes-Oxley Act of 2002 (8)
   

   
(1)
Incorporated by reference to our Form 10-SB filed on December 1, 2004
(2)
Incorporated by reference to our Form 8-K filed on May 2, 2006
(3)
Incorporated by reference to our Form 8-K filed on May 10, 2006
(4)
Incorporated by reference to our Form 8-K filed on February 6, 2007
(5)
Incorporated by reference to our Form 8-K filed on October 30, 2006
(6)
Incorporated by reference to our Form 8-K filed on May 23, 2007
(7)
Incorporated by reference to our Form 10-KSB for March 31, 2006
(8)
Filed herewith  
 

35

 
ITEM 14.  PRINCIPAL ACCOUNTANT FEES AND SERVICES
 
Audit Fees

For the Company's fiscal years ended March 31, 2008, and 2007, we were billed approximately $85,000 and $70,000, respectively, for professional services rendered for the audit of our financial statements. We also were billed approximately $42,000 and $48,000 for the review of financial statements included in our periodic and other reports filed with the Securities and Exchange Commission for our years ended March 31, 2008, and 2007, respectively.
 
Audit Related Fees
 
There were no other fees for audit related services for the fiscal years ended March 31, 2008 and 2007.
 
Tax Fees
 
For the Company's fiscal years ended March 31, 2008, and 2007, we were billed $12,000 and $12,000, respectively, for professional services rendered for tax compliance, tax advice, and tax planning.
 
All Other Fees
 
The Company did not incur any other fees related to services rendered by our principal accountant for the fiscal years ended March 31, 2008 and 2007.
 



36



 
SIGNATURES
 
Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the Registrant has duly caused this report to be signed on its behalf by the undersigned, there unto duly authorized.
 
 
RED MILE ENTERTAINMENT, INC.
 
 
  By:   /s/ Chester Aldridge
 June 19, 2008
Chester Aldridge
Chief Executive Officer (Principal Executive and Principal Financial Officer)
 

 
Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the registrant and in the capacities and on the dates indicated.
 
 
NAME
 
TITLE
DATE
       
/s/ Chester Aldridge
 
Chairman and Chief Executive Officer
June 19 2008
Chester Aldridge
 
(Principal Executive Officer and Principal Financial Officer)
 
       
/s/ Simon Price
 
President and Chief Operating Officer
June 19, 2008
Simon Price
     
       
/s/ Kenny Cheung
 
Director
June 19, 2008
Kenny Cheung
     
       
/s/ Geoffrey Heath
 
Director
June 19, 2008
Geoffrey Heath
     
 

 
37
 

 
 
 
 
 
 
INDEX TO FINANCIAL STATEMENTS

Report of Independent Registered Public Accounting Firm
    
F-1
     
Consolidated Balance Sheets
    
F-2
     
Consolidated Statements of Operations
    
F-3
     
Consolidated Statements of Changes in Stockholders’ Equity
    
F-4
     
Consolidated Statements of Cash Flows
    
F-5
     
Notes to Consolidated Financial Statements
    
F-7 - F-24

 
F-1

 

Report of independent registered public accounting firm
 
To the Board of Directors and Stockholders of
Red Mile Entertainment, Inc.
 
We have audited the accompanying balance sheets of Red Mile Entertainment Inc. and its subsidiaries (the “Company”) as of March 31, 2008 and 2007, and the related consolidated statements of operations, stockholders’ equity (deficit), and cash flows for the years then ended. These consolidated financial statements are the responsibility of the Company’s management. Our responsibility is to express an opinion on these consolidated financial statements based on our audits.
 
 
We conducted our audits in accordance with the standards of the Public Company Accounting Oversight Board (United States). Those standards require that we plan and perform the audit to obtain reasonable assurance about whether the consolidated financial statements are free of material misstatement. The company is not required to have, nor were we engaged to perform, an audit of its internal control over financial reporting. Our audits included consideration of internal control over financial reporting as a basis for designing audit procedures that are appropriate in the circumstances, but not for the purpose of expressing an opinion on the effectiveness of the company’s internal control over financial reporting. Accordingly, we express no such opinion. An audit also includes examining, on a test basis, evidence supporting the amounts and disclosures in the financial statements, assessing the accounting principles used and significant estimates made by management, as well as evaluating the overall financial statement presentation. We believe that our audits provide a reasonable basis for our opinion.
 
In our opinion, the consolidated financial statements referred to above present fairly, in all material respects, the financial position of Red Mile Entertainment, Inc. and its subsidiaries as of March 31, 2008 and 2007, and the results of their operations and their cash flows for the years then ended in conformity with accounting principles generally accepted in the United States of America.
 
The accompanying consolidated financial statements have been prepared assuming that the Company will continue as a going concern. As discussed in Note 1 to the consolidated financial statements, the Company’s significant operating losses and accumulated deficit of $32.9 million at March 31, 2008 raise substantial doubt about its ability to continue as a going concern.  Management’s plans regarding those matters are also described in Note 1. The consolidated financial statements do not include any adjustments that might result from the outcome of this uncertainty.
 


/S/ Burr, Pilger & Mayer LLP
San Francisco, California
June 17, 2008

                                                                     
F-2

 
 
RED MILE ENTERTAINMENT, INC. AND SUBSIDIARIES
 
 
 
Consolidated Balance Sheets
 
March 31,
 
   
2008
   
2007
 
Assets
           
  Current assets:
           
Cash and cash equivalents
  $ 335,147     $ 1,912,992  
Accounts receivable, net of reserves of $845,359 and $265,765
    68,913       245,843  
Inventory, net
    31,406       77,232  
Prepaid expenses and other assets
    34,027       302,431  
Current portion of issuance costs on senior convertible debentures
    -       305,226  
Software development costs and advanced royalties
    5,942,921       6,072,849  
Total current assets
    6,412,414       8,916,573  
Property and equipment, net                                                                                                   
    128,234       241,171  
  Long term portion of  issuance costs on senior convertible debentures, net
            176,321  
Intangible assets, net     -       114,240  
Other assets                                                                                                   
    9,755       313,244  
Total assets
  $ 6,550,403     $ 9,761,549  
                 
Liabilities and stockholders’ equity
               
  Current liabilities:
               
Accounts payable
  $ 1,280,516     $ 994,675  
Revolving line of credit
    500,000       -  
Accrued liabilities
    1,211,934       1,124,398  
Deferred revenue
    40,892       -  
Other current liabilities
    48,000          
Total current liabilities
    3,081,342       2,119,073  
                 
  Senior secured convertible debentures
    -       8,244,000  
Total liabilities
    3,081,342       10,363,073  
                 
  Stockholders’ equity (deficit):
               
                 
Common stock, $0.01 par value, authorized 100,000,000 shares; 15,977,941 and 9,661,740 shares outstanding, respectively
    159,779       96,617  
Additional paid-in capital
    36,235,106       16,518,164  
Accumulated deficit
    (32,929,339 )     (17,218,190 )
Accumulated other comprehensive income
    3,515       1,885  
Total stockholders’ equity (deficit)
    3,469,061       (601,524 )
Total liabilities and stockholders’ equity (deficit)
  $ 6,550,403     $ 9,761,549  
 
The accompanying notes are an integral part of these financial statements.
 
F-3

 
 
 
RED MILE ENTERTAINMENT, INC. AND SUBSIDIARIES
 
Consolidated statements of operations
 
   
For the years ending March 31,
 
   
2008
   
2007
 
             
             
  Revenues, net
  $ 10,244,395     $ 1,017,927  
                 
Cost of sales
    12,624,297       3,673,841  
                 
  Gross margin
    (2,379,902 )     (2,655,914 )
                 
  Operating expenses
               
Research  and development costs
    1,798,246       525,796  
General and administrative costs
    3,374,131       3,251,326  
Sales, marketing and business development costs 
    2,541,873       1,545,719  
Total operating expenses
    7,714,250       5,322,841  
                 
  Net loss before other income (expense) and provision for income taxes
    (10,094,152 )     (7,978,755 )
  Debt conversion inducement costs
    (4,318,286 )     -  
  Beneficial debt conversion costs
    (662,900 )     -  
  Interest income (expense), net
    (81,475 )     (57,739 )
  Amortization of debt issuance costs
    (79,343 )     -  
  Other income (expense), net
    (474,193 )     -  
  Net loss before income tax expense
    (15,710,349 )     (8,036,494 )
  Income tax expense
    800       2,400  
  Net loss
    (15,711,149 )     (8,038,894 )
  Accretion on redeemable convertible preferred stock
    -       ( 101,200 )
  Net loss attributable to common shareholders
  $ (15,711,149 )   $ (8,140,094 )
  Net loss per common share, basic and diluted
  $ (1.12 )   $ (.97 )
  Shares used in computing basic and diluted loss per share
     14,006,955        8,280,302  

 

The accompanying notes are an integral part of these financial statements.

F-4

 
RED MILE ENTERTAINMENT INC. AND SUBSIDIARIES
Consolidated Statements of Changes in Stockholders’ Equity (Deficit)
 
   
Common Stock
   
Additional
       
Cumulative
   
Total
 
   
Number of
         
Paid- in
   
Accumulated
   
Translation
   
Stockholders'
 
   
Shares
   
Amount
   
 Capital
   
(Deficit)
   
Adjustment
   
(Deficit)
 
                                     
Balance, March 31, 2006
    4,806,957     $ 48,070     $ 426,414     $ (9,179,296 )   $ -     $ (8,704,812 )
Common stock issued in connection with  acquisition
    33,333       333       124,667        -        -        125,000  
Common stock cancelled in connection with non earnout on acquisition
    (166,667 )     (1,667 )     (108,333 )      -        -       (110,000 )
Accretion of redeemable, convertible preferred stock
     -        -       (101,200 )     -        -       (101,200 )
Translation adjustment
    -       -       -       -       1,885       1,885  
Stock based compensation
    -       -       366,879       -       -       366,879  
Common stock issued in connection with conversion of preferred stock
    4,730,620        47,306       14,949,897       -  -        -        14,997,203  
Common stock issued on exercise of warrants
     257,497        2,575        859,840        -        -        862,415  
Net loss
    -       -       -       (8,038,894 )     -       (8,038,894 )
Balance March 31, 2007
    9,661,740       96,617       16,518,164       (17,218,190 )     1,885       (601,524 )
                                                 
Common stock issued on conversion of debentures and accrued interest, net of unamortized issuance costs of $405,240
      3,359,713         33,597         7,960,446         -         -         7,994,043  
Non-cash debt inducement conversion charge
    -       -       4,318,286       -       -       4,318,286  
Common stock issued on conversion of promissory note, net of unamortized issuance costs of $123,000
      960,000         9,600         2,267,400         -         -         2,277,000  
Beneficial feature of convertible promissory notes
    -       -       662,900       -       -       662,900  
Common stock issued to investors, net of issuance costs of $385,974
    1,872,600       18,726       4,276,801       -       -       4,295,527  
Stock based compensation
    -       -       216,286       -       -       216,286  
Exercise of cashless employee options
    97,952       979       (979 )     -       -          
Common stock issued for services
    25,936       260       15,802       -       -       16,062  
Translation adjustment
    -       -       -       -       1,630       1,630  
Net loss
    -       -       -       (15,711,149 )     -       (15,711,149 )
                                                 
Balance March 31, 2008
    15,977,941     $ 159,779     $ 36,235,106     $ (32,929,339 )   $ 3,515     $ 3,469,061  
 
The accompanying notes are an integral part of these financial statements.
 
F-5

 
RED MILE ENTERTAINMENT INC. AND SUBSIDIARIES
 
Consolidated Statements of Cash Flows
 
   
March 31,
 
   
2008
   
2007
 
Cash flows from operating activities:
           
  $ (15,711,149 )   $ (8,038,894 )
Adjustments to reconcile net loss to net cash used in operating activities:
               
Depreciation
    211,374       131,038  
Amortization of software development costs
    4,836,398       430,190  
Amortization of senior secured convertible debenture issuance costs
    76,308       128,906  
Impairment and amortization of intangibles `
    114,240       10,760  
Loss on disposal of assets
    6,667       885  
Impairment of inventory
    448,094       259,320  
Impairment of software development and licensing costs
    1,819,355       2,549,674  
Stock based compensation
    232,348       366,879  
Reserve for price protection and bad debt expense
    565,095       265,765  
Beneficial debt conversion costs
    662,900       -  
Debt conversion inducement costs
    4,318,286       -  
Liquidated damage charges
    190,080       -  
Revaluation of liquidated damage charges……………….
    (142,080 )     -  
Changes in current assets and liabilities
               
Accounts receivable
    (387,356 )     (155,747 )
Inventory
    (402,268 )     (336,552 )
Prepaid expenses and other current assets
    267,594       (279,548 )
Software development costs and advanced royalties
    (6,525,825 )     (5,881,944 )
Other assets
    425,492       -  
Accounts payable
    285,841       521,795  
Accrued liabilities
    242,817       592,753  
Deferred revenue
    40,892       (27,500  
        Net cash used in operating activities
    (8,424,897 )     (9,462,220 )
 
Cash flows from investing activities:
           
Sales of marketable securities
    -       10,313  
Acquisition of property and equipment
    (104,624 )     (271,064 )
Cash paid for other investment
    (117,947 )     (108,244 )
                         Net Cash flows used in investing activities
    (222,571 )     (368,995 )
                 
Cash flows from financing activities:
               
Proceeds from sales of preferred stock  and warrants
    -       2,645,000  
Proceeds from exercise of warrants
    -       859,916  
Cost of redeemable convertible preferred stock issuances
    -       (165,624 )
                 
Proceeds from sales of common stock, net of costs
    4,295,527       -  
Proceeds from issuance of senior secured convertible debentures
    -       8,244,000  
Costs from issuance of senior secured convertible debentures
    -       (610,453 )
Proceeds from line of credit, net of costs
    495,944       -  
Proceeds from issuance of convertible promissory notes, net of unamortized issuance costs
    2,277,000       -  
                 
Net cash provided by financing activities
    7,068,471       10,972,839  
Effect of exchange rate changes on cash
    1,152       1,442  
                 
Net (decrease) increase in cash
    (1,577,845 )     1,143,066  
                 
Cash and cash equivalents, beginning of period
    1,912,992       769,926  
                 
Cash and cash equivalents, ending of period
  $ 335,147     $ 1,912,992  
                 
Supplementary Cash Flow Information:
               
                 
Cash paid for interest expense
  $ -     $ 132,296  
Cash paid for taxes
  $ 800     $ 2,400  
                 
Supplemental Disclosure of Non-Cash Financing Transactions
               
                 
Accretion of redeemable preferred stock and foreign currency  adjustment
          $ 101,200  
Conversion of senior secured convertible debentures
    -       -  
Accrued interest on senior secured convertible debentures
  $ 8,244,000       -  
Unamortized issuance costs related to the issuance of senior secured convertible debentures
  $ 155,281          
Unamortized issuance costs related to the issuance of convertible promissory notes
            -  
Conversion of convertible promissory notes
  $ 405,240       -  
Net share settlement on exercise of warrants
               
Shares issued – Rover Acquisitions
  $ 123,000          
    $ 2,400,000     $ 1,840  
      -     $ 125,000  
      -          
Relative fair value of warrants issued for conversion of promissory notes
  $ 662,900       -  
Relative fair value of warrants issued for preferred stock
    -     $ 423,788  
Conversion of Series A Redeemable Convertible Preferred Stock, net of offering costs
    -     $ 10,344,446  
Conversion of Series B and C Redeemable Convertible Preferred Stock, net of offering costs
               
Cancellation of common stock
    -     $ 4,655,257  
      -     $ (110,000 )
 
The accompanying notes are an integral part of these financial statements.
 
F-6

 
 
RED MILE ENTERTAINMENT, INC.
Notes to Consolidated Financial Statements
March 31, 2008 and March 31, 2007
 
NOTE 1 — ORGANIZATION AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES

Business — Red Mile Entertainment, Inc. (“Red Mile” or “the Company”) was incorporated in Delaware in August of 2004. The Company is a developer and publisher of interactive entertainment software across multiple hardware platforms, with a focus on creating or licensing intellectual properties.  The Company sells its games directly to distributors and retailers in North America and may also co-publish its games. In Europe and Australia, the Company licenses its games with major international game distributors or co-publishers in exchange for payment to the Company of either development fees or guaranteed minimum royalties. The guaranteed minimum royalties are recoupable by the partner against royalties computed under the various agreements. Once the partner recoups the guaranteed minimum royalties, the Company is entitled to additional royalties as computed under the agreements. The Company operates in one business segment, interactive software publishing.
 
The Company shipped its first products in August and September of 2005 generating its initial revenue. The Company expects that sales growth from existing as well as new products will continue. The continuation of the Company as a going concern is dependent upon the continued financial support of current shareholders, current debenture holders, and new investors, of which management cannot make any assurances.
 
The accompanying financial statements do not include any adjustments relating to the recoverability and classification of recorded asset amounts or the amounts and classifications of liabilities or any other adjustment that might result from these uncertainties.

On January 30, 2007 the company amended its Certificate of Incorporation to affect a 1 for 3 reverse stock split of the company’s common stock. The consolidated financial statements for the current and prior periods have been adjusted to reflect the change in the number of shares.
 
Going Concern — The accompanying financial statements have been prepared in conformity with accounting principles generally accepted in the United States of America, which contemplates continuation of the Company as a going concern. However, the Company has sustained substantial operating losses since inception of $32,929,339 at March 31, 2008, and has incurred negative cash flows from operations.
 
The Company has assembled a strategic plan that it believes to be viable and will contribute to meeting the Company’s cash flow requirements which it has already begun implementing. Management believes that this plan is reasonably capable of removing the threat to continuation of the business during the 12 month period following the most recent balance sheet presented. This strategic financing plan has the following components:
 
(1)  
The company plans to enter into a co-publishing agreement for its Heroes Over Europe game which will provide the company with minimum guarantees on execution of the agreement as well as milestone payments coinciding with the timing of milestone obligations the company has to its developers.
 
(2)  
The company plans to enter into a co-publishing agreement for its Sin City video game which will provide the company with minimum guarantees on execution of the agreement as well as milestone payments coinciding with the timing of milestone obligations the company has to its developers.
 
(3)  
The company plans to renegotiate both the amount and timing for payment of many of its current payables and accrued obligations.
 
Principals of Consolidation — The consolidated financial statements of Red Mile Entertainment, Inc. include the accounts of the Company, and its wholly-owned subsidiaries, 2WG Media, Inc., Roveractive Ltd., and Red Mile Australia Pty Ltd. All inter-company accounts and transactions have been eliminated in consolidation.  All shares of the company’s wholly owned subsidiaries are pledged as collateral for both the secured credit agreement with Silverbirch, Inc. and the revolving line of credit agreement with Tiger Paw Capital Corporation.

Use of Estimates –  The preparation of financial statements in conformity with accounting principles generally accepted in the United States of America (GAAP) requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities and disclosures of contingent assets and liabilities at the date of the financial statements and the reported amounts of revenues and expenses during the reporting period. Such estimates include sales returns and allowances, price protection estimates, retail sell through estimates, provisions for doubtful accounts, accrued liabilities, estimates regarding the recoverability of advanced royalties, inventories, software development costs, long lived assets, estimates of when a game in development has reached technological feasibility, and deferred tax assets. These estimates generally involve complex issues and require us to make judgments, involve analysis of historical and future trends, can require extended periods of time to resolve, and are subject to change from period to period. Actual results could differ materially from our estimates.
 
F-7

 
Cash and Cash Equivalents — The Company considers all highly liquid investments purchased with an original maturity of three months or less and money market funds to be cash equivalents.
 
Concentration of Credit Risk — Financial instruments which potentially subject us to concentration of credit risk consist of temporary cash investments and accounts receivable. During the periods ended March 31, 2008 and March 31, 2007, we had deposits in excess of the Federal Deposit Insurance Corporation (“FDIC”) limit at one U.S. based financial institution. At March 31, 2008 and 2007, Red Mile had uninsured bank balances and certificates of deposit totaling approximately $221,690 and $1,731,829 respectively.
 
Receivable Allowances – Receivables are stated net of allowances for price protection, returns, discounts, doubtful accounts, allowances for value added services by retailers, and deductions for cooperative marketing costs.

We may grant price protection to, and sometimes allow product returns from our customers and customers of our distributors under certain conditions.  Therefore, we record a reserve for potential price protection and returns at each balance sheet date.  The provision related to this allowance is reported in net revenues.  Price protection means credits relating to retail price markdowns on our products previously sold by us to customers or customers of our distributors.  We base these allowances on expected trends and estimates of future retail sell through of our games.  Actual price protection and product returns may materially differ from our estimates as our products are subject to changes in consumer preferences, technological obsolescence due to new platforms or competing products.  At March 31, 2008 and March 31, 2007, Red Mile had price protection and returns reserves of $271,269 and $171,841, respectively. Changes in these factors could change our judgments and estimates and result in variances in the amount of reserve required.  If customers request price protection in amounts exceeding the rate expected and if management agrees to grant it, then we may incur additional charges against our net revenues, but we are not required to grant price protection to retailers who purchase our products from distributors and the decision to grant price protection is discretionary. At March 31, 2008 and March 31, 2007, Red Mile had allowance reserves for doubtful accounts of $574,090 and $93,924, respectively. We may also incur cooperative marketing costs for our products owed to our customers, or to customers of our distributors. These costs are deducted from accounts receivable due to us from our customers. At March 31, 2008 and March 31, 2007, Red Mile had cooperative marketing deductions of $9,000 and $0, respectively, recorded as deductions from accounts receivable. All receivables are pledged as collateral for our revolving line of credit agreement with Tiger Paw Capital Corporation.

Inventories — Inventories consist of materials (including manufacturing royalties paid to console manufacturers), labor charges from third parties, and freight-in. Inventories are stated at the lower of cost or market, using the first-in, first-out method.  The Company performs periodic assessments to determine the existence of obsolete, slow moving and non-saleable inventories, and records necessary provisions to reduce such inventories to net realizable value.  We recognize all inventory reserves as a component of cost of goods sold.   During our fiscal years ending March 31, 2008 and 2007, we had write-downs to estimated net realizable value of $448,094 and $259,320, respectively, all charged to cost of goods sold.  All inventories are produced by third party manufacturers, and substantially all inventories are located at third party warehouses on consignment. All inventories are pledged as collateral for our revolving line of credit agreement with Tiger Paw Capital Corporation.
 
Software Development Costs and Advanced Royalties — Software development costs and advanced royalties to developers include milestone payments or advances on milestone payments made to software developers and other third parties and direct labor costs.  Advanced royalties also include license payments made to licensors of intellectual property we license.
 
Software development costs and advanced royalty payments made to developers are accounted for in accordance with Statement of Financial Standards No. 86, “Accounting for the Costs of Computer Software to be Sold, Leased or Otherwise Marketed”.
 
Software development costs and advanced royalty payments to developers are capitalized once technological feasibility of a product is established and such costs are determined to be recoverable. For products where proven technology exists, this may occur very early in the development cycle. Factors we consider in determining when technological feasibility has been established include (i) whether a proven technology exists; (ii) the quality and experience levels of the development studio developing the game; (iii) whether the game is a sequel to an already completed game which has used the same or similar technology; and (iv) whether the game is being developed with a proven underlying game engine. Technological feasibility is evaluated on a product-by-product basis. Capitalized costs for those products that are cancelled or abandoned are charged immediately to cost of sales. The recoverability of capitalized software development costs and advanced royalty payments to developers are evaluated based on the expected performance of the specific products for which the costs relate.
 
Commencing upon a product’s release, capitalized software development costs and advanced royalty payments to developers are amortized to cost of sales using the greater of the ratio of actual cumulative revenues during the quarter to the total of actual cumulative revenues during the quarter plus projected future revenues for each game or straight-line over the remaining estimated life of the product.
 
For products that have been released in prior periods, we evaluate the future recoverability of capitalized amounts on a quarterly basis or when events or circumstances indicate the capitalized costs may not be recoverable. The primary evaluation criterion is actual title performance.
 
F-8

 
Significant management judgments and estimates are utilized in the assessment of when technological feasibility is established, as well as in the ongoing assessment of the recoverability of capitalized development costs and advanced royalty payments to developers.  In evaluating the recoverability of capitalized software development costs and advanced royalty payments to developers, the assessment of expected product performance utilizes forecasted sales quantities and prices and estimates of additional costs to be incurred or expensed.
 
If revised forecasted or actual product sales are less than and/or revised forecasted or actual costs are greater than the original forecasted amounts utilized in the initial recoverability analysis, the net realizable value may be lower than originally estimated in any given quarter, which could result in a larger charge to cost of sales in future quarters or an impairment charge to cost of sales.
 
Advanced royalty payments made to licensors of intellectual property are capitalized and evaluated for recoverability based on the expected performance of the underlying games for which the intellectual property was licensed. Any royalty payments made to licensors of intellectual property determined to be unrecoverable through future sales of the underlying games are charged to cost of sales.

Property and Equipment — Property and equipment are stated at cost. Depreciation is computed using the straight-line method over the estimated useful life of the respective assets ranging from one to three years. Salvage values of these assets are not considered material. Repairs and maintenance costs that do not increase the useful lives and/or enhance the value of the assets are charged to operations as incurred. All property and equipment are pledged as collateral for our revolving line of credit agreement with Tiger Paw Capital Corporation.
 
Intangible Assets — Intangible assets primarily consisted of a website and customer list in conjunction with the acquisition of the assets of Rover Interactive.  These intangibles assets were determined to be fully impaired in fiscal 2008 and accordingly we wrote of the remaining balance in intangible assets to amortization of intangibles which totaled $114,240 in fiscal 2008. Amortization of intangible assets was  $10,760 in fiscal 2007.
 
Other Assets — We had a capital investment and held a minority interest in a third party developer, IR Gurus Pty. Ltd, an Australian corporation, in connection with entertainment software products to be developed by the developer for us. We accounted for this capital investment using the cost method as we did not have the ability to exercise significant influence over the developers overall operation. In fiscal 2008, we forfeited our minority interest and recorded a $200,000 charge to other expenses. In addition, we wrote off approximately $226,000 in capitalized costs related to costs incurred attempting to consummate the acquisition.

Revenue Recognition   Our revenue recognition policies are in accordance with the American Institute Of Certified Public Accountants (“AICPA”) Statement of Position (“SOP”) 97-2 “Software Revenue Recognition” as amended by SOP 98-9 “Modification of SOP 97-2, Software Revenue Recognition, With Respect to Certain Transactions”.  SOP 81-1 “Accounting for Performance of Construction Type and Certain Production-Type Contracts”.  Staff Accounting Bulletin (“SAB”) No. 101, “Revenue Recognition in Financial Statements”, as revised by SAB No. 104, “Revenue Recognition”.  EITF 01-09 “Accounting for  Consideration Given by a Vendor to a Customer”, and FASB Interpretation No. 39 “Offsetting of amounts related to certain contracts an interpretation of APB No. 10 and FASB Statement No. 105, and  EITF 06-03, “How Taxes Collected from Customers and Remitted to Governmental Authorities Should Be Presented in the Income Statement”.

We evaluate revenue recognition using the following basic criteria and recognize revenue when all four criteria are met:

(i) Evidence of an arrangement: Evidence of an arrangement with the customer that reflects the terms and conditions to deliver products must be present in order to recognize revenue.

(ii) Delivery: Delivery is considered to occur when the products are shipped and the risk of loss and reward has been transferred to the customer. At times for us, this means when the product has shipped to the retailer from the distributor that we sold to on consignment.

(iii) Fixed or determinable fee: If a portion of the arrangement fee is not fixed or determinable, we recognize that amount as revenue when the amount becomes fixed or determinable.

(iv) Collection is deemed probable: We conduct a credit review of each customer involved in a significant transaction to determine the creditworthiness of the customer. Collection is deemed probable if we expect the customer to be able to pay amounts under the arrangement as those amounts become due. If we determine that collection is not probable, we recognize revenue when collection becomes probable (generally upon cash collection).

Product revenue, including sales to distributors, retailers, co-publishers, and video rental companies is recognized when the above criteria are met. We reduce product revenue for estimated future returns and price protection, which may occur with our distributors, retailers, retailers of our distributors, and co-publishers. In the future, we may decide to issue price protection credits for either our PC or console products.
 
F-9

 
 
When evaluating the adequacy of sales returns and price protection reserve allowances, we analyze our historical returns on similar products, current sell-through of distributor and retailer inventory, current trends in the video game market and the overall economy, changes in customer demand , acceptance of our products, and other factors.

In North America, we primarily sell our games to distributors who in turn sell to retailers that both our internal sales force, our outsourced independent sales group, and distributors’ sales force generate orders from.  These distributors will charge us a distribution fee based on a percentage of the prevailing wholesale price of the product. We record revenues net of these distribution fees. We will likely co-publish our current titles under development and net sell directly to distributors.

Red Mile may receive minimum guaranteed amounts or other up front cash amounts from a co-publisher or distributor prior to delivery of the products. Pursuant to SOP 81-1, the completed contract method of accounting is used as these minimum guarantee amounts usually do not become non-refundable until the co-publisher or distributor accepts the completed product. These receipts are credited to deferred revenue when received. Revenues are recognized as the product is shipped and actual amounts are earned. In the case of distributors who hold our inventory on consignment, revenues are recognized once the product leaves the distributor warehouse.

Periodically, we review the deferred revenue balances and, when the product is no longer being actively sold by the co-publisher or distributor, or when our forecasts show that a portion of the revenue will not be earned out, this excess is taken into revenue.

Red Mile may be required to levy European Value Added Tax (“VAT”) and Australian Goods and Services Tax (“GST”) on shipments of our products within the EU member countries, and Australia, respectively. Pursuant to EITF 06-03, “How Taxes Collected from Customers and Remitted to Governmental Authorities Should Be Presented in the Income Statement”, Red Mile has included the taxes assessed by a governmental authority that is directly imposed on a revenue-producing transaction on a gross basis (included in revenues and costs). In fiscal 2008, $176,510 in taxes assessed by a governmental authority were included revenue and cost of sales.

Our revenues are subject to material seasonal fluctuations. In particular, revenues in our third fiscal quarter will ordinarily be significantly higher than other fiscal quarters. Revenues recorded in our third fiscal quarter are not necessarily indicative of what our reported revenues will be for an entire fiscal year.
 
Distribution Costs — Distribution costs, including shipping and handling costs of video games sold to customers, are included in cost of sales.
 
Advertising Expenses — We expense advertising costs as incurred which are included in Sales, Marketing and Business Development Costs. Advertising costs in the periods ended March 31, 2008 and March 31, 2007 were $1,710,215 and $102,973, respectively.
 
Income Taxes — The Company accounts for income taxes using an asset and liability approach, which requires the recognition of deferred tax assets and liabilities for the expected future tax consequences of temporary differences between the financial statement and tax basis of assets and liabilities at applicable enacted tax rates. A valuation allowance is required against deferred tax assets if, based on the weight of available evidence, it is unlikely that the net deferred tax asset will be realized.
 
Foreign Currency Translation — The functional currency of our foreign subsidiary is its local currency. All assets and liabilities of our foreign subsidiary are translated into U.S. dollars at the exchange rate in effect at the end of the period, and revenue and expenses are translated at weighted average exchange rates during the period. The resulting translation adjustments are reflected as a component of accumulated other comprehensive income (loss) in shareholders’ equity. The functional currency of the Company’s assets and liabilities denominated in foreign currencies is the US dollar.

Stock-Based Compensation Plans — On April 1, 2006, we adopted the provisions of Statement of Financial Accounting Standards (“SFAS”) 123 (revised 2004), “Share-Based Payment” (the “Statement or “SFAS 123(R)”), requiring us to recognize expense related to the fair value of
our stock-based compensation awards. Prior to April 1, 2006, the Company used the minimum value method in estimating the value of employee option grants as allowed by SFAS 123, amended by SFAS 148 “ Accounting for stock based compensation - transition and disclosure ”. Accordingly, we have elected to use the prospective transition method as permitted by SFAS 123(R) and therefore have not restated our financial results for prior periods. Under this transition method, stock-based compensation expense for the three and nine months ended December 31, 2007 includes compensation expense for all stock option awards granted subsequent to March 31, 2006 based on the grant date fair value estimated in accordance with the provisions of SFAS 123(R). We recognize compensation expense for stock option awards on a straight-line basis over the requisite service period of the award.
 
In March 2005, the Securities and Exchange Commission (“SEC”) issued Staff Accounting Bulletin (“SAB”) No. 107, which offers guidance on SFAS 123(R). SAB 107 was issued to assist preparers by simplifying some of the implementation challenges of SFAS 123(R) while enhancing the information that investors receive. SAB 107 creates a framework that is premised on two overarching themes: (a) considerable judgment will be required by preparers to successfully implement SFAS 123(R), specifically when valuing employee stock options;
 
F-10

 
 
and (b) reasonable individuals, acting in good faith, may conclude differently on the fair value of employee stock options. Key topics covered by SAB 107 include valuation models, expected volatility and expected term. The Company is applying the principles of SAB 107 in conjunction with its adoption of SFAS 123(R) for stock options granted up to December 31, 2007.

In December 2007, the SEC issued SAB No. 110, which expresses the views of the staff regarding the use of a "simplified" method, as discussed in SAB No. 107 in developing an estimate of expected term of stock options in accordance with Statement of Financial Accounting Standards No. 123(R). Under SAB No. 110, the staff will continue to accept, under certain circumstances, the use of the simplified method permitted under SAB No. 107 beyond December 31, 2007.

 Prior to the adoption of SFAS 123(R), we applied SFAS 123, amended by SFAS 148, “Accounting for Stock-Based Compensation, Transition and Disclosure” (“SFAS 148”), which allowed companies to apply the existing accounting rules under Accounting Principles Board No. 25,    “accounting for Stock Issued to Employees ,” (APB 25) and related Interpretations. In general, as the exercise price of options granted under these plans was equal to the market price of the underlying common stock on the grant date, no stock-based employee compensation cost was recognized in our statements of operations for periods prior to the adoption of SFAS 123(R). As required by SFAS 148, prior to the adoption of SFAS 123(R), we disclosed reported net loss which included stock-based compensation expense of $0, calculated in accordance with APB 25, and then pro forma net loss as if the fair-value-based compensation expense calculated in accordance with SFAS 123 using the minimum value method had been recorded in the financial statements.
 
Loss Per Share — We computed basic and diluted loss per share amounts pursuant to the Statement of Financial Accounting Standards (“SFAS”) No. 128, “Earnings per Share.” Basic loss per share are computed using the weighted average number of common shares outstanding during the period. Diluted loss per share are computed using the weighted average number of common and potentially dilutive securities outstanding during the period. Potentially dilutive securities consist of the incremental common shares issuable upon on exercise of stock options, warrants, and senior secured convertible debentures (using the treasury stock method). Potentially dilutive securities are excluded from the computation if their effect is anti-dilutive.
 
The following table summarizes the weighted average shares outstanding:
 
   
Year ended
March 31, 2008
 
Year ended
March 31, 2007
Basic weighted average shares outstanding
    
 
14,006,955
 
    
 
8,280,302
 
Total stock options outstanding
    
 
1,776,007
 
    
 
1,988,744
 
Less: anti-dilutive stock options due to loss
    
 
(1,776,007
)
    
 
(1,988,744
)
Total senior secured convertible debentures
   
-
     
1,570,286
 
Less. Anti-dilutive senior secured convertible debentures
   
-
     
(1,570,286)
 
Total warrants outstanding
    
 
3,374,327
 
    
 
2,794,176
 
Less: anti-dilutive warrants due to loss
    
 
(3,374,327
)
    
 
(2,794,176
)
 
    
     
    
     
Diluted weighted average shares outstanding
    
 
14,006,955
 
    
 
8,280,302
 
 
    
     
    
     

Recent Accounting Pronouncements
 
EITF 06-03
 
In June 2006, the EITF reached a consensus on Issue No. 06-03 (“EITF 06-03”), “How Taxes Collected from Customers and Remitted to Governmental Authorities Should Be Presented in the Income Statement (That Is, Gross versus Net Presentation).” EITF 06-03 provides that the presentation of taxes assessed by a governmental authority that is directly imposed on a revenue-producing transaction between a seller and a customer on either a gross basis (included in revenues and costs) or on a net basis (excluded from revenues) is an accounting policy decision that should be disclosed. The provisions of EITF 06-03 became effective as of December 31, 2006.  Red Mile has included the European Value Added Tax and the Australian Goods and Services Tax that is directly imposed on a revenue-producing transaction on a gross basis (included in revenues and costs).  In fiscal 2008 and 2007, $176,510 and $0, respectively, in taxes assessed by a governmental authority were included revenue and cost of sales.
 
SFAS 157 
 
In September 2006, the FASB issued SFAS No. 157, Fair Value Measurements (SFAS 157), which provides guidance on how to measure assets and liabilities that use fair value.
 
F-11

 
SFAS 157 will apply whenever another US GAAP standard requires (or permits) assets or liabilities to be measured at fair value but does not expand the use of fair value to any new circumstances.  This standard also will require additional disclosures in both annual and quarterly reports.  SFAS 157 will be effective for fiscal 2009. We are currently evaluating the potential impact this standard may have on its financial position and results of operations.
 
In December 2007, the FASB issued proposed FASB Staff Position ("FSP") 157-b, "Effective Date of FASB Statement No. 157," that would permit a one-year deferral in applying the measurement provisions of Statement No. 157 to non-financial assets and non-financial liabilities (non-financial items) that are not recognized or disclosed at fair value in an entity's financial statements on a recurring basis (at least annually). Therefore, if the change in fair value of a non-financial item is not required to be recognized or disclosed in the financial statements on an annual basis or more frequently, the effective date of application of Statement 157 to that item is deferred until fiscal years beginning after November 15, 2008 and interim periods within those fiscal years. This deferral does not apply, however, to an entity that applies Statement 157 in interim or annual financial statements before proposed FSP 157-b is finalized. We are currently evaluating the impact, if any, that the adoption of FSP 157-b will have on our operating income or net earnings.
 
SFAS 159
 
On February 15, 2007, the FASB issued SFAS No. 159, The Fair Value Option for Financial Assets and Financial Liabilities (SFAS No. 159). Under this Standard, we may elect to report financial instruments and certain other items at fair value on a contract-by-contract basis with changes in value reported in earnings. This election is irrevocable. SFAS No. 159 provides an opportunity to mitigate volatility in reported earnings that is caused by measuring hedged assets and liabilities that were previously required to use a different accounting method than the related hedging contracts when the complex provisions of SFAS No. 133 hedge accounting are not met. SFAS No. 159 is effective for years beginning after November 15, 2007 and it is not expected to have a material impact on our consolidated financial statements.
 
FIN 48
 
Effective April 1, 2007, we adopted the provisions of FASB Interpretation No. 48, Accounting for Uncertainty in Income Taxes — An Interpretation of FASB Statement No. 109, or FIN 48. FIN 48 provides detailed guidance for the financial statement recognition, measurement and disclosure of uncertain income tax positions recognized in the financial statements in accordance with SFAS No. 109. Income tax positions must meet a “more-likely-than-not” recognition threshold at the effective date to be recognized upon the adoption of FIN 48 and in subsequent periods.
 
Upon review and analysis by the Company, we have concluded that no FIN 48 effects are present as of March 31, 2008 and our tax position has not materially changed since March 31, 2007.  For the year ended March 31, 2008, we did not identify and record any liabilities related to unrecognized income tax benefits.  Therefore the adoption of FIN 48 does not impact our financial statements for the year ended March 31, 2008.
 
We recognize interest and penalties related to uncertain income tax positions in income tax expense. No interest and penalties related to uncertain income tax positions were accrued at December 31, 2007.  Income tax returns for the fiscal tax year ended March 31, 2005 to the present are subject to examination by major tax jurisdictions.
 
EITF 07-03

In June 2007, the EITF reached a consensus on EITF No. 07-03, Accounting for Nonrefundable Advance Payments for Goods or Services to Be Used in Future Research and Development Activities, or EITF 07-03. EITF 07-03 specifies the timing of expense recognition for non-refundable advance payments for goods or services that will be used or rendered for research and development activities. EITF 07-03 was effective for fiscal years beginning after December 15, 2007, and early adoption is not permitted. Adoption of EITF 07-has not  had a material impact on either our financial position or results of operations.

EITF 07-01

In December 2007, the EITF reached a consensus on EITF No. 07-01, Accounting for Collaborative Arrangements Related to the Development and Commercialization of Intellectual Property, or EITF 07-01. EITF 07-01 discusses the appropriate income statement presentation and classification for the activities and payments between the participants in arrangements related to the development and commercialization of intellectual property. The sufficiency of disclosure related to these arrangements is also specified. EITF 07-01 is effective for fiscal years beginning after December 15, 2008. As a result, EITF 07-01 is effective for us in the first quarter of fiscal 2010. We do not expect the adoption of EITF 07-01 to have a material impact on either our financial position or results of operations.
 
F-12


 
SFAS 141(R) and SFAS 160
 
In December 2007, the Financial Accounting Standards Board  (“FASB”) issued Statement No. 141(Revised 2007), Business Combinations (SFAS 141(R)) and Statement No. 160, Accounting and Reporting of Non-controlling Interests in Consolidated Financial Statements, an amendment of ARB No. 51 (SFAS 160). These statements will significantly change the financial accounting and reporting of business combination transactions and non-controlling (or minority) interests in consolidated financial statements. SFAS 141(R) requires companies to: (i) recognize, with certain exceptions, 100% of the fair values of assets acquired, liabilities assumed, and non-controlling interests in acquisitions of less than a 100% controlling interest when the acquisition constitutes a change in control of the acquired entity; (ii) measure acquirer shares issued in consideration for a business combination at fair value on the acquisition date; (iii) recognize contingent consideration arrangements at their acquisition-date fair values, with subsequent changes in fair value generally reflected in earnings;
 
 (iv) with certain exceptions, recognize pre-acquisition loss and gain contingencies at their acquisition-date fair values; (v) capitalize in-process research and development (IPR&D) assets acquired; (vi) expense, as incurred, acquisition-related transaction costs; (vii) capitalize acquisition-related restructuring costs only if the criteria in SFAS 146, Accounting for Costs Associated with Exit or Disposal Activities, are met as of the acquisition date; and (viii) recognize changes that result from a business combination transaction in an acquirer’s existing income tax valuation allowances and tax uncertainty accruals as adjustments to income tax expense. SFAS 141(R) is required to be adopted concurrently with SFAS 160 and is effective for business combination transactions for which the acquisition date is on or after the beginning of the first annual reporting period beginning on or after December 15, 2008 (our fiscal 2009). Early adoption of these statements is prohibited. We believe the adoption of these statements will have a material impact on significant acquisitions completed after March 31, 2009.
 
SFAS 161
 
In March 2008, the FASB issued SFAS No. 161, Disclosures about Derivative Instruments and Hedging Activities -an amendment of SFAS 133, or SFAS 161. SFAS 161 seeks to improve financial reporting for derivative instruments and hedging activities by requiring enhanced disclosures regarding the impact on financial position, financial performance, and cash flows. To achieve this increased transparency, SFAS 161 requires: (1) the disclosure of the fair value of derivative instruments and gains and losses in a tabular format; (2) the disclosure of derivative features that are credit risk-related; and (3) cross-referencing within the footnotes. This standard shall be effective for financial statements issued for fiscal years and interim periods beginning after November 15, 2008 and early application is encouraged. We are in the process of evaluating the new disclosure requirements under SFAS 161 and do not expect the adoption to have a material impact on our consolidated financial statements.
 
SFAS 162
 
 In May 2008, the Financial Accounting Standards Board ("FASB") issued Statement of Financial Accounting Standard ("SFAS") No. 162, "The Hierarchy of Generally Accepted Accounting Principles". This standard is intended to improve financial reporting by identifying a consistent framework, or hierarchy, for selecting accounting principles to be used in preparing financial statements that are presented in conformity with US GAAP for non-governmental entities. SFAS No. 162 is effective 60 days following the SEC's approval of the Public Company Accounting Oversight Board amendments to AU Section 411, the meaning of "Present Fairly in Conformity with GAAP". The Company is in the process of evaluating the impact, if any, of SFAS 162 on its consolidated financial statements.

FSP APB 14-1

In May 2008, the FASB released FSP APB 14-1 Accounting For Convertible Debt  Instruments That May Be Settled in Cash Upon Conversion (Including Partial Cash Settlement) (FSP APB 14-1) that alters the accounting treatment for convertible debt instruments that allow for either mandatory or optional cash settlements. FSP APB 14-1 specifies that issuers of such instruments should separately account for the liability and equity components in a manner that will reflect the entity's nonconvertible debt borrowing rate when interest cost is recognized in subsequent periods. Furthermore, it would require recognizing interest expense in prior periods pursuant to retrospective accounting treatment. This FSP is effective for financial statements issued for fiscal years beginning after December 15, 2008. We are currently evaluating the effect the adoption of FSP APB 14-1 will have on our consolidated results of operations and financial condition.


F-13

NOTE 2 — LICENSES AND SOFTWARE DEVELOPMENT COSTS
 
During the year ended March 31, 2007, we cancelled two projects under development and took a charge of $942,575 to Costs of Sales, included in impairment of software development costs in the table below.  The following table reconciles the beginning and ending capitalized product development cost balances for the following periods:

   
Year ended
March 31, 2008
 
Year ended
March 31, 2007
Beginning balance
    
$
6,072,849
 
    
$
3,280,769
 
Capitalized licenses and software development costs
    
 
6,525,825
 
    
 
5,881,944
 
Impairment of software development costs
    
 
(1,819,355
)
    
 
(2,659,674
)
Amounts amortized to cost of sales
    
 
(4,836,398
)
    
 
(430,190
 
    
     
    
     
Ending balance
    
$
5,942,921
 
    
$
6,072,849
 
 
    
     
    
     
 
NOTE 3 — PROPERTY AND EQUIPMENT, NET
 
Property and equipment, net was comprised of the following:

   
March 31,
   
2008
 
2007
Computer equipment and software
    
$
516,148
 
    
$
424,169
 
Office furniture and other equipment
    
 
-
 
    
 
14,292
 
 
    
     
    
     
Total cost of property and equipment
    
 
516,148
 
    
 
438,461
 
Less accumulated depreciation
    
 
(387,914
)
    
 
(197,290
)
 
    
     
    
     
Property and equipment, net
    
$
128,234
 
    
$
241,171
 
 
    
     
    
     

Depreciation expense for the periods ended March 31, 2008 and March 31, 2007 were $211,374 and $131,038, respectively.All property and equipment are pledged as collateral for our revolving line of credit agreement with Tiger Paw Capital Corporation.
 

 
F-14


NOTE 4 — INTANGIBLE ASSETS
 
   
March 31,
   
2008
 
2007
    Website
    
$
120,000
 
    
 $
120,000
 
    Customer list
    
 
2,500
 
    
 
2,500
 
    Trade name
    
 
1,250
 
    
 
1,250
 
    Domain name
    
 
1,250
 
    
 
1,250
 
    Total cost of intangibles
    
 
125,000
 
    
 
125,000
 
      Less accumulated amortization
    
 
  (125,000)
 
    
 
(10,760)
 
 
    
     
    
     
    Total
    
$
 
    
$
114,240
 
 
    
     
    
     
 
Intangible assets were determined to be fully impaired in fiscal 2008 and accordingly we accelerated amortization of these intangible assets which totaled $114,240 in fiscal 2008. Amortization expense in fiscal 2007 was $10,760.
 
NOTE 5 — ACCRUED LIABILITIES

   
March 31,
   
2008
 
2007
    Accrued royalties payable
    
$
679,469
 
    
 $
50,676
 
    Accrued bonuses
    
 
67,900
 
    
 
87,314
 
    Accrued milestone payments to      developers
    
 
186,389
 
    
 
420,000
 
    Accrued marketing
   
     
175,000
 
    Accrued paid time off
    
 
24,500
 
    
 
38,741
 
    Accrued professional fees
    
 
148,369
 
    
 
217,370
 
    Accrued commissions
    
 
96,865
 
    
 
42,094
 
    Other
    
 
8,442
 
    
 
93,203
 
 
    
     
    
     
    Total
    
$
1,211,934
 
    
$
1,124,398
 
 
    
     
    
     
 
NOTE 6 — DEFERRED REVENUE
 
The Company recognizes revenues as earned.  Amounts billed in advance of the period in which service is rendered are recorded as a liability under “Deferred revenue.”

   
March 31,
   
2008
 
2007
Equestrian Challenge
    
 $
40,892
 
    
 $
 
 
    
     
    
     
Total
    
$
40,892
 
    
$
 
 
    
     
    
     
 

F-15

 

NOTE 7 — INCOME TAXES
 
The pretax components of U.S. and foreign losses reflect the locations in which such pretax loss was generated. The pretax U.S. and foreign losses were as follows for the years ended March 31, 2008 and 2007:
 

   
March 31,
 
   
2008
   
2007
 
             
U.S.
  $ (14,868,547 )     (7,733,454 )
Foreign
    (842,602 )     (305,440 )
Total
    (15,711,149 )     (8,038,894 )
                 
 
The provision for income taxes on income was comprised of the following:

   
March 31,
   
2008
 
2007
Current:
               
Federal
    
 $
 
    
 $
 
State
    
 
800
 
    
 
2,400
 
Foreign
    
 
 
    
 
 
 
    
     
    
     
Total provision
    
 $
800
 
    
 $
2,400
 
 
    
     
    
     
 
Deferred tax balances consist of the following:
 
   
March 31,
 
   
2008
   
2007
 
Current tax assets:
           
Accrued paid time off
  $ 76,739     $ 70,599  
Net operating loss
    10,015,978       5,620,311  
Contribution carryforward
    1,219       1,219  
Stock based compensation
    253,221       154,037  
Depreciation
    49,426       24,346  
Intangibles
    48,865       3,655  
Section 280C research credit
    61,517       42,974  
                 
Total current tax assets
    10,506,965       5,917,141  
                 
Net current tax asset
    10,506,965       5,917,141  
Valuation allowance
    (10,506,965 )     (5,917,141 )
                 
Net deferred tax assets
  $     $  
                 
 
At March 31, 2008, the Company had an operating loss carry forward of approximately $23,900,000 for federal and state tax purposes which begin to expire in 2024 and 2014, respectively.
 
 
F-16

 
 
Use of the net operating losses may be limited in the event of an ownership change as defined by the Internal Revenue Code. The valuation allowance increased by $4,589,824 and $3,443,141 for the periods ending March 31, 2008 and 2007, respectively.

At March 31, 2007, the Company had an operating loss carry forward of approximately $13,600,000 for federal and state tax purposes which begin to expire in 2024 and 2014, respectively. Use of the net operating losses may be limited in the event of an ownership change as defined by the Internal Revenue Code.
 
The effective tax rate differs from the federal statutory rate for the years ended March 31, 2008 and 2007 as follows:
 
   
March 31,
 
   
2008
   
2007
 
             
Statutory federal income tax rate
    34.0 %     34.0 %
State income taxes, net of federal benefit
    8.7 %     8.0 %
Non-deductible expenses
    (0.1 %)     (0.3 )%
Increase in valuation allowance
    (29.2 %)     (42.9 )%
Section 280C adjustment
    0.1 %     0.6 %
Permanent difference related to debt inducement
    (13.5 %)      
Other
          0.6 %
                 
      0.0 %     0.0 %
 
NOTE 8 — CONTRACTUAL OBLIGATIONS
 
Developer and Intellectual Property Contracts
 
In the normal course of business we enter into contractual arrangements with third-parties for the development of products, as well as for the rights to license intellectual property. Under these agreements, we commit to provide specified payments to a developer, or intellectual property holder, based upon contractual arrangements. Typically, the payments to third-party developers are conditioned upon the achievement by the developers of contractually specified development milestones. These payments to third-party developers and intellectual property holders typically are deemed to be advances and are recoupable against future royalties earned by the developer or intellectual property holder based on the sale of the related game. Assuming all contractual provisions are met, the total future minimum contract commitment for contracts in place as of March 31, 2008 is approximately $10,343,000 which is scheduled to be paid as follows:

Year ended March 31
       
2009
    
$
3,950,500
 
2010
    
 
1,305,000
 
2011
   
5,087,500
 
    Total
    
$
10,343,000
 
 
    
     
 
The company believes it will incur charges of $500,000 for late delivery of the Sin City video game. These charges are fully refundable against future royalties owed on the game.
 
Lease Commitments
 
In March 2008, we moved our corporate offices from Sausalito to San Anselmo, California. Our corporate offices are in leased space in San Anselmo, California of approximately 1,300 square feet at $2.03 per square foot per month. We believe that if we lost this lease, we could promptly relocate within ten miles on similar terms. Rent expense for the years ended March 31, 2008 and 2007 was $78,382 and  $97,390, respectively.
 

F-17

 
Approximate future minimum lease payments under non-cancelable office and equipment lease agreements are as follows:
 
Year ended March 31
     
2009
  $ 31,702  
2010
    32,631  
2011
    33,588  
    Total
  $ 97,921  
 
NOTE 9 — SENIOR SECURED CONVERTIBLE DEBENTURES

On October 19, 2006, the Company issued $5,824,000 of Senior Secured Convertible Debentures.  Pursuant to the terms of the Agency Agreement, the Agent facilitated the purchase of 5,824 convertible debentures to 74 Debenture Holders for an aggregate principal face amount of $5,824,000.

On November 20, 2006, the Company, issued $2,420,000 of Senior Secured Convertible Debentures.  Pursuant to the terms of the Agency Agreement, the Agent facilitated the purchase of 2,420 convertible debentures to 7 Debenture Holders for an aggregate principal face amount of $2,420,000.

Total capitalized closing costs relating to the above issuances was $610,452.
 
On July 18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior secured convertible debentures and $155,281 in accrued interest on the debentures, after a proposal brought forth by the Company, voted by way of extraordinary resolution to cancel such debentures and convert the principal and accrued interest amounts of their debentures into shares of the Company’s stock at $2.50 per share, thereby resulting in the conversion of the full principal and interest amounts associated with such debentures into 3,359,713 shares of the Company’s common stock.  Total amortization of capitalized closing costs was $205,212 up to the conversion date. With the conversion, the Company recorded a non-cash debt inducement conversion charge of $4,318,286. At that time of conversion, the balance in unamortized capitalized closing costs was $405,240 which was reclassed to additional paid in capital.
 
NOTE 10 — REDEEMABLE CONVERTIBLE PREFERRED STOCK

In the twelve months ended March 31, 2007, the Company issued 658,667 investment units consisting of one share of Series B Redeemable Convertible Preferred Stock and a warrant to purchase an additional share of Redeemable Convertible Preferred Stock with a strike price of $4.50 and an expiration date of May 1, 2008 for $2,470,000. During the first quarter of fiscal 2007, the Company also issued 46,667 investment units consisting of one share of Series C Redeemable Convertible Preferred Stock and a warrant to purchase an additional share of Redeemable Convertible Preferred Stock with a strike price of $4.50 and an expiration date of May 1, 2008 for $175,000. Using the Black-Scholes option pricing model, the relative fair values of the Preferred Series B warrants and Preferred Series C warrants of $395,748 and $28,040 were allocated to Preferred Series B and Preferred Series C warrants on redeemable convertible preferred stock. The Series B and C redeemable convertible preferred stock were being accreted to their redemption values through the redemption date using the effective interest method. Accretion of redeemable convertible preferred stock was $101,200 for the period ending March 31, 2007.
 
In May 2006, all 3,452,333 shares of Series A Redeemable Convertible Preferred Stock converted into common stock. In December 2006, all 1,278,287 shares of Series B and C Redeemable Convertible Preferred Stock converted into common stock.

The Series B Redeemable Convertible Preferred Stock had a security interest in all the assets of the Company. This security interest terminated upon the Series B Redeemable Convertible Preferred Stock converting to common shares. All shares of preferred stock voted on an “as if converted” basis (that is, one share of preferred equals one share of common) with the common.
 
The Redeemable Convertible Preferred Stock had a preference such that in the event of any liquidation or winding up of the Company, the holders of the Redeemable Convertible Preferred Stock would be entitled to receive in preference to the holders of the Common Stock an amount equal to an amount of their original purchase price, plus any declared and unpaid dividends. After the payment of the Liquidation Preference to the holders of the Redeemable Convertible Preferred Stock, the remaining assets would be distributed ratably to the holders of Common Stock and the Redeemable Convertible Preferred Stock until the Redeemable Convertible Preferred Stock holders would have received three times their original investment. All remaining assets, if any, would then have been distributed to the holders of Common Stock.
  

F-18

 
The following table displays the net proceeds from Preferred Stock and the related warrants during the Company’s fiscal year 2007.
 
Series B Redeemable Convertible Preferred Stock proceeds
 
$
  2,470,000
 
Series C Redeemable Convertible Preferred Stock proceeds
   
    175,000
 
Series B and C Redeemable Convertible Preferred Stock warrants proceeds
   
     859,916
 
Cost of redeemable convertible preferred stock issuances
   
   (165,624)
 
             Total proceeds
 
$
3,339,292
 
 
NOTE 11 – REVOLVING LINE OF CREDIT
 
On February 11, 2008, we entered into an uncommitted revolving line of credit agreement with Tiger Paw Capital Corporation, a corporation owned and operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount of $1,000,000 ("The Line"). The Line is available for working capital requirements. Any amounts drawn on the Line are payable on demand but in no event later than 90 days from the date each respective draw is made. The Line is an uncommitted obligation where Lender may decline to make advances under the Line, or terminate the Line, at any time and for any reason without prior notice to the Company.  The Line bears interest at the rate of 10% per annum and is payable to Lender on demand. Advances under the Line may be pre-paid without penalty. The line has a subordinated security interest to all present and future assets of the Company and carries no financial or operating covenants. As of March 31, 2008, we have drawn $500,000 on the Line.
 
NOTE 12 — COMMON STOCK
 
In March and May 2006, the Company issued 845,333 investment units outside the U.S. to thirty two non U.S. investors for $3,170,000. A unit consisted of one share of Series B Convertible Preferred stock and a warrant to purchase an additional share of Series B Convertible Preferred stock before May 1, 2008 for $4.50 per share. These Preferred B Convertible stock converted to the same number of shares of the Company’s common stock in December, 2006.
 
In addition, from March through May 2006, nine US investors purchased 100,000 investment units for a total of $375,000. A unit consisted of one share of Series C Convertible Preferred stock and a warrant to purchase an additional share of Series C Convertible Preferred stock before May 1, 2008 for $4.50 per share. These Preferred C Convertible stock converted to the same number of shares of the Company’s common stock in December, 2006.

In October and November 2006, the Company issued an aggregate of $8,224,000 in senior secured convertible debentures to 81 debenture holders.

On July 18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior secured convertible debentures and $155,281 in accrued interest on the debentures, after a proposal brought forth by the Company, voted by way of extraordinary resolution to cancel such debentures and convert the principal and accrued interest amounts of their debentures into shares of the Company’s stock at $2.50 per share, thereby resulting in the conversion of the full principal and interest amounts associated with such debentures into 3,359,713 shares of the Company’s common stock.  With the conversion, the Company recorded a non-cash debt inducement conversion charge of $4,318,286.

In January 2007, the Company acquired all of the assets of Roveractive, Inc., a worldwide distributor and publisher of downloadable PC and PDA-based casual games, in exchange for 33,333 shares of the Company’s common stock.

On June 25 through June 27, 2007, the Company issued an aggregate of $2,050,000 of Convertible Promissory Notes to a total of 19 note holders. In addition, on June 25, 2007, the Company issued a $350,000 Convertible Promissory Note to one note holder. These notes automatically converted into 960,000 Units of the company in July 2007, with one unit consisting of one share of the Company’s common stock, and 0.2 of one warrant .

On July 18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit consisting of one share of common stock and 0.2 of one warrant  to a total of 69 investors for an aggregate amount of $4,681,501.
 
F-19

 
NOTE 13 — STOCK OPTIONS AND STOCK COMPENSATION

The fair value of each option grant is estimated on the date of grant using the Black-Scholes option pricing model with the following  assumptions:
 
 
Year Ended March 31, 2008
Year Ended March 31, 2007
Expected life (in years)
4.2 – 6.5
4.2 – 6.5
Risk free rate of return
4.0% - 5.13%
4.5%-5.13%
Volatility
50% - 80%
50% - 80%
Dividend yield
-
-
Forfeiture rate
9% - 15%
9% - 15%
 
The following table sets forth the total stock-based compensation expense for the periods ended March 31, 2008 and March 31, 2007, resulting from options awarded to employees and consultants.
 
   
Year Ended 
March 31, 2008
   
Year Ended March 31, 2007
 
Research and development costs
  $ 2,355     $ 16,517  
Sales, marketing, and business development costs – employees and consultants
    7,706       14,569  
General and administrative costs—consultants
    8,191       329,048  
General and administrative costs—employees
    214,096       6,745  
Stock-based compensation before income taxes
    232,348       366,879  
Income tax benefit
    -       -  
Total stock-based compensation expense after income taxes
  $ 232,348     $ 366,879  
 
The following table sets forth the total stock-based compensation expense for the periods ended March 31, 2008 and 2007, resulting from options awarded to both employees and consultants.
 
   
Year Ended March 31, 2008
 
March 31, 2007
 
Stock-based employee compensation expense before income taxes
  $ 226,014     37,831  
Stock-based consultant compensation expense before income taxes
    6,334     329,048  
Stock-based compensation before income taxes
    232,348     366,879  
Income tax benefit
    -     -  
Total stock-based employee compensation expense after income taxes
  $ 232,348   $ 366,879  

During the year ended March 31, 2008, 45,000 common stock options were granted to employees and no options were granted to non-employees. During the year ended March 31, 2007, 975,834 common stock options were granted to employees and 148,333 common stock options were granted to non-employees.

On April 8, 2005, the Board of Directors approved the Red Mile Entertainment 2005 Stock Option Plan which permits the Board of Directors to grant to officers, directors, employees and third parties incentive stock options (“ISOs”), non-qualified stock options, restricted stock and stock appreciation rights (“SARs”). As of March 15, 2007, the Board of Directors and stockholders holding a majority of voting power voted to authorize the board of directors, at its discretion, to amend the 2005 Stock Option Plan. This amendment would take effect no sooner than May 14, 2007. Under the Amended Plan, options for 2,500,000 shares of common stock are reserved for issuance.  At March 31, 2008, 723,993 options are available for grant.  Options have been issued with exercise prices of between $0.66 and $4.00 per share as follows:

F-20


Option activity under the Amended Plan is as follows:
 
Options
 
Shares
   
Weighted Average Exercise Price
   
Weighted Average Remaining Contractual Term
   
Aggregate Intrinsic Value
 
                         
Outstanding at March 31, 2006  
    940,966     $ 0.75           $ -  
  Granted
    1,124,167       3.75                
  Exercised
    -       -                
  Forfeited or expired
    (76,388 )     2,73       -       -  
  Outstanding at March 31, 2007
    1,988,745     $ 2.28       -       -  
  Exercisable at March 31, 2007
    607,000     $ 0.83       -       -  
  Granted
    45,000       2.35                  
  Exercised
    (143,068 )     0.71                  
Forfeited or expired
    (114,670 )   $ 0.88       -       -  
Outstanding at March 31, 2008
    1,776,007     $ 2.59       8.44     $ -  
Exercisable at March 31, 2008
    676,007     $ 1.35       7.86     $ -  
 
 
March 31, 2008
Options Outstanding
 
Options Exercisable
                     
   
Number
 
Weighted Avg.
 
Weighted Avg.
 
Number
 
Weighted Avg.
Range of Exercise Prices
 
Outstanding
 
Remaining Life
 
Exercise Price
 
Exercisable
 
Exercise Price
$0.66 - $1.49
 
     660,173
 
7.79
 
0.71
 
     488,507
 
0.73
$1.50 - $2.37
 
126,667
 
8.25
 
2.14
 
74,444
 
               1.98
$2.38 - $4.00
 
        989,167
 
8.96
 
3.90
 
      113,056
 
                3.61
   
     1,776,007
     
$        2.59
 
     676,007
 
 $             1.35
 
In the case where shares have been granted to third parties, the fair value of such shares is recognized as an expense in the period issued using the Black-Scholes option pricing model.

In the case of shares granted to employees, the fair value of such shares is recognized as an expense over the service period.  As of March 31, 2008, the fair value of options issued by the Company was $2,626,385 of which $1,389,891 has been forfeited. Expense recognized for the year ending March 31, 2008, was $232,348. The unamortized cost remaining at March 31, 2008 was $419,986 with a weighted average expected term for recognition of 4.0 years. At the time of grant, the estimated fair values per option were from $0.63 to $2.94.
 
In the case of shares granted to employees, the fair value of such shares is recognized as an expense over the service period. The fair value of such options issued for the year ending March 31, 2007 was $1,837,618. Expense recognized for the year ending March 31, 2007 was $37,831.  The unamortized cost remaining at March 31, 2007 was $1,470,739 with a weighted average expected term for recognition of 4.49 years. During the twelve months ended March 31, 2007 at the time of grant, the estimated fair values per option were from $.33 to $2.94.

During the year ended March 31, 2008, 112,243 options with a $0.66 strike price and 30,825 options with a $0.90 strike price were exercised pursuant to a cashless provision.  The Company issued 97,952 common shares for the options exercised.

During the year ended March 31, 2008, 114,670 options with a weighted average strike price of $0.88 were forfeited or expired. During the year ended March 31, 2007, 76,388 options with a weighted average strike price of $2.73 were forfeited or expired.


F-21

 

NOTE 14 — WARRANTS

The following table lists the total number of warrants outstanding as of March 31, 2008.

Expiring
 
Strike
Price
   
Number of
common shares
 
  05/01/2008
  $ 4.50       585,287  
  05/02/2008
    4.50       845,333  
  12/31/2008
    5.25       681,779  
  01/18/2009
    0.00       566,520  
  07/17/2009
    2.75       480,000  
  07/18/2009
  $ 3.00       215,408  
                 
                 
Total
            3,374,327  
                 

During the fiscal year ended March 31, 2008, there were 566,520, 480,000, and 215,408  warrants with a $0.00, $2.75 and $3.00 strike price, respectively, issued.
 
During the fiscal year ended March 31, 2007, there were 219,546 warrants with a $3.30 strike price exercised, and 37,951 warrants with a $3.75 strike price were exercised.  During this period there were also 628,666 and 510,000 warrants with a $3.75 and $3.30 strike price, respectively, which expired.
 
NOTE 15 - CONCENTRATIONS

Customer base
 Our customer base includes distributors, co-publishers, and retailers of video games in the United States, Europe, and Australia. We review the credit worthiness of our customers on an ongoing basis, and believe that we need an allowance for potential credit losses at March 31, 2008 of $574,090 compared to $93,924 at March 31, 2007. Also netted against accounts receivable are returns and price protection reserves on existing receivables of $271,269 at March 31, 2008 and $171,841 at March 31, 2007. The receivables recorded from our customers are net of their reserves for uncollectible accounts, returns and price protection reserves from their customers. Account balances are charged off against the allowance when the Company believes it is probable that accounts receivable will not be recovered.
 
Three customers accounted for 90.1% of consolidated revenues during Fiscal 2008.  Navarre Corporation, a major distributor of video games accounted for 54.8% of consolidated revenues, Empire Interactive, a European publisher and distributor accounted for 27.5% of our consolidated revenues, and Funtastic Corporation, an Australian publisher and distributor accounted for 7.9% of our consolidated revenues.  We expect one major co-publishing partner to account for substantially all of our consolidated revenue in Fiscal 2009.  At March 31, 2008, our accounts receivable were an immaterial balance. As of March 31, 2007, we had two customers who accounted for 49.1% and 28.1% of gross accounts receivable. These customers were Navarre Corporation and GameStop, respectively. Navarre Corporation, Game Stop and Kock Media accounted for 48.1 %, 18.1% and 14.7%, respectively, of consolidated revenue during the fiscal 2007.
 
Operations by Geographic Area
 
Our products are sold in North America, Europe, Australia, and Asia through third-party licensing arrangements, through distributors, and through retailers.

The following table displays consolidated net revenue by location in fiscal 2008:

Location
 
Revenue
 
North America
  $ 6,201,385  
Europe
    3,158,422  
Australia and Asia
    884,588  
    $ 10,244,395  
 

F-22

 
Location of assets
 
Our tangible assets, excluding inventory, are located at its corporate offices in Northern California and on loan to a third party developer in Melbourne, Australia. Inventory is located at several third party warehouse facilities, primarily in Minnesota.

NOTE 16 – RELATED PARTY TRANSACTIONS
 
Until December 2004, Chester Aldridge, our Director, Chairman and Chief Executive Officer, was an employee of Fluent Entertainment, Inc. (“Fluent”), an undercapitalized developer and publisher of video games.
 
Subsequently, and in connection with the sale to us of certain assets and related liabilities and commitments, Fluent received 18.3% or 2,983,476 of our shares of common stock outstanding and we retired notes payable by Fluent to Red Mile of $1,852,083. The material assets acquired from Fluent were the rights to Jackass: The Game and Crusty Demons of Dirt intellectual properties and prepayments of royalties to the related license holders, the game software code for these two games and the rights to publish the game GripShift, which was also under development at the time. We also accepted responsibility for unpaid milestones and royalty advances due to the developers of these three games. For accounting purposes, we valued the tangible assets acquired, which included fixed assets, a subscription to industry research, a trade show deposit, and a very small investment in a developer at their estimated net realizable value ($76,750).
 
The remainder of the purchase price was allocated to the intangible assets (Jackass and Crusty Demons games under development) based on our forecast of the relative revenue to be derived from the two games. The total value of the purchase price was derived based on the fair value of the equity instruments we issued in addition to the fair value of the liabilities we assumed. Excluding the costs allocated to tangible assets ($76,750), the allocated cost of acquisition, milestones paid on Fluent’s behalf and remaining costs to complete were as follows:
 
   
Amount
allocated to
Software
development
 
Amount
allocated to
Licenses
Fees
 
Milestones
paid on
Fluent’s behalf
 
Costs to
complete
products
(royalty
advances)
Jackass: The Game
    
$
802,431
 
    
$
500,000
 
    
$
287,440
 
    
$
2,300,000
 
Crusty Demons
    
 
324,095
 
    
 
322,205
 
    
 
418,400
 
    
 
980,000
 
GripShift
       
    
 
50,000
 
    
 
9,700
 
    
 
450,000
 
 
    
     
    
     
    
     
    
     
Total
    
$
1,126,526
 
    
$
872,205
 
    
$
715,540
 
    
$
3,730,000
 
                                 
 
    
     
    
     
    
     
    
     
 
This purchase was the result of an arms-length negotiation between the Vice President of Finance of Fluent, the Board of Directors of Fluent, and management of the Company. Neither the Vice President of Finance nor the Board of Directors of Fluent had a financial interest in the Company.
 
On October 20, 2005, we acquired 100% of the outstanding stock of Edmonds 1, Inc., from David Baker and Joseph Abrams in exchange for $130,000 payable immediately, $70,000 to be paid upon the Company raising $2.0 million in additional equity, 405,348 shares of common stock valued at $267,530, and warrants to purchase 132,667 shares of common stock. At the time of the transaction, Edmonds 1 Inc. was a non-operating, publicly reporting shell corporation.
 
The acquisition was the result of an arms-length negotiation. Following the purchase of Edmonds 1, Inc., Mr. Baker joined our board of directors. Mr. Baker resigned from our board of directors in October 2006.

We made payments to Climax Studios to develop the Crusty Demons video game.  Geoffrey Heath, Director, also sits on the Board of Directors of Climax Studios.
 

F-23

 
 
In fiscal 2008, we distributed our Jackass video games in Europe with Empire Interactive. Geoffrey Heath, Director, also sits on the Board of Directors of Empire Interactive.
 
NOTE 17 — SUBSEQUENT EVENTS

On May 7, 2008, we entered into a secured credit agreement with Silverbirch Inc, a Canadian publicly traded corporation (“Lender”), in the amount of $750,000 Canadian Dollars ($746,410 USD equivalent) ("The Facility"). The Facility is available for development and production of our “Heroes Over Europe” video game and general and administrative purposes. Any amounts drawn on the Facility are payable no later than November 7, 2008.  On May 7, 2008, we borrowed CAD $302,000 ($302,000 USD equivalent) against the Facility in respect of a development payment due to the developer of the “Heroes Over Europe” video game.  On May 12, 2008, we borrowed CAD $448,000 ($444,410 USD equivalent) against the facility. The Facility bears interest at the rate of 10% per annum and is payable to Lender quarterly in arrears. Advances under the Facility may be pre-paid without penalty. The Facility carries a first priority security interest in all our present and future assets in addition to the securities in the capital of our three wholly owned subsidiaries. The Facility carries no financial or operating covenants.
 
The Facility contains customary terms and conditions for credit facilities of this type, including restrictions on our ability to incur or guaranty additional indebtedness, create liens, make loans or investments, sell assets, pay dividends or make distributions on, or repurchase, its stock.  

The Facility also contains customary events of default, including for payment defaults, breaches of representations, breaches of affirmative or negative covenants, cross defaults to other material indebtedness, and bankruptcy.

If a default occurs and is not cured within any applicable cure period or is not waived, the Lender may accelerate our obligations under the Facility.
 
Concurrent with the closing of the Facility, we entered into a Subordination and Postponement Agreement with Tiger Paw Capital Corporation, a corporation owned and operated by Mr. Kenny Cheung, a member of our Board Of Directors (“Tiger Paw”). Under this agreement, Tiger Paw agreed to subordinate and postpone to Lender $750,000 Canadian dollars of its $1,000,000 US dollar first priority security interest in all our present and future assets under its Revolving Line Of Credit Agreement entered into on February 11, 2008 with us (the “Tiger Paw Credit Agreement”). Tiger Paw has also agreed, pursuant to a Forbearance Agreement with the Company entered into on May 7, 2008, not to exercise any demand or enforcement rights under the Tiger Paw Credit Agreement or the promissory note issued by the Company in connection with the Tiger Paw Credit Agreement until November 7, 2008.
 
 
 
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