WASHINGTON,
D.C. 20549
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FORM
10-KSB
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x ANNUAL REPORT
PURSUANT TO SECTION 13 OR 15(D) OF THE SECURITIES EXCHANGE
ACT OF 1934
For
Fiscal Year Ended March 31, 2008
Commission
File #000-51035
RED
MILE ENTERTAINMENT, INC.
(Exact
name of registrant as specified in its charter)
Delaware
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20-4441647
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(State
or other jurisdiction of incorporation or organization)
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(IRS
Employer Identification Number)
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223
San Anselmo Way, #3
San
Anselmo, CA 94960
(ADDRESS OF PRINCIPAL
EXECUTIVE OFFICES)
(415)
339-4240
(ISSUER
TELEPHONE NUMBER)
Securities
registered pursuant to Section 12(b) of the Act: None
Securities
registered pursuant to Section 12(g) of the Act:
Common
Stock, $0.01 par value
(Title of
class)
(Title of
class)
(if
changed since last report)
Indicate
by check whether the issuer is not required to file reports pursuant to Section
13 or 15(A) of the Exchange Act { }
Indicate by check mark whether the
registrant (1) has filed all reports required to be filed by Section 13 or 15(d)
of the Securities Exchange Act of 1934 during the preceding 12 months (or for
such shorter period that the registrant was required to file such reports), and
(2) has been subject to such filing requirements for the past 90 days.
Yes x No [ ]
Indicate
by check mark whether the registrant is a shell company as defined in Rule 12b-2
of the Exchange Act. Yes o No [ X ]
Check if
there is no disclosure of delinquent filers in response to Item 405 of
Regulation S-B not contained in this form, and disclosure will be contained, to
the best of the registrant's knowledge, in definitive proxy or information
statements incorporated by reference in Part III of this Form 10-KSB or any
amendment to this Form 10-KSB. ( )
Revenues for year ended March 31, 2008:
$10,244,395
Aggregate
market value of the voting and non-voting common stock held by non-affiliates of
the registrant as of June 10, 2008, was $2,950,079.
Number of
shares of the registrant's common stock outstanding as of June 15, 2008 is:
15,977,941
Documents
incorporated by reference: None
Transitional
Small Business Disclosure Format: Yes
{ } No {X}
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Page
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ITEM
1.
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DESCRIPTION
OF BUSINESS
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3
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ITEM
2.
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DESCRIPTION
OF PROPERTY
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15
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ITEM
3.
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LEGAL
PROCEEDINGS
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15
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ITEM
4.
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SUBMISSION
OF MATTERS TO A VOTE OF SECURITY HOLDERS
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15
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PART
II
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ITEM
5.
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MARKET
FOR COMMON EQUITY AND RELATED STOCKHOLDER MATTERS AND SMALL BUSINESS
ISSUER PURCHASES OF EQUITY SECURITIES
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15
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ITEM
6.
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MANAGEMENT’S
DISCUSSION AND ANALYSIS OR PLAN OF OPERATIONS
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20
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ITEM
7.
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FINANCIAL
STATEMENTS
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27
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ITEM
8.
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CHANGES
IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL
DISCLOSURE
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27
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ITEM
8A.
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CONTROLS
AND PROCEDURES
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27
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Item
8B
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OTHER
INFORMATION
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28
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ITEM
9.
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DIRECTORS,
EXECUTIVE OFFICERS, PROMOTERS AND CONTROL PERSONS:
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28
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COMPLIANCE
WITH SECTION 16(A) OF THE EXCHANGE ACT
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ITEM
10.
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EXECUTIVE
COMPENSATION
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30
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ITEM
11.
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SECURITY
OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND RELATED
STOCKHOLDER MATTERS
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32
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ITEM
12.
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CERTAIN
RELATIONSHIPS AND RELATED TRANSACTIONS AND DIRECTOR
INDEPENDENCE
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33
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ITEM
13.
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EXHIBITS
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35
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ITEM
14.
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PRINCIPAL
ACCOUNTANT FEES AND SERVICES
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36
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FORWARD-LOOKING
STATEMENTS
Most of
the matters discussed within this annual report include forward-looking
statements within the meaning of Section 27A of the Securities Act of 1933 and
Section 21E of the Securities Exchange Act of 1934. In some cases you
can identify forward-looking statements by terminology such as “may,” “should,”
“potential,” “continue,” “expects,” “anticipates,” “intends,” “plans,”
“believes,” “estimates,” and similar expressions. These statements are based on
our current beliefs, expectations, and assumptions and are subject to a number
of risks and uncertainties, many of which are set forth in this prospectus.
Actual results and events may vary significantly from those discussed in the
forward-looking statements.
These
forward-looking statements may include, among other things, statements relating
to the following matters:
·
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our
ability to realize significant cost savings by outsourcing much of the
capital-intensive aspects of our business to
others
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·
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the
likelihood that our management team will increase our profile in the
industry and create new video games for
us
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our
ability to compete against companies with much greater resources than
us
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·
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our
ability to obtain various licenses and approvals from the third party
hardware manufacturers
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These
forward-looking statements are made as of the date of this annual report, and we
assume no obligation to update these forward-looking statement other than as
required by law. . In light of these assumptions, risks, and uncertainties, the
forward-looking events discussed in this annual report might not
occur.
ITEM
1. DESCRIPTION OF
BUSINESS
CORPORATE
HISTORY
We are a
Delaware organized corporation that develops and publishes interactive
entertainment software. Originally, Red Mile Entertainment, Inc. was organized
in the State of Florida on December 21, 2004 (“Red Mile Florida”). On October
20, 2005, Red Mile Florida then purchased all the outstanding stock of Edmonds 1
Inc., a publicly-reporting Delaware corporation. On April 28, 2006, Edmonds 1,
Inc. changed its name to Red Mile Entertainment, Inc. (“Red Mile-Edmonds”). On
May 3, 2006, Red Mile Florida entered into and closed upon a Merger Agreement
among Red Mile Florida and Red Mile-Edmonds, a wholly owned subsidiary, whereby
Red Mile-Edmonds merged with and into Red Mile Florida, with Red Mile-Edmonds as
the surviving legal entity and Red Mile Florida as the surviving accounting
entity (the “merger”). In connection with the merger, each existing holder of
Red Mile Florida common stock received one share of Red Mile-Edmonds common
stock for every share of Red Mile Florida common stock held by them, each holder
of Red Mile Florida Series A, B and C preferred stock received one share of Red
Mile-Edmonds Series A, B or C preferred stock for every share of Red Mile
Florida Series A, B or C preferred stock held by them, and all then outstanding
shares of Red Mile-Edmonds held by Red Mile Florida, as its sole stockholder,
were cancelled. In addition, each existing holder of Red Mile Florida warrants
and stock options received one warrant and stock option of Red Mile-Edmonds for
every warrant and stock option of Red Mile Florida held by them. Unless
otherwise indicated, the terms “we”, “us”, “our” or the like, refer to Red
Mile-Edmonds as the combined entity following the merger.
Red
Mile-Edmonds was incorporated in Delaware in August 2004 with the purpose of
engaging in selected mergers and acquisitions. Prior to the merger, Red
Mile-Edmonds was in the development stage and had no operations other than
issuing shares to its original stockholders. Upon the merger, we thereby became
a fully reporting public company. In February 2007, we affected a one
for three reverse stock split of our common stock. All figures, including
historical comparatives and also including preferred shares have been adjusted
to take into account this reverse stock split.
From
December 2004 through March 2005, we closed on a $2,780,000 private placement to
three investors of 926,667 shares of Preferred A Convertible Stock and 926,667
warrants to purchase 593,000 shares of common stock. Each investment unit
consisted of one share of Preferred A Convertible Stock and a warrant to
purchase .55% of a share of common stock. The preferred shares were convertible
into common stock on a one to one basis and the warrants exercisable at $3.30
per share of common stock. All Preferred A shares automatically converted to
common shares in May, 2006.
In
January 2005, we purchased $1.9 million in secured debt of Fluent Entertainment,
Inc. (See “Certain Relationships and Related Transactions”) from two third
parties for 1,273,333 shares of Preferred A Convertible Stock. In connection
with this transaction, we recorded a debt inducement conversion charge of
$1,967,917 in our consolidated statement of operations.
Then, in
February 2005, the Company purchased certain assets of Fluent Entertainment,
Inc. including the title to three video games in development. In connection with
this purchase, we retired the previously purchased $1.9 million of secured debt
and issued an additional 3,168,275 shares of our common stock. We also assumed
the liability to pay the developers that were developing the three video
games.
In
September 2005, the Company issued 666,667 shares of Preferred A Convertible
stock to retire $1 million of debt. In connection with this transaction, we
recorded a debt inducement conversion charge of $1,000,000 in our consolidated
statement of operations.
In
September and October 2005, we closed on a $1,300,000 private placement to
sixteen investors of 433,333 shares of Preferred A Convertible Stock. These
investors included both U.S. and non U.S. accredited investors.
In
September 2005, we acquired 39.9% of 2WG Media, Inc. (“2WG”), a newly formed
developer and publisher of personal computer and DVD games, in exchange for a
commitment to fund 2WG up to $500,000 in operating expenses and new product
development. 2WG LLC owned the remaining 60.1% interest.
In
December 2005, we merged 2WG into a newly formed wholly-owned subsidiary and
exchanged all of the outstanding stock of 2WG owned by 2WG LLC for 66,667 shares
of our common stock and an earn-out where we might have issued an
additional
166,667 shares of common stock in order to position ourselves to take advantage
of relationships which 2WG has developed. (See Description of Our
Business-Acquisitions). The earn-out period has passed and no
additional shares were earned.
In
December 2005, we issued 152,333 investment units outside the U.S. to six non
U.S. investors for $571,250. A unit consisted of one share of Series A
Convertible Preferred stock and a warrant to purchase an additional share of
common stock before May 1, 2008 for $4.50 per share.
In March
and May 2006, Red Mile issued 845,333 investment units outside the U.S. to
thirty two non U.S. investors for $3,170,000. A unit consisted of one share of
Series B Convertible Preferred stock and a warrant to purchase an additional
share of Series B Convertible Preferred stock before May 1, 2008 for $4.50 per
share.
From
January through March 2006, Red Mile issued 332,953 investment units outside the
U.S. to twenty seven non U.S. investors for $1,248,575. A unit
consisted of one share of Series C Convertible Preferred stock and a warrant to
purchase an additional share of Series C Convertible Preferred stock before May
1, 2008 for $4.50 per share.
In
addition, from March through May 2006, nine US investors purchased 100,000
investment units for a total of $375,000. A unit consisted of one share of
Series C Convertible Preferred stock and a warrant to purchase an additional
share of Series C Convertible Preferred stock before May 1, 2008 for $4.50 per
share.
On May
15, 2006, 3,452,333 Series A Preferred Shares, representing all our outstanding
Preferred A shares, were converted to shares of our common stock pursuant to
their terms when we filed our Form SB-2 registration statement. On
December 13, 2006, 845,333 Series B and 432,953 Series C Preferred shares,
representing all our outstanding Preferred B and C shares, were converted to
shares of our common stock pursuant to their terms when our common shares were
approved for trading on the OTC Bulletin Board.
In
October and November 2006, we issued an aggregate of $8,224,000 in senior
secured convertible debentures to 81 debenture holders. The debentures carried a
coupon of 5.5% per annum, non-compounded, with interest payable semi-annually
and were secured by all present and future assets of the Company. On July 18,
2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior
secured convertible debentures and $155,281 in accrued interest on the
debentures, after a proposal brought forth by the Company, voted by way of
extraordinary resolution to cancel such debentures and convert the principal and
accrued interest amounts of their debentures into shares of the Company’s stock
at $2.50 per share, thereby resulting in the conversion of the full principal
and interest amounts associated with such debentures into 3,359,713 shares of
the Company’s common stock. With the conversion, the Company recorded
a non-cash debt inducement conversion charge of $4,318,286.
In
January 2007, we acquired all of the assets of Roveractive, Inc., a worldwide
distributor and publisher of downloadable PC and PDA-based casual games, in
exchange for 33,000 shares of common stock in Red Mile.
On June
25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of
Convertible Promissory Notes to a total of 19 note holders. All the note holders
were residents of Canada. In addition, on June 25, 2007, the Company issued a
$350,000 Convertible Promissory Note to one note holder. This note holder was
also a resident of Canada. These notes automatically converted into 960,000
Units of the company with one unit consisting of one share of the Company’s
common stock, and 0.2 of one warrant . In addition, the Company issued to the
note holders warrants to purchase 480,000 shares of the Common Stock at $2.75
per share until July 18, 2009.
On July
18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit
consisting of one share of common stock and 0.2 of one warrant to a
total of 69 accredited investors for an aggregate amount of $4,681,500. Of the
69 investors, 67 were residents of Canada, one was a resident of the Bahamas and
one was a resident of Argentina. Each whole warrant
entitled the holder of the warrant to acquire, for no additional consideration,
one share of the Common Stock in the event that the Registrant did not complete
by March 18, 2008 a liquidity transaction.
The
Company recorded a contingent liability charge of $190,080 in March 2008,
related to the value of the Company’s common shares to be delivered upon
exercise of the aforementioned warrants.
On
February 11, 2008, the Company entered into an uncommitted revolving line of
credit agreement with Tiger Paw Capital Corporation, a corporation owned and
operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in
the amount of $1,000,000. The Line is available for working capital
requirements. Any amounts drawn on the line are payable on demand but in no
event later than 90 days from the date each respective draw is made. The line is
an uncommitted obligation where the lender may decline to make advances under
the Line, or terminate the line, at any time and for any reason without prior
notice to the Company. The line bears interest at the rate of 10% per
annum and is payable to lender on demand. Advances under the line may be
pre-paid without penalty. The line is secured by all present and future assets
of the Company and carries no financial or operating covenants but is
subordinate to The Facility.
On May 7,
2008, we entered into a secured credit agreement with Silverbirch Inc, a
Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars
("The Facility"). The Facility was made available for development and production
of our “Heroes Over Europe” video game and general and administrative purposes.
Amounts drawn on the Facility are payable no later than November 7, 2008.
The Facility bears interest at the rate of 10% per annum and is payable to
Lender quarterly in arrears. Advances under the Facility may be pre-paid without
penalty. The Facility carries a first priority security interest in all of our
present and future assets in addition to the securities in the capital of our
three wholly owned subsidiaries. The Facility carries no financial or operating
covenants.
OUR
BUSINESS
Game
development
We
develop and publish interactive entertainment software games that are playable
by consumers on home video game consoles (“Consoles”), personal computers
(“PCs”) and handheld video game players (“Handhelds”). Examples of Consoles
include Sony PlayStation 2 ® (“PS2”) and Sony PlayStation 3 ® (“PS3”), Microsoft
Xbox® and Xbox 360
TM and Nintendo Wii TM , and
examples of Handhelds include Sony PlayStation ® Portable (“PSP”), Nintendo Game
Boy ® Advance and Nintendo DS TM . We
currently develop and publish for the Sony PS2, PS3, PSP, Microsoft Xbox and
Xbox 360, the Nintendo DS, and for PCs.
Except
for games already completed which we may acquire from other developers, we
currently outsource the day-to-day development of all our games to independent
third party development studios.
Our
internal development staff is actively involved in supervising the development
of each game at third party development studios. In addition, our internal
development and marketing staff contribute to game play concepts and we assist
with the design and control of review and approval processes with platform
manufacturers. We fund all product development costs, both of our internal
development staff and of the third party developers, including their overhead
and a profit factor. Once a game has been developed by the third party
development studios under our supervision, we directly sell or license the
publishing and distribution rights to these games (see game sales, distribution and
licensing).
The
financial terms of our development arrangements typically will include a cash
payment due to the developer upon execution of the agreement, milestone payments
to be paid to the developer during the development of the game and royalties to
be paid to the developer based on actual performance from sales of the
game.
In
some cases, the fees paid during the development process are treated as advances
against future royalties to be earned once the game is marketed. In other cases,
these fees are purely development fees and are not recoverable from future
royalties. These fees, whether upon signing, during development, or advances on
royalties, will vary from game to game and from developer to
developer.
The games
that we develop to be played on Consoles and Handhelds are subject to
non-exclusive, non-transferable licenses from the manufacturers of these
platforms. These licenses provide us with the specifications needed to develop
software for these platforms. The licenses require us to pay a license fee and
enable us to use the proprietary information and technology that is necessary to
develop our games. These platform licensors set the royalty rates that we must
pay in order to publish games for their platforms. These royalty rates will vary
depending on the expected wholesale price point of the game. We do not require
licenses for publishing games for PCs.
In
general, a product goes through multiple levels of design, production, approvals
and authorizations before it may be shipped.
These
approvals and authorizations include multi stage concept approvals from the
platform licensors of the game concept and product content, approvals from the
licensor of the intellectual property of the game design and game play if the
game includes licensed intellectual property, and approvals from the platform
licensors that the game is free of all material bugs and defects. In addition,
all games are rated by the Entertainment Software Rating Board (ESRB) and or the
equivalent European rating agencies for their content. Once these approvals and
ratings have been obtained, the game can be placed into manufacturing at a
manufacturer that must also be approved by the platform licensor. Once a product
is manufactured and inspected, it is ready to be shipped.
The funds
required to develop a new game depend on several factors including; the target
release platform, the scope and genre of the game design, the cost of any
underlying intellectual property licenses, the length of the development
schedule and size of the development team, the complexity of the game, the skill
and experience of the development team, the location of the development studio,
whether the game being developed has an underlying game engine and is a sequel
to an already developed game, and any specialized software or hardware necessary
to develop a game. Based on the type and caliber of games we plan on producing,
as well as the development studios we plan on utilizing, we estimate the
following range of direct costs to complete a game based on platform type: next
generation platform (PS3 and Xbox 360) - $5.0 million to $15.0 million; PSP -
$1.0 million to $2.0 million; PS2; $1.5 million to $3.0 million; XBOX - $1.5
million to $3.0 million; PC - $1.5 million to $3.0 million.
We focus
on the development and publishing of games that we believe have the potential to
become franchise games. These can take the form of licensed intellectual
properties or original intellectual properties. Franchise games are those games
that have sustainable consumer appeal and brand recognition. These games can
serve as the basis for sequels, prequels, and related new titles which can be
released over an extended period of time, similar to the film industry. We
believe that the publishing and distribution of products based in large part on
franchise properties will improve the predictability of our
revenues.
Under our
licensing agreements, when we license the publishing rights for a product from a
licensor, these rights will usually entitle us to an exclusive right and
license, for a certain duration and territory specified, for certain defined
media types, to market, promote, advertise, manufacture, publicly display,
distribute, sell and provide customer service and technical support for the
product, and to use and display the licensor’s trademarks, and the right to use
audio and visual material in connection with the product.
In fiscal
2006, we completed development of and shipped three games; Heroes of the Pacific
(PS2, Xbox and PC), GripShift (PSP) and Disney’s Aladdin Chess Adventure (PC).
Both Heroes of the Pacific and GripShift were developed by third parties under
contract for us, while we purchased the rights to the chess game after its
development was completed.
In fiscal
2007, we completed development of and shipped two games, Lucinda Green’s
Equestrian Challenge (PS2 and PC) and Crusty Demons of Dirt (PS2 and Xbox). We
also acquired the rights to and shipped four PC only games.
In fiscal
2008, we completed development and shipped Jackass: The game (PS2, PSP, and
DS).
Our
products currently under development include Heroes Over Europe, a sequel to
Heroes of the Pacific playable on the Sony PS3, Microsoft Xbox 360 and PC,
targeted for shipment in fiscal 2009, and Sin City: The Game (working title),
playable on the Sony PS3, Microsoft Xbox 360, and PC, targeted for shipment in
fiscal 2011.
Games
sales, distribution and licensing - North America
Prior to
fiscal 2007, once one of our games had completed development, we entered into
co-publishing arrangements with other publishers whereby the sales,
manufacturing, distribution and marketing were subcontracted to larger more
established video game publishers. These co-publishing partners assumed the cost
and effort of retail marketing, sales, and distribution. The co-publishing
partner became responsible for selling the product to the distributor, retailers
and consumers and paid us a royalty based on net receipts from products shipped
under license. In some cases, our co-publishing partner(s) paid us a fee for
developing the product. On our GripShift game, we recognized development revenue
for developing the product in addition to royalty revenue received from net
receipts of our co-publisher. On our Heroes of the Pacific game, we recognized
royalty revenue from net receipts at our co-publishers.
The
financial terms of our co-publishing arrangements typically included a cash
payment due to us upon execution of the agreement, a cash payment due to us when
the development of the game had been completed and was ready to be marketed, or
when the game first shipped. In addition, we receive royalty payments, usually
based on net receipts of the co-publisher, once the product begins shipping. In
some instances, we received guaranteed non-refundable advances against future
royalties. Factors which affect the amounts and timing of the fees received from
our co-publishers include the stage and progression of development of the games,
whether the game has an underlying IP license (movie, TV, book, comic, etc.)
attached to it, the platform(s) on which the game is being developed, and the
territories being licensed.
In
general, the lower the up front cash advances or minimum guarantees we received
from co-publishers, the higher the royalty rates we received once the product
began shipping. In addition, when we received an advance fee from a co-publisher
which was not recoverable by the co-publisher, the royalty rate we would receive
once the product was marketed was significantly lower. Each agreement with each
co-publisher also defined the measurement base on which the royalty percentage
was applied differently. In most cases, the royalty was based on net cash
received by the co-publishers from retailers/wholesalers or direct consumer
sales, with deductions from net cash received which can include the cost of
sales (including hardware manufacturer’s royalty), a reserve for future returns
and price protection, a portion of the marketing costs of the game, and
distribution costs.
Co-publishing
partners were selected on a game by game basis by evaluating several criteria,
including the following; (i) the strength of the co-publisher’s sales and
distribution infrastructure; (ii) the quality and quantity of advertising the
co-publisher was able to dedicate; (iii) the overall fit of the game genre to
the portfolio of the co-publisher and whether the game would compete with
currently shipping products of the co-publisher; (iv) the number of games the
co-publisher was releasing in the launch window our game would be released; (v)
the advance payment, if any, the co-publisher would pay us; and (vi) the royalty
the co-publisher would pay us.
As part
of our long-term strategy, in fiscal 2007 and fiscal 2008, we expanded our
business so that we can directly market and distribute our games to the
distributor, retailer, and consumer. This expansion allows us to recognize
revenue from direct product shipments in place of royalty revenue. This strategy
requires additional working capital to fund inventory, accounts receivable and
marketing costs.
This
strategy, while potentially yielding significantly higher revenues and gross
margins, also has greater risk of product failure as we give up the guaranteed
minimum royalties received with the licensing model. In the fourth
quarter of fiscal 2008, the Company decided it would seek co-publishing partners
for its Heroes Over Europe title and not directly market and distribute our
games to the distributor, retailer, and consumer.
We have
shipped the following Console or Handheld games: (i) Heroes of the Pacific for
the PS2, Xbox and PC platforms which first began shipping in September, 2005;
(ii) GripShift for the PSP platform which first began shipping in September
2005; (iii) Crusty Demons for the PS2 and Xbox platforms which first began
shipping in July 2006; (iv) Lucinda Green’s Equestrian Challenge for the PS2 and
PC which first began shipping in November 2006; (v) Jackass for the PS2 and PSP
which first began shipping in September 2007 and for the DS platform which first
began shipping in January 2008. On the PC, we have shipped: (i)
Disney’s Aladdin Chess Adventures which first began shipping in February 2006;
(ii) El Matador, which first began shipping in October 2006; (iii) Dual Sudoku,
which first began shipping in September 2006; (iv) Timothy and Titus, which
first began shipping in November 2006; (v) Aircraft Power Pack, which first
began shipping in December 2006; (vi) Lucinda Green’s
Equestrian Challenge, which we first began shipping in November 2006; and (vii)
Ouba, Pantheon and 10 Talismans which first began shipping in May 2007. We are
currently involved in the development of two games: (i) a sequel to Heroes of
the Pacific, “Heroes Over Europe” for the Xbox 360, PS3, and PC; and (ii) Sin
City: The Game (working title) for the PS3 and Xbox 360.
We use
third parties to manufacture and warehouse our games. For products other than PC
games, the platform manufacturers either perform the manufacturing or have
licensed manufacturing rights to a limited number of manufacturers. We then sell
the finished products directly to retailers, consign the finished goods to a
major distributor(s) who sells to the retailers, or license the product(s) to a
co-publishing partner(s). We have retained a major sales representative group to
assist in the sales process. For games which we do not license to co-publishing
partners, we are responsible for the marketing of the games.
We expect
to license Heroes Over Europe and Sin City to co-publishing partners in North
America whereby our co-publishing partners will be responsible for the costs of
marketing, sales, distribution, and manufacturing.
Three
customers accounted for 90.2% of consolidated revenues during Fiscal
2008. Navarre Corporation, a major distributor of video games
accounted for 54.8% of consolidated revenues, Empire Interactive, a European
publisher and distributor accounted for 27.5% of our consolidated revenues, and
Funtastic Corporation, an Australian publisher and distributor accounted for
7.9% of our consolidated revenues. We expect one major co-publishing
partner to account for substantially all of our consolidated revenue in Fiscal
2009. At March 31, 2008, our accounts receivable were an immaterial
balance.
Games
sales, distribution and licensing – rest of world
Given the
varying requirements (languages, approvals, different channels of distribution,
etc.), we believe it is most profitable for us to sub-license the publishing and
or distribution rights to larger better capitalized third party publishers or
distributors with local operations in these territories for a set minimum
guaranteed royalty advance and royalties based on actual sales. These
sub-licensing arrangements are very similar to those described for North
America.
Under
most of our co-publishing or distribution agreements outside of North America,
our co-publishing partner(s) or distribution partners(s) are responsible for the
costs of marketing, sales, distribution and in some instances, hardware
manufacturer approval. In some cases, our co-publishing partners or distribution
partners may use sub-distributors in smaller territories to perform all or a
portion of these functions in which case the sub-distributor would be
responsible for a portion of these costs.
Co-publishing
partners and distribution partners are located and selected on a game by game
basis by evaluating the strength of the sales and distribution infrastructure in
the particular territories.
Our
fiscal year runs from April 1 through March 31. During the year we moved our
principal offices to 223 San Anselmo Way #3, San Anselmo, CA 94960. Our
telephone number at that address is (415) 339-4240. Our Web Site address is
www.redmileentertainment.com. Information provided on our Web Site, however, is
not part of this 10-KSB.
RISK
FACTORS
Our
business involves a high degree of risk. Therefore, in evaluating us and our
business you should carefully consider the risks set forth below.
If
we are unable to raise additional financing or receive advances from
co-publishing partners, we will be unable to fund our product development and
continue our business operations and investors may not receive any portion of
their investment back.
We have
never achieved positive cash flow from operations and there can be no assurance
that we will do so in the future. We need additional financing or advances from
co-publishing partners to fund our product development costs and our operating
costs that we anticipate incurring over the next several quarters. Our current
cash on hand together with our expected advances from co-publishing partners and
expected draws on our revolving line of credit will enable us to continue
operating until the end of our 2009 fiscal year. We anticipate needing an
additional $10,000,000 to 15,000,000 to bring our existing products under
development to market and finance our day to day operations. If we
are unable to make draws on our line of credit, receive advances from
co-publishing partners, or raise additional capital in the next 30 days, we will
be unable to continue our business operations and investors may not receive any
portion of their investment back.
Because
we have significant accumulated deficit and negative cash flows from operations,
our independent registered accounting firm has qualified its opinion regarding
our ability to continue as a going concern.
We have a
significant accumulated deficit and have sustained negative cash flows from
operations since our inception. The opinion of our independent registered
accounting firm for the years ended March 31, 2008 and 2007 is qualified subject
to uncertainty regarding our ability to continue as a going concern. In fact,
the opinion states that these factors raise substantial doubt as to our ability
to continue as a going concern. In order for us to operate and not go out of
business, we must generate and/or raise capital to stay operational. The
continuity as a going concern is dependent upon the continued financial support
of our current shareholders, current line of credit lenders, and new investors.
There can be no assurance that we will be able to generate income or raise
additional capital.
Because
we have only recently commenced business operations, it is difficult to evaluate
our prospects and we face a high risk of business failure.
We were
incorporated in August 2004 and shipped our first two games in our second fiscal
quarter of 2006 and an additional six games in fiscal 2007. During the year
ended March 31, 2008, we shipped Jackass: The Game for the Sony PS2, Sony PSP,
and Nintendo DS platforms and an additional three PC games from our
Roveractive, Ltd. casual games subsidiary. We therefore face the
risks and problems associated with businesses in their early stages in a
competitive environment and have a limited operating history on which an
evaluation of our prospects can be made. Until we develop our business further
by publishing and developing more games, it will be difficult for an investor to
evaluate our chances for success. Our prospects should be considered in light of
the risks, expenses and difficulties frequently encountered in the establishment
of any business in a competitive environment and in the video game and
publishing spaces.
The
company has not yet generated any net income and may never become
profitable.
During
the years ended March 31, 2008 and 2007, we incurred net losses of $15,711,149
and $8,038,894, respectively. Our ability to generate revenues and to become
profitable depends on many factors, including the market acceptance of our
products and services, our ability to control costs and our ability to implement
our business strategy. There can be no assurance that we will become or remain
profitable.
The
company has not yet generated positive gross margins.
During
the years ended March 31, 2008 and 2007, we incurred negative gross margins of
$2,379,902 and $2,655,914, respectively. Our ability to generate positive gross
margins depends on many factors, including the market acceptance of our
products, the selling prices of our products, our ability to control the costs
of developing and manufacturing our products and the costs of royalties paid to
licenses of any IPs we have licensed. There can be no assurance that we will
begin generating or be able to sustain positive gross margins.
If
our business plan fails, our company will dissolve and investors may not receive
any portion of their investment back.
If we are
unable to receive co-publishing advances on our games under development or raise
sufficient capital, we will be unable to implement our business strategy.
Co-publishing our titles will make it more difficult to achieve profitability
and positive cash flow. In such circumstances, it is likely that we
will dissolve and, we would likely not be able to return any funds back to
investors.
We
have breached our development agreement with IR Gurus and have received a breach
notice.
On June
3, 2008, we received a breach notice from IR Gurus pertaining to our development
contract with them for Heroes Over Europe. Under this contract, if a breach goes
uncured for a certain period of time, IR Gurus can terminate our license to
publish the Heroes Over Europe game. We believe we will cure this breach within
the contractual permitted time but there can be no assurance that we will be
able to cure the breach.
If
we are unable to hire and retain key personnel, then we may not be able to
implement our business plan.
The
success and growth of our business will depend on the contributions of our
Chairman and Chief Executive Officer, Chester Aldridge as well as our ability to
attract, motivate and retain other highly qualified personnel. Competition for
such personnel in the publishing and development industry is intense. We do not
have an employment agreement with Mr. Aldridge or any of our other employees.
The loss of the services of any of our key personnel, or our inability to hire
or retain qualified personnel, could have a material adverse effect on our
business.
Our
business depends on the availability and installed base of current and
next generation video game platforms and will suffer if an
insufficient quantity of these platforms is sold.
Most of
our anticipated revenues will be generated from the development and publishing
of games for play on video game platforms produced by third
parties.
Our
business will suffer if the third parties do not manufacture and sell an
adequate number of platforms to meet consumer demand or if the installed base of
the platforms is insufficient.
Our
financial performance will suffer if we do not meet our game development
schedules.
We expect
that many of our future games will be developed and published in connection with
the releases of related movie titles and other significant marketing events, or
more generally in connection with higher sales periods, including our third
quarter ending December 31. As such, we will establish game development
schedules tied to these periods. If we miss these schedules, we will incur the
costs of procuring licenses without obtaining the revenue from sales of the
related games.
We
are currently dependent on a small number of customers, the loss of any of which
could cause a significant decrease in our revenue.
As of
March 31, 2008, we had 3 customers who accounted for 54.8% (Navarre
Corporation), 27.5% (Empire Interactive), and 7.9% (Funtastic Limited) of our
consolidated revenues. Our accounts receivable balances at March 31, 2008, were
an immaterial balance. As of March 31, 2007, we had two customers who accounted
for 49.1% (Navarre Corporation) and 28.1% (GameStop) of our accounts receivable
and three customers who accounted for 48.1% (Navarre Corporation), 18.1%
(GameStop) and 14.7% (Koch Media) of consolidated revenue. If major customers
were to decrease their purchase volume or discontinue their relationship with
us, our revenue would decrease significantly unless we were able to find new
customers or co-publishing partners to replace the lost volume. There can be no
assurance that such new customers or co-publishing partners could be found, or
if found, that they would purchase the same quantity as the current
customers.
Because
we have not internally developed any of the games that we have sold, our
business is dependent upon external sources over which we have very little
control.
We have
not yet internally developed any games that we sell and our business has been
derived from the sale of games developed by external development studios. If the
external developers of our current games under development were to discontinue
their relationship with us, we may not be able to find a replacement. If our
external developers were to increase the fees above amounts contractually agreed
to, we may be unable to pay the increased fees which could delay or even halt
development of our games.
There can
be no assurance that we would be able to find alternative developers, or even if
such developers are available, that they will be available on terms acceptable
to us.
Any
delays in development of our games could cause our financial projections to be
materially different from what was anticipated.
If
we do not continually develop and publish popular games, our business will
fail.
The
lifespan of any of our games is relatively short, in many cases less than one
year. It is therefore important for us to be able to continually develop games
that are popular with the consumers.
During
the last two fiscal years, we have sold five Console or Handheld games and six
PC only games. We are currently involved in the development of two games. If we
are unable to continually identify, develop and publish games that are popular
with the consumers on a regular basis, our business will suffer and we will
ultimately cease our operations. Our business will also suffer if we do not
receive additional financing to be used for research and development of new
games.
We have
shipped the following Console or Handheld games: (i) Heroes of the Pacific for
the PS2, Xbox and PC platforms which first began shipping in September, 2005;
(ii) GripShift for the PSP platform which first began shipping in September
2005; (iii) Crusty Demons for the PS2 and Xbox platforms which first began
shipping in July 2006; (iv) Lucinda Green’s Equestrian Challenge for the PS2 and
PC which first began shipping in November 2006; and (v) Jackass for the PS2 and
PSP which first began shipping in September 2007 and for the DS platform which
first began shipping in January 2008. On the PC, we have shipped: (i)
Disney’s Aladdin Chess Adventures which first began shipping in February 2006;
(ii) El Matador, which first began shipping in October 2006; (iii) Dual Sudoku,
which first began shipping in September 2006; (iv) Timothy and Titus, which
first began shipping in November 2006; (v) Aircraft Power Pack, which first
began shipping in December 2006; (vi) Lucinda Green’s
Equestrian Challenge, which we first began shipping in November 2006; and (vii)
Ouba, Pantheon and 10 Talismans which first began shipping in May 2007. We are
currently involved in the development of two games: (i) a sequel to Heroes of
the Pacific, “Heroes Over Europe” for the Xbox 360, PS3, and PC; and (ii) Sin
City: The Game (working title) for the PS3 and Xbox 360.
In
addition, the Entertainment Software Rating Board (ESRB), a non-profit
self-regulatory body, assigns various ratings for our games as do the European
equivalent rating agencies. If any of our games receive a rating that is
different from the rating we anticipated, sales of our games could be adversely
effected which could ultimately cause our business to fail.
The
cyclical nature of video game platforms and the video game market may cause our
operating results to suffer, and make them more difficult to predict. We may not
be able to adapt our games to the next generation platforms.
Video
game platforms generally have a life cycle of approximately six to ten years,
which has caused the market for video games to also be cyclical. Sony’s
PlayStation 2 was introduced in 2000 and Microsoft’s Xbox and the Nintendo
GameCube were introduced in 2001. Microsoft introduced the Xbox 360 in 2005,
Sony the PlayStation 3 and Nintendo the Wii in 2006. These introductions have
created a new cycle for the video game industry which will require us to make
significant financial and time investments in order to adapt our current games
and develop and publish new games for these new consoles. We cannot assure you
that we will be able to accomplish this or that we will have the funds or
personnel to do this. Furthermore, we expect development costs for each game on
the new consoles to be significantly greater than in the past. If the increased
costs we incur due to next generation consoles are not offset by greater sales,
we will continue to incur losses.
We
depend on our platform licensors for the license to publish games for their
platforms and to establish the royalty rates for the license.
We are
dependent on our platform licensors for the license to the specifications needed
to develop software for their platforms. These platform licensors set the
royalty rates that we must pay in order to publish games for their platforms.
These royalty rates will vary based on the expected wholesale price point of the
game. Certain of our platform licensors have retained the ability to change
their royalty rates. It is possible that a platform licensor may terminate or
not renew our license. Our gross margins and operating margins will
suffer if our platform licensors increase the royalty rates that we must pay,
terminate their licenses with us, do not renew their licenses with us, or do not
grant us a license to publish on the next generation consoles.
In
addition, if we are required to issue price protection credits to our customers
on slow moving inventory, we are not entitled to receive corresponding credits
on the royalty rates to the platform manufacturers for publishing the
games.
We are
also dependent on the platform licensors for multiple approvals on each game in
order to publish each game. There can be no assurance that such platform
licensors will approve any of our games. Accordingly, we may never be able to
ship our games that have completed development if they are not approved by the
platform manufacturers.
We have
the following platform licenses:
Platform
|
|
Term
|
Microsoft
Xbox 360
|
|
Three
years from first commercial release of platform. Then automatic renewal
unless noticed 60 days prior to expiration of non-renewal. Royalty rates
are fixed during the term.
|
Microsoft
Xbox
|
|
Initial
term expired on November 15, 2007. Then automatic renewal unless noticed
60 days prior to expiration of non-renewal. Royalty may change on July 1st
of any year.
|
Sony
PS2 and PSP
|
|
Initial
term expired on March 31, 2007. Then automatic renewal unless noticed 60
days prior to expiration of non-renewal. Royalty rates are subject to
change with 60 days notice.
|
Sony
PS3
|
|
Initial
term expires on March 31, 2012. Automatic renewal for one-year terms,
unless noticed on or before January 31 of the year in which the term would
renew. Royalty rates are subject to change with 60 days
notice.
|
Nintendo
Wii and DS
|
|
Expires
June 12, 2010
|
|
PC
|
|
There
are no platform licenses required for the PCs
|
|
In
addition, each platform licensor has its own criteria for approving games for
its hardware platform. Each platform licensor also has different criteria
depending on the geographical territory of the game release. These criteria are
highly subjective. Without such approval, we would not be able to publish our
games nor have the games manufactured. Failure to obtain these approvals on the
games we are currently developing and any games that we develop in the future
will preclude any sales of such products and, as such, negatively affect our
margins and profits, and could ultimately cause our business to
fail.
It
may become more difficult or expensive for us to license intellectual property,
thereby causing us to publish fewer games.
Our
ability to compete and operate successfully depends in part on our acquiring and
controlling proprietary intellectual property. Our games embody trademarks,
trade names, logos, or copyrights licensed from third parties. If we cannot
maintain the licenses that we currently have, or obtain additional licenses for
the games that we plan to publish or co-publish, we will produce fewer games and
our business will suffer.
Furthermore,
some of our competitors have significantly greater resources than we do, and are
therefore better positioned to secure intellectual property licenses. We cannot
assure you that our licenses will be extended on reasonable terms or at all, or
that we will be successful in acquiring or renewing licenses to property rights
with significant commercial value.
Infringement
claims regarding our intellectual property may harm our business.
Our
business may be harmed by the costs involved in defending product infringement
claims. We can give no assurances that infringement or invalidity claims (or
claims for indemnification resulting from infringement claims) will not be
asserted or prosecuted against us or that any such assertions or prosecutions
will not materially adversely affect our business. The images and other content
in our games may unintentionally infringe upon the intellectual property rights
of others despite our best efforts to ensure that this does not occur. It is
therefore possible that others will bring lawsuits against us claiming that we
have infringed on their rights. Regardless of whether any such claims are valid
or can be successfully asserted, defending against such lawsuits could be
expensive and cause us to stop publishing certain games or require us to license
the proprietary rights of third parties. Such licenses may not be available upon
reasonable terms, or at all.
The
content of our games may become subject to increasing regulation and such
regulation may limit the markets for our games.
Legislation
is periodically introduced at the local, state and federal levels in the United
States and in foreign countries that is intended to restrict the content and
distribution of games similar to the ones that we develop and produce, and could
prohibit certain games similar to ours from being sold to minors. Additionally,
many foreign countries have laws that permit governmental entities to censor the
content and advertising of interactive entertainment software.
We
believe that similar legislation will be proposed in many countries that are
significant markets for our games, including the United States. If any of this
proposed legislation is passed, it could have the effect of limiting the market
for our games and/or require us to modify our games at an additional cost to
us.
If
we or others are not successful in combating the piracy of our games, our
business could suffer.
The games
that we develop and publish are often the subject of unauthorized copying and
distribution, which is referred to as pirating. The measures taken by the
manufacturers of the platforms on which our games are played to limit the
ability of others to pirate our games may not prove successful. Increased
pirating of our games throughout the world negatively impacts the sales of our
games.
If
any of our games are found to contain hidden, objectionable content, our
business may be subject to fines or otherwise be harmed.
Some game
developers and publishers include hidden content in their games that are
intended to improve the experience of customers that play their games.
Additionally, some games contain hidden content introduced into the game without
authorization by an employee or a non-employee developer. Some of this hidden
content has in the past included graphic violence or sexually explicit material.
In such instances, fines have been imposed on the publisher of the game and the
games have been pulled off the shelves by retailers. The measures we have taken
to reduce the possibility of hidden content in the games that we publish may not
be effective, and if not effective our future income will be negatively impacted
by increased costs associated with fines or decreased revenue resulting from
decreased sales volume because of ownership of games that cannot be
sold.
Our
business is subject to economic, political, and other risks associated with
international operations.
Because
we have distribution agreements with entities located in foreign countries, our
business is subject to risks associated with doing business
internationally.
Accordingly,
our future results could be harmed by a variety of factors, including less
effective protection of intellectual property, changes in foreign currency
exchange rates, changes in political or economic conditions, trade-protection
measures and import or export licensing requirements. Effective protection of
intellectual property rights is unavailable or limited in certain foreign
countries. There can be no assurance that the protection afforded our
proprietary rights in the United States will be adequate in foreign countries.
Furthermore, there can be no assurance that our business will not suffer from
any of these other risks associated with doing business in a foreign
country.
We
will incur increased costs as a result of being a public company, which could
adversely affect our operating results.
As a
public company, we will incur significant legal, accounting and other expenses
that we did not incur as a private company. In addition, the Sarbanes-Oxley Act
of 2002 and the new rules subsequently implemented by the Securities and
Exchange Commissions, the National Association of Securities Dealers, Inc., and
the Public Company Accounting Oversight Board have imposed various new
requirements on public companies, including requiring changes in corporate
governance practices. We expect these rules and regulations to increase our
legal and financial compliance costs and to make some activities more
time-consuming and costly. We also expect these new rules will require us to
incur substantial costs to obtain the same or similar insurance coverage. These
additional costs will have a negative impact on our income and make it more
difficult for us to achieve profitability.
Our
Games
We
currently have five games in distribution although we expect future revenues
from these games to be minimal. rams
Our
Games Under Development
The
lifespan of any of our games is relatively short, in many cases less than one
year. It is therefore important for us to be able to continually develop games
that are popular with the consumers.
We are
currently involved in the development of two games: (1) Heroes Over Europe, an
Xbox 360, PS3 and PC sequel to Heroes of the Pacific, which will be based in the
European theatre during World War II. We expect this game to ship in March 2009;
and (2) Sin City: The Game (working title) on the PS3 and Xbox 360 platforms
which we expect to ship in fiscal 2011.
Manufacturing and
Suppliers
The
suppliers we use to manufacture our games can be characterized in three
types:
|
|
|
|
•
|
Manufacturers
that press our game disks,
|
|
|
|
|
•
|
Companies
that print our game instruction booklets, and
|
|
|
|
|
•
|
Companies
that package the disks and printed game instruction booklets into the
jewel cases and boxes for shipping to
customers.
|
In most
instances, there are multiple potential sources of supply for most materials,
except for the disk component of our PS2 and PSP disk products which Sony
provides.
To date,
neither we, nor our co-publishers have experienced any material difficulties or
delays in production of our software and related documentation and packaging.
However, a shortage of components, manufacturing delays by Sony, Microsoft, or
Nintendo, or other factors beyond our control could impair our ability to
manufacture, or have manufactured, our products.
Intellectual
Property
Intellectual
property is essential to our business. Some of this intellectual property is in
the form of software code, patented technology, and other technology and trade
secrets that we use to develop our games and to make them run properly on the
platforms. Other intellectual property is in the form of audio-visual elements
that consumers can see, hear and interact with when they are playing our games -
we call this form of intellectual property “content.”
Each of our products embodies a number
of separate forms of intellectual property protection: the software and the
content of our products are copyrighted; our product brands and names may be
trademarks of ours or others; our products may contain voices and likenesses of actors, athletes and/or
commentators and often contain musical compositions and performances that are
also copyrighted. Our products may also contain other content licensed from
others, such as trademarks, fictional characters, storylines and software code.
We acquire the rights to include these kinds of intellectual property in our
products through license agreements that are typically limited to use of the
licensed rights in products for specific time
periods.
We own
the trademark to the name “Red Mile Entertainment”. This trademark was issued in
June 2006.
As of
June 15, 2008, we have the following significant license
agreements:
1.
|
Heroes
of the Pacific – We have the exclusive right from IR Gurus to publish the
game for PS2, PCS, Xbox, and PSP worldwide. This license expires as to
PS2, PC and Xbox and PSP in September, 2010. In addition, we have the
exclusive rights to publish “Heroes Over Europe”, a sequel to Heroes Of
The Pacific, on the Xbox 360, PS3 and PC, which will be based in the
European theatre during World War
II.
|
On June
3, 2008, IR Gurus sent us a breach notice pertaining to our development contract
with them for Heroes Over Europe. Under this contract, if a breach goes uncured
for a certain period of time, IR Gurus can terminate our license to publish the
Heroes Over Europe game. We believe we will cure this breach within the
contractual permitted time.
2.
|
GripShift
– We have the exclusive right to publish the game on PSP worldwide through
September 27, 2008.
|
3.
|
Jackass
– We have the exclusive right to use on any gaming platform in any country
where MTVN has registered the trademark (all major video game markets).
This license expires March 31, 2010 with an extension provision through
December 31, 2012. During the fourth quarter of Fiscal 2008, MTVN issued
us a notice that they are terminating their license agreement with us. We
are currently disputing the termination notice and in the interim, we have
discontinued selling all games under license from
MTVN.
|
4.
|
Crusty
Demons of Dirt – We have the exclusive right to use on video games for any
gaming platform, worldwide. This license expires on May 5, 2008 with an
extension provision through May 5,
2011.
|
5.
|
Equestrian
Challenge – We have the exclusive right to publish the game on PS2,
Personal computers and Xbox worldwide through April 22,
2010.
|
6.
|
Aircraft
Power Pack – We have exclusive North American distribution rights on PC
through August 23, 2011.
|
7.
|
Marshmallow
Gun and Marshmallowville – We have the exclusive right to use on video
games for any gaming platform, worldwide. This license expires
10 years after the initial shipment of the first product at
retail.
|
8.
|
Sin City – We have a multi-year
exclusive right to use on video games for any gaming platform,
worldwide.
|
Competition
Our
products compete with motion pictures, television, music and other forms of
entertainment for the leisure time and money of consumers.
We
currently compete with Sony, Microsoft, and Nintendo, each of which develop and
publish software for their respective console platforms. We also compete with
numerous companies which are, like us, licensed by the console manufacturers to
develop and publish software games that operate on their consoles. These
competitors include Activision, Atari, Capcom, Eidos, Electronic Arts, Koei,
Konami, LucasArts, Midway, Namco, Sega, Take-Two Interactive, THQ, Ubisoft and
Vivendi Universal Games, among others. Diversified media companies such as Time
Warner, Viacom and Disney have also indicated their intent to significantly
expand their software game publishing efforts in the future.
We
believe that the software games segment is best viewed as a segment of the
overall entertainment market. We believe that large software companies and media
companies are increasing their focus on the software games segment of the
entertainment market and as a result, may become more direct competitors.
Several large software companies and media companies (e.g., Microsoft and Sony)
have been publishing products that compete with ours for a long time, and other
diversified media/entertainment companies (e.g., Time Warner, Disney and MTV)
have announced their intent to significantly expand their software game
publishing efforts in the future.
Our
competitors vary in size from very small companies with limited resources to
very large, diversified corporations with greater financial and marketing
resources than ours. Our business requires the continuous introduction of
popular games, which require ever-increasing budgets for development and
marketing. As a result, the availability of significant financial resources has
become a major competitive factor in developing and marketing of software
games.
In
addition to competing for product sales, we face heavy competition from other
software game companies to obtain license agreements granting us the right to
use intellectual property included in our products. Some of these content
licenses are controlled by the diversified media companies, which intend to
expand their software game publishing divisions.
Finally,
the market for our products is characterized by significant price competition
and we regularly face pricing pressures from our competitors and customers.
These pressures may, from time to time, require us to reduce our prices on
certain products. Our experience has been that software game prices tend to
decline once a generation of consoles has been in the market for a significant
period of time due to the increasing number of software titles competing for
acceptance by consumers and the anticipation of the next-generation of
consoles.
Seasonality
Our
business is highly seasonal. We typically experience our highest revenue and
profits in the calendar year-end holiday season (October through December) and a
seasonal low in revenue and profits in our first fiscal quarter (April through
June). This seasonal pattern is due to the increased demand for software games
during the year-end holiday season and the reduced demand for the games during
the summer.
Employees
We
currently have five full time employees. We also utilize two full-time and one
part-time consultant to assist us. We use a third party sales
representative organization to help solicit sales for us. Our
third party developers have approximately 50 employees and consultants working
on our games full time.
We plan
to hire one additional employee in the next 12 months to support our business
plan.
Acquisitions
In
January 2007, Red Mile entered the “Casual Games” business by acquiring the
assets of an existing casual game distribution portal, Roverinteractive.com,
which has now become the brand for Red Mile’s wholly owned casual game division
under the brand “Rover”.
In
connection with the acquisition of assets, Red Mile issued a total of 33,333
shares of its common stock valued at $3.75 per common shares to the sellers of
the assets.
Casual
Games are different from core games which are typically larger-budget console or
PC games in that Casual Games:
a)
|
Cater
to a different demographic; 65%
female
|
b)
|
Are
relatively small in memory size, typically not larger than
50MB
|
c)
|
Easy
to learn but hard to master
|
d)
|
Typically
cost $19.99 or less
|
Casual
Games represent one of the fastest-growing segments of the interactive
entertainment industry.
In the
fourth quarter of Fiscal 2008, we took an impairment charge impairing the full
balance in unamortized intangible assets purchased.
INVESTOR
INFORMATION
Currently,
we are not required to deliver our annual report to security holders. However,
we will voluntarily send an annual report, including audited financial
statements, to any shareholder that requests it. We are subject to the
information requirements of the Securities Exchange Act of 1934 and in
accordance therewith will file reports, proxy statements and other information
with the Commission and provide stockholders with the information required under
the Securities Act of 1934.
You may
inspect this Form 10-KSB, exhibits and schedules filed with the Securities and
Exchange Commission at the Commission's principal office in Washington, D.C.
Copies of all or any part of the Form 10-KSB may be obtained from the Public
Reference Room of the Securities and Exchange Commission, 100 F Street, N.E.,
Washington, D.C. 20549: l-800-SEC-0330.
Please
call the Commission at 1-800-SEC-0330 for further information on the operation
of the public reference rooms. The Securities and Exchange Commission also
maintains a web site at http://www.sec.gov that contains reports, proxy
statements and information regarding registrants that file electronically with
the Commission.
ITEM
2. DESCRIPTION OF PROPERTY
Our
corporate offices are in leased space in San Anselmo, California of
approximately 1,300 square feet at $2.03 per square foot per month. We believe
that if we lost this lease, we could promptly relocate within ten miles on
similar terms.
ITEM
3. LEGAL PROCEEDINGS
There is
no litigation pending or threatened against us. During the fourth quarter of
Fiscal 2008, MTVN issued us a termination notice terminating the merchandise
license agreement we had with them for manufacturing, distributing, and
marketing video games based on the Jackass property. We are currently disputing
the termination notice and the grounds for termination issued by
MTVN.
ITEM
4. SUBMISSIONS OF MATTERS TO A VOTE OF SECURITY HOLDERS
No
matters were submitted to a vote of stockholders during the last quarter of the
year ended March 31, 2008
PART
II
ITEM 5. MARKET FOR COMMON
EQUITY AND RELATED STOCKHOLDER MATTERS
There are
no restrictions in our articles of incorporation or by-laws that prevent us from
declaring dividends. The Delaware General Corporation Law does, however,
prohibit us from declaring dividends where, after giving effect to the
distribution of the dividend (1) we would not be able to pay our debts as
they become due in the usual course of business or (2) our total assets
would be less than the sum of our total liabilities plus the amount that would
be needed to satisfy the rights of stockholders who have preferential rights
superior to those receiving the distribution. We have not declared any
dividends, and we do not plan to declare any dividends in the foreseeable
future.
From
December 2004 through March 2005, we closed on a $2,780,000 private placement to
three investors of 926,667 shares of Preferred A Redeemable Convertible Stock
and 926,667 warrants to purchase 593,000 shares of common stock. Each investment
unit consisted of one share of Preferred A Redeemable Convertible Stock and a
warrant to purchase .55% of a share of common stock.
The
preferred shares are convertible into common stock on a one to one basis and the
warrants are exercisable at $3.30 per share of common stock. All Preferred A
shares automatically converted to shares of our common stock on May 15, 2006,
pursuant to their terms, the date the company filed its SB-2 registration
statement.
In
January 2005, we purchased $1.9 million in secured debt of Fluent Entertainment,
Inc. (See "Certain Relationships and Related Transactions") from two third
parties for 1,273,333 shares of Preferred A Redeemable Convertible Stock. In
connection with this transaction, we recorded a debt inducement conversion
charge of $1,967,917 in our consolidated statement of operations. Then, in
February 2005, the Company purchased certain assets of Fluent Entertainment,
Inc. including the title to three video games in development. In connection with
this purchase, we retired the previously purchased $1.9 million of secured debt
and issued an additional 3,168,275 shares of our common stock. We also assumed
the liability to pay the developers that were developing the three video
games.
In
September 2005, the Company issued 666,667 shares of Preferred A Redeemable
Convertible stock to retire $1 million of debt. In connection with
this transaction, we recorded a debt inducement conversion charge of $1,000,000
in our consolidated statement of operations.
In
September and October 2005, we closed on a $1,300,000 private placement to
sixteen investors of 433,333 shares of Preferred A Redeemable Convertible Stock.
These investors included both U.S. and non U.S. investors. This offering and
sale of shares of common stock qualified for exemption under Section 4(2) of the
Securities Act of 1933 since the issuance did not involve a public offering. The
offering was not a public offering as defined in Section 4(2) because the offer
and sale was made to an insubstantial number of persons and because of the
manner of the offering. We did not undertake an offering in which we sold shares
to a large number of investors. In addition, these investors had the necessary
investment intent as required by Section 4(2) since they agreed to, and
received, share certificates bearing a legend stating that such shares are
restricted. This restriction ensures that these shares will not be immediately
redistributed into the market and therefore not be part of a public offering.
This offering was done with no general solicitation or advertising by us/. Based
on an analysis of the above factors, we believe we met the requirements to
qualify for exemption under Section 4(2) of the Securities Act of 1933 for this
transaction.
In
September 2005, we acquired 39.9% of 2WG, a newly formed developer and publisher
of personal computer games, in exchange for a commitment to fund 2WG up to
$500,000 in operating expenses and new product development. 2WG LLC owned the
remaining 60.1% interest. In December 2005, we merged 2WG into a newly formed
wholly-owned subsidiary and exchanged all of the outstanding stock of 2WG owned
by 2WG LLC for 66,667 shares of our common stock and an earn-out where we might
have issued an additional 166,667 shares of common stock in order to
position ourselves to take advantage of relationships which 2WG has
developed. The earn-out period has passed and no additional shares
were earned.
In
December 2005, we issued 152,333 investment units outside the U.S. to six non
U.S. investors for $571,250. A unit consisted of one share of Series A
Redeemable Convertible Preferred stock and a warrant to purchase an additional
share of common stock before May 1, 2008 for $4.50 per share. This offering and
sale of shares of common stock qualified for exemption under Section 4(2) of the
Securities Act of 1933 since the issuance did not involve a public offering. The
offering was not a public offering as defined in Section 4(2) because the offer
and sale was made to an insubstantial number of persons and because of the
manner of the offering. We did not undertake an offering in which we sold
shares to a large number of investors. In addition, these investors had the
necessary investment intent as required by Section 4(2) since they agreed to,
and received, share certificates bearing a legend stating that such shares are
restricted. This restriction ensures that these shares will not be immediately
redistributed into the market and therefore not be part of a public offering.
This offering was done with no general solicitation or advertising by us. Based
on an analysis of the above factors, we believe we met the requirements to
qualify for exemption under Section 4(2) of the Securities Act of 1933 for this
transaction.
In March
and May 2006, Red Mile issued 845,333 investment units outside the U.S. to
thirty two non U.S. investors for $3,170,000. A unit consisted of one share of
Series B Redeemable Convertible Preferred stock and a warrant to purchase an
additional share of Series B Redeemable Convertible Preferred stock before May
1, 2008 for $4.50 per share.
This
offering and sale of shares of common stock qualified for exemption under
Section 4(2) of the Securities Act of 1933 since the issuance did not involve a
public offering.
The
offering was not a public offering as defined in Section 4(2) because the offer
and sale was made to an insubstantial number of persons and because of the
manner of the offering. We did not undertake an offering in which we sold
shares to a large number of investors. In addition, these investors had the
necessary investment intent as required by Section 4(2) since they agreed to,
and received, share certificates bearing a legend stating that such shares are
restricted. This restriction ensures that these shares will not be immediately
redistributed into the market and therefore not be part of a public offering.
This offering was done with no general solicitation or advertising by us/. Based
on an analysis of the above factors, we believe we met the requirements to
qualify for exemption under Section 4(2) of the Securities Act of 1933 for this
transaction.
From
January through March 2006, Red Mile issued 332,953 investment units outside the
U.S. to twenty seven non U.S. investors for $1,248,575. A unit consisted of one
share of Series C Redeemable Convertible Preferred stock and a warrant to
purchase an additional share of Series C Redeemable Convertible Preferred stock
before May 1, 2008 for $4.50 per share. This offering and sale of investment
units qualified for exemption under Section 4(2) of the Securities Act of 1933
and Regulation S promulgated under the Securities Act of 1933 since the
issuance did not involve a public offering and was made outside the U.S to
a Non-U.S. Persons. The offering was not a public offering as defined in Section
4(2) because the offer and sale was made to an insubstantial number of persons
and because of the manner of the offering. We did not sell units to a large
number of investors.
In
addition, these investors had the necessary investment intent as required by
Section 4(2) since they agreed to, and received, unit certificates bearing a
legend stating that such units are restricted. This restriction ensures that
these units will not be immediately redistributed into the market and therefore
not be part of a public offering. This offering was done with no general
solicitation or advertising by the us. Based on an analysis of the above
factors, we believe we met the requirements to qualify for exemption under
Regulation S and Section 4(2) of the Securities Act of 1933 for the
transaction.
In
addition, From March through the beginning of May 2006, nine US investors
purchased 100,000 units for a total of $375,000. A unit consisted of one share
of Series C Redeemable Convertible Preferred stock and a warrant to purchase an
additional share of Series C Redeemable Convertible Preferred stock before May
1, 2008 for $4.50 per share. This offering and sale of units qualified for
exemption under Section 4(2) of the Securities Act of 1933 since the issuance
did not involve a public offering. The offering was not a public offering as
defined in Section 4(2) because the offer and sale was made to an insubstantial
number of persons and because of the manner of the offering. We did not
undertake an offering in which we sold units to a large number of
investors. In addition, these investors had the necessary investment intent as
required by Section 4(2) since they agreed to, and received, certificates
bearing a legend stating that such units are restricted. This restriction
ensures that these units will not be immediately redistributed into the market
and therefore not be part of a public offering. This offering was done with no
general solicitation or advertising by us. Based on an analysis of the above
factors, we believe we met the requirements to qualify for exemption under
Section 4(2) of the Securities Act of 1933 for this transaction.
On May
15, 2006, all of Red Mile’s outstanding Preferred A shares automatically
converted to common shares when Red Mile filed its registration statement on
Form SB-2. On December 13, 2006, all of Red Mile’s outstanding
Preferred B and C shares converted to common shares when our common
shares were approved for trading on the OTC Bulletin Board. This
offering and sale of shares of common stock qualified for exemption under
Section 4(2) of the Securities Act of 1933 since the issuance did not involve a
public offering. The offering was not a public offering as defined in Section
4(2) because the offer and sale was made to an insubstantial number of persons
and because of the manner of the offering. We did not undertake an offering in
which we sold shares to a large number of investors. In addition, these
investors had the necessary investment intent as required by Section 4(2) since
they agreed to, and received, share certificates bearing a legend stating that
such shares are restricted. This restriction ensures that these shares will not
be immediately redistributed into the market and therefore not be part of a
public offering. This offering was done with no general solicitation or
advertising by us. Based on an analysis of the above factors, we believe we met
the requirements to qualify for exemption under Section 4(2) of the Securities
Act of 1933 for this transaction.
In
October and November 2006, we issued an aggregate of $8,224,000 in senior
secured convertible debentures to 81 debenture holders. The debentures carried a
coupon of 5.5% per annum, non-compounded, with interest payable semi-annually
and were secured by all present and future assets of the Company. On July 18,
2007, holders of more than 66 2/3% of the $8,244,000 principal amount of senior
secured convertible debentures and $155,281 in accrued interest on the
debentures, after a proposal brought forth by the Company, voted by way of
extraordinary resolution to cancel such debentures and convert the principal and
accrued interest amounts of their debentures into shares of the Company’s stock
at $2.50 per share, thereby resulting in the conversion of the full principal
and interest amounts associated with such debentures into 3,359,713 shares of
the Company’s common stock. With the conversion, the Company recorded
a non-cash debt inducement conversion charge of $4,318,286. This offering and
sale of shares of common stock qualified for exemption under Section 4(2) of the
Securities Act of 1933 since the issuance did not involve a public offering. The
offering was not a public offering as defined in Section 4(2) because the offer
and sale was made to an insubstantial number of persons and because of the
manner of the offering. We did not undertake an offering in which we sold
shares to a large number of investors. In addition, these investors had the
necessary investment intent as required by Section 4(2) since they agreed to,
and received, share certificates bearing a legend stating that such shares are
restricted.
This
restriction ensures that these shares will not be immediately redistributed into
the market and therefore not be part of a public offering. This offering was
done with no general solicitation or advertising by us. Based on an analysis of
the above factors, we believe we met the requirements to qualify for exemption
under Section 4(2) of the Securities Act of 1933 for this
transaction.
On June
25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of
Convertible Promissory Notes to a total of 19 note holders. All the note holders
were residents of Canada. In addition, on June 25, 2007, the Company issued a
$350,000 Convertible Promissory Note to one note holder. This offering and sale
of investment convertible promissory notes qualified for exemption
under Section 4(2) of the Securities Act of 1933 and Regulation S promulgated
under the Securities Act of 1933 since the issuance did not involve a
public offering and was made outside the U.S to a Non-U.S. Persons. The offering
was not a public offering as defined in Section 4(2) because the offer and sale
was made to an insubstantial number of persons and because of the manner of the
offering. We did not sell units to a large number of
investors. In addition, these investors had the necessary investment
intent as required by Section 4(2) since they agreed to, and received, unit
certificates bearing a legend stating that such units are restricted. This
restriction ensures that these units will not be immediately redistributed into
the market and therefore not be part of a public offering. This offering was
done with no general solicitation or advertising by the us. Based on an analysis
of the above factors, we believe we met the requirements to qualify for
exemption under Regulation S and Section 4(2) of the Securities Act of 1933 for
the transaction.
This note
holder was also a resident of Canada. These notes automatically converted into
960,000 Units of the company with one unit consisting of one share of the
Company’s common stock, and 0.2 of one warrant .
In
addition, the Company issued to the note holders warrants to purchase 480,000
shares of the Common Stock at $2.75 per share until July 18, 2009.
On July
18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit
consisting of one share of common stock and 0.2 of one warrant to a
total of 69 accredited investors for an aggregate amount of $4,681,500. Of the
69 investors, 67 were residents of Canada, one was a resident of the Bahamas and
one was a resident of Argentina. Each whole warrant
entitled the holder of the warrant to acquire, for no additional consideration,
one share of the Common Stock in the event that the Registrant did not complete
by March 18, 2008 a liquidity transaction. The Company recorded a contingent
liability charge of $190,080 in March 2008, related to the value of the
company’s common shares to be delivered upon exercise of the aforementioned
warrants. This offering and sale of units qualified for exemption
under Section 4(2) of the Securities Act of 1933 and Regulation S promulgated
under the Securities Act of 1933 since the issuance did not involve a
public offering and was made outside the U.S to a Non-U.S. Persons. The offering
was not a public offering as defined in Section 4(2) because the offer and sale
was made to an insubstantial number of persons and because of the manner of the
offering. We did not sell units to a large number of
investors. In addition, these investors had the necessary investment
intent as required by Section 4(2) since they agreed to, and received, unit
certificates bearing a legend stating that such units are restricted. This
restriction ensures that these units will not be immediately redistributed into
the market and therefore not be part of a public offering. This offering was
done with no general solicitation or advertising by us.. Based on an analysis of
the above factors, we believe we met the requirements to qualify for exemption
under Regulation S and Section 4(d) of the Securities Act of 1933 for the
transaction.
On
February 11, 2008, the Company entered into an uncommitted revolving line of
credit agreement with Tiger Paw Capital Corporation, a corporation owned and
operated by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in
the amount of $1,000,000. The Line is available for working capital
requirements. Any amounts drawn on the line are payable on demand but in no
event later than 90 days from the date each respective draw is made. The line is
an uncommitted obligation where the lender may decline to make advances under
the Line, or terminate the line, at any time and for any reason without prior
notice to the Company. The line bears interest at the rate of 10% per
annum and is payable to lender on demand. Advances under the line may be
pre-paid without penalty. The line is secured by all present and future assets
of the Company and carries no financial or operating covenants and is
subordinate to The Facility.
On May 7,
2008, we entered into a secured credit agreement with Silverbirch Inc, a
Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars
("The Facility"). The Facility was made available for development and production
of our “Heroes Over Europe” video game and general and administrative purposes.
Amounts drawn on the Facility are payable no later than November 7, 2008.
The Facility bears interest at the rate of 10% per annum and is payable to
Lender quarterly in arrears. Advances under the Facility may be pre-paid without
penalty. The Facility carries a first priority security interest in all of our
present and future assets in addition to the securities in the capital of our
three wholly owned subsidiaries. The Facility carries no financial or operating
covenants.
Our
authorized capital consists of 100 million shares of common stock, par value
$.01 per share and 20 million shares of preferred stock. As of June
15, 2008, the Company’s capitalization is as follows:
|
|
Number of shares
|
|
|
Approximate
Number of shareholders
|
|
Common
shares
|
|
|
15,977,941 |
|
|
|
400 |
|
|
|
|
|
|
|
|
|
|
TOTAL
|
|
|
15,977,941 |
|
|
|
|
|
** Additional beneficial owners of our
common stock hold shares in street names through brokers and
custodians.
We have
reserved the following common shares for issuance:
Exercise
of warrants:
|
|
|
3,374,327 |
|
Exercise
of stock options
|
|
Up
to 2,500,000
|
|
Total
|
|
|
5,874,327 |
|
Equity
Compensation Plan Information
|
Number
of securities to be issued upon exercise of outstanding stock
options
|
Weighted
average exercise price of outstanding stock options
|
Number
of securities remaining available for future issuance under equity
compensation plans
|
Red
Mile Entertainment Amended 2005 Stock Option Plan
|
1,776,007
|
$2.59
|
723,993
|
Holders
of our common stock have the right to cast one vote for each share of stock in
their name on the books of our company, whether represented in person or by
proxy, on all matters submitted to a vote of holders of common stock, including
election of directors. There is no right to cumulative voting in
election of directors. Except where a greater requirement is provided by statute
or by the articles of incorporation, or in the by-laws, the presence, in person
or by proxy duly authorized, of the one or more holders of a majority of the
outstanding shares of our common stock, constitutes a quorum for the transaction
of business. The vote by the holders of a majority of a class of outstanding
shares is required to effect certain fundamental corporate changes such as
liquidation, merger, or amendment of our articles of incorporation.
There are
no restrictions in our articles of incorporation or by-laws that prevent us from
declaring dividends. The Delaware General Corporation Law does, however,
prohibit us from declaring dividends where, after giving effect to the
distribution of the dividend (1) we would not be able to pay our debts as
they become due in the usual course of business or (2) our total assets
would be less than the sum of our total liabilities plus the amount that would
be needed to satisfy the rights of stockholders who have preferential rights
superior to those receiving the distribution. We have not declared any
dividends, and we do not plan to declare any dividends in the foreseeable
future.
Our stock
has been traded on the Over-the-Counter Bulletin Board (“OTCBB”) market since
February 26, 2007. Prior to February 26, 2007, there was no public
market for our common stock and our stock had not traded on any listing or
exchange. The number of record holders of our common stock as of March 31, 2008
was approximately 400.
The table
below represents the range of high and low bid quotations of our Common Stock as
reported during the reporting period herein. The following bid price market
quotations represent prices between dealers and do not include retail markup,
markdown, or commissions; hence, they may not represent actual transactions. For
the fiscal year ended March 31, 2008, the common stock was at a High bid price
of $.51 and a Low bid price of $.19.
Fiscal
Year 2008
|
|
High
|
|
|
Low
|
|
First Quarter
|
|
$ |
4.00 |
|
|
$ |
3.50 |
|
Second Quarter
|
|
$ |
3.50 |
|
|
$ |
1.50 |
|
Third Quarter
|
|
$ |
2.20 |
|
|
$ |
0.25 |
|
Fourth Quarter
|
|
$ |
1.00 |
|
|
$ |
0.25 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
High
|
|
|
Low
|
|
Fiscal
Year 2007
|
|
|
|
|
|
|
|
|
First Quarter *
|
|
|
— |
|
|
|
— |
|
Second Quarter *
|
|
|
— |
|
|
|
— |
|
Third Quarter *
|
|
|
— |
|
|
|
— |
|
Fourth Quarter
|
|
$ |
5.25 |
|
|
$ |
4.00 |
|
* The
Company began trading on February, 26, 2007, therefore, there is no trading
history prior to this date.
Unregistered
Sales of Equity Securities During Fiscal 2008
On July
18, 2007, holders of more than 66 2/3% of Red Mile’s $8,244,000 principal amount
of senior secured convertible debentures and $155,281 in accrued interest on the
debentures, after a proposal brought forth by the Company, voted by way of
extraordinary resolution to cancel such debentures and convert the principal and
accrued interest amounts of their debentures into shares of the Company’s stock
at $2.50 per share, thereby resulting in the conversion of the full principal
and interest amounts associated with such debentures into 3,359,713 shares of
the Company’s common stock. With the conversion, the Company recorded
a non-cash debt inducement conversion charge of $4,318,286.
On June
25 through June 27, 2007, Red Mile issued an aggregate of $2,050,000 of
Convertible Promissory Notes to a total of 19 note holders. All the note holders
were residents of Canada. In addition, on June 25, 2007, the Company issued a
$350,000 Convertible Promissory Note to one note holder. This note holder was
also a resident of Canada. These notes automatically converted into 960,000
Units of the company on July 18, 2007, with one unit consisting of one share of
the Company’s common stock, and 0.2 of one warrant . In addition, the Company
issued to the note holders warrants to purchase 480,000 shares of the Common
Stock at $2.75 per share until July 18, 2009.
On July
18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit
consisting of one share of common stock and 0.2 of one warrant to a
total of 69 accredited investors for an aggregate amount of $4,681,500. Of the
69 investors, 67 were residents of Canada, one was a resident of the Bahamas and
one was a resident of Argentina. Each whole warrant
entitled the holder of the warrant to acquire, for no additional consideration,
one share of the Common Stock in the event that the Registrant did not complete
by March 18, 2008 a liquidity transaction. The Company recorded a contingent
liability charge of $190,080 in March 2008, related to the value of the
company’s common shares to be delivered upon exercise of the aforementioned
warrants.
ITEM
6. MANAGEMENT’S DISCUSSION AND ANALYSIS AND PLAN OF OPERATIONS
FORWARD-LOOKING
STATEMENTS
Most of
the matters discussed within this Form 10-KSB include forward-looking statements
within the meaning of Section 27A of the Securities Act of 1933 and Section 21E
of the Securities Exchange Act of 1934. In some cases you can identify
forward-looking statements by terminology such as "may," "should," "potential,"
"continue," "expects," "anticipates," "intends," "plans," "believes,"
"estimates," and similar expressions. These statements are based on our current
beliefs, expectations, and assumptions and are subject to a number of risks and
uncertainties, many of which are set forth in this Form 10-KSB. Actual results
and events may vary significantly from those discussed in the forward-looking
statements.
These
forward-looking statements may include, among other things, statements relating
to the following matters:
O
|
the
likelihood that our management team will increase our profile in the
industry and create new video games for us.
|
|
|
O
|
our
ability to compete against companies with much greater resources than
us.
|
|
|
O
|
our
ability to obtain various intellectual property licenses as well as
development and publishing licenses and approvals from the third party
hardware manufacturers.
|
These
forward-looking statements are made as of the date of this Form 10-KSB, and we
assume no obligation to explain the reason why actual results may differ. In
light of these assumptions, risks, and uncertainties, the forward-looking events
discussed in this Form 10-KSB might not occur.
Liquidity
and Capital resources
During
Fiscal 2008, we raised $7,081,500 million before agent’s commissions in cash
through private offerings. We have used the proceeds from the
offerings for development and marketing of our interactive game franchises and
ongoing working capital requirements.
On
February 11, 2008, we entered into an uncommitted revolving line of credit
agreement with Tiger Paw Capital Corporation, a corporation owned and operated
by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount
of $1,000,000 ("The Line"). The Line is available for working capital
requirements. Any amounts drawn on the Line are payable on demand but in no
event later than 90 days from the date each respective draw is made. The Line is
an uncommitted obligation where Lender may decline to make advances under the
Line, or terminate the Line, at any time and for any reason without prior notice
to the Company. The Line bears interest at the rate of 10% per annum
and is payable to Lender on demand. Advances under the Line may be pre-paid
without penalty.
The line
has a subordinated security interest to all present and future assets of
the Company and carries no financial or operating covenants. As of March 31,
2008, we have drawn $500,000 on the Line.
On May 7,
2008, we entered into a secured credit agreement with Silverbirch Inc, a
Canadian publicly traded corporation in the amount of $750,000 Canadian Dollars
("The Facility"). The Facility was made available for development and production
of our “Heroes Over Europe” video game and general and administrative purposes.
Amounts drawn on the Facility are payable no later than November 7, 2008.
The Facility bears interest at the rate of 10% per annum and is payable to
Lender quarterly in arrears. Advances under the Facility may be pre-paid without
penalty.
The
Facility carries a first priority security interest in all of our present and
future assets in addition to the securities in the capital of our three wholly
owned subsidiaries. The Facility carries no financial or operating
covenants.
We
currently need to raise additional capital in order to continue operating our
business. We believe our current cash on hand of approximately $68,000, plus our
expected cash received from co-publishing advances and expected draws on the
Line and the Facility will allow us to continue our business operations until
the end of Fiscal 2009. In the event that we are not successful in receiving
co-publishing advances from our Heroes Over Europe game, we will be unable to
continue operations.
We
anticipate needing an additional $10,000,000 to $15,000,000 to finance our
planned operations over the next 24 months. We will be unable to complete
development of Heroes Over Europe and Sin City: The Game (working title), or
publish any other additional games if we are unable to receive co-publishing
advances or raise additional capital.
We will
also need money to fund the expansion of our staff. It is currently anticipated
that we will hire one additional employee in the next twelve months to support
our business plan.
Results
of Operations
The
results of operations for the fiscal years ending March 31, 2008 and 2007 were
as follows:
Summary
of Statements of Operations
|
|
2008
|
|
|
2007
|
|
|
%
Change
|
|
Revenue
|
|
$ |
10,244,395 |
|
|
$ |
1,017,927 |
|
|
|
906 |
% |
Cost
of sales
|
|
|
12,624,297 |
|
|
|
3,673,841 |
|
|
|
244 |
% |
Gross
margin
|
|
|
(2,379,902 |
) |
|
|
(2,655,914 |
) |
|
|
|
|
Operating
expenses
|
|
|
7,714,250 |
|
|
|
5,322,841 |
|
|
|
45 |
% |
Net
loss before interest and provision for income taxes
|
|
|
(10,094,152 |
) |
|
|
(7,978,755 |
) |
|
|
|
|
Debt
conversion inducement costs
|
|
|
(4,318,286 |
) |
|
|
--- |
|
|
|
|
|
Beneficial
debt conversion costs
|
|
|
(662,902 |
) |
|
|
--- |
|
|
|
|
|
Interest
income (expense), net
|
|
|
(81,475 |
) |
|
|
(57,739 |
) |
|
|
|
|
Amortization
of debt issuance costs
|
|
|
(79,343 |
) |
|
|
|
|
|
|
|
|
Other
income (expense), net
|
|
|
(474,191 |
) |
|
|
--- |
|
|
|
|
|
Income
tax expense
|
|
|
800 |
|
|
|
2,400 |
|
|
|
|
|
Net
loss
|
|
|
(15,711,149 |
) |
|
|
(8,038,894 |
) |
|
|
95 |
% |
Accretion
on redeemable convertible preferred stock
|
|
|
--- |
|
|
|
(101,200 |
) |
|
|
|
|
Net
loss attributable to common shareholders
|
|
$ |
(15,711,149 |
) |
|
$ |
(8,140,094 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per common share
- Basic and
diluted
|
|
$ |
(1.12 |
) |
|
$ |
(.97 |
) |
|
|
|
|
Shares
used in computing basic and diluted net loss per share (in
000’s)
|
|
|
14,006,955 |
|
|
|
8,280,302 |
|
|
|
|
|
Revenues
Revenues
were $10,244,395 and $1,017,927 for the fiscal years 2008 and 2007,
respectively. The increase is primarily due to sales of Jackass: The
Game in North America, Europe, Australia and Asia in Fiscal 2008.
For
fiscal 2008, substantially all of our revenues came from Jackass: The Game on
the PS2, PSP, and DS platforms. For fiscal 2007, our revenue
consisted primarily of sales from Aircraft Power Pack (PC), Crusty Demons
(Xbox), and Equestrian Challenge (PS2 and PC).
Our
revenues are subject to material seasonal fluctuations. In particular, revenues
in our third fiscal quarter will ordinarily be significantly higher than other
fiscal quarters. Revenues recorded in our third fiscal quarter are not
necessarily indicative of what our reported revenues will be for an entire
fiscal year.
We
currently have two games under development which we anticipate will be ready for
shipment in fiscal years 2009 through 2010. We are developing “Heroes Over
Europe”, a sequel to Heroes of the Pacific that is set in the European theatre
(for the next generation consoles and PC) that we expect to ship in fiscal
2009. We are also developing Sin City: The Game (working title), and
expect to ship this game in fiscal 2011.
Three
customers accounted for 90.1% of consolidated revenues during Fiscal
2008. Navarre Corporation, a major distributor of video games
accounted for 54.8% of consolidated revenues, Empire Interactive, a European
publisher and distributor accounted for 27.5% of our consolidated revenues, and
Funtastic Corporation, an Australian publisher and distributor accounted for
7.9% of our consolidated revenues. We expect one major co-publishing
partner to account for substantially all of our consolidated revenue in Fiscal
2009. At March 31, 2008, our accounts receivable were an immaterial
balance.
Three
customers accounted for 80.9% of consolidated revenues during fiscal
2007. Navarre Corporation, a major distributor of video games
accounted for 48.1% of consolidated revenues, GameStop, a major North American
retailer accounted for 18.1% and Koch Media, a European publisher and
distributor accounted for 14.7% of our consolidated revenues. At
March 31, 2007, Navarre Corporation and GameStop represented 49.1% and 28.1% of
consolidated accounts receivable, respectively.
We record
revenues net of Navarre’s distribution fees.
Red Mile
may be required to levy European Value Added Tax (“VAT”) and Australian Goods
and Services Tax (“GST”) on shipments of products within the EU
member countries, and Australia, respectively. Pursuant to EITF 06-03, “How
Taxes Collected from Customers and Remitted to Governmental Authorities Should
Be Presented in the Income Statement”, Red Mile has included the taxes assessed
by a governmental authority that is directly imposed on a revenue-producing
transaction on a gross basis (included in revenues and costs). For fiscal years
2008 and 2007, $176,510 and $0, respectively, in taxes assessed by a
governmental authority were included revenue and cost of sales.
Cost of
sales
Cost of
sales were approximately $12,624,297 and $3,673,841 for fiscal years 2008 and
2007, respectively. The increase in cost of sales as compared to the
prior year is primarily the result of costs of sales from Jackass: The
Game.
For
fiscal 2008, cost of sales primarily include the following: (i) the amortization
of software development costs for Jackass: The Game; (ii)
manufacturing costs of Jackass: The Game; (iii) royalties payable on Jackass:
The Game; and (iv) impairment costs on Jackass: The
Game.
Cost of
sales for fiscal 2008 and 2007 consisted of:
|
|
2008
|
|
|
2007
|
|
Amortization
of capitalized software development costs and manufacturing and
distribution costs
|
|
$ |
9,309,414 |
|
|
$ |
630,416 |
|
Royalties
|
|
|
864,584 |
|
|
|
234,431 |
|
Write
down of inventory costs to net realizable value
|
|
|
454,434 |
|
|
|
259,320 |
|
Write
down of software development costs and advanced royalties to
net realizable value
|
|
|
1,819,355 |
|
|
|
2,549,674 |
|
Taxes
Collected from Customers and Remitted to governmental
Authorities
|
|
|
176,510 |
|
|
|
- |
|
Total
|
|
$ |
12,624,297 |
|
|
$ |
3,673,841 |
|
Operating
Expenses
Operating
expenses for the fiscal years ended March 31, 2008 and 2007, respectively, were
as follows:
|
|
Year
ended
March
31, 2008
|
|
|
Percent
of
total
|
|
|
Year
ended
March
31, 2007
|
|
|
Percent
of
total
|
|
|
Percent
Increase
|
Research
and development costs
|
|
$ |
1,798,246 |
|
|
|
23.3 |
% |
|
$ |
525,796 |
|
|
|
9.8 |
% |
|
|
242.0 |
% |
General
and administrative costs
|
|
|
3,374,131 |
|
|
|
43.7 |
% |
|
|
3,251,326 |
|
|
|
61.1 |
% |
|
|
3.8 |
% |
Marketing,
sales and business development costs
|
|
|
2,541,873 |
|
|
|
33.0 |
% |
|
|
1,545,719 |
|
|
|
29.1 |
% |
|
|
64.5 |
% |
Total
operating expenses
|
|
$ |
7,714,250 |
|
|
|
100.0 |
% |
|
$ |
5,322,841 |
|
|
|
100.0 |
% |
|
|
44.9 |
% |
Research and
development
Our
research and development (R&D) expenses consist of the following: (i) costs
incurred at our third party developers for which the game has not yet reached
technological feasibility as described in FAS 86; and (ii) costs incurred in our
internal development group which are not capitalized into our games under
development. All direct game development during the year was performed by third
party developers. These external development costs are capitalized upon the
company determining that the game has passed the technological feasibility
standard of FAS 86 and commencing upon product release, capitalized software
development costs are amortized to cost of sales using the greater of the ratio
of actual cumulative revenues during the quarter to the total of actual
cumulative revenues during the quarter plus projected future revenues for each
game or straight-line over the estimated remaining life of the
product.
Certain
internal costs are capitalized as part of the development costs of a game. For
fiscal years 2008 and 2007, approximately $407,000 and $341,000, respectively,
of internal costs were capitalized. For fiscal years 2008 and 2007,
approximately $1,731,000 and $450,000, respectively, of external costs were
expensed as incurred as costs prior to the related game reaching technological
feasibility.
Research
and development expenses were approximately $1,798,000 in fiscal 2008 as
compared to approximately $526,000 in fiscal 2007, an increase of approximately
242%.
Virtually
all of the costs for R&D in fiscal 2008 related to costs incurred in the
development of Sin City: the Game (working title) and Jackass: The Game for the
Nintendo DS prior to the related game reaching technological feasibility.
Virtually all of the costs for R&D in fiscal 2007 related to costs incurred
in the development of Jackass: The Game for the Nintendo DS prior to the related
game reaching technological feasibility
In
general, a product goes through multiple levels of design, production, approvals
and authorizations before it may be shipped.
These
approvals and authorizations include concept approvals from the platform
licensors of the game concept and product content, approvals from the licensor
of the intellectual property of the game design and game play, and approvals
from the platform licensors that the game is free of all material bugs and
defects. In addition, all games are required to be rated by the Entertainment
Software Rating Board (ESRB) and the European equivalent rating agencies for
their content.
Once the
aforementioned approvals have been satisfied, the game can be placed into
manufacturing at a manufacturer that must also be approved by the platform
licensor. Once a product is manufactured and inspected, it is ready to be
shipped.
One
multi-platform product, Lucinda Green’s Equestrian Challenge, shipped in late
November 2006 for the PS2 in North America, and shipped in early January 2007
for the PC. This product shipped in July 2007 in Europe and shipped in September
2007 in Australia.
Jackass:
The Game for the PSP and PS2 platforms shipped in North America in late
September 2007, and in Europe and Australia in November 2007. The Nintendo DS
version of the game shipped in January 2008.
In August
of 2006, we also began development of a sequel of Heroes of the Pacific set in
the European theatre on next generation consoles and PC (“Heroes Over
Europe”). The game is expected to ship in our fiscal 2009
year.
On May
18, 2007, we entered into a multi-year world-wide license agreement with Frank
Miller, Inc., a New York Corporation (“FMI”).
This
license grants us the exclusive rights for the development, manufacturing, and
publishing of games on multiple platforms based on all current and future Sin
City comic books and collections, graphic novels, and other books owned or
controlled by FMI, including all storylines of those comic books and graphic
novels.
The funds
required to develop a new game depend on several factors, including: the target
release platform, the scope and genre of the game design, the cost of any
underlying intellectual property licenses, the length of the development
schedule, the size of the development team, the complexity of the game, the
skill and experience of the development team, the location of the development
studio, whether an underlying game engine is being licensed, and any specialized
software or hardware necessary to develop a game.
General and administrative
costs
General
and administrative costs were approximately $3,374,000 in fiscal 2008 and
$3,251,000 in fiscal 2007, an increase of approximately 3.8%. General and
administrative (G&A) costs are comprised primarily of the costs of stock
options issued to employees and consultants, employee salaries and benefits,
professional fees (legal, accounting, investor relations, and consulting),
facilities expenses, amortization and depreciation expenses, insurance costs,
and travel. During fiscal 2008, we took a bad debt charge in the amount of
approximately $380,000 related to one of our customers, Hollywood Video, who
filed Chapter 11 protection during the quarter. Other causes of the increase
relates to increased employee salaries and the cost of stock option
expenses.
Marketing, sales and
business development costs
Sales,
marketing and business development costs were approximately $2,542,000 in fiscal
2008 as compared to $1,546,000 in fiscal 2007, an increase of
64.5%. Sales, marketing, and business development costs consist
primarily of employee salaries, stock option expenses, employee benefits,
consulting costs, public relations costs, promotional costs, marketing research,
sales commissions, and sales support materials costs.
Sales,
marketing, and business development costs increased year over year in fiscal
2008 primarily due to the marketing campaign for Jackass: The Game and sales
commissions related to Jackass: The Game. Marketing costs for
Jackass: The Game included costs for print media, online media, TV media, and
for public relations and trade promotions.
Debt Conversion Inducement
Costs
In fiscal
2008, we took a non-cash debt inducement conversion charge of approximately
$4,318,000 related to converting $8,244,000 principal amount of senior secured
convertible debentures and approximately $155,000 in accrued interest on the
debentures into shares of our common stock at a lower conversion price than the
conversion price attached to the debentures.
Beneficial Debt Conversion
Costs
In fiscal
2008, we took a non-cash charge of approximately $663,000 on the conversion of
$2,400,000 in principal amount of convertible promissory notes into shares of
our common stock related to the beneficial value of warrants issued with the
common stock at the time of conversion.
Other Income /
(Expense)
On July
18, 2007, we issued 1,872,600 units at $2.50 per Unit with each Unit consisting
of one share of common stock and 0.2 of one warrant to a total of 69
accredited investors for an aggregate amount of $4,681,500. Each whole warrant
entitled the holder of the warrant to acquire, for no additional consideration,
one share of the Common Stock in the event that we did not complete by March 18,
2008 a liquidity transaction. We recorded a contingent liability charge of
$190,080 in March 2008, related to the value of our common shares to be
delivered upon exercise of the aforementioned warrants. In the fourth
fiscal quarter of 2008, this contingent liability was revalued based on the
Company’s closing stock price on March 31 which resulted in a credit to other
expenses of approximately $142,000.
Other
expense also includes approximately $426,000 in charges related to the Company’s
forfeiture of its 18% equity interest in IR Gurus PTY Ltd and the write off of
capitalized pre-acquisition costs as the Company determined it would not acquire
IR Gurus PTY Ltd during the fourth fiscal quarter.
Indemnification
of officers and directors
Our
Certificate of Incorporation provides that we may indemnify our officers and/or
directors for liabilities, which can include liabilities arising under the
securities laws. Therefore, our assets could be used or attached to satisfy any
liabilities subject to such indemnification.
Critical
Accounting Policies
Red
Mile's financial statements and related public financial information are based
on the application of accounting principles generally accepted in the United
States ("GAAP"). GAAP requires the use of estimates; assumptions, judgments and
subjective interpretations of accounting principles that have an impact on the
assets, liabilities, revenues, expenses, and equity amounts
reported.
These
estimates can also affect supplemental information contained in our external
disclosures including information regarding contingencies, risk and financial
condition.
We
believe our use of estimates and underlying accounting assumptions adhere to
GAAP and are consistently applied. We base our estimates on historical
experience and on various other assumptions that we believe to be reasonable
under the circumstances. Actual results may differ materially from these
estimates under different assumptions or conditions. We continue to monitor
significant estimates made during the preparation of our financial
statements.
Our significant accounting policies are
summarized in Note 1 of our consolidated financial statements. While all these
significant accounting policies impact our financial condition and results of operations, we view certain
of these policies as critical. Policies determined to be critical are those
policies that have the most significant impact on our consolidated financial
statements and require management to use a greater degree of judgment and
estimates. Actual results may differ from those estimates. Our management
believes that given current facts and circumstances, it is unlikely that
applying any other reasonable judgments or estimate methodologies would cause a
material effect on our consolidated results of operations, financial position or
liquidity for the periods presented in this report.
Revenue
recognition
Our revenue
recognition policies are in accordance with the American Institute Of Certified
Public Accountants (“AICPA”) Statement of Position (“SOP”) 97-2 “Software
Revenue Recognition” as amended by SOP 98-9 ”Modification of SOP 97-2, Software
Revenue Recognition, With Respect to Certain Transactions” and SOP 81-1
“Accounting for Performance of Construction Type and Certain Production-Type
Contracts”.
In most
cases, we ship finished products to third party game distributors who will then
ship these products to retailers and charge us a distribution fee. Our internal
sales force, together with the distributors’ sales force and
an outsourced independent sales group we use, generate
orders from the retailers. In North America, shipments made to an exclusive
distributor (Navarre Corporation) are shipped under consignment, and accordingly
we do not record any revenue on these shipments until the distributor ships the
games to the retailers. Revenue is recorded net of the distribution
fees levied by the distributor. We also ship directly to a select few
specialty retailers and to video rental companies.
Red Mile
may receive minimum guaranteed amounts or development advances from its
distributors or co-publishers prior to and upon final delivery and acceptance of
a completed game.
Under
these agreements, such payments do not become non-refundable until such time as
the game is completed and accepted by the co-publisher(s). Pursuant to SOP 81-1,
the completed contract method of accounting is used and these cash receipts are
credited to deferred revenue when received.
In cases
where the contract with the co-publisher(s) is a development contract, revenue
is recognized once the product is completed and accepted by the co-publisher(s).
This acceptance by the co-publisher(s) is typically concurrent with approval
from the third party hardware manufacturer for those products where approval is
required from the third party hardware manufacturer.
In cases
where the agreement with the distributors or co-publishers calls for these
payments to be recouped from revenue share or royalties earned by us from sales
of the games, we do not recognize revenue from these payments until the game
begins selling. Accordingly, we recognize revenue as the games are sold by the
distributors or co-publishers using the stated revenue share or royalty rates
and definitions in the respective contract(s). Periodically, we review our
deferred revenue balances and if the product is no longer being sold or when our
current forecasts show that a portion of the revenue will not be earned out
through forecasted sales of the games, the excess balance in deferred revenue is
recognized as revenue.
Determining
when and the amount of revenue to be recognized often involves assumptions and
judgments that can have a significant impact on the timing and amount of revenue
we report. For example, in recognizing revenue, we must make assumptions as to
the potential returns and potential price protection of the product which could
result in credits to
distributors or retailers for their unsold inventory. Changes in any of these
assumptions or judgments could cause a material increase or decrease in the
amount of net revenue we report in a particular period.
Our
revenues are subject to material seasonal fluctuations.
In
particular, revenues in our third fiscal quarter will ordinarily be
significantly higher than other fiscal quarters. Revenues recorded in our third
fiscal quarter are not necessarily indicative of what our reported revenues will
be for an entire fiscal year.
We may be
required to levy European Value Added Tax (“VAT”) and Australian Goods and
Services Tax (“GST”) on shipments of products within the EU member
countries, and Australia, respectively. Pursuant to EITF 06-03, “How Taxes
Collected from Customers and Remitted to Governmental Authorities Should Be
Presented in the Income Statement”, Red Mile has included the taxes assessed by
a governmental authority that is directly imposed on a revenue-producing
transaction on a gross basis (included in revenues and costs).
Software
Development Costs and Advanced Royalties
Software
development costs and advanced royalties to developers include milestone
payments or advances on milestone payments made to software developers and other
third parties and direct labor costs. Advanced royalties also include
license payments made to licensors of intellectual property we
license.
Software
development costs and advanced royalty payments made to developers are accounted
for in accordance with Statement of Financial Standards No. 86, “Accounting for
the Costs of Computer Software to be Sold, Leased or Otherwise
Marketed”.
Software
development costs and advanced royalty payments to developers are capitalized
once technological feasibility of a product is established and such costs are
determined to be recoverable. For products where proven technology exists, this
may occur very early in the development cycle. Factors we consider in
determining when technological feasibility has been established include (i)
whether a proven technology exists; (ii) the quality and experience levels of
the development studio developing the game; (iii) whether the game is a sequel
to an already completed game which has used the same or similar technology; and
(iv) whether the game is being developed with a proven underlying game engine.
Technological feasibility is evaluated on a product-by-product basis.
Capitalized costs for those products that are cancelled or abandoned are charged
immediately to cost of sales. The recoverability of capitalized software
development costs and advanced royalty payments to developers are evaluated
based on the expected performance of the specific products for which the costs
relate.
Commencing
upon a product’s release, capitalized software development costs and advanced
royalty payments to developers are amortized to cost of sales using the greater
of the ratio of actual cumulative revenues during the quarter to the total of
actual cumulative revenues during the quarter plus projected future revenues for
each game or straight-line over the remaining estimated life of the
product. For products that have been released in prior periods, we
evaluate the future recoverability of capitalized amounts on a quarterly basis
or when events or circumstances indicate the capitalized costs may not be
recoverable. The primary evaluation criterion is actual title
performance.
Significant
management judgments and estimates are utilized in the assessment of when
technological feasibility is established, as well as in the ongoing assessment
of the recoverability of capitalized development costs and advanced royalty
payments to developers. In evaluating the recoverability of
capitalized software development costs and advanced royalty payments to
developers, the assessment of expected product performance utilizes forecasted
sales quantities and prices and estimates of additional costs to be incurred or
expensed.
If
revised forecasted or actual product sales are less than and/or revised
forecasted or actual costs are greater than the original forecasted amounts
utilized in the initial recoverability analysis, the net realizable value may be
lower than originally estimated in any given quarter, which could result in a
larger charge to cost of sales in future quarters or an impairment charge to
cost of sales.
Advanced
royalty payments made to licensors of intellectual property are capitalized and
evaluated for recoverability based on the expected performance of the underlying
games for which the intellectual property was licensed. Any royalty payments
made to licensors of intellectual property determined to be unrecoverable
through future sales of the underlying games are charged to cost of
sales.
ITEM
7. FINANCIAL STATEMENTS
See pages
F-1 through F-25
ITEM
8. CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND
FINANCIAL DISCLOSURES.
None
ITEM
8A. CONTROLS AND PROCEDURES
(a) Evaluation of disclosure controls
and procedures.
Evaluation
of Disclosure Controls and Procedures. Our Chief Executive Officer who is our
principal executive officer and principal financial officer has evaluated the
effectiveness of our disclosure controls and procedures (as such term is defined
in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of 1934, as
amended (the “Exchange Act”) as of the end of the period covered by this Annual
Report (the “Evaluation Date”).
We do not
expect that our disclosure controls or internal controls over financial
reporting will prevent all errors or all instances of fraud. A control
system, no matter how well designed and operated, can provide only reasonable,
not absolute, assurance that the control system's objectives will be met.
Further, the design of a control system must reflect the fact that there
are resource constraints, and the benefits of controls must be considered
relative to their costs. Management is required to apply its judgment in
evaluating the cost-benefit relationship of possible controls and procedures.
Because of the inherent limitations in all control systems, no evaluation of
controls can provide absolute assurance that all control issues and instances of
fraud, if any, within our company have been detected. These inherent
limitations include the realities that judgments in decision-making can be
faulty, and that breakdowns can occur because of simple error or mistake.
Because of the inherent limitation of a cost-effective control system,
misstatements due to error or fraud may occur and not be
detected. Additionally, controls can be circumvented by the
individual acts of some persons, by collusion
of two or more people or by management override of a control. A design of a
control system is also based upon certain assumptions about potential future
conditions; over time, controls may become inadequate because of changes in
conditions, or the degree of compliance with the policies or procedures may
deteriorate. Because of the inherent limitations in a cost-effective control
system, misstatements due to error or fraud may occur and may not be
detected.
As of
March 31, 2008, we carried out an evaluation, under the supervision and with the
participation of the Company’s management, including the Company’s Chief
Executive Officer who is our principal executive officer and principal financial
officer, of the effectiveness of the design and operation of the Company’s
disclosure controls and procedures pursuant to Rule 13a-14 of the
Securities Exchange Act of 1934 (the “Exchange Act”). Based upon that
evaluation, our Chief Executive Officer concluded that as of March 31, 2008,
there were material weaknesses in the Company’s disclosure controls and
procedures. These items are described in the following paragraph.
The
Company does not have an adequate number of independent board members nor
therefore an independent audit committee. In addition, the lack of multiple
employees results in the Company’s inability to have a sufficient segregation of
duties within its accounting and financial activities. These absences constitute
material weaknesses in the Company’s internal controls over financial reporting
and corporate governance structure.
Management
is responsible for establishing and maintaining adequate internal control over
financial reporting. The company’s internal control system was designed to
provide reasonable assurance to the company’s management and board of directors
regarding the preparation and fair presentation of published financial
statements. The internal control system over financial reporting includes those
policies and procedures that:
|
•
|
|
pertain
to the maintenance of records that, in reasonable detail, accurately and
fairly reflect the transactions and dispositions of the assets of the
company;
|
|
|
|
|
|
•
|
|
provide
reasonable assurance that transactions are recorded as necessary to permit
preparation of financial statements in accordance with generally accepted
accounting principles, and that receipts and expenditures of the company
are being made only in accordance with authorization of management and
directors of the company; and
|
|
|
|
|
|
•
|
|
provide
reasonable assurance regarding prevention or timely detection of
unauthorized acquisition, use or disposition of the company’s assets that
could have a material effect on the financial
statements.
|
All
internal control systems, no matter how well designed, have inherent
limitations. Therefore, even those systems determined to be effective can
provide only reasonable assurance with respect to financial statement
preparation and presentation.
An
internal control material weakness is a significant deficiency, or aggregation
of deficiencies, that does not reduce to a relatively low level the risk that
material misstatements in financial statements will be prevented or detected on
a timely basis by employees in the normal course of their work. An internal
control significant deficiency, or aggregation of deficiencies, is one that
could result in a misstatement of the financial statements that is more than
inconsequential.
Management
assessed the effectiveness of the company’s internal control over financial
reporting as of March 31, 2008, and this assessment identified the following
material weakness in the company’s internal control over financial
reporting.
The
Company does not have an adequate number of independent board members nor
therefore an independent audit committee. In addition, the lack of multiple
employees results in the Company’s inability to have a sufficient segregation of
duties within its accounting and financial activities.
In making
its assessment of internal control over financial reporting management used the
criteria issued by the Committee of Sponsoring Organizations of the Treadway
Commission (COSO) in Internal Control—Integrated
Framework. Because of the material weakness described in the preceding
paragraph, management believes that, as of March 31, 2008, the
company’s internal control over financial reporting was not effective based on
those criteria.
This
Annual Report on Form 10-KSB does not include an attestation report of our
independent registered public accounting firm regarding internal control over
financial reporting. Management’s report was not subject to attestation by our
independent registered public accounting firm pursuant to temporary rules of the
SEC that permit us to provide only management’s report in this Annual Report on
Form 10-KSB.
ITEM
8B. OTHER INFORMATION
None
PART
III
ITEM
9. DIRECTORS, EXECUTIVE OFFICERS, PROMOTERS AND CONTROL PERSONS:
COMPLIANCE WITH SECTION 16(A) OF THE EXCHANGE ACT
Our
directors and officers, as of June 15, 2008, are set forth below. The directors
hold office for their respective term and until their successors are duly
elected and qualified. Vacancies in the existing Board are filled by a majority
vote of the remaining directors. The officers serve at the will of the Board of
Directors.
The
directors, officers and key employees of the company are as
follows:
Name
|
|
Age
|
|
Position
|
Chester
Aldridge
|
|
36
|
|
Director,
Chairman and Chief Executive Officer
|
Geoffrey
Heath
|
|
63
|
|
Director
|
Kenny
Cheung
|
|
33
|
|
Director
|
Simon
Price
|
|
35
|
|
President
and Chief Operating Officer
|
The
business experience, principal occupations and employment of each of the above
persons during at least the last five years are set forth below.
CHESTER
ALDRIDGE. In May 2006, Mr. Aldridge became a member of our board of directors
and our Chairman, and Chief Executive Officer. He was Red Mile Florida’s
chairman and chief executive officer since its formation in December 2004.
Beginning in April 2000, Mr. Aldridge was employed by Fluent Entertainment, Inc.
(“Fluent”), a video game developer that assisted in developing such titles as
Sim City and Reader Rabbit. Fluent was placed into receivership in mid-2005.
From April 2000 until December 2003, Mr. Aldridge was chief executive officer
and chairman of Fluent.
From
January 2004 through December 2004, he was vice president business development
of Fluent. Mr. Aldridge is also the managing partner of The Etude Group which is
primarily a family-owned investment vehicle.
GEOFFREY
HEATH. Mr. Heath joined Red Mile Florida’s board of directors in December 2005
and joined our board of directors in connection with the merger. Mr. Heath has
been the chief executive officer of NCsoft Europe since September 2004. Prior to
that, Mr. Heath was an independent consultant.
KENNY
CHEUNG. Mr. Cheung joined Red Mile Florida’s board of directors in December 2004
and joined our board of directors in connection with the merger. In 1996, Mr.
Cheung founded and remains the sole shareholder of Tiger Paw Capital, which is
an investment company primarily involved in oil, gas and real estate
ventures.
SIMON
PRICE. In March 2008, Mr. Price became our President. Mr. Price has served Red
Mile in a consulting role since the company's formation in 2004. He has assisted
the company in its efforts to identify and secure rights to key franchise
titles, and has provided support on product development strategy. Beginning in
2001, Mr. Price was a market analyst with International Development Group, a
video game consulting company based in San Francisco, California, where he
provided research and advice to leading video game publishers, hardware
manufacturers, retailers and investment banks.
Directors’ Term of
Office
Directors
will hold office until the next annual meeting of shareholders and the election
and qualification of their successors. Officers are elected annually by our
board of directors and serve at the discretion of the board of
directors.
Independence
Our
board of directors has determined that Mr. Heath is independent. Our board
follows NASD Rule 4200(a)(14) in determining whether a director is
independent
AUDIT
COMMITTEE AND AUDIT COMMITTEE FINANCIAL EXPERT
Two of
our three board of directors serve on our audit committee, Kenny Cheung and
Geoffrey Heath. The audit committee is responsible for recommending
independent auditors and reviewing management actions in matters relating to
audit functions. The committee reviews, with independent auditors, the scope and
results of its audit engagement, the system of internal controls and procedures
and reviews the effectiveness of procedures intended to prevent violations of
laws. The audit committee, consistent with the Sarbanes-Oxley Act of 2002 and
the rules adopted thereunder, meets with management and the auditors prior to
filing of officers certifications with the SEC to receive information
concerning, among other things, significant deficiencies in the design or
operation of internal controls.
The board
has determined that no member of our audit committee is a “financial expert”.
Our board of directors concluded that the benefits of retaining an individual
who qualifies as an "audit committee financial expert" would be outweighed by
the costs of
retaining
such a person.
ITEM 10. EXECUTIVE COMPENSATION
Summary
Compensation Table
The
Company currently has two executive officers, Chester Aldridge serves as our
Chairman and Chief Executive Officer and Simon Price serves as our President and
Chief Operating Officer. During fiscal 2008, 2 Officers of the Company resigned
their positions, Glenn Wong, President and Chief Operating Officer and Ben
Zadik, Chief Financial Officer, Treasurer, and Corporate Secretary. The
following summary compensation table sets forth information concerning
compensation for services rendered in all capacities during fiscal 2008 awarded
to, earned by or paid to our current executive officers.
EXHIBIT
A, SUMMARY COMPENSATION TABLE
Name
and Principal Position
|
Fiscal
Year
|
|
Salary
($)
|
|
|
Bonus
($)
|
|
|
Stock
Awards
($)
|
|
|
Option
Awards
($)
|
|
|
Non-Equity Incentive Plan
Compensation ($)
|
|
|
Non-Qualified
Deferred Compensation Earnings
($)
|
|
|
All
Other Compensation
($)
|
Totals
($)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Chester
Aldridge
Chairman,
Chief Executive Officer
|
2008
|
|
$175,000
|
|
|
$30,000
|
|
|
$0
|
|
|
$0
|
|
|
$0
|
0
|
|
$0
|
|
|
$0
|
$205,000
|
Glenn
Wong, (1)
President,
Chief Operating Officer
|
2008
|
|
220,000
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
220,000
|
Ben
Zadik, (2)
Chief
Financial Officer, Treasurer, and Secretary
|
2008
|
|
175,000
|
|
|
80,000
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
255,000
|
Simon
Price, (3)
President,
Chief Operating Officer
|
2008
|
|
120,000
|
|
|
6,000
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
|
|
0
|
126,000
|
(1)
|
On
February 29, 2008, Mr. Wong resigned his position as an officer with the
Company.
|
(2)
|
On
March 1, 2008. Mr. Zadik resigned his position as an officer with the
Company and remains with the Company in a consulting
role.
|
(3)
|
On
March 1, 2008, Mr. Price was appointed President and Chief Operating
Officer.
|
EXHIBIT
B, OUTSTANDING EQUITY AWARDS AT FISCAL YEAR-END TABLE
The
following table sets forth information concerning unexercised options; stock
that has not vested; and equity incentive plan awards for each named executive
officer outstanding as of March 31, 2008:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Option
Awards
|
Stock
Awards
|
Name
|
|
Number
of
Securities
Underlying
Unexercised
Options
(#)
(Exercisable)
(b)
|
|
|
Number
of
Securities
Underlying
Unexercised
Options
(#)
(Unexercisable)
(c)
|
|
|
Equity
Incentive
Plan
Awards:
Number
of
Securities
Underlying
Unexercised
Unearned
Options
(#)
(d)
|
|
|
Option
Exercise
Price
($)
(e)
|
|
Option
Expiration
Date
(f)
|
Number
of
Shares
or
Units
of
Stock
That
Have
Not
Vested
(#)
(g)
|
Market
Value
of
Shares
or
Units
of
Stock
That
Have
Not
Vested
($)
(h)
|
Equity
Incentive
Plan
Awards:
Number
of
Unearned
Shares,
Units
or
Other
Rights
That
Have
Not
Vested
(#)
(i)
|
Equity
Incentive
Plan
Awards:
Market
or
Payout
Value
of
Unearned
Shares,
Units
or
Other
Rights
That
Have
Not
Vested
($)
(j)
|
Chester
Aldridge
Chairman,
Chief Executive Officer
|
|
|
24,400 |
|
|
|
0 |
|
|
|
0 |
|
|
$ |
0.66 |
|
03/27/2016
|
|
|
|
|
|
|
|
50,000 |
|
|
|
50,000 |
|
|
|
0 |
|
|
|
0.66 |
|
04/01/2016
|
|
|
|
|
|
|
|
0 |
|
|
|
200,000 |
|
|
|
0 |
|
|
|
4.00 |
|
04/06/2017
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Simon
Price,
President,
Chief Operating Officer
|
|
|
33,333 |
|
|
|
33,333 |
|
|
|
0 |
|
|
|
0.66 |
|
04/01/2016
|
|
|
|
|
|
|
|
10,000 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0.90 |
|
01/05/2015
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
OPTION
GRANTS IN FISCAL 2008.
There
were no option grants to any of the executive officers named in the Compensation
Tables above.
OPTION
EXERCISES IN FISCAL 2008
There
were no option exercises by any of the executive officers named in the
Compensation Tables above.
EXHIBIT
C, DIRECTOR COMPENSATION TABLE
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Name
|
|
Fees
Earned
or
Paid
in
Cash
($)
(b)
|
|
|
Stock
Awards
($)
(c)
|
|
|
Option
Awards
($)
(d)
|
|
|
Non-Equity
Incentive
Plan
Compensation
($)
(e)
|
|
|
Change
in
Pension
Value
and
Nonqualified
Deferred
Compensation
Earnings
($)
(f)
|
|
|
All
Other
Compensation
($)
(g)
|
|
|
Total
($)
(h)
|
|
Chester
Aldridge
|
|
$ |
0 |
|
|
$ |
0 |
|
|
$ |
0 |
|
|
$ |
0 |
|
|
$ |
0 |
|
|
|
0 |
|
|
$ |
0 |
|
Kenny
Cheung
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
$ |
0 |
|
Richard
Auchinleck (1)
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
$ |
0 |
|
Geoff
Heath
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
$ |
0 |
|
James
McCubbin (2)
|
|
|
27,000 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
|
0 |
|
|
$ |
27,000 |
|
(1)
|
On
March 1, 2008, Richard Auchinleck resigned from the Company’s Board of
Directors.
|
(2)
|
On
March 1, 2008, James McCubbin resigned from the Company’s Board of
Directors.
|
Director
Compensation
No
options were granted or payments made as compensation for services rendered by
any of the Company’s directors, with the exception of $27,000 paid to
Mr. James McCubbin, who was compensated for serving in his capacity as
Chairman of the Company’s Audit Committee.
Employment
Agreements
The
Company has not entered into any employment agreements with its executive or any
other employees of the Company.
Restricted
Stock Agreements
The
Company has not entered into any restricted stock agreements with its executive
employees or directors.
Report
on Repricing of Options
None.
ITEM
11. SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND
MANAGEMENT
The
following table sets forth certain information regarding the beneficial
ownership of our common stock as of March 31, 2008 by the following
persons:
·
|
each
person who is known to be the beneficial owner of more than five percent
(5%) of our issued and outstanding shares of common
stock;
|
·
|
each
of our directors and executive officers;
and
|
·
|
all
of our directors and executive officers as a
group.
|
The
following table is computed based on 15,977,941 common shares issued. Except as
set forth in the footnotes to the table, the persons names in the table have
sole voting and investment power with respect to all shares of common stock
shown as beneficially owned by them, subject to community property laws where
applicable. A person is considered the beneficial owner of any securities as of
a given date that can be acquired within 60 days of such date through the
exercise of any option, warrant or right. Shares of common stock subject to
options, warrants or rights which are currently exercisable or exercisable
within 60 days are considered outstanding for computing the ownership percentage
of the person holding such options, warrants or rights, but are not considered
outstanding for computing the ownership percentage of any other
person.
Name
And Address(1)
|
|
Beneficially
Owned
|
|
|
Percentage
Owned
|
|
Chester
Aldridge (2)
|
|
|
339,400 |
|
|
|
2.08 |
% |
Simon
Price (3)
|
|
|
76,667 |
|
|
|
* |
|
Kenny
Cheung (4)
|
|
|
2,040,666 |
|
|
|
12.12 |
% |
Geoff
Heath (5)
|
|
|
28,334 |
|
|
|
* |
|
FFFluent
Entertainment, Inc.
|
|
|
2,542,624 |
|
|
|
15.91 |
% |
All
current directors and executive officers as a group (4
persons)
|
|
|
2,485,067 |
|
|
|
13.5 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Less than
1% of the outstanding shares of common stock.
(1) Unless otherwise noted, the address for
each person is 223 San Anselmo Way #3, San Anselmo, CA 94960
(2) Includes 164,400 options
to purchase shares of Common Stock of the Company
(3)
|
Includes
76,667 options to purchase shares of Common Stock of the
Company
|
(4)
|
Includes
431,111 warrants to purchase shares of Common Stock of the
Company
|
(5)
|
Includes
25,000 options to purchase shares of Common Stock of the
Company
|
Changes
in Control
None.
ITEM
12. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS.
Until
December 2004, Chester Aldridge, our Director, Chairman and Chief Executive
Officer, was an employee of Fluent Entertainment, Inc. (“Fluent”), an
undercapitalized developer and publisher of video games.
Subsequently,
and in connection with the sale to us of certain assets and related liabilities
and commitments, Fluent received 18.3% or 2,983,476 of our shares of common
stock outstanding and we retired notes payable by Fluent to Red Mile of
$1,852,083. The material assets acquired from Fluent were the rights to Jackass:
The Game and Crusty Demons of Dirt intellectual properties and prepayments of
royalties to the related license holders, the game software code for these two
games and the rights to publish the game GripShift, which was also under
development at the time. We also accepted responsibility for unpaid milestones
and royalty advances due to the developers of these three games. For accounting
purposes, we valued the tangible assets acquired, which included fixed assets, a
subscription to industry research, a trade show deposit, and a very small
investment in a developer at their estimated net realizable value ($76,750). The
remainder of the purchase price was allocated to the intangible assets (Jackass
and Crusty Demons games under development) based on our forecast of the relative
revenue to be derived from the two games. The total value of the purchase price
was derived based on the fair value of the equity instruments we issued in
addition to the fair value of the liabilities we assumed. Excluding the costs
allocated to tangible assets ($76,750), the allocated cost of acquisition,
milestones paid on Fluent’s behalf and remaining costs to complete were as
follows:
|
|
Amount
allocated
to
Software
development
|
|
Amount
allocated
to
Licenses
Fees
|
|
Milestones
paid
on
Fluent’s
behalf
|
|
Costs
to
complete
products
(royalty
advances)
|
Jackass:
The Game
|
|
$
|
802,431
|
|
|
$
|
500,000
|
|
|
$
|
287,440
|
|
|
$
|
2,300,000
|
|
Crusty
Demons
|
|
|
324,095
|
|
|
|
322,205
|
|
|
|
418,400
|
|
|
|
980,000
|
|
GripShift
|
|
|
|
|
|
|
50,000
|
|
|
|
9,700
|
|
|
|
450,000
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
1,126,526
|
|
|
$
|
872,205
|
|
|
$
|
715,540
|
|
|
$
|
3,730,000
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This
purchase was the result of an arms-length negotiation between the Vice President
of Finance of Fluent, the Board of Directors of Fluent, and management of the
Company. Neither the Vice President of Finance nor the Board of Directors of
Fluent had a financial interest in the Company.
On
October 20, 2005, we acquired 100% of the outstanding stock of Edmonds 1, Inc.,
from David Baker and Joseph Abrams in exchange for $130,000 payable immediately,
$70,000 to be paid upon the Company raising $2.0 million in additional equity,
405,348 shares of common stock valued at $267,530, and warrants to purchase
132,667 shares of common stock.
At the
time of the transaction, Edmonds 1 Inc. was a non-operating, publicly reporting
shell corporation.
The
acquisition was the result of an arms-length negotiation. Following the purchase
of Edmonds 1, Inc., Mr. Baker joined our board of directors. Mr. Baker resigned
from our board of directors in October 2006.
We made
payments to Climax Studios to develop the Crusty Demons video
game. Geoffrey Heath, Director, also sits on the Board of Directors
of Climax Studios.
In fiscal
2008, we distributed our Jackass video games in Europe with Empire Interactive.
Geoffrey Heath, Director, also sits on the Board of Directors of Empire
Interactive.
Other
than as described above, neither our directors and executive officers nor any
person who beneficially owns, directly or indirectly, shares carrying more than
5% of our common stock, nor any members of the immediate family (including
spouse, parents, children, siblings, and in-laws) of any of the foregoing
persons, has any material interest, direct or indirect, in any transaction that
we have entered into since our incorporation or any proposed
transaction.
COMPLIANCE
WITH SECTION 16(A) OF THE EXCHANGE ACT
Section
16(a) of the Exchange Act requires our executive officers and directors, and
persons who beneficially own more than 10% of our equity securities, to file
reports of ownership and changes in ownership with the Securities and Exchange
Commission. Officers, directors and greater than 10% shareholders are required
by SEC regulation to furnish us with copies of
all Section 16(a) forms they file. Simon Price, our President and
Chief Operating Officer, has not currently filed Form 3. Fluent Entertainment,
Inc. which is a more than ten percent owner of the Company's Common Stock, has
not currently filed a Form 3 stating such ownership percentage. Based on our
review of the copies of such forms we received, we believe that during the
fiscal year ended March 31, 2008, all other such filing requirements applicable
to our officers and directors were complied with.
CODE
OF ETHICS
The
company has adopted a Code of Ethics applicable to its Chief Executive Officer
and President. This Code of Ethics is filed herewith as an incorporated by
reference exhibit.
ITEM
13. EXHIBITS
3.1
|
Articles
of Incorporation(1)
|
3.2
|
By-Laws
(1)
|
3.3
|
Certificate
of Amendment to Certificate of Incorporation (2)
|
4.1
|
Articles
of Merger (3)
|
4.2
|
Certificate
of Merger (3)
|
4.3
|
Certificate
of Amendment to Certificate of Incorporation (4)
|
4.3
|
Fiscal
2007 Employee Incentive Bonus Plan (5)
|
10.1
|
Co-publishing
Agreement with Sony Online Entertainment, Inc.
(3)
|
10.2
|
Software
License Agreement with Ubisoft Entertainment S.A. (3)
|
10.3
|
Software
Development and Licensing Agreement between Fluent Entertainment, Inc. and
Sidhe Interactive including transfer to Registrant (3)
|
10.4
|
Licensing
Agreement with the Codemasters Software Company Limited for Heroes of the
Pacific (3)
|
10.5
|
Software
Development and Licensing Agreement with IR Gurus Interactive dated
January 21, 2005 (3)
|
10.6
|
Software
Development and Licensing Agreement with Sidhe Interactive dated August
11, 2005 (3)
|
10.7
|
MTVN
Merchandise License Agreement (3)
|
10.8
|
Software
Development and Licensing Agreement with IR Gurus Interactive for Heroes
of the Pacific (3)
|
10.9
|
Software
Publishing and Distribution Agreement with Strategy First,
Inc.(3)
|
10.10
|
Software
Development and Licensing Agreement with IR Gurus Interactive dated
December 21, 2005 (3)
|
10.11
|
Software
Development and Licensing Agreement with IR Gurus Interactive dated March
3, 2006 (3)
|
10.12
|
Development
and Publishing Agreement between 2WG and the Cannery for “Who
Rocks”(3)
|
10.13
|
Development
and Publishing Agreement between 2WG and the Cannery for “Bible Stumpers”
(3)
|
10.14
|
Development
and Publishing Agreement between 2WG and White Knight Games Pty Ltd.
(3)
|
10.15
|
Software
Distribution Agreement between 2WG and White Park Bay
(3)
|
10.16
|
Software
Licensing Agreement between 2WG and Cenega Publishing s.r.o.
(3)
|
10.17
|
Software
Licensing Agreement with Frank Miller, Inc. (6)
|
14.1
|
Code
of Ethics (7)
|
21.1
|
Subsidiaries
of the registrant:
Name Place of
Incorporation
2WG
Media,
Inc. Delaware
Red
Mile Australia PTY
LTD Australia
Roveractive
Inc. Delaware
|
31.1
|
Certification
of Chief Executive Officer pursuant to Section 302 of the Sarbanes-Oxley
Act of 2002 (8)
|
32.1
|
Certification
of Chief Executive Officer pursuant to Section 906 of the Sarbanes-Oxley
Act of 2002 (8)
|
|
|
|
|
(1)
|
Incorporated
by reference to our Form 10-SB filed on December 1,
2004
|
(2)
|
Incorporated
by reference to our Form 8-K filed on May 2, 2006
|
(3)
|
Incorporated
by reference to our Form 8-K filed on May 10, 2006
|
(4)
|
Incorporated
by reference to our Form 8-K filed on February 6, 2007
|
(5)
|
Incorporated
by reference to our Form 8-K filed on October 30, 2006
|
(6)
|
Incorporated
by reference to our Form 8-K filed on May 23, 2007
|
(7)
|
Incorporated
by reference to our Form 10-KSB for March 31, 2006
|
(8)
|
Filed
herewith
|
ITEM
14. PRINCIPAL ACCOUNTANT FEES AND SERVICES
Audit
Fees
For the
Company's fiscal years ended March 31, 2008, and 2007, we were billed
approximately $85,000 and $70,000, respectively, for professional services
rendered for the audit of our financial statements. We also were billed
approximately $42,000 and $48,000 for the review of financial statements
included in our periodic and other reports filed with the Securities and
Exchange Commission for our years ended March 31, 2008, and 2007,
respectively.
Audit
Related Fees
There
were no other fees for audit related services for the fiscal years ended March
31, 2008 and 2007.
Tax
Fees
For the
Company's fiscal years ended March 31, 2008, and 2007, we were billed $12,000
and $12,000, respectively, for professional services rendered for tax
compliance, tax advice, and tax planning.
All
Other Fees
The
Company did not incur any other fees related to services rendered by our
principal accountant for the fiscal years ended March 31, 2008 and
2007.
SIGNATURES
Pursuant
to the requirements of Section 13 or 15(d) of the Securities Exchange Act of
1934, the Registrant has duly caused this report to be signed on its behalf by
the undersigned, there unto duly authorized.
|
RED
MILE ENTERTAINMENT, INC.
|
|
By:
/s/ Chester
Aldridge |
June
19, 2008
|
Chester
Aldridge
Chief
Executive Officer (Principal Executive and Principal Financial
Officer)
|
Pursuant
to the requirements of the Securities Exchange Act of 1934, this report has been
signed below by the following persons on behalf of the registrant and in the
capacities and on the dates indicated.
NAME
|
|
TITLE
|
DATE
|
|
|
|
|
/s/ Chester
Aldridge
|
|
Chairman
and Chief Executive Officer
|
June
19 2008
|
Chester
Aldridge
|
|
(Principal
Executive Officer and Principal Financial Officer)
|
|
|
|
|
|
/s/
Simon Price
|
|
President
and Chief Operating Officer
|
June
19, 2008
|
Simon
Price
|
|
|
|
|
|
|
|
/s/ Kenny
Cheung
|
|
Director
|
June
19, 2008
|
Kenny
Cheung
|
|
|
|
|
|
|
|
/s/
Geoffrey Heath
|
|
Director
|
June
19, 2008
|
Geoffrey
Heath
|
|
|
|
37
Report
of Independent Registered Public Accounting Firm
|
|
F-1
|
|
|
|
Consolidated
Balance Sheets
|
|
F-2
|
|
|
|
Consolidated
Statements of Operations
|
|
F-3
|
|
|
|
Consolidated
Statements of Changes in Stockholders’ Equity
|
|
F-4
|
|
|
|
Consolidated
Statements of Cash Flows
|
|
F-5
|
|
|
|
Notes
to Consolidated Financial Statements
|
|
F-7
- F-24
|
Report
of independent registered public accounting firm
To the
Board of Directors and Stockholders of
Red Mile
Entertainment, Inc.
We have
audited the accompanying balance sheets of Red Mile Entertainment Inc. and its
subsidiaries (the “Company”) as of March 31, 2008 and 2007, and the related
consolidated statements of operations, stockholders’ equity (deficit), and cash
flows for the years then ended. These consolidated financial statements are the
responsibility of the Company’s management. Our responsibility is to express an
opinion on these consolidated financial statements based on our
audits.
We
conducted our audits in accordance with the standards of the Public Company
Accounting Oversight Board (United States). Those standards require that we plan
and perform the audit to obtain reasonable assurance about whether the
consolidated financial statements are free of material misstatement. The company
is not required to have, nor were we engaged to perform, an audit of its
internal control over financial reporting. Our audits included consideration of
internal control over financial reporting as a basis for designing audit
procedures that are appropriate in the circumstances, but not for the purpose of
expressing an opinion on the effectiveness of the company’s internal control
over financial reporting. Accordingly, we express no such opinion. An audit also
includes examining, on a test basis, evidence supporting the amounts and
disclosures in the financial statements, assessing the accounting principles
used and significant estimates made by management, as well as evaluating the
overall financial statement presentation. We believe that our audits provide a
reasonable basis for our opinion.
In our
opinion, the consolidated financial statements referred to above present fairly,
in all material respects, the financial position of Red Mile Entertainment, Inc.
and its subsidiaries as of March 31, 2008 and 2007, and the results of their
operations and their cash flows for the years then ended in conformity with
accounting principles generally accepted in the United States of
America.
The
accompanying consolidated financial statements have been prepared assuming that
the Company will continue as a going concern. As discussed in Note 1 to the
consolidated financial statements, the Company’s significant operating losses
and accumulated deficit of $32.9 million at March 31, 2008 raise substantial
doubt about its ability to continue as a going concern. Management’s
plans regarding those matters are also described in Note 1. The consolidated
financial statements do not include any adjustments that might result from the
outcome of this uncertainty.
/S/
Burr, Pilger & Mayer LLP
San
Francisco, California
June 17,
2008
RED MILE ENTERTAINMENT, INC.
AND SUBSIDIARIES
Consolidated
Balance Sheets
|
|
|
|
|
|
|
|
|
|
|
Assets
|
|
|
|
|
|
|
Current assets:
|
|
|
|
|
|
|
Cash
and cash equivalents
|
|
$ |
335,147 |
|
|
$ |
1,912,992 |
|
Accounts
receivable, net of reserves of $845,359 and $265,765
|
|
|
68,913 |
|
|
|
245,843 |
|
Inventory,
net
|
|
|
31,406 |
|
|
|
77,232 |
|
Prepaid
expenses and other assets
|
|
|
34,027 |
|
|
|
302,431 |
|
Current
portion of issuance costs on senior convertible debentures
|
|
|
- |
|
|
|
305,226 |
|
Software
development costs and advanced royalties
|
|
|
5,942,921 |
|
|
|
6,072,849 |
|
Total
current assets
|
|
|
6,412,414 |
|
|
|
8,916,573 |
|
Property
and equipment,
net
|
|
|
128,234 |
|
|
|
241,171 |
|
Long term portion of issuance costs on senior convertible
debentures, net
|
|
|
|
|
|
|
176,321
|
|
Intangible
assets, net |
|
|
- |
|
|
|
114,240 |
|
Other
assets
|
|
|
9,755 |
|
|
|
313,244 |
|
Total
assets
|
|
$ |
6,550,403 |
|
|
$ |
9,761,549 |
|
|
|
|
|
|
|
|
|
|
Liabilities
and stockholders’ equity
|
|
|
|
|
|
|
|
|
Current liabilities:
|
|
|
|
|
|
|
|
|
Accounts
payable
|
|
$ |
1,280,516 |
|
|
$ |
994,675 |
|
Revolving
line of credit
|
|
|
500,000 |
|
|
|
- |
|
Accrued
liabilities
|
|
|
1,211,934 |
|
|
|
1,124,398 |
|
Deferred
revenue
|
|
|
40,892 |
|
|
|
- |
|
Other
current liabilities
|
|
|
48,000 |
|
|
|
|
|
Total
current liabilities
|
|
|
3,081,342 |
|
|
|
2,119,073 |
|
|
|
|
|
|
|
|
|
|
Senior
secured convertible debentures
|
|
|
- |
|
|
|
8,244,000 |
|
Total
liabilities
|
|
|
3,081,342 |
|
|
|
10,363,073 |
|
|
|
|
|
|
|
|
|
|
Stockholders’
equity (deficit):
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Common
stock, $0.01 par value, authorized 100,000,000 shares; 15,977,941 and
9,661,740 shares outstanding, respectively
|
|
|
159,779 |
|
|
|
96,617 |
|
Additional
paid-in capital
|
|
|
36,235,106 |
|
|
|
16,518,164 |
|
Accumulated
deficit
|
|
|
(32,929,339 |
) |
|
|
(17,218,190 |
) |
Accumulated other comprehensive
income
|
|
|
3,515 |
|
|
|
1,885 |
|
Total
stockholders’ equity (deficit)
|
|
|
3,469,061 |
|
|
|
(601,524 |
) |
Total
liabilities and stockholders’ equity (deficit)
|
|
$ |
6,550,403 |
|
|
$ |
9,761,549 |
|
The
accompanying notes are an integral part of these financial
statements.
RED MILE ENTERTAINMENT, INC.
AND SUBSIDIARIES
Consolidated
statements of operations
|
|
For
the years ending March 31,
|
|
|
|
2008
|
|
|
2007
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Revenues, net
|
|
$ |
10,244,395 |
|
|
$ |
1,017,927 |
|
|
|
|
|
|
|
|
|
|
Cost
of sales
|
|
|
12,624,297 |
|
|
|
3,673,841 |
|
|
|
|
|
|
|
|
|
|
Gross margin
|
|
|
(2,379,902 |
) |
|
|
(2,655,914 |
) |
|
|
|
|
|
|
|
|
|
Operating expenses
|
|
|
|
|
|
|
|
|
Research and
development costs
|
|
|
1,798,246 |
|
|
|
525,796 |
|
General
and administrative costs
|
|
|
3,374,131 |
|
|
|
3,251,326 |
|
Sales,
marketing and business development costs
|
|
|
2,541,873 |
|
|
|
1,545,719 |
|
Total
operating expenses
|
|
|
7,714,250 |
|
|
|
5,322,841 |
|
|
|
|
|
|
|
|
|
|
Net loss before other income (expense) and provision for income
taxes
|
|
|
(10,094,152 |
) |
|
|
(7,978,755 |
) |
Debt conversion inducement costs
|
|
|
(4,318,286 |
) |
|
|
- |
|
Beneficial debt conversion costs
|
|
|
(662,900 |
) |
|
|
- |
|
Interest
income (expense), net
|
|
|
(81,475 |
) |
|
|
(57,739 |
) |
Amortization of debt issuance costs
|
|
|
(79,343 |
) |
|
|
- |
|
Other income (expense), net
|
|
|
(474,193 |
) |
|
|
- |
|
Net loss before income tax expense
|
|
|
(15,710,349 |
) |
|
|
(8,036,494 |
) |
Income tax expense
|
|
|
800 |
|
|
|
2,400 |
|
Net loss
|
|
|
(15,711,149 |
) |
|
|
(8,038,894 |
) |
Accretion on redeemable convertible preferred stock
|
|
|
- |
|
|
|
( 101,200 |
) |
Net loss attributable to common shareholders
|
|
$ |
(15,711,149 |
) |
|
$ |
(8,140,094 |
) |
Net loss per common share, basic and diluted
|
|
$ |
(1.12 |
) |
|
$ |
(.97 |
) |
Shares used in computing basic and diluted loss per share
|
|
|
14,006,955 |
|
|
|
8,280,302 |
|
The
accompanying notes are an integral part of these financial
statements.
RED MILE ENTERTAINMENT INC.
AND SUBSIDIARIES
Consolidated
Statements of Changes in Stockholders’ Equity (Deficit)
|
|
Common
Stock
|
|
|
Additional
|
|
|
|
|
Cumulative
|
|
|
Total
|
|
|
|
Number
of
|
|
|
|
|
|
Paid-
in
|
|
|
Accumulated
|
|
|
Translation
|
|
|
Stockholders'
|
|
|
|
Shares
|
|
|
Amount
|
|
|
Capital
|
|
|
(Deficit)
|
|
|
Adjustment
|
|
|
(Deficit)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance,
March 31, 2006
|
|
|
4,806,957 |
|
|
$ |
48,070 |
|
|
$ |
426,414 |
|
|
$ |
(9,179,296 |
) |
|
$ |
- |
|
|
$ |
(8,704,812 |
) |
Common
stock issued in connection with acquisition
|
|
|
33,333 |
|
|
|
333 |
|
|
|
124,667 |
|
|
|
- |
|
|
|
- |
|
|
|
125,000 |
|
Common
stock cancelled in connection with non earnout on
acquisition
|
|
|
(166,667 |
) |
|
|
(1,667 |
) |
|
|
(108,333 |
) |
|
|
- |
|
|
|
- |
|
|
|
(110,000 |
) |
Accretion
of redeemable, convertible preferred stock
|
|
|
- |
|
|
|
-
|
|
|
|
(101,200 |
) |
|
|
-
|
|
|
|
-
|
|
|
|
(101,200 |
) |
Translation
adjustment
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
1,885 |
|
|
|
1,885 |
|
Stock
based compensation
|
|
|
- |
|
|
|
- |
|
|
|
366,879 |
|
|
|
- |
|
|
|
- |
|
|
|
366,879 |
|
Common
stock issued in connection with conversion of preferred
stock
|
|
|
4,730,620 |
|
|
|
47,306 |
|
|
|
14,949,897 |
|
|
|
-
- |
|
|
|
- |
|
|
|
14,997,203 |
|
Common
stock issued on exercise of warrants
|
|
|
257,497
|
|
|
|
2,575
|
|
|
|
859,840
|
|
|
|
- |
|
|
|
- |
|
|
|
862,415 |
|
Net
loss
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
(8,038,894 |
) |
|
|
- |
|
|
|
(8,038,894 |
) |
Balance
March 31, 2007
|
|
|
9,661,740 |
|
|
|
96,617 |
|
|
|
16,518,164 |
|
|
|
(17,218,190 |
) |
|
|
1,885 |
|
|
|
(601,524 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Common
stock issued on conversion of debentures and accrued interest, net of
unamortized issuance costs of $405,240
|
|
|
3,359,713 |
|
|
|
33,597 |
|
|
|
7,960,446 |
|
|
|
- |
|
|
|
- |
|
|
|
7,994,043 |
|
Non-cash
debt inducement conversion charge
|
|
|
- |
|
|
|
- |
|
|
|
4,318,286 |
|
|
|
- |
|
|
|
- |
|
|
|
4,318,286 |
|
Common
stock issued on conversion of promissory note, net of unamortized issuance
costs of $123,000
|
|
|
960,000 |
|
|
|
9,600 |
|
|
|
2,267,400 |
|
|
|
- |
|
|
|
- |
|
|
|
2,277,000 |
|
Beneficial
feature of convertible promissory notes
|
|
|
- |
|
|
|
- |
|
|
|
662,900 |
|
|
|
- |
|
|
|
- |
|
|
|
662,900 |
|
Common
stock issued to investors, net of issuance costs of
$385,974
|
|
|
1,872,600 |
|
|
|
18,726 |
|
|
|
4,276,801 |
|
|
|
- |
|
|
|
- |
|
|
|
4,295,527 |
|
Stock
based compensation
|
|
|
- |
|
|
|
- |
|
|
|
216,286
|
|
|
|
-
|
|
|
|
-
|
|
|
|
216,286 |
|
Exercise
of cashless employee options
|
|
|
97,952 |
|
|
|
979 |
|
|
|
(979 |
) |
|
|
- |
|
|
|
- |
|
|
|
|
|
Common
stock issued for services
|
|
|
25,936 |
|
|
|
260 |
|
|
|
15,802 |
|
|
|
- |
|
|
|
- |
|
|
|
16,062 |
|
Translation
adjustment
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
1,630 |
|
|
|
1,630 |
|
Net
loss
|
|
|
- |
|
|
|
- |
|
|
|
- |
|
|
|
(15,711,149 |
) |
|
|
-
|
|
|
|
(15,711,149 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance
March 31, 2008
|
|
|
15,977,941 |
|
|
$ |
159,779 |
|
|
$ |
36,235,106 |
|
|
$ |
(32,929,339 |
) |
|
$ |
3,515 |
|
|
$ |
3,469,061 |
|
The accompanying notes are an integral part of these financial
statements.
RED MILE ENTERTAINMENT INC.
AND SUBSIDIARIES
Consolidated
Statements of Cash Flows
|
|
March
31,
|
|
|
|
2008
|
|
|
2007
|
|
Cash
flows from operating activities:
|
|
|
|
|
|
|
|
|
$ |
(15,711,149 |
) |
|
$ |
(8,038,894 |
) |
Adjustments
to reconcile net loss to net cash used in operating
activities:
|
|
|
|
|
|
|
|
|
Depreciation
|
|
|
211,374 |
|
|
|
131,038 |
|
Amortization
of software development costs
|
|
|
4,836,398 |
|
|
|
430,190 |
|
Amortization
of senior secured convertible debenture issuance costs
|
|
|
76,308 |
|
|
|
128,906 |
|
Impairment
and amortization of intangibles `
|
|
|
114,240 |
|
|
|
10,760 |
|
Loss
on disposal of assets
|
|
|
6,667 |
|
|
|
885 |
|
Impairment
of inventory
|
|
|
448,094 |
|
|
|
259,320 |
|
Impairment
of software development and licensing costs
|
|
|
1,819,355 |
|
|
|
2,549,674 |
|
Stock
based compensation
|
|
|
232,348 |
|
|
|
366,879 |
|
Reserve
for price protection and bad debt expense
|
|
|
565,095 |
|
|
|
265,765 |
|
Beneficial
debt conversion costs
|
|
|
662,900 |
|
|
|
- |
|
Debt
conversion inducement costs
|
|
|
4,318,286 |
|
|
|
- |
|
Liquidated
damage charges
|
|
|
190,080 |
|
|
|
- |
|
Revaluation
of liquidated damage charges……………….
|
|
|
(142,080 |
) |
|
|
- |
|
Changes
in current assets and liabilities
|
|
|
|
|
|
|
|
|
Accounts
receivable
|
|
|
(387,356 |
) |
|
|
(155,747 |
) |
Inventory
|
|
|
(402,268 |
) |
|
|
(336,552 |
) |
Prepaid
expenses and other current assets
|
|
|
267,594 |
|
|
|
(279,548 |
) |
Software
development costs and advanced royalties
|
|
|
(6,525,825 |
) |
|
|
(5,881,944 |
) |
Other
assets
|
|
|
425,492 |
|
|
|
- |
|
Accounts
payable
|
|
|
285,841 |
|
|
|
521,795 |
|
Accrued
liabilities
|
|
|
242,817 |
|
|
|
592,753 |
|
Deferred
revenue
|
|
|
40,892 |
|
|
|
(27,500 |
|
Net cash used in operating
activities
|
|
|
(8,424,897 |
) |
|
|
(9,462,220 |
) |
Cash
flows from investing activities:
|
|
|
|
|
|
|
Sales
of marketable securities
|
|
|
- |
|
|
|
10,313 |
|
Acquisition
of property and equipment
|
|
|
(104,624 |
) |
|
|
(271,064 |
) |
Cash
paid for other investment
|
|
|
(117,947 |
) |
|
|
(108,244 |
) |
Net Cash flows used in investing
activities
|
|
|
(222,571 |
) |
|
|
(368,995 |
) |
|
|
|
|
|
|
|
|
|
Cash
flows from financing activities:
|
|
|
|
|
|
|
|
|
Proceeds
from sales of preferred stock and warrants
|
|
|
- |
|
|
|
2,645,000 |
|
Proceeds
from exercise of warrants
|
|
|
- |
|
|
|
859,916 |
|
Cost
of redeemable convertible preferred stock issuances
|
|
|
- |
|
|
|
(165,624 |
) |
|
|
|
|
|
|
|
|
|
Proceeds
from sales of common stock, net of costs
|
|
|
4,295,527 |
|
|
|
- |
|
Proceeds
from issuance of senior secured convertible debentures
|
|
|
- |
|
|
|
8,244,000 |
|
Costs
from issuance of senior secured convertible debentures
|
|
|
- |
|
|
|
(610,453 |
) |
Proceeds
from line of credit, net of costs
|
|
|
495,944 |
|
|
|
- |
|
Proceeds
from issuance of convertible promissory notes, net of unamortized
issuance costs
|
|
|
2,277,000 |
|
|
|
- |
|
|
|
|
|
|
|
|
|
|
Net
cash provided by financing activities
|
|
|
7,068,471 |
|
|
|
10,972,839 |
|
Effect
of exchange rate changes on cash
|
|
|
1,152 |
|
|
|
1,442 |
|
|
|
|
|
|
|
|
|
|
Net
(decrease) increase in cash
|
|
|
(1,577,845 |
) |
|
|
1,143,066 |
|
|
|
|
|
|
|
|
|
|
Cash
and cash equivalents, beginning of period
|
|
|
1,912,992 |
|
|
|
769,926 |
|
|
|
|
|
|
|
|
|
|
Cash
and cash equivalents, ending of period
|
|
$ |
335,147 |
|
|
$ |
1,912,992 |
|
|
|
|
|
|
|
|
|
|
Supplementary
Cash Flow Information:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash
paid for interest expense
|
|
$ |
- |
|
|
$ |
132,296 |
|
Cash
paid for taxes
|
|
$ |
800 |
|
|
$ |
2,400 |
|
|
|
|
|
|
|
|
|
|
Supplemental
Disclosure of Non-Cash Financing Transactions
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Accretion
of redeemable preferred stock and foreign
currency adjustment
|
|
|
|
|
|
$ |
101,200 |
|
Conversion
of senior secured convertible debentures
|
|
|
- |
|
|
|
- |
|
Accrued
interest on senior secured convertible debentures
|
|
$ |
8,244,000 |
|
|
|
- |
|
Unamortized
issuance costs related to the issuance of senior secured convertible
debentures
|
|
$ |
155,281 |
|
|
|
|
|
Unamortized
issuance costs related to the issuance of convertible promissory
notes
|
|
|
|
|
|
|
- |
|
Conversion
of convertible promissory notes
|
|
$ |
405,240 |
|
|
|
- |
|
Net
share settlement on exercise of warrants
|
|
|
|
|
|
|
|
|
Shares
issued – Rover Acquisitions
|
|
$ |
123,000 |
|
|
|
|
|
|
|
$ |
2,400,000 |
|
|
$ |
1,840 |
|
|
|
|
- |
|
|
$ |
125,000 |
|
|
|
|
- |
|
|
|
|
|
Relative
fair value of warrants issued for conversion of promissory
notes
|
|
$ |
662,900 |
|
|
|
- |
|
Relative
fair value of warrants issued for preferred stock
|
|
|
- |
|
|
$ |
423,788 |
|
Conversion
of Series A Redeemable Convertible Preferred Stock, net of offering
costs
|
|
|
- |
|
|
$ |
10,344,446 |
|
Conversion
of Series B and C Redeemable Convertible Preferred Stock, net of offering
costs
|
|
|
|
|
|
|
|
|
Cancellation
of common stock
|
|
|
- |
|
|
$ |
4,655,257 |
|
|
|
|
- |
|
|
$ |
(110,000 |
) |
The
accompanying notes are an integral part of these financial
statements.
RED
MILE ENTERTAINMENT, INC.
Notes
to Consolidated Financial Statements
March
31, 2008 and March 31, 2007
NOTE
1 — ORGANIZATION AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
Business — Red Mile
Entertainment, Inc. (“Red Mile” or “the Company”) was incorporated in Delaware
in August of 2004. The Company is a developer and publisher of interactive
entertainment software across multiple hardware platforms, with a focus on
creating or licensing intellectual properties. The Company sells its
games directly to distributors and retailers in North America and may also
co-publish its games. In Europe and Australia, the Company licenses its games
with major international game distributors or co-publishers in exchange for
payment to the Company of either development fees or guaranteed minimum
royalties. The guaranteed minimum royalties are recoupable by the partner
against royalties computed under the various agreements. Once the partner
recoups the guaranteed minimum royalties, the Company is entitled to additional
royalties as computed under the agreements. The Company operates in one business
segment, interactive software publishing.
The
Company shipped its first products in August and September of 2005 generating
its initial revenue. The Company expects that sales growth from existing as well
as new products will continue. The continuation of the Company as a going
concern is dependent upon the continued financial support of current
shareholders, current debenture holders, and new investors, of which management
cannot make any assurances.
The
accompanying financial statements do not include any adjustments relating to the
recoverability and classification of recorded asset amounts or the amounts and
classifications of liabilities or any other adjustment that might result from
these uncertainties.
On
January 30, 2007 the company amended its Certificate of Incorporation to affect
a 1 for 3 reverse stock split of the company’s common stock. The consolidated
financial statements for the current and prior periods have been adjusted to
reflect the change in the number of shares.
Going Concern — The
accompanying financial statements have been prepared in conformity with
accounting principles generally accepted in the United States of America, which
contemplates continuation of the Company as a going concern. However, the
Company has sustained substantial operating losses since inception of
$32,929,339 at March 31, 2008, and has incurred negative cash flows from
operations.
The
Company has assembled a strategic plan that it believes to be viable and will
contribute to meeting the Company’s cash flow requirements which it has already
begun implementing. Management believes that this plan is reasonably capable of
removing the threat to continuation of the business during the 12 month period
following the most recent balance sheet presented. This strategic financing plan
has the following components:
(1)
|
The
company plans to enter into a co-publishing agreement for its Heroes Over
Europe game which will provide the company with minimum guarantees on
execution of the agreement as well as milestone payments coinciding with
the timing of milestone obligations the company has to its
developers.
|
(2)
|
The
company plans to enter into a co-publishing agreement for its Sin City
video game which will provide the company with minimum guarantees on
execution of the agreement as well as milestone payments coinciding with
the timing of milestone obligations the company has to its
developers.
|
(3)
|
The
company plans to renegotiate both the amount and timing for payment of
many of its current payables and accrued
obligations.
|
Principals of Consolidation —
The consolidated financial statements of Red Mile Entertainment, Inc. include
the accounts of the Company, and its wholly-owned subsidiaries, 2WG Media, Inc.,
Roveractive Ltd., and Red Mile Australia Pty Ltd. All inter-company accounts and
transactions have been eliminated in consolidation. All shares of the
company’s wholly owned subsidiaries are pledged as collateral for both the
secured credit agreement with Silverbirch, Inc. and the revolving line of credit
agreement with Tiger Paw Capital Corporation.
Use of Estimates
– The preparation of financial statements in conformity with
accounting principles generally accepted in the United States of America (GAAP)
requires management to make estimates and assumptions that affect the reported
amounts of assets and liabilities and disclosures of contingent assets and
liabilities at the date of the financial statements and the reported amounts of
revenues and expenses during the reporting period. Such estimates include sales
returns and allowances, price protection estimates, retail sell through
estimates, provisions for doubtful accounts, accrued liabilities, estimates
regarding the recoverability of advanced royalties, inventories, software
development costs, long lived assets, estimates of when a game in development
has reached technological feasibility, and deferred tax assets. These estimates
generally involve complex issues and require us to make judgments, involve
analysis of historical and future trends, can require extended periods of time
to resolve, and are subject to change from period to period. Actual results
could differ materially from our estimates.
Cash and Cash Equivalents —
The Company considers all highly liquid investments purchased with an original
maturity of three months or less and money market funds to be cash
equivalents.
Concentration of
Credit Risk — Financial
instruments which potentially subject us to concentration of credit risk consist
of temporary cash investments and accounts receivable. During the periods ended
March 31, 2008 and March 31, 2007, we had deposits in excess of the Federal
Deposit Insurance Corporation (“FDIC”) limit at one U.S. based financial
institution. At March 31, 2008 and 2007, Red Mile had uninsured bank balances
and certificates of deposit totaling approximately $221,690 and $1,731,829
respectively.
Receivable Allowances –
Receivables are stated net of allowances for price protection, returns,
discounts, doubtful accounts, allowances for value added services by retailers,
and deductions for cooperative marketing costs.
We may grant price protection to, and sometimes allow product
returns from our customers and customers of our distributors under certain
conditions. Therefore, we record a reserve for potential price
protection and returns at each balance sheet date. The provision
related to this allowance is reported in net revenues. Price
protection means credits relating to retail price markdowns on our products
previously sold by us to customers or customers of our
distributors. We base these allowances on expected trends and
estimates of future retail sell through of our games. Actual price
protection and product returns may materially differ from our estimates as our
products are subject to changes in consumer preferences, technological
obsolescence due to new platforms or competing products. At March 31,
2008 and March 31, 2007, Red Mile had price protection and returns reserves of
$271,269 and $171,841, respectively. Changes in these factors could change our
judgments and estimates and result in variances in the amount of reserve
required. If customers request price protection in amounts exceeding
the rate expected and if management agrees to grant it, then we may incur
additional charges against our net revenues, but we are not required to grant
price protection to retailers who purchase our products from distributors and
the decision to grant price protection is discretionary. At March 31, 2008 and
March 31, 2007, Red Mile had allowance reserves for doubtful accounts of
$574,090 and $93,924, respectively. We may also incur cooperative marketing
costs for our products owed to our customers, or to customers of our
distributors. These costs are deducted from accounts receivable due to us from
our customers. At March 31, 2008 and March 31, 2007, Red Mile had cooperative
marketing deductions of $9,000 and $0, respectively, recorded as deductions from
accounts receivable. All receivables are pledged as collateral for our revolving
line of credit agreement with Tiger Paw Capital Corporation.
Inventories — Inventories
consist of materials (including manufacturing royalties paid to console
manufacturers), labor charges from third parties, and freight-in. Inventories
are stated at the lower of cost or market, using the first-in, first-out
method. The Company performs periodic assessments to determine the
existence of obsolete, slow moving and non-saleable inventories, and records
necessary provisions to reduce such inventories to net realizable
value. We recognize all inventory reserves as a component of cost of
goods sold. During our fiscal years ending March 31, 2008 and
2007, we had write-downs to estimated net realizable value of $448,094 and
$259,320, respectively, all charged to cost of goods sold. All
inventories are produced by third party manufacturers, and substantially all
inventories are located at third party warehouses on consignment. All
inventories are pledged as collateral for our revolving line of credit agreement
with Tiger Paw Capital Corporation.
Software Development Costs and
Advanced Royalties — Software development costs and advanced royalties to
developers include milestone payments or advances on milestone payments made to
software developers and other third parties and direct labor
costs. Advanced royalties also include license payments made to
licensors of intellectual property we license.
Software
development costs and advanced royalty payments made to developers are accounted
for in accordance with Statement of Financial Standards No. 86, “Accounting for
the Costs of Computer Software to be Sold, Leased or Otherwise
Marketed”.
Commencing
upon a product’s release, capitalized software development costs and advanced
royalty payments to developers are amortized to cost of sales using the greater
of the ratio of actual cumulative revenues during the quarter to the total of
actual cumulative revenues during the quarter plus projected future revenues for
each game or straight-line over the remaining estimated life of the
product.
For
products that have been released in prior periods, we evaluate the future
recoverability of capitalized amounts on a quarterly basis or when events or
circumstances indicate the capitalized costs may not be recoverable. The primary
evaluation criterion is actual title performance.
Significant
management judgments and estimates are utilized in the assessment of when
technological feasibility is established, as well as in the ongoing assessment
of the recoverability of capitalized development costs and advanced royalty
payments to developers. In evaluating the recoverability of
capitalized software development costs and advanced royalty payments to
developers, the assessment of expected product performance utilizes forecasted
sales quantities and prices and estimates of additional costs to be incurred or
expensed.
If
revised forecasted or actual product sales are less than and/or revised
forecasted or actual costs are greater than the original forecasted amounts
utilized in the initial recoverability analysis, the net realizable value may be
lower than originally estimated in any given quarter, which could result in a
larger charge to cost of sales in future quarters or an impairment charge to
cost of sales.
Advanced
royalty payments made to licensors of intellectual property are capitalized and
evaluated for recoverability based on the expected performance of the underlying
games for which the intellectual property was licensed. Any royalty payments
made to licensors of intellectual property determined to be unrecoverable
through future sales of the underlying games are charged to cost of
sales.
Property and Equipment —
Property and equipment are stated at cost. Depreciation is computed using the
straight-line method over the estimated useful life of the respective assets
ranging from one to three years. Salvage values of these assets are not
considered material. Repairs and maintenance costs that do not increase the
useful lives and/or enhance the value of the assets are charged to operations as
incurred. All property and equipment are pledged as collateral for our revolving
line of credit agreement with Tiger Paw Capital Corporation.
Intangible Assets — Intangible
assets primarily consisted of a website and customer list in conjunction with
the acquisition of the assets of Rover Interactive. These intangibles
assets were determined to be fully impaired in fiscal 2008 and accordingly we
wrote of the remaining balance in intangible assets to amortization of
intangibles which totaled $114,240 in fiscal 2008. Amortization of intangible
assets was $10,760 in fiscal 2007.
Other Assets — We had a
capital investment and held a minority interest in a third party developer, IR
Gurus Pty. Ltd, an Australian corporation, in connection with entertainment
software products to be developed by the developer for us. We accounted for this
capital investment using the cost method as we did not have the ability to
exercise significant influence over the developers overall operation. In fiscal
2008, we forfeited our minority interest and recorded a $200,000 charge to other
expenses. In addition, we wrote off approximately $226,000 in capitalized costs
related to costs incurred attempting to consummate the acquisition.
Revenue Recognition —
Our revenue
recognition policies are in accordance with the American Institute Of Certified
Public Accountants (“AICPA”) Statement of Position (“SOP”) 97-2 “Software
Revenue Recognition” as amended by SOP 98-9 “Modification of SOP 97-2, Software
Revenue Recognition, With Respect to Certain Transactions”. SOP 81-1
“Accounting for Performance of Construction Type and Certain Production-Type
Contracts”. Staff Accounting Bulletin (“SAB”) No. 101, “Revenue
Recognition in Financial Statements”, as revised by SAB No. 104, “Revenue
Recognition”. EITF 01-09 “Accounting for Consideration
Given by a Vendor to a Customer”, and FASB Interpretation No. 39 “Offsetting of
amounts related to certain contracts an interpretation of APB No. 10 and FASB
Statement No. 105, and EITF 06-03, “How Taxes Collected from
Customers and Remitted to Governmental Authorities Should Be Presented in the
Income Statement”.
We
evaluate revenue recognition using the following basic criteria and recognize
revenue when all four criteria are met:
(i)
Evidence of an arrangement: Evidence of an arrangement with the customer that
reflects the terms and conditions to deliver products must be present in order
to recognize revenue.
(ii)
Delivery: Delivery is considered to occur when the products are shipped and the
risk of loss and reward has been transferred to the customer. At times for us,
this means when the product has shipped to the retailer from the distributor
that we sold to on consignment.
(iii)
Fixed or determinable fee: If a portion of the arrangement fee is not fixed or
determinable, we recognize that amount as revenue when the amount becomes fixed
or determinable.
(iv)
Collection is deemed probable: We conduct a credit review of each customer
involved in a significant transaction to determine the creditworthiness of the
customer. Collection is deemed probable if we expect the customer to be able to
pay amounts under the arrangement as those amounts become due. If we determine
that collection is not probable, we recognize revenue when collection becomes
probable (generally upon cash collection).
Product
revenue, including sales to distributors, retailers, co-publishers, and video
rental companies is recognized when the above criteria are met. We reduce
product revenue for estimated future returns and price protection, which may
occur with our distributors, retailers, retailers of our distributors, and
co-publishers. In the future, we may decide to issue price protection credits
for either our PC or console products.
When
evaluating the adequacy of sales returns and price protection reserve
allowances, we analyze our historical returns on similar products, current
sell-through of distributor and retailer inventory, current trends in the video
game market and the overall economy, changes in customer demand , acceptance of
our products, and other factors.
In North
America, we primarily sell our games to distributors who in turn sell to
retailers that both our internal sales force, our outsourced independent sales
group, and distributors’ sales force generate orders from. These
distributors will charge us a distribution fee based on a percentage of the
prevailing wholesale price of the product. We record revenues net of these
distribution fees. We will likely co-publish our current titles under
development and net sell directly to distributors.
Red Mile
may receive minimum guaranteed amounts or other up front cash amounts from a
co-publisher or distributor prior to delivery of the products. Pursuant to SOP
81-1, the completed contract method of accounting is used as these minimum
guarantee amounts usually do not become non-refundable until the co-publisher or
distributor accepts the completed product. These receipts are credited to
deferred revenue when received. Revenues are recognized as the product is
shipped and actual amounts are earned. In the case of distributors who hold our
inventory on consignment, revenues are recognized once the product leaves the
distributor warehouse.
Periodically,
we review the deferred revenue balances and, when the product is no longer being
actively sold by the co-publisher or distributor, or when our forecasts show
that a portion of the revenue will not be earned out, this excess is taken into
revenue.
Red Mile
may be required to levy European Value Added Tax (“VAT”) and Australian Goods
and Services Tax (“GST”) on shipments of our products within the EU member
countries, and Australia, respectively. Pursuant to EITF 06-03, “How Taxes
Collected from Customers and Remitted to Governmental Authorities Should Be
Presented in the Income Statement”, Red Mile has included the taxes assessed by
a governmental authority that is directly imposed on a revenue-producing
transaction on a gross basis (included in revenues and costs). In fiscal 2008,
$176,510 in taxes assessed by a governmental authority were included revenue and
cost of sales.
Our
revenues are subject to material seasonal fluctuations. In particular, revenues
in our third fiscal quarter will ordinarily be significantly higher than other
fiscal quarters. Revenues recorded in our third fiscal quarter are not
necessarily indicative of what our reported revenues will be for an entire
fiscal year.
Distribution Costs —
Distribution costs, including shipping and handling costs of video games sold to
customers, are included in cost of sales.
Advertising Expenses — We
expense advertising costs as incurred which are included in Sales, Marketing and
Business Development Costs. Advertising costs in the periods ended March 31,
2008 and March 31, 2007 were $1,710,215 and $102,973, respectively.
Income Taxes — The Company
accounts for income taxes using an asset and liability approach, which requires
the recognition of deferred tax assets and liabilities for the expected future
tax consequences of temporary differences between the financial statement and
tax basis of assets and liabilities at applicable enacted tax rates. A valuation
allowance is required against deferred tax assets if, based on the weight of
available evidence, it is unlikely that the net deferred tax asset will be
realized.
Foreign Currency Translation —
The functional currency of our foreign subsidiary is its local currency. All
assets and liabilities of our foreign subsidiary are translated into U.S.
dollars at the exchange rate in effect at the end of the period, and revenue and
expenses are translated at weighted average exchange rates during the period.
The resulting translation adjustments are reflected as a component of
accumulated other comprehensive income (loss) in shareholders’ equity. The
functional currency of the Company’s assets and liabilities denominated in
foreign currencies is the US dollar.
Stock-Based Compensation Plans
— On April 1, 2006, we adopted the provisions of Statement of Financial
Accounting Standards (“SFAS”) 123 (revised 2004), “Share-Based Payment” (the
“Statement or “SFAS 123(R)”), requiring us to recognize expense related to the
fair value of
our
stock-based compensation awards. Prior to April 1, 2006, the Company used the
minimum value method in estimating the value of employee option grants as
allowed by SFAS 123, amended by SFAS 148 “ Accounting for stock based
compensation - transition and disclosure ”. Accordingly, we have elected
to use the prospective transition method as permitted by SFAS 123(R) and
therefore have not restated our financial results for prior periods. Under this
transition method, stock-based compensation expense for the three and nine
months ended December 31, 2007 includes compensation expense for all stock
option awards granted subsequent to March 31, 2006 based on the grant date fair
value estimated in accordance with the provisions of SFAS 123(R). We recognize
compensation expense for stock option awards on a straight-line basis over the
requisite service period of the award.
In March
2005, the Securities and Exchange Commission (“SEC”) issued Staff Accounting
Bulletin (“SAB”) No. 107, which offers guidance on SFAS 123(R). SAB 107 was
issued to assist preparers by simplifying some of the implementation challenges
of SFAS 123(R) while enhancing the information that investors receive. SAB 107
creates a framework that is premised on two overarching themes: (a) considerable
judgment will be required by preparers to successfully implement SFAS 123(R),
specifically when valuing employee stock options;
and (b)
reasonable individuals, acting in good faith, may conclude differently on the
fair value of employee stock options. Key topics covered by SAB 107 include
valuation models, expected volatility and expected term. The Company is applying
the principles of SAB 107 in conjunction with its adoption of SFAS 123(R) for
stock options granted up to December 31, 2007.
In
December 2007, the SEC issued SAB No. 110, which expresses the views of the
staff regarding the use of a "simplified" method, as discussed in SAB No. 107 in
developing an estimate of expected term of stock options in accordance with
Statement of Financial Accounting Standards No. 123(R). Under SAB No. 110, the
staff will continue to accept, under certain circumstances, the use of the
simplified method permitted under SAB No. 107 beyond December 31,
2007.
Prior
to the adoption of SFAS 123(R), we applied SFAS 123, amended by SFAS 148,
“Accounting for Stock-Based
Compensation, Transition and Disclosure” (“SFAS 148”), which allowed
companies to apply the existing accounting rules under Accounting Principles
Board No. 25, “accounting for Stock Issued to
Employees ,” (APB 25) and related Interpretations. In general, as the
exercise price of options granted under these plans was equal to the market
price of the underlying common stock on the grant date, no stock-based employee
compensation cost was recognized in our statements of operations for periods
prior to the adoption of SFAS 123(R). As required by SFAS 148, prior to the
adoption of SFAS 123(R), we disclosed reported net loss which included
stock-based compensation expense of $0, calculated in accordance with APB 25,
and then pro forma net loss as if the fair-value-based compensation expense
calculated in accordance with SFAS 123 using the minimum value method had been
recorded in the financial statements.
The
following table summarizes the weighted average shares outstanding:
|
|
Year
ended
March
31, 2008
|
|
Year
ended
March 31,
2007
|
Basic
weighted average shares outstanding
|
|
|
14,006,955
|
|
|
|
8,280,302
|
|
Total
stock options outstanding
|
|
|
1,776,007
|
|
|
|
1,988,744
|
|
Less:
anti-dilutive stock options due to loss
|
|
|
(1,776,007
|
)
|
|
|
(1,988,744
|
)
|
Total
senior secured convertible debentures
|
|
|
-
|
|
|
|
1,570,286
|
|
Less.
Anti-dilutive senior secured convertible debentures
|
|
|
-
|
|
|
|
(1,570,286)
|
|
Total
warrants outstanding
|
|
|
3,374,327
|
|
|
|
2,794,176
|
|
Less:
anti-dilutive warrants due to loss
|
|
|
(3,374,327
|
)
|
|
|
(2,794,176
|
)
|
|
|
|
|
|
|
|
|
|
Diluted
weighted average shares outstanding
|
|
|
14,006,955
|
|
|
|
8,280,302
|
|
|
|
|
|
|
|
|
|
|
Recent Accounting
Pronouncements
EITF
06-03
In June
2006, the EITF reached a consensus on Issue No. 06-03 (“EITF 06-03”), “How Taxes
Collected from Customers and Remitted to Governmental Authorities Should Be
Presented in the Income Statement (That Is, Gross versus Net Presentation).”
EITF 06-03 provides that the presentation of taxes assessed by a governmental
authority that is directly imposed on a revenue-producing transaction between a
seller and a customer on either a gross basis (included in revenues and costs)
or on a net basis (excluded from revenues) is an accounting policy decision that
should be disclosed. The provisions of EITF 06-03 became effective as of
December 31, 2006. Red Mile has included the European Value Added Tax
and the Australian Goods and Services Tax that is directly imposed on a
revenue-producing transaction on a gross basis (included in revenues and
costs). In fiscal 2008 and 2007, $176,510 and $0, respectively, in
taxes assessed by a governmental authority were included revenue and cost of
sales.
SFAS 157
In
September 2006, the FASB issued SFAS No. 157, Fair Value Measurements (SFAS
157), which provides guidance on how to measure assets and liabilities that use
fair value.
SFAS 157
will apply whenever another US GAAP standard requires (or permits) assets or
liabilities to be measured at fair value but does not expand the use of fair
value to any new circumstances. This standard also will require
additional disclosures in both annual and quarterly reports. SFAS 157
will be effective for fiscal 2009. We are currently evaluating the potential
impact this standard may have on its financial position and results of
operations.
In
December 2007, the FASB issued proposed FASB Staff Position ("FSP") 157-b,
"Effective Date of FASB Statement No. 157," that would permit a one-year
deferral in applying the measurement provisions of Statement No. 157 to
non-financial assets and non-financial liabilities (non-financial items) that
are not recognized or disclosed at fair value in an entity's financial
statements on a recurring basis (at least annually). Therefore, if the change in
fair value of a non-financial item is not required to be recognized or disclosed
in the financial statements on an annual basis or more frequently, the effective
date of application of Statement 157 to that item is deferred until fiscal years
beginning after November 15, 2008 and interim periods within those fiscal years.
This deferral does not apply, however, to an entity that applies Statement 157
in interim or annual financial statements before proposed FSP 157-b is
finalized. We are currently evaluating the impact, if any, that the adoption of
FSP 157-b will have on our operating income or net earnings.
SFAS
159
On
February 15, 2007, the FASB issued SFAS No. 159, The Fair Value Option for Financial
Assets and Financial Liabilities (SFAS No. 159). Under this Standard, we
may elect to report financial instruments and certain other items at fair value
on a contract-by-contract basis with changes in value reported in earnings. This
election is irrevocable. SFAS No. 159 provides an opportunity to mitigate
volatility in reported earnings that is caused by measuring hedged assets and
liabilities that were previously required to use a different accounting method
than the related hedging contracts when the complex provisions of SFAS No. 133
hedge accounting are not met. SFAS No. 159 is effective for years beginning
after November 15, 2007 and it is not expected to have a material impact on our
consolidated financial statements.
FIN
48
Effective
April 1, 2007, we adopted the provisions of FASB Interpretation
No. 48, Accounting for
Uncertainty in Income Taxes — An Interpretation of FASB Statement
No. 109, or FIN 48. FIN 48 provides detailed guidance for
the financial statement recognition, measurement and disclosure of uncertain
income tax positions recognized in the financial statements in accordance with
SFAS No. 109. Income tax positions must meet a “more-likely-than-not”
recognition threshold at the effective date to be recognized upon the adoption
of FIN 48 and in subsequent periods.
Upon
review and analysis by the Company, we have concluded that no FIN 48 effects are
present as of March 31, 2008 and our tax position has not materially changed
since March 31, 2007. For the year ended March 31, 2008, we did not
identify and record any liabilities related to unrecognized income tax
benefits. Therefore the adoption of FIN 48 does not impact our
financial statements for the year ended March 31, 2008.
We
recognize interest and penalties related to uncertain income tax positions in
income tax expense. No interest and penalties related to uncertain income tax
positions were accrued at December 31, 2007. Income tax returns for
the fiscal tax year ended March 31, 2005 to the present are subject to
examination by major tax jurisdictions.
EITF
07-03
In June
2007, the EITF reached a consensus on EITF No. 07-03, Accounting for
Nonrefundable Advance Payments for Goods or Services to Be Used in Future
Research and Development Activities, or EITF 07-03. EITF 07-03 specifies the
timing of expense recognition for non-refundable advance payments for goods or
services that will be used or rendered for research and development activities.
EITF 07-03 was effective for fiscal years beginning after December 15, 2007, and
early adoption is not permitted. Adoption of EITF 07-has not had a
material impact on either our financial position or results of
operations.
EITF
07-01
In
December 2007, the EITF reached a consensus on EITF No. 07-01, Accounting for
Collaborative Arrangements Related to the Development and Commercialization of
Intellectual Property, or EITF 07-01. EITF 07-01 discusses the appropriate
income statement presentation and classification for the activities and payments
between the participants in arrangements related to the development and
commercialization of intellectual property. The sufficiency of disclosure
related to these arrangements is also specified. EITF 07-01 is effective for
fiscal years beginning after December 15, 2008. As a result, EITF 07-01 is
effective for us in the first quarter of fiscal 2010. We do not expect the
adoption of EITF 07-01 to have a material impact on either our financial
position or results of operations.
SFAS
141(R) and SFAS 160
In
December 2007, the Financial Accounting Standards Board (“FASB”)
issued Statement No. 141(Revised 2007), Business Combinations (SFAS
141(R)) and Statement No. 160, Accounting and Reporting of
Non-controlling Interests in Consolidated Financial Statements, an
amendment of ARB No. 51 (SFAS 160). These statements will significantly
change the financial accounting and reporting of business combination
transactions and non-controlling (or minority) interests in consolidated
financial statements. SFAS 141(R) requires companies to: (i) recognize, with
certain exceptions, 100% of the fair values of assets acquired, liabilities
assumed, and non-controlling interests in acquisitions of less than a 100%
controlling interest when the acquisition constitutes a change in control of the
acquired entity; (ii) measure acquirer shares issued in consideration for a
business combination at fair value on the acquisition date; (iii) recognize
contingent consideration arrangements at their acquisition-date fair values,
with subsequent changes in fair value generally reflected in
earnings;
(iv) with
certain exceptions, recognize pre-acquisition loss and gain contingencies at
their acquisition-date fair values; (v) capitalize in-process research and
development (IPR&D) assets acquired; (vi) expense, as incurred,
acquisition-related transaction costs; (vii) capitalize acquisition-related
restructuring costs only if the criteria in SFAS 146, Accounting for Costs Associated with
Exit or Disposal Activities, are met as of the acquisition date; and
(viii) recognize changes that result from a business combination
transaction in an acquirer’s existing income tax valuation allowances and tax
uncertainty accruals as adjustments to income tax expense. SFAS 141(R) is
required to be adopted concurrently with SFAS 160 and is effective for business
combination transactions for which the acquisition date is on or after the
beginning of the first annual reporting period beginning on or after
December 15, 2008 (our fiscal 2009). Early adoption of these statements is
prohibited. We believe the adoption of these statements will have a material
impact on significant acquisitions completed after March 31, 2009.
SFAS
161
SFAS
162
In
May 2008, the Financial Accounting Standards Board ("FASB") issued Statement of
Financial Accounting Standard ("SFAS") No. 162, "The Hierarchy of Generally
Accepted Accounting Principles". This standard is intended to improve financial
reporting by identifying a consistent framework, or hierarchy, for selecting
accounting principles to be used in preparing financial statements that are
presented in conformity with US GAAP for non-governmental entities. SFAS No. 162
is effective 60 days following the SEC's approval of the Public Company
Accounting Oversight Board amendments to AU Section 411, the meaning of "Present
Fairly in Conformity with GAAP". The Company is in the process of evaluating the
impact, if any, of SFAS 162 on its consolidated financial
statements.
FSP
APB 14-1
In May
2008, the FASB released FSP APB 14-1 Accounting For Convertible
Debt Instruments That May Be Settled in Cash Upon Conversion
(Including Partial Cash Settlement) (FSP APB 14-1) that alters the accounting
treatment for convertible debt instruments that allow for either mandatory or
optional cash settlements. FSP APB 14-1 specifies that issuers of such
instruments should separately account for the liability and equity components in
a manner that will reflect the entity's nonconvertible debt borrowing rate when
interest cost is recognized in subsequent periods. Furthermore, it would require
recognizing interest expense in prior periods pursuant to retrospective
accounting treatment. This FSP is effective for financial statements issued for
fiscal years beginning after December 15, 2008. We are currently evaluating the
effect the adoption of FSP APB 14-1 will have on our consolidated results of
operations and financial condition.
NOTE
2 — LICENSES AND SOFTWARE DEVELOPMENT COSTS
During
the year ended March 31, 2007, we cancelled two projects under development and
took a charge of $942,575 to Costs of Sales, included in impairment of software
development costs in the table below. The following table reconciles
the beginning and ending capitalized product development cost balances for the
following periods:
|
|
Year
ended
March
31, 2008
|
|
Year
ended
March 31,
2007
|
Beginning
balance
|
|
$
|
6,072,849
|
|
|
$
|
3,280,769
|
|
Capitalized
licenses and software development costs
|
|
|
6,525,825
|
|
|
|
5,881,944
|
|
Impairment
of software development costs
|
|
|
(1,819,355
|
)
|
|
|
(2,659,674
|
)
|
Amounts
amortized to cost of sales
|
|
|
(4,836,398
|
)
|
|
|
(430,190
|
)
|
|
|
|
|
|
|
|
|
|
Ending
balance
|
|
$
|
5,942,921
|
|
|
$
|
6,072,849
|
|
|
|
|
|
|
|
|
|
|
Property
and equipment, net was comprised of the following:
|
|
March
31,
|
|
|
2008
|
|
2007
|
Computer
equipment and software
|
|
$
|
516,148
|
|
|
$
|
424,169
|
|
Office
furniture and other equipment
|
|
|
-
|
|
|
|
14,292
|
|
|
|
|
|
|
|
|
|
|
Total
cost of property and equipment
|
|
|
516,148
|
|
|
|
438,461
|
|
Less
accumulated depreciation
|
|
|
(387,914
|
)
|
|
|
(197,290
|
)
|
|
|
|
|
|
|
|
|
|
Property
and equipment, net
|
|
$
|
128,234
|
|
|
$
|
241,171
|
|
|
|
|
|
|
|
|
|
|
Depreciation
expense for the periods ended March 31, 2008 and March 31, 2007 were $211,374
and $131,038, respectively.All property and equipment are pledged as collateral
for our revolving line of credit agreement with Tiger Paw Capital
Corporation.
NOTE
4 — INTANGIBLE ASSETS
|
|
March
31,
|
|
|
2008
|
|
2007
|
Website
|
|
$
|
120,000
|
|
|
$
|
120,000
|
|
Customer list
|
|
|
2,500
|
|
|
|
2,500
|
|
Trade name
|
|
|
1,250
|
|
|
|
1,250
|
|
Domain name
|
|
|
1,250
|
|
|
|
|
|
Total cost of intangibles
|
|
|
125,000
|
|
|
|
125,000
|
|
Less
accumulated amortization
|
|
|
(125,000)
|
|
|
|
(10,760)
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
—
|
|
|
$
|
114,240
|
|
|
|
|
|
|
|
|
|
|
Intangible
assets were determined to be fully impaired in fiscal 2008 and accordingly we
accelerated amortization of these intangible assets which totaled $114,240 in
fiscal 2008. Amortization expense in fiscal 2007 was $10,760.
NOTE
5 — ACCRUED LIABILITIES
|
|
March
31,
|
|
|
2008
|
|
2007
|
Accrued royalties payable
|
|
$
|
679,469
|
|
|
$
|
50,676
|
|
Accrued bonuses
|
|
|
67,900
|
|
|
|
87,314
|
|
Accrued milestone payments
to developers
|
|
|
186,389
|
|
|
|
420,000
|
|
Accrued
marketing
|
|
|
—
|
|
|
|
175,000
|
|
Accrued paid time off
|
|
|
24,500
|
|
|
|
38,741
|
|
Accrued professional fees
|
|
|
148,369
|
|
|
|
217,370
|
|
Accrued commissions
|
|
|
96,865
|
|
|
|
42,094
|
|
Other
|
|
|
8,442
|
|
|
|
93,203
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
1,211,934
|
|
|
$
|
1,124,398
|
|
|
|
|
|
|
|
|
|
|
The
Company recognizes revenues as earned. Amounts billed in advance of
the period in which service is rendered are recorded as a liability under
“Deferred revenue.”
|
|
March
31,
|
|
|
2008
|
|
2007
|
Equestrian
Challenge
|
|
$
|
40,892
|
|
|
$
|
—
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
40,892
|
|
|
$
|
—
|
|
|
|
|
|
|
|
|
|
|
NOTE
7 — INCOME TAXES
The
pretax components of U.S. and foreign losses reflect the locations in which such
pretax loss was generated. The pretax U.S. and foreign losses were as follows
for the years ended March 31, 2008 and 2007:
|
|
March
31,
|
|
|
|
2008
|
|
|
2007
|
|
|
|
|
|
|
|
|
U.S.
|
|
$ |
(14,868,547 |
) |
|
|
(7,733,454 |
) |
Foreign
|
|
|
(842,602 |
) |
|
|
(305,440 |
) |
Total
|
|
|
(15,711,149 |
) |
|
|
(8,038,894 |
) |
|
|
|
|
|
|
|
|
|
The
provision for income taxes on income was comprised of the
following:
|
|
March
31,
|
|
|
2008
|
|
2007
|
Current:
|
|
|
|
|
|
|
|
|
Federal
|
|
$
|
—
|
|
|
$
|
—
|
|
State
|
|
|
800
|
|
|
|
2,400
|
|
Foreign
|
|
|
—
|
|
|
|
—
|
|
|
|
|
|
|
|
|
|
|
Total
provision
|
|
$
|
800
|
|
|
$
|
2,400
|
|
|
|
|
|
|
|
|
|
|
Deferred
tax balances consist of the following:
|
|
March
31,
|
|
|
|
2008
|
|
|
2007
|
|
Current
tax assets:
|
|
|
|
|
|
|
Accrued
paid time off
|
|
$ |
76,739 |
|
|
$ |
70,599 |
|
Net
operating loss
|
|
|
10,015,978 |
|
|
|
5,620,311 |
|
Contribution
carryforward
|
|
|
1,219 |
|
|
|
1,219 |
|
Stock
based compensation
|
|
|
253,221 |
|
|
|
154,037 |
|
Depreciation
|
|
|
49,426 |
|
|
|
24,346 |
|
Intangibles
|
|
|
48,865 |
|
|
|
3,655 |
|
Section
280C research credit
|
|
|
61,517 |
|
|
|
42,974 |
|
|
|
|
|
|
|
|
|
|
Total
current tax assets
|
|
|
10,506,965 |
|
|
|
5,917,141 |
|
|
|
|
|
|
|
|
|
|
Net
current tax asset
|
|
|
10,506,965 |
|
|
|
5,917,141 |
|
Valuation
allowance
|
|
|
(10,506,965 |
) |
|
|
(5,917,141 |
) |
|
|
|
|
|
|
|
|
|
Net
deferred tax assets
|
|
$ |
— |
|
|
$ |
— |
|
|
|
|
|
|
|
|
|
|
At March
31, 2008, the Company had an operating loss carry forward of approximately
$23,900,000 for federal and state tax purposes which begin to expire in 2024 and
2014, respectively.
At March
31, 2007, the Company had an operating loss carry forward of approximately
$13,600,000 for federal and state tax purposes which begin to expire in 2024 and
2014, respectively. Use of the net operating losses may be limited in the event
of an ownership change as defined by the Internal Revenue Code.
The
effective tax rate differs from the federal statutory rate for the years ended
March 31, 2008 and 2007 as follows:
|
|
March
31,
|
|
|
|
2008
|
|
|
2007
|
|
|
|
|
|
|
|
|
Statutory
federal income tax rate
|
|
|
34.0 |
% |
|
|
34.0 |
% |
State
income taxes, net of federal benefit
|
|
|
8.7 |
% |
|
|
8.0 |
% |
Non-deductible
expenses
|
|
|
(0.1 |
%) |
|
|
(0.3 |
)% |
Increase
in valuation allowance
|
|
|
(29.2 |
%) |
|
|
(42.9 |
)% |
Section
280C adjustment
|
|
|
0.1 |
% |
|
|
0.6 |
% |
Permanent
difference related to debt inducement
|
|
|
(13.5 |
%) |
|
|
— |
|
Other
|
|
|
— |
|
|
|
0.6 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
0.0 |
% |
|
|
0.0 |
% |
NOTE
8 — CONTRACTUAL OBLIGATIONS
Developer
and Intellectual Property Contracts
In the
normal course of business we enter into contractual arrangements with
third-parties for the development of products, as well as for the rights to
license intellectual property. Under these agreements, we commit to provide
specified payments to a developer, or intellectual property holder, based upon
contractual arrangements. Typically, the payments to third-party developers are
conditioned upon the achievement by the developers of contractually specified
development milestones. These payments to third-party developers and
intellectual property holders typically are deemed to be advances and are
recoupable against future royalties earned by the developer or intellectual
property holder based on the sale of the related game. Assuming all contractual
provisions are met, the total future minimum contract commitment for contracts
in place as of March 31, 2008 is approximately $10,343,000 which is scheduled to
be paid as follows:
Year ended March
31
|
|
|
|
|
2009
|
|
$
|
3,950,500
|
|
2010
|
|
|
1,305,000
|
|
2011
|
|
|
|
|
Total
|
|
$
|
10,343,000
|
|
|
|
|
|
|
The
company believes it will incur charges of $500,000 for late delivery of the Sin
City video game. These charges are fully refundable against future royalties
owed on the game.
Lease
Commitments
In March
2008, we moved our corporate offices from Sausalito to San Anselmo, California.
Our corporate offices are in leased space in San Anselmo, California of
approximately 1,300 square feet at $2.03 per square foot per month. We believe
that if we lost this lease, we could promptly relocate within ten miles on
similar terms. Rent expense for the years ended March 31, 2008 and 2007 was
$78,382 and $97,390, respectively.
Approximate
future minimum lease payments under non-cancelable office and equipment lease
agreements are as follows:
Year ended March
31
|
|
|
|
2009
|
|
$ |
31,702 |
|
2010
|
|
|
32,631 |
|
2011
|
|
|
33,588 |
|
Total
|
|
$ |
97,921 |
|
On
October 19, 2006, the Company issued $5,824,000 of Senior Secured Convertible
Debentures. Pursuant to the terms of the Agency Agreement, the Agent
facilitated the purchase of 5,824 convertible debentures to 74 Debenture Holders
for an aggregate principal face amount of $5,824,000.
On
November 20, 2006, the Company, issued $2,420,000 of Senior Secured Convertible
Debentures. Pursuant to the terms of the Agency Agreement, the Agent
facilitated the purchase of 2,420 convertible debentures to 7 Debenture Holders
for an aggregate principal face amount of $2,420,000.
Total
capitalized closing costs relating to the above issuances was
$610,452.
On July
18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of
senior secured convertible debentures and $155,281 in accrued interest on the
debentures, after a proposal brought forth by the Company, voted by way of
extraordinary resolution to cancel such debentures and convert the principal and
accrued interest amounts of their debentures into shares of the Company’s stock
at $2.50 per share, thereby resulting in the conversion of the full principal
and interest amounts associated with such debentures into 3,359,713 shares of
the Company’s common stock. Total amortization of capitalized closing
costs was $205,212 up to the conversion date. With the conversion, the Company
recorded a non-cash debt inducement conversion charge of $4,318,286. At that
time of conversion, the balance in unamortized capitalized closing costs was
$405,240 which was reclassed to additional paid in capital.
NOTE
10 — REDEEMABLE CONVERTIBLE PREFERRED STOCK
In the
twelve months ended March 31, 2007, the Company issued 658,667 investment units
consisting of one share of Series B Redeemable Convertible Preferred Stock and a
warrant to purchase an additional share of Redeemable Convertible Preferred
Stock with a strike price of $4.50 and an expiration date of May 1, 2008 for
$2,470,000. During the first quarter of fiscal 2007, the Company also issued
46,667 investment units consisting of one share of Series C Redeemable
Convertible Preferred Stock and a warrant to purchase an additional share of
Redeemable Convertible Preferred Stock with a strike price of $4.50 and an
expiration date of May 1, 2008 for $175,000. Using the Black-Scholes option
pricing model, the relative fair values of the Preferred Series B warrants and
Preferred Series C warrants of $395,748 and $28,040 were allocated to Preferred
Series B and Preferred Series C warrants on redeemable convertible preferred
stock. The Series B and C redeemable convertible preferred stock were being
accreted to their redemption values through the redemption date using the
effective interest method. Accretion of redeemable convertible preferred stock
was $101,200 for the period ending March 31, 2007.
In May
2006, all 3,452,333 shares of Series A Redeemable Convertible Preferred Stock
converted into common stock. In December 2006, all 1,278,287 shares of Series B
and C Redeemable Convertible Preferred Stock converted into common
stock.
The
Series B Redeemable Convertible Preferred Stock had a security interest in all
the assets of the Company. This security interest terminated upon the Series B
Redeemable Convertible Preferred Stock converting to common shares. All shares
of preferred stock voted on an “as if converted” basis (that is, one share of
preferred equals one share of common) with the common.
The
Redeemable Convertible Preferred Stock had a preference such that in the event
of any liquidation or winding up of the Company, the holders of the Redeemable
Convertible Preferred Stock would be entitled to receive in preference to the
holders of the Common Stock an amount equal to an amount of their original
purchase price, plus any declared and unpaid dividends. After the payment of the
Liquidation Preference to the holders of the Redeemable Convertible Preferred
Stock, the remaining assets would be distributed ratably to the holders of
Common Stock and the Redeemable Convertible Preferred Stock until the Redeemable
Convertible Preferred Stock holders would have received three times their
original investment. All remaining assets, if any, would then have been
distributed to the holders of Common Stock.
The
following table displays the net proceeds from Preferred Stock and the related
warrants during the Company’s fiscal year 2007.
Series
B Redeemable Convertible Preferred Stock proceeds
|
|
$
|
2,470,000
|
|
Series
C Redeemable Convertible Preferred Stock proceeds
|
|
|
175,000
|
|
Series
B and C Redeemable Convertible Preferred Stock warrants
proceeds
|
|
|
859,916
|
|
Cost
of redeemable convertible preferred stock issuances
|
|
|
(165,624)
|
|
Total
proceeds
|
|
$
|
3,339,292
|
|
NOTE
11 – REVOLVING LINE OF CREDIT
On
February 11, 2008, we entered into an uncommitted revolving line of credit
agreement with Tiger Paw Capital Corporation, a corporation owned and operated
by Mr. Kenny Cheung, a member of the Company’s Board Of Directors in the amount
of $1,000,000 ("The Line"). The Line is available for working capital
requirements. Any amounts drawn on the Line are payable on demand but in no
event later than 90 days from the date each respective draw is made. The Line is
an uncommitted obligation where Lender may decline to make advances under the
Line, or terminate the Line, at any time and for any reason without prior notice
to the Company. The Line bears interest at the rate of 10% per annum
and is payable to Lender on demand. Advances under the Line may be pre-paid
without penalty. The line has a subordinated security interest to all
present and future assets of the Company and carries no financial or operating
covenants. As of March 31, 2008, we have drawn $500,000 on the
Line.
NOTE
12 — COMMON STOCK
In March
and May 2006, the Company issued 845,333 investment units outside the U.S. to
thirty two non U.S. investors for $3,170,000. A unit consisted of one share of
Series B Convertible Preferred stock and a warrant to purchase an additional
share of Series B Convertible Preferred stock before May 1, 2008 for $4.50 per
share. These Preferred B Convertible stock converted to the same number of
shares of the Company’s common stock in December, 2006.
In
addition, from March through May 2006, nine US investors purchased 100,000
investment units for a total of $375,000. A unit consisted of one share of
Series C Convertible Preferred stock and a warrant to purchase an additional
share of Series C Convertible Preferred stock before May 1, 2008 for $4.50 per
share. These Preferred C Convertible stock converted to the same number of
shares of the Company’s common stock in December, 2006.
In
October and November 2006, the Company issued an aggregate of $8,224,000 in
senior secured convertible debentures to 81 debenture holders.
On July
18, 2007, holders of more than 66 2/3% of the $8,244,000 principal amount of
senior secured convertible debentures and $155,281 in accrued interest on the
debentures, after a proposal brought forth by the Company, voted by way of
extraordinary resolution to cancel such debentures and convert the principal and
accrued interest amounts of their debentures into shares of the Company’s stock
at $2.50 per share, thereby resulting in the conversion of the full principal
and interest amounts associated with such debentures into 3,359,713 shares of
the Company’s common stock. With the conversion, the Company recorded
a non-cash debt inducement conversion charge of $4,318,286.
In
January 2007, the Company acquired all of the assets of Roveractive, Inc., a
worldwide distributor and publisher of downloadable PC and PDA-based casual
games, in exchange for 33,333 shares of the Company’s common stock.
On June
25 through June 27, 2007, the Company issued an aggregate of $2,050,000 of
Convertible Promissory Notes to a total of 19 note holders. In addition, on June
25, 2007, the Company issued a $350,000 Convertible Promissory Note to one note
holder. These notes automatically converted into 960,000 Units of the company in
July 2007, with one unit consisting of one share of the Company’s common stock,
and 0.2 of one warrant .
On July
18, 2007, the Company issued 1,872,600 units at $2.50 per Unit with each Unit
consisting of one share of common stock and 0.2 of one warrant to a
total of 69 investors for an aggregate amount of $4,681,501.
NOTE
13 — STOCK OPTIONS AND STOCK COMPENSATION
The fair
value of each option grant is estimated on the date of grant using the
Black-Scholes option pricing model with the
following assumptions:
|
Year
Ended March 31, 2008
|
Year
Ended March 31, 2007
|
Expected
life (in years)
|
4.2
– 6.5
|
4.2
– 6.5
|
Risk
free rate of return
|
4.0%
- 5.13%
|
4.5%-5.13%
|
Volatility
|
50%
- 80%
|
50%
- 80%
|
Dividend
yield
|
-
|
-
|
Forfeiture
rate
|
9%
- 15%
|
9%
- 15%
|
The
following table sets forth the total stock-based compensation expense for the
periods ended March 31, 2008 and March 31, 2007, resulting from options awarded
to employees and consultants.
|
|
Year
Ended
March 31,
2008
|
|
|
Year
Ended March 31, 2007
|
|
Research
and development costs
|
|
$ |
2,355 |
|
|
$ |
16,517 |
|
Sales,
marketing, and business development costs – employees and
consultants
|
|
|
7,706 |
|
|
|
14,569 |
|
General
and administrative costs—consultants
|
|
|
8,191 |
|
|
|
329,048 |
|
General
and administrative costs—employees
|
|
|
214,096 |
|
|
|
6,745 |
|
Stock-based
compensation before income taxes
|
|
|
232,348 |
|
|
|
366,879 |
|
Income
tax benefit
|
|
|
- |
|
|
|
- |
|
Total
stock-based compensation expense after income taxes
|
|
$ |
232,348 |
|
|
$ |
366,879 |
|
The
following table sets forth the total stock-based compensation expense for the
periods ended March 31, 2008 and 2007, resulting from options awarded to both
employees and consultants.
|
|
Year
Ended March 31, 2008
|
|
March
31, 2007
|
|
Stock-based
employee compensation expense before income taxes
|
|
$ |
226,014 |
|
|
37,831 |
|
Stock-based
consultant compensation expense before income taxes
|
|
|
6,334 |
|
|
329,048 |
|
Stock-based
compensation before income taxes
|
|
|
232,348 |
|
|
366,879 |
|
Income
tax benefit
|
|
|
- |
|
|
- |
|
Total
stock-based employee compensation expense after income
taxes
|
|
$ |
232,348 |
|
$ |
366,879 |
|
During
the year ended March 31, 2008, 45,000 common stock options were granted to
employees and no options were granted to non-employees. During the year ended
March 31, 2007, 975,834 common stock options were granted to employees and
148,333 common stock options were granted to non-employees.
On April
8, 2005, the Board of Directors approved the Red Mile Entertainment 2005 Stock
Option Plan which permits the Board of Directors to grant to officers,
directors, employees and third parties incentive stock options (“ISOs”),
non-qualified stock options, restricted stock and stock appreciation rights
(“SARs”). As of March 15, 2007, the Board of Directors and stockholders holding
a majority of voting power voted to authorize the board of directors, at its
discretion, to amend the 2005 Stock Option Plan. This amendment would take
effect no sooner than May 14, 2007. Under the Amended Plan, options for
2,500,000 shares of common stock are reserved for issuance. At March
31, 2008, 723,993 options are available for grant. Options have been
issued with exercise prices of between $0.66 and $4.00 per share as
follows:
Option
activity under the Amended Plan is as follows:
Options
|
|
Shares
|
|
|
Weighted
Average Exercise Price
|
|
|
Weighted
Average Remaining Contractual Term
|
|
|
Aggregate
Intrinsic Value
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Outstanding
at March 31, 2006
|
|
|
940,966 |
|
|
$ |
0.75 |
|
|
|
|
|
$ |
- |
|
Granted
|
|
|
1,124,167 |
|
|
|
3.75 |
|
|
|
|
|
|
|
|
Exercised
|
|
|
- |
|
|
|
- |
|
|
|
|
|
|
|
|
Forfeited or expired
|
|
|
(76,388 |
) |
|
|
2,73 |
|
|
|
- |
|
|
|
- |
|
Outstanding at March 31, 2007
|
|
|
1,988,745 |
|
|
$ |
2.28 |
|
|
|
- |
|
|
|
- |
|
Exercisable at March 31, 2007
|
|
|
607,000 |
|
|
$ |
0.83 |
|
|
|
- |
|
|
|
- |
|
Granted
|
|
|
45,000 |
|
|
|
2.35 |
|
|
|
|
|
|
|
|
|
Exercised
|
|
|
(143,068 |
) |
|
|
0.71 |
|
|
|
|
|
|
|
|
|
Forfeited
or expired
|
|
|
(114,670 |
) |
|
$ |
0.88 |
|
|
|
- |
|
|
|
- |
|
Outstanding
at March 31, 2008
|
|
|
1,776,007 |
|
|
$ |
2.59 |
|
|
|
8.44 |
|
|
$ |
- |
|
Exercisable
at March 31, 2008
|
|
|
676,007 |
|
|
$ |
1.35 |
|
|
|
7.86 |
|
|
$ |
- |
|
March
31, 2008
|
Options
Outstanding
|
|
Options
Exercisable
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Number
|
|
Weighted
Avg.
|
|
Weighted
Avg.
|
|
Number
|
|
Weighted
Avg.
|
Range
of Exercise Prices
|
|
Outstanding
|
|
Remaining
Life
|
|
Exercise
Price
|
|
Exercisable
|
|
Exercise
Price
|
$0.66
- $1.49
|
|
660,173
|
|
7.79
|
|
0.71
|
|
488,507
|
|
0.73
|
$1.50
- $2.37
|
|
126,667
|
|
8.25
|
|
2.14
|
|
74,444
|
|
1.98
|
$2.38
- $4.00
|
|
989,167
|
|
8.96
|
|
3.90
|
|
113,056
|
|
3.61
|
|
|
1,776,007
|
|
|
|
$ 2.59
|
|
676,007
|
|
$ 1.35
|
In the
case where shares have been granted to third parties, the fair value of such
shares is recognized as an expense in the period issued using the Black-Scholes
option pricing model.
In the
case of shares granted to employees, the fair value of such shares is recognized
as an expense over the service period. As of March 31, 2008, the fair
value of options issued by the Company was $2,626,385 of which $1,389,891 has
been forfeited. Expense recognized for the year ending March 31, 2008, was
$232,348. The unamortized cost remaining at March 31, 2008 was $419,986 with a
weighted average expected term for recognition of 4.0 years. At the time of
grant, the estimated fair values per option were from $0.63 to
$2.94.
In the
case of shares granted to employees, the fair value of such shares is recognized
as an expense over the service period. The fair value of such options issued for
the year ending March 31, 2007 was $1,837,618. Expense recognized for the year
ending March 31, 2007 was $37,831. The unamortized cost remaining at
March 31, 2007 was $1,470,739 with a weighted average expected term for
recognition of 4.49 years. During the twelve months ended March 31, 2007 at the
time of grant, the estimated fair values per option were from $.33 to
$2.94.
During
the year ended March 31, 2008, 112,243 options with a $0.66 strike price and
30,825 options with a $0.90 strike price were exercised pursuant to a cashless
provision. The Company issued 97,952 common shares for the options
exercised.
During
the year ended March 31, 2008, 114,670 options with a weighted average strike
price of $0.88 were forfeited or expired. During the year ended March 31, 2007,
76,388 options with a weighted average strike price of $2.73 were forfeited or
expired.
NOTE
14 — WARRANTS
The
following table lists the total number of warrants outstanding as of March 31,
2008.
Expiring
|
|
Strike
Price
|
|
|
Number
of
common
shares
|
|
05/01/2008
|
|
$ |
4.50 |
|
|
|
585,287 |
|
05/02/2008
|
|
|
4.50 |
|
|
|
845,333 |
|
12/31/2008
|
|
|
5.25 |
|
|
|
681,779 |
|
01/18/2009
|
|
|
0.00 |
|
|
|
566,520 |
|
07/17/2009
|
|
|
2.75 |
|
|
|
480,000 |
|
07/18/2009
|
|
$ |
3.00 |
|
|
|
215,408 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
|
|
|
|
|
3,374,327 |
|
|
|
|
|
|
|
|
|
|
During
the fiscal year ended March 31, 2008, there were 566,520, 480,000, and
215,408 warrants with a $0.00, $2.75 and $3.00 strike price,
respectively, issued.
During
the fiscal year ended March 31, 2007, there were 219,546 warrants with a $3.30
strike price exercised, and 37,951 warrants with a $3.75 strike price were
exercised. During this period there were also 628,666 and 510,000
warrants with a $3.75 and $3.30 strike price, respectively, which
expired.
NOTE
15 - CONCENTRATIONS
Customer
base
Our
customer base includes distributors, co-publishers, and retailers of video games
in the United States, Europe, and Australia. We review the credit worthiness of
our customers on an ongoing basis, and believe that we need an allowance for
potential credit losses at March 31, 2008 of $574,090 compared to $93,924 at
March 31, 2007. Also netted against accounts receivable are returns and price
protection reserves on existing receivables of $271,269 at March 31, 2008 and
$171,841 at March 31, 2007. The receivables recorded from our customers are net
of their reserves for uncollectible accounts, returns and price protection
reserves from their customers. Account balances are charged off against the
allowance when the Company believes it is probable that accounts receivable will
not be recovered.
Three
customers accounted for 90.1% of consolidated revenues during Fiscal
2008. Navarre Corporation, a major distributor of video games
accounted for 54.8% of consolidated revenues, Empire Interactive, a European
publisher and distributor accounted for 27.5% of our consolidated revenues, and
Funtastic Corporation, an Australian publisher and distributor accounted for
7.9% of our consolidated revenues. We expect one major co-publishing
partner to account for substantially all of our consolidated revenue in Fiscal
2009. At March 31, 2008, our accounts receivable were an immaterial
balance. As of March 31, 2007, we had two customers who accounted for 49.1% and
28.1% of gross accounts receivable. These customers were Navarre Corporation and
GameStop, respectively. Navarre Corporation, Game Stop and Kock Media accounted
for 48.1 %, 18.1% and 14.7%, respectively, of consolidated revenue during the
fiscal 2007.
Operations
by Geographic Area
Our
products are sold in North America, Europe, Australia, and Asia through
third-party licensing arrangements, through distributors, and through
retailers.
The
following table displays consolidated net revenue by location in fiscal
2008:
Location
|
|
Revenue
|
|
North
America
|
|
$ |
6,201,385 |
|
Europe
|
|
|
3,158,422 |
|
Australia
and Asia
|
|
|
884,588 |
|
|
|
$ |
10,244,395 |
|
Location
of assets
Our
tangible assets, excluding inventory, are located at its corporate offices in
Northern California and on loan to a third party developer in Melbourne,
Australia. Inventory is located at several third party warehouse facilities,
primarily in Minnesota.
Until
December 2004, Chester Aldridge, our Director, Chairman and Chief Executive
Officer, was an employee of Fluent Entertainment, Inc. (“Fluent”), an
undercapitalized developer and publisher of video games.
Subsequently,
and in connection with the sale to us of certain assets and related liabilities
and commitments, Fluent received 18.3% or 2,983,476 of our shares of common
stock outstanding and we retired notes payable by Fluent to Red Mile of
$1,852,083. The material assets acquired from Fluent were the rights to Jackass:
The Game and Crusty Demons of Dirt intellectual properties and prepayments of
royalties to the related license holders, the game software code for these two
games and the rights to publish the game GripShift, which was also under
development at the time. We also accepted responsibility for unpaid milestones
and royalty advances due to the developers of these three games. For accounting
purposes, we valued the tangible assets acquired, which included fixed assets, a
subscription to industry research, a trade show deposit, and a very small
investment in a developer at their estimated net realizable value
($76,750).
The
remainder of the purchase price was allocated to the intangible assets (Jackass
and Crusty Demons games under development) based on our forecast of the relative
revenue to be derived from the two games. The total value of the purchase price
was derived based on the fair value of the equity instruments we issued in
addition to the fair value of the liabilities we assumed. Excluding the costs
allocated to tangible assets ($76,750), the allocated cost of acquisition,
milestones paid on Fluent’s behalf and remaining costs to complete were as
follows:
|
|
Amount
allocated
to
Software
development
|
|
Amount
allocated
to
Licenses
Fees
|
|
Milestones
paid
on
Fluent’s
behalf
|
|
Costs
to
complete
products
(royalty
advances)
|
Jackass:
The Game
|
|
$
|
802,431
|
|
|
$
|
500,000
|
|
|
$
|
287,440
|
|
|
$
|
2,300,000
|
|
Crusty
Demons
|
|
|
324,095
|
|
|
|
322,205
|
|
|
|
418,400
|
|
|
|
980,000
|
|
GripShift
|
|
|
|
|
|
|
50,000
|
|
|
|
9,700
|
|
|
|
450,000
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
1,126,526
|
|
|
$
|
872,205
|
|
|
$
|
715,540
|
|
|
$
|
3,730,000
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This
purchase was the result of an arms-length negotiation between the Vice President
of Finance of Fluent, the Board of Directors of Fluent, and management of the
Company. Neither the Vice President of Finance nor the Board of Directors of
Fluent had a financial interest in the Company.
On
October 20, 2005, we acquired 100% of the outstanding stock of Edmonds 1, Inc.,
from David Baker and Joseph Abrams in exchange for $130,000 payable immediately,
$70,000 to be paid upon the Company raising $2.0 million in additional equity,
405,348 shares of common stock valued at $267,530, and warrants to purchase
132,667 shares of common stock. At the time of the transaction, Edmonds 1 Inc.
was a non-operating, publicly reporting shell corporation.
The
acquisition was the result of an arms-length negotiation. Following the purchase
of Edmonds 1, Inc., Mr. Baker joined our board of directors. Mr. Baker resigned
from our board of directors in October 2006.
We made
payments to Climax Studios to develop the Crusty Demons video
game. Geoffrey Heath, Director, also sits on the Board of Directors
of Climax Studios.
In fiscal
2008, we distributed our Jackass video games in Europe with Empire Interactive.
Geoffrey Heath, Director, also sits on the Board of Directors of Empire
Interactive.
NOTE
17 — SUBSEQUENT EVENTS
On May 7,
2008, we entered into a secured credit agreement with Silverbirch Inc, a
Canadian publicly traded corporation (“Lender”), in the amount of $750,000
Canadian Dollars ($746,410 USD equivalent) ("The Facility"). The Facility is
available for development and production of our “Heroes Over Europe” video game
and general and administrative purposes. Any amounts drawn on the Facility are
payable no later than November 7, 2008. On May 7, 2008, we borrowed
CAD $302,000 ($302,000 USD equivalent) against the Facility in respect of a
development payment due to the developer of the “Heroes Over Europe” video
game. On May 12, 2008, we borrowed CAD $448,000 ($444,410 USD
equivalent) against the facility. The Facility bears interest at the rate of 10%
per annum and is payable to Lender quarterly in arrears. Advances under the
Facility may be pre-paid without penalty. The Facility carries a first priority
security interest in all our present and future assets in addition to the
securities in the capital of our three wholly owned subsidiaries. The Facility
carries no financial or operating covenants.
The
Facility contains customary terms and conditions for credit facilities of this
type, including restrictions on our ability to incur or guaranty additional
indebtedness, create liens, make loans or investments, sell assets, pay
dividends or make distributions on, or repurchase, its
stock.
The
Facility also contains customary events of default, including for payment
defaults, breaches of representations, breaches of affirmative or negative
covenants, cross defaults to other material indebtedness, and
bankruptcy.
If a
default occurs and is not cured within any applicable cure period or is not
waived, the Lender may accelerate our obligations under the
Facility.
Concurrent
with the closing of the Facility, we entered into a Subordination and
Postponement Agreement with Tiger Paw Capital Corporation, a corporation owned
and operated by Mr. Kenny Cheung, a member of our Board Of Directors (“Tiger
Paw”). Under this agreement, Tiger Paw agreed to subordinate and postpone to
Lender $750,000 Canadian dollars of its $1,000,000 US dollar first priority
security interest in all our present and future assets under its Revolving Line
Of Credit Agreement entered into on February 11, 2008 with us (the “Tiger Paw
Credit Agreement”). Tiger Paw has also agreed, pursuant to a Forbearance
Agreement with the Company entered into on May 7, 2008, not to exercise any
demand or enforcement rights under the Tiger Paw Credit Agreement or the
promissory note issued by the Company in connection with the Tiger Paw Credit
Agreement until November 7, 2008.
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